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| """ | |
| GPU Driver Module | |
| This module acts as the interface between a virtual CPU (or external command source) | |
| and the vGPU, handling command queuing and interpretation. | |
| """ | |
| import asyncio | |
| from collections import deque | |
| from enum import Enum | |
| from typing import Dict, Any, Optional, List | |
| from dataclasses import dataclass | |
| class CommandType(Enum): | |
| """Enumeration of supported GPU commands.""" | |
| CLEAR = "clear" | |
| DRAW_RECT = "draw_rect" | |
| DRAW_PIXEL = "draw_pixel" | |
| DRAW_IMAGE = "draw_image" | |
| SET_SHADER = "set_shader" | |
| MATRIX_MULTIPLY = "matrix_multiply" | |
| VECTOR_OP = "vector_op" | |
| CREATE_FRAMEBUFFER = "create_framebuffer" | |
| SET_FRAMEBUFFER = "set_framebuffer" | |
| LOAD_TEXTURE = "load_texture" | |
| class Command: | |
| """Represents a single command to be executed by the vGPU.""" | |
| command_id: str | |
| command_type: CommandType | |
| parameters: Dict[str, Any] | |
| priority: int = 0 | |
| timestamp: float = 0.0 | |
| class GPUDriver: | |
| """ | |
| GPU Driver that manages command queues and interfaces with the vGPU. | |
| This class receives commands from external sources (virtual CPU, applications) | |
| and translates them into tasks that can be processed by the vGPU. | |
| """ | |
| def __init__(self, vgpu=None): | |
| self.vgpu = vgpu | |
| # Command queue management | |
| self.command_queue = deque() | |
| self.command_counter = 0 | |
| # Current state | |
| self.current_framebuffer = None | |
| self.current_shader = None | |
| # Command processing statistics | |
| self.commands_processed = 0 | |
| self.commands_failed = 0 | |
| def set_vgpu(self, vgpu): | |
| """Set the vGPU reference.""" | |
| self.vgpu = vgpu | |
| def submit_command(self, command_type: CommandType, parameters: Dict[str, Any], | |
| priority: int = 0) -> str: | |
| """Submit a command to the GPU driver.""" | |
| command_id = f"cmd_{self.command_counter}" | |
| self.command_counter += 1 | |
| command = Command( | |
| command_id=command_id, | |
| command_type=command_type, | |
| parameters=parameters, | |
| priority=priority, | |
| timestamp=asyncio.get_event_loop().time() | |
| ) | |
| # Insert command based on priority (higher priority first) | |
| if priority > 0: | |
| # Find insertion point for priority queue | |
| inserted = False | |
| for i, existing_cmd in enumerate(self.command_queue): | |
| if existing_cmd.priority < priority: | |
| self.command_queue.insert(i, command) | |
| inserted = True | |
| break | |
| if not inserted: | |
| self.command_queue.append(command) | |
| else: | |
| self.command_queue.append(command) | |
| return command_id | |
| async def process_commands(self) -> None: | |
| """Process all pending commands in the queue.""" | |
| while self.command_queue: | |
| command = self.command_queue.popleft() | |
| await self._execute_command(command) | |
| async def _execute_command(self, command: Command) -> None: | |
| """Execute a single command.""" | |
| try: | |
| if command.command_type == CommandType.CLEAR: | |
| await self._handle_clear(command) | |
| elif command.command_type == CommandType.DRAW_RECT: | |
| await self._handle_draw_rect(command) | |
| elif command.command_type == CommandType.DRAW_PIXEL: | |
| await self._handle_draw_pixel(command) | |
| elif command.command_type == CommandType.DRAW_IMAGE: | |
| await self._handle_draw_image(command) | |
| elif command.command_type == CommandType.SET_SHADER: | |
| await self._handle_set_shader(command) | |
| elif command.command_type == CommandType.MATRIX_MULTIPLY: | |
| await self._handle_matrix_multiply(command) | |
| elif command.command_type == CommandType.VECTOR_OP: | |
| await self._handle_vector_op(command) | |
| elif command.command_type == CommandType.CREATE_FRAMEBUFFER: | |
| await self._handle_create_framebuffer(command) | |
| elif command.command_type == CommandType.SET_FRAMEBUFFER: | |
| await self._handle_set_framebuffer(command) | |
| elif command.command_type == CommandType.LOAD_TEXTURE: | |
| await self._handle_load_texture(command) | |
| else: | |
| print(f"Unknown command type: {command.command_type}") | |
| self.commands_failed += 1 | |
| return | |
| self.commands_processed += 1 | |
| except Exception as e: | |
| print(f"Error executing command {command.command_id}: {e}") | |
| self.commands_failed += 1 | |
| async def _handle_clear(self, command: Command) -> None: | |
| """Handle CLEAR command.""" | |
| if self.vgpu and self.current_framebuffer: | |
| from vgpu import TaskType | |
| task_id = self.vgpu.submit_task( | |
| TaskType.RENDER_CLEAR, | |
| { | |
| "framebuffer_id": self.current_framebuffer, | |
| **command.parameters | |
| } | |
| ) | |
| async def _handle_draw_rect(self, command: Command) -> None: | |
| """Handle DRAW_RECT command.""" | |
| if self.vgpu and self.current_framebuffer: | |
| from vgpu import TaskType | |
| task_id = self.vgpu.submit_task( | |
| TaskType.RENDER_RECT, | |
| { | |
| "framebuffer_id": self.current_framebuffer, | |
| **command.parameters | |
| } | |
| ) | |
| async def _handle_draw_pixel(self, command: Command) -> None: | |
| """Handle DRAW_PIXEL command.""" | |
| if self.vgpu and self.current_framebuffer: | |
| from vgpu import TaskType | |
| # Convert single pixel to a 1x1 rectangle | |
| params = command.parameters.copy() | |
| params.update({ | |
| "framebuffer_id": self.current_framebuffer, | |
| "width": 1, | |
| "height": 1 | |
| }) | |
| task_id = self.vgpu.submit_task(TaskType.RENDER_RECT, params) | |
| async def _handle_draw_image(self, command: Command) -> None: | |
| """Handle DRAW_IMAGE command.""" | |
| if self.vgpu and self.current_framebuffer: | |
| from vgpu import TaskType | |
| task_id = self.vgpu.submit_task( | |
| TaskType.RENDER_IMAGE, | |
| { | |
| "framebuffer_id": self.current_framebuffer, | |
| **command.parameters | |
| } | |
| ) | |
| async def _handle_set_shader(self, command: Command) -> None: | |
| """Handle SET_SHADER command.""" | |
| shader_id = command.parameters.get("shader_id") | |
| if shader_id: | |
| self.current_shader = shader_id | |
| async def _handle_matrix_multiply(self, command: Command) -> None: | |
| """Handle MATRIX_MULTIPLY command.""" | |
| if self.vgpu: | |
| from vgpu import TaskType | |
| task_id = self.vgpu.submit_task( | |
| TaskType.AI_MATRIX_MULTIPLY, | |
| command.parameters | |
| ) | |
| async def _handle_vector_op(self, command: Command) -> None: | |
| """Handle VECTOR_OP command.""" | |
| if self.vgpu: | |
| from vgpu import TaskType | |
| task_id = self.vgpu.submit_task( | |
| TaskType.AI_VECTOR_OP, | |
| command.parameters | |
| ) | |
| async def _handle_create_framebuffer(self, command: Command) -> None: | |
| """Handle CREATE_FRAMEBUFFER command.""" | |
| if self.vgpu and self.vgpu.vram: | |
| width = command.parameters.get("width", 800) | |
| height = command.parameters.get("height", 600) | |
| channels = command.parameters.get("channels", 3) | |
| name = command.parameters.get("name") | |
| framebuffer_id = self.vgpu.vram.create_framebuffer(width, height, channels, name) | |
| # Set as current framebuffer if none is set | |
| if self.current_framebuffer is None: | |
| self.current_framebuffer = framebuffer_id | |
| async def _handle_set_framebuffer(self, command: Command) -> None: | |
| """Handle SET_FRAMEBUFFER command.""" | |
| framebuffer_id = command.parameters.get("framebuffer_id") | |
| if framebuffer_id and self.vgpu and self.vgpu.vram: | |
| if self.vgpu.vram.get_framebuffer(framebuffer_id): | |
| self.current_framebuffer = framebuffer_id | |
| async def _handle_load_texture(self, command: Command) -> None: | |
| """Handle LOAD_TEXTURE command.""" | |
| if self.vgpu and self.vgpu.vram: | |
| texture_data = command.parameters.get("texture_data") | |
| name = command.parameters.get("name") | |
| if texture_data is not None: | |
| texture_id = self.vgpu.vram.load_texture(texture_data, name) | |
| def get_current_framebuffer(self) -> Optional[str]: | |
| """Get the current active framebuffer ID.""" | |
| return self.current_framebuffer | |
| def get_current_shader(self) -> Optional[str]: | |
| """Get the current active shader ID.""" | |
| return self.current_shader | |
| def get_stats(self) -> Dict[str, Any]: | |
| """Get driver statistics.""" | |
| return { | |
| "commands_in_queue": len(self.command_queue), | |
| "commands_processed": self.commands_processed, | |
| "commands_failed": self.commands_failed, | |
| "current_framebuffer": self.current_framebuffer, | |
| "current_shader": self.current_shader | |
| } | |
| # Convenience methods for common operations | |
| def clear_screen(self, color: tuple = (0, 0, 0)) -> str: | |
| """Clear the current framebuffer with the specified color.""" | |
| return self.submit_command(CommandType.CLEAR, {"color": color}) | |
| def draw_rectangle(self, x: int, y: int, width: int, height: int, | |
| color: tuple = (255, 255, 255)) -> str: | |
| """Draw a rectangle on the current framebuffer.""" | |
| return self.submit_command( | |
| CommandType.DRAW_RECT, | |
| {"x": x, "y": y, "width": width, "height": height, "color": color} | |
| ) | |
| def draw_pixel(self, x: int, y: int, color: tuple = (255, 255, 255)) -> str: | |
| """Draw a single pixel on the current framebuffer.""" | |
| return self.submit_command( | |
| CommandType.DRAW_PIXEL, | |
| {"x": x, "y": y, "color": color} | |
| ) | |
| def create_framebuffer(self, width: int, height: int, channels: int = 3, | |
| name: Optional[str] = None) -> str: | |
| """Create a new framebuffer.""" | |
| return self.submit_command( | |
| CommandType.CREATE_FRAMEBUFFER, | |
| {"width": width, "height": height, "channels": channels, "name": name} | |
| ) | |
| def set_framebuffer(self, framebuffer_id: str) -> str: | |
| """Set the active framebuffer.""" | |
| return self.submit_command( | |
| CommandType.SET_FRAMEBUFFER, | |
| {"framebuffer_id": framebuffer_id} | |
| ) | |
| if __name__ == "__main__": | |
| # Test the driver | |
| async def test_driver(): | |
| driver = GPUDriver() | |
| # Submit some test commands | |
| driver.create_framebuffer(800, 600) | |
| driver.clear_screen((255, 0, 0)) | |
| driver.draw_rectangle(100, 100, 200, 150, (0, 255, 0)) | |
| driver.draw_pixel(400, 300, (0, 0, 255)) | |
| print(f"Driver stats: {driver.get_stats()}") | |
| # Process commands (without vGPU, they won't actually execute) | |
| await driver.process_commands() | |
| print(f"Driver stats after processing: {driver.get_stats()}") | |
| asyncio.run(test_driver()) | |