NEWM / virtual_gpu /vgpu.py
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"""
vGPU Core Processor Module
This module implements the central orchestrator of the virtual GPU, managing
workload distribution across 800 SMs and 50,000 cores, and coordinating
operations between all other modules.
"""
import asyncio
import time
from collections import deque
from enum import Enum
from typing import Dict, List, Optional, Any
from dataclasses import dataclass
class TaskType(Enum):
"""Enumeration of task types that can be processed by the vGPU."""
RENDER_PIXEL_BLOCK = "render_pixel_block"
RENDER_CLEAR = "render_clear"
RENDER_RECT = "render_rect"
RENDER_IMAGE = "render_image"
AI_MATRIX_MULTIPLY = "ai_matrix_multiply"
AI_VECTOR_OP = "ai_vector_op"
class TaskStatus(Enum):
"""Enumeration of task statuses."""
PENDING = "pending"
IN_PROGRESS = "in_progress"
COMPLETED = "completed"
FAILED = "failed"
@dataclass
class Task:
"""Represents a single task to be processed by the vGPU."""
task_id: str
task_type: TaskType
payload: Dict[str, Any]
sm_id: Optional[int] = None
status: TaskStatus = TaskStatus.PENDING
created_time: float = 0.0
start_time: float = 0.0
end_time: float = 0.0
class StreamingMultiprocessor:
"""Represents a single Streaming Multiprocessor (SM) in the vGPU."""
def __init__(self, sm_id: int, cores_per_sm: int = 62):
self.sm_id = sm_id
self.cores_per_sm = cores_per_sm
self.task_queue = deque()
self.current_task: Optional[Task] = None
self.is_busy = False
self.total_tasks_processed = 0
def add_task(self, task: Task) -> None:
"""Add a task to this SM's queue."""
task.sm_id = self.sm_id
self.task_queue.append(task)
def get_next_task(self) -> Optional[Task]:
"""Get the next task from the queue."""
if self.task_queue and not self.is_busy:
task = self.task_queue.popleft()
self.current_task = task
self.is_busy = True
task.status = TaskStatus.IN_PROGRESS
task.start_time = time.time()
return task
return None
def complete_task(self) -> Optional[Task]:
"""Mark the current task as completed."""
if self.current_task:
self.current_task.status = TaskStatus.COMPLETED
self.current_task.end_time = time.time()
completed_task = self.current_task
self.current_task = None
self.is_busy = False
self.total_tasks_processed += 1
return completed_task
return None
def get_queue_length(self) -> int:
"""Get the current queue length."""
return len(self.task_queue)
class VirtualGPU:
"""
The main Virtual GPU class that orchestrates all operations.
This class manages 800 SMs with a total of 50,000 cores, handles task
distribution, and coordinates with other modules like VRAM, renderer, and AI.
"""
def __init__(self, num_sms: int = 800, total_cores: int = 50000):
self.num_sms = num_sms
self.total_cores = total_cores
self.cores_per_sm = total_cores // num_sms
# Initialize Streaming Multiprocessors
self.sms: List[StreamingMultiprocessor] = []
for i in range(num_sms):
# Distribute cores evenly, with some SMs getting an extra core if needed
cores_for_this_sm = self.cores_per_sm
if i < (total_cores % num_sms):
cores_for_this_sm += 1
self.sms.append(StreamingMultiprocessor(i, cores_for_this_sm))
# Global task management
self.pending_tasks = deque()
self.completed_tasks = deque()
self.task_counter = 0
# GPU state
self.is_running = False
self.clock_cycle = 0
self.tick_rate = 60 # Hz
# Module references (to be set by external initialization)
self.vram = None
self.renderer = None
self.ai_accelerator = None
self.driver = None
def set_modules(self, vram, renderer, ai_accelerator, driver):
"""Set references to other vGPU modules."""
self.vram = vram
self.renderer = renderer
self.ai_accelerator = ai_accelerator
self.driver = driver
def submit_task(self, task_type: TaskType, payload: Dict[str, Any]) -> str:
"""Submit a new task to the vGPU."""
task_id = f"task_{self.task_counter}"
self.task_counter += 1
task = Task(
task_id=task_id,
task_type=task_type,
payload=payload,
created_time=time.time()
)
self.pending_tasks.append(task)
return task_id
def distribute_tasks(self) -> None:
"""Distribute pending tasks to available SMs using round-robin."""
sm_index = 0
max_queue_length = 10 # Prevent any SM from being overloaded
while self.pending_tasks:
# Find an SM that's not overloaded
attempts = 0
while attempts < self.num_sms:
current_sm = self.sms[sm_index]
if current_sm.get_queue_length() < max_queue_length:
task = self.pending_tasks.popleft()
current_sm.add_task(task)
break
sm_index = (sm_index + 1) % self.num_sms
attempts += 1
if attempts >= self.num_sms:
# All SMs are overloaded, break to avoid infinite loop
break
sm_index = (sm_index + 1) % self.num_sms
def process_sm_tasks(self) -> None:
"""Process tasks on all SMs."""
for sm in self.sms:
# Start a new task if the SM is idle
if not sm.is_busy:
task = sm.get_next_task()
if task:
# Task will be processed in the next step
pass
# Process the current task (simulate work completion)
if sm.current_task:
# Simulate task processing by calling appropriate module
self._execute_task(sm.current_task)
completed_task = sm.complete_task()
if completed_task:
self.completed_tasks.append(completed_task)
def _execute_task(self, task: Task) -> None:
"""Execute a specific task by calling the appropriate module."""
try:
if task.task_type == TaskType.RENDER_CLEAR and self.renderer:
self.renderer.clear(**task.payload)
elif task.task_type == TaskType.RENDER_RECT and self.renderer:
self.renderer.draw_rect(**task.payload)
elif task.task_type == TaskType.RENDER_IMAGE and self.renderer:
self.renderer.draw_image(**task.payload)
elif task.task_type == TaskType.AI_MATRIX_MULTIPLY and self.ai_accelerator:
self.ai_accelerator.matrix_multiply(**task.payload)
elif task.task_type == TaskType.AI_VECTOR_OP and self.ai_accelerator:
self.ai_accelerator.vector_operation(**task.payload)
else:
print(f"Unknown task type: {task.task_type}")
task.status = TaskStatus.FAILED
except Exception as e:
print(f"Error executing task {task.task_id}: {e}")
task.status = TaskStatus.FAILED
async def tick(self) -> None:
"""Main GPU tick cycle."""
self.clock_cycle += 1
# 1. Distribute pending tasks to SMs
self.distribute_tasks()
# 2. Process tasks on all SMs
self.process_sm_tasks()
# 3. Handle any driver commands
if self.driver:
await self.driver.process_commands()
async def run(self) -> None:
"""Main GPU execution loop."""
self.is_running = True
tick_interval = 1.0 / self.tick_rate
print(f"Starting vGPU with {self.num_sms} SMs and {self.total_cores} cores")
print(f"Tick rate: {self.tick_rate} Hz")
while self.is_running:
start_time = time.time()
await self.tick()
# Maintain consistent tick rate
elapsed = time.time() - start_time
if elapsed < tick_interval:
await asyncio.sleep(tick_interval - elapsed)
def stop(self) -> None:
"""Stop the GPU execution."""
self.is_running = False
def get_stats(self) -> Dict[str, Any]:
"""Get current GPU statistics."""
total_tasks_processed = sum(sm.total_tasks_processed for sm in self.sms)
total_queue_length = sum(sm.get_queue_length() for sm in self.sms)
busy_sms = sum(1 for sm in self.sms if sm.is_busy)
return {
"clock_cycle": self.clock_cycle,
"total_sms": self.num_sms,
"total_cores": self.total_cores,
"busy_sms": busy_sms,
"total_tasks_processed": total_tasks_processed,
"pending_tasks": len(self.pending_tasks),
"total_queue_length": total_queue_length,
"completed_tasks": len(self.completed_tasks)
}
if __name__ == "__main__":
# Basic test of the vGPU
async def test_vgpu():
vgpu = VirtualGPU()
# Submit some test tasks
vgpu.submit_task(TaskType.RENDER_CLEAR, {"color": (255, 0, 0)})
vgpu.submit_task(TaskType.RENDER_RECT, {"x": 10, "y": 10, "width": 100, "height": 50, "color": (0, 255, 0)})
# Run a few ticks
for _ in range(5):
await vgpu.tick()
print(f"Stats: {vgpu.get_stats()}")
await asyncio.sleep(0.1)
asyncio.run(test_vgpu())