Spaces:
Running on Zero
Running on Zero
| <html><head><meta name="Keywords" content="" /><title>How to Do Great Work</title><!-- <META NAME="ROBOTS" CONTENT="NOODP"> --> | |
| <link rel="shortcut icon" href="http://ycombinator.com/arc/arc.png"> | |
| </head><body bgcolor="#ffffff" background="https://s.turbifycdn.com/aah/paulgraham/bel-6.gif" text="#000000" link="#000099" vlink="#464646"><table border="0" cellspacing="0" cellpadding="0"><tr valign="top"><td><map name=1d31a69a99c0a265><area shape=rect coords="0,0,67,21" href="index.html"><area shape=rect coords="0,21,67,42" href="articles.html"><area shape=rect coords="0,42,67,63" href="http://www.amazon.com/gp/product/0596006624"><area shape=rect coords="0,63,67,84" href="books.html"><area shape=rect coords="0,84,67,105" href="http://ycombinator.com"><area shape=rect coords="0,105,67,126" href="arc.html"><area shape=rect coords="0,126,67,147" href="bel.html"><area shape=rect coords="0,147,67,168" href="lisp.html"><area shape=rect coords="0,168,67,189" href="antispam.html"><area shape=rect coords="0,189,67,210" href="kedrosky.html"><area shape=rect coords="0,210,67,231" href="faq.html"><area shape=rect coords="0,231,67,252" href="raq.html"><area shape=rect coords="0,252,67,273" href="quo.html"><area shape=rect coords="0,273,67,294" href="rss.html"><area shape=rect coords="0,294,67,315" href="bio.html"><area shape=rect coords="0,315,67,336" href="https://twitter.com/paulg"><area shape=rect coords="0,336,67,357" href="https://mas.to/@paulg"></map><img src="https://s.turbifycdn.com/aah/paulgraham/bel-7.gif" width="69" height="357" usemap=#1d31a69a99c0a265 border="0" hspace="0" vspace="0" ismap /></td><td><img src="https://sep.turbifycdn.com/ca/Img/trans_1x1.gif" height="1" width="26" border="0" /></td><td><a href="index.html"><img src="https://s.turbifycdn.com/aah/paulgraham/bel-8.gif" width="410" height="45" border="0" hspace="0" vspace="0" /></a><br /><br /><table border="0" cellspacing="0" cellpadding="0" width="435"><tr valign="top"><td width="435"><img src="https://s.turbifycdn.com/aah/paulgraham/how-to-do-great-work-2.gif" width="185" height="18" border="0" hspace="0" vspace="0" alt="How to Do Great Work" /><br /><br /><font size="2" face="verdana">July 2023<br /><br />If you collected lists of techniques for doing great work in a lot | |
| of different fields, what would the intersection look like? I decided | |
| to find out by making it.<br /><br />Partly my goal was to create a guide that could be used by someone | |
| working in any field. But I was also curious about the shape of the | |
| intersection. And one thing this exercise shows is that it does | |
| have a definite shape; it's not just a point labelled "work hard."<br /><br />The following recipe assumes you're very ambitious.<br /><br /><br /><br /><br /><br /> | |
| The first step is to decide what to work on. The work you choose | |
| needs to have three qualities: it has to be something you have a | |
| natural aptitude for, that you have a deep interest in, and that | |
| offers scope to do great work.<br /><br />In practice you don't have to worry much about the third criterion. | |
| Ambitious people are if anything already too conservative about it. | |
| So all you need to do is find something you have an aptitude for | |
| and great interest in. | |
| <font color=#dddddd>[<a href="#f1n"><font color=#dddddd>1</font></a>]</font><br /><br />That sounds straightforward, but it's often quite difficult. When | |
| you're young you don't know what you're good at or what different | |
| kinds of work are like. Some kinds of work you end up doing may not | |
| even exist yet. So while some people know what they want to do at | |
| 14, most have to figure it out.<br /><br />The way to figure out what to work on is by working. If you're not | |
| sure what to work on, guess. But pick something and get going. | |
| You'll probably guess wrong some of the time, but that's fine. It's | |
| good to know about multiple things; some of the biggest discoveries | |
| come from noticing connections between different fields.<br /><br />Develop a habit of working on your own projects. Don't let "work" | |
| mean something other people tell you to do. If you do manage to do | |
| great work one day, it will probably be on a project of your own. | |
| It may be within some bigger project, but you'll be driving your | |
| part of it.<br /><br />What should your projects be? Whatever seems to you excitingly | |
| ambitious. As you grow older and your taste in projects evolves, | |
| exciting and important will converge. At 7 it may seem excitingly | |
| ambitious to build huge things out of Lego, then at 14 to teach | |
| yourself calculus, till at 21 you're starting to explore unanswered | |
| questions in physics. But always preserve excitingness.<br /><br />There's a kind of excited curiosity that's both the engine and the | |
| rudder of great work. It will not only drive you, but if you let | |
| it have its way, will also show you what to work on.<br /><br />What are you excessively curious about — curious to a degree that | |
| would bore most other people? That's what you're looking for.<br /><br />Once you've found something you're excessively interested in, the | |
| next step is to learn enough about it to get you to one of the | |
| frontiers of knowledge. Knowledge expands fractally, and from a | |
| distance its edges look smooth, but once you learn enough to get | |
| close to one, they turn out to be full of gaps.<br /><br />The next step is to notice them. This takes some skill, because | |
| your brain wants to ignore such gaps in order to make a simpler | |
| model of the world. Many discoveries have come from asking questions | |
| about things that everyone else took for granted. | |
| <font color=#dddddd>[<a href="#f2n"><font color=#dddddd>2</font></a>]</font><br /><br />If the answers seem strange, so much the better. Great work often | |
| has a tincture of strangeness. You see this from painting to math. | |
| It would be affected to try to manufacture it, but if it appears, | |
| embrace it.<br /><br />Boldly chase outlier ideas, even if other people aren't interested | |
| in them — in fact, especially if they aren't. If you're excited | |
| about some possibility that everyone else ignores, and you have | |
| enough expertise to say precisely what they're all overlooking, | |
| that's as good a bet as you'll find. | |
| <font color=#dddddd>[<a href="#f3n"><font color=#dddddd>3</font></a>]</font><br /><br />Four steps: choose a field, learn enough to get to the frontier, | |
| notice gaps, explore promising ones. This is how practically everyone | |
| who's done great work has done it, from painters to physicists.<br /><br />Steps two and four will require hard work. It may not be possible | |
| to prove that you have to work hard to do great things, but the | |
| empirical evidence is on the scale of the evidence for mortality. | |
| That's why it's essential to work on something you're deeply | |
| interested in. Interest will drive you to work harder than mere | |
| diligence ever could.<br /><br />The three most powerful motives are curiosity, delight, and the | |
| desire to do something impressive. Sometimes they converge, and | |
| that combination is the most powerful of all.<br /><br />The big prize is to discover a new fractal bud. You notice a crack | |
| in the surface of knowledge, pry it open, and there's a whole world | |
| inside.<br /><br /><br /><br /><br /><br />Let's talk a little more about the complicated business of figuring | |
| out what to work on. The main reason it's hard is that you can't | |
| tell what most kinds of work are like except by doing them. Which | |
| means the four steps overlap: you may have to work at something for | |
| years before you know how much you like it or how good you are at | |
| it. And in the meantime you're not doing, and thus not learning | |
| about, most other kinds of work. So in the worst case you choose | |
| late based on very incomplete information. | |
| <font color=#dddddd>[<a href="#f4n"><font color=#dddddd>4</font></a>]</font><br /><br />The nature of ambition exacerbates this problem. Ambition comes in | |
| two forms, one that precedes interest in the subject and one that | |
| grows out of it. Most people who do great work have a mix, and the | |
| more you have of the former, the harder it will be to decide what | |
| to do.<br /><br />The educational systems in most countries pretend it's easy. They | |
| expect you to commit to a field long before you could know what | |
| it's really like. And as a result an ambitious person on an optimal | |
| trajectory will often read to the system as an instance of breakage.<br /><br />It would be better if they at least admitted it — if they admitted | |
| that the system not only can't do much to help you figure out what | |
| to work on, but is designed on the assumption that you'll somehow | |
| magically guess as a teenager. They don't tell you, but I will: | |
| when it comes to figuring out what to work on, you're on your own. | |
| Some people get lucky and do guess correctly, but the rest will | |
| find themselves scrambling diagonally across tracks laid down on | |
| the assumption that everyone does.<br /><br />What should you do if you're young and ambitious but don't know | |
| what to work on? What you should <i>not</i> do is drift along passively, | |
| assuming the problem will solve itself. You need to take action. | |
| But there is no systematic procedure you can follow. When you read | |
| biographies of people who've done great work, it's remarkable how | |
| much luck is involved. They discover what to work on as a result | |
| of a chance meeting, or by reading a book they happen to pick up. | |
| So you need to make yourself a big target for luck, and the way to | |
| do that is to be curious. Try lots of things, meet lots of people, | |
| read lots of books, ask lots of questions. | |
| <font color=#dddddd>[<a href="#f5n"><font color=#dddddd>5</font></a>]</font><br /><br />When in doubt, optimize for interestingness. Fields change as you | |
| learn more about them. What mathematicians do, for example, is very | |
| different from what you do in high school math classes. So you need | |
| to give different types of work a chance to show you what they're | |
| like. But a field should become <i>increasingly</i> interesting as you | |
| learn more about it. If it doesn't, it's probably not for you.<br /><br />Don't worry if you find you're interested in different things than | |
| other people. The stranger your tastes in interestingness, the | |
| better. Strange tastes are often strong ones, and a strong taste | |
| for work means you'll be productive. And you're more likely to find | |
| new things if you're looking where few have looked before.<br /><br />One sign that you're suited for some kind of work is when you like | |
| even the parts that other people find tedious or frightening.<br /><br />But fields aren't people; you don't owe them any loyalty. If in the | |
| course of working on one thing you discover another that's more | |
| exciting, don't be afraid to switch.<br /><br />If you're making something for people, make sure it's something | |
| they actually want. The best way to do this is to make something | |
| you yourself want. Write the story you want to read; build the tool | |
| you want to use. Since your friends probably have similar interests, | |
| this will also get you your initial audience.<br /><br />This <i>should</i> follow from the excitingness rule. Obviously the most | |
| exciting story to write will be the one you want to read. The reason | |
| I mention this case explicitly is that so many people get it wrong. | |
| Instead of making what they want, they try to make what some | |
| imaginary, more sophisticated audience wants. And once you go down | |
| that route, you're lost. | |
| <font color=#dddddd>[<a href="#f6n"><font color=#dddddd>6</font></a>]</font><br /><br />There are a lot of forces that will lead you astray when you're | |
| trying to figure out what to work on. Pretentiousness, fashion, | |
| fear, money, politics, other people's wishes, eminent frauds. But | |
| if you stick to what you find genuinely interesting, you'll be proof | |
| against all of them. If you're interested, you're not astray.<br /><br /><br /><br /><br /><br /> | |
| Following your interests may sound like a rather passive strategy, | |
| but in practice it usually means following them past all sorts of | |
| obstacles. You usually have to risk rejection and failure. So it | |
| does take a good deal of boldness.<br /><br />But while you need boldness, you don't usually need much planning. | |
| In most cases the recipe for doing great work is simply: work hard | |
| on excitingly ambitious projects, and something good will come of | |
| it. Instead of making a plan and then executing it, you just try | |
| to preserve certain invariants.<br /><br />The trouble with planning is that it only works for achievements | |
| you can describe in advance. You can win a gold medal or get rich | |
| by deciding to as a child and then tenaciously pursuing that goal, | |
| but you can't discover natural selection that way.<br /><br />I think for most people who want to do great work, the right strategy | |
| is not to plan too much. At each stage do whatever seems most | |
| interesting and gives you the best options for the future. I call | |
| this approach "staying upwind." This is how most people who've done | |
| great work seem to have done it.<br /><br /><br /><br /><br /><br /> | |
| Even when you've found something exciting to work on, working on | |
| it is not always straightforward. There will be times when some new | |
| idea makes you leap out of bed in the morning and get straight to | |
| work. But there will also be plenty of times when things aren't | |
| like that.<br /><br />You don't just put out your sail and get blown forward by inspiration. | |
| There are headwinds and currents and hidden shoals. So there's a | |
| technique to working, just as there is to sailing.<br /><br />For example, while you must work hard, it's possible to work too | |
| hard, and if you do that you'll find you get diminishing returns: | |
| fatigue will make you stupid, and eventually even damage your health. | |
| The point at which work yields diminishing returns depends on the | |
| type. Some of the hardest types you might only be able to do for | |
| four or five hours a day.<br /><br />Ideally those hours will be contiguous. To the extent you can, try | |
| to arrange your life so you have big blocks of time to work in. | |
| You'll shy away from hard tasks if you know you might be interrupted.<br /><br />It will probably be harder to start working than to keep working. | |
| You'll often have to trick yourself to get over that initial | |
| threshold. Don't worry about this; it's the nature of work, not a | |
| flaw in your character. Work has a sort of activation energy, both | |
| per day and per project. And since this threshold is fake in the | |
| sense that it's higher than the energy required to keep going, it's | |
| ok to tell yourself a lie of corresponding magnitude to get over | |
| it.<br /><br />It's usually a mistake to lie to yourself if you want to do great | |
| work, but this is one of the rare cases where it isn't. When I'm | |
| reluctant to start work in the morning, I often trick myself by | |
| saying "I'll just read over what I've got so far." Five minutes | |
| later I've found something that seems mistaken or incomplete, and | |
| I'm off.<br /><br />Similar techniques work for starting new projects. It's ok to lie | |
| to yourself about how much work a project will entail, for example. | |
| Lots of great things began with someone saying "How hard could it | |
| be?"<br /><br />This is one case where the young have an advantage. They're more | |
| optimistic, and even though one of the sources of their optimism | |
| is ignorance, in this case ignorance can sometimes beat knowledge.<br /><br />Try to finish what you start, though, even if it turns out to be | |
| more work than you expected. Finishing things is not just an exercise | |
| in tidiness or self-discipline. In many projects a lot of the best | |
| work happens in what was meant to be the final stage.<br /><br />Another permissible lie is to exaggerate the importance of what | |
| you're working on, at least in your own mind. If that helps you | |
| discover something new, it may turn out not to have been a lie after | |
| all. | |
| <font color=#dddddd>[<a href="#f7n"><font color=#dddddd>7</font></a>]</font><br /><br /><br /><br /><br /><br /> | |
| Since there are two senses of starting work — per day and per | |
| project — there are also two forms of procrastination. Per-project | |
| procrastination is far the more dangerous. You put off starting | |
| that ambitious project from year to year because the time isn't | |
| quite right. When you're procrastinating in units of years, you can | |
| get a lot not done. | |
| <font color=#dddddd>[<a href="#f8n"><font color=#dddddd>8</font></a>]</font><br /><br />One reason per-project procrastination is so dangerous is that it | |
| usually camouflages itself as work. You're not just sitting around | |
| doing nothing; you're working industriously on something else. So | |
| per-project procrastination doesn't set off the alarms that per-day | |
| procrastination does. You're too busy to notice it.<br /><br />The way to beat it is to stop occasionally and ask yourself: Am I | |
| working on what I most want to work on? When you're young it's ok | |
| if the answer is sometimes no, but this gets increasingly dangerous | |
| as you get older. | |
| <font color=#dddddd>[<a href="#f9n"><font color=#dddddd>9</font></a>]</font><br /><br /><br /><br /><br /><br /> | |
| Great work usually entails spending what would seem to most people | |
| an unreasonable amount of time on a problem. You can't think of | |
| this time as a cost, or it will seem too high. You have to find the | |
| work sufficiently engaging as it's happening.<br /><br />There may be some jobs where you have to work diligently for years | |
| at things you hate before you get to the good part, but this is not | |
| how great work happens. Great work happens by focusing consistently | |
| on something you're genuinely interested in. When you pause to take | |
| stock, you're surprised how far you've come.<br /><br />The reason we're surprised is that we underestimate the cumulative | |
| effect of work. Writing a page a day doesn't sound like much, but | |
| if you do it every day you'll write a book a year. That's the key: | |
| consistency. People who do great things don't get a lot done every | |
| day. They get something done, rather than nothing.<br /><br />If you do work that compounds, you'll get exponential growth. Most | |
| people who do this do it unconsciously, but it's worth stopping to | |
| think about. Learning, for example, is an instance of this phenomenon: | |
| the more you learn about something, the easier it is to learn more. | |
| Growing an audience is another: the more fans you have, the more | |
| new fans they'll bring you.<br /><br />The trouble with exponential growth is that the curve feels flat | |
| in the beginning. It isn't; it's still a wonderful exponential | |
| curve. But we can't grasp that intuitively, so we underrate exponential | |
| growth in its early stages.<br /><br />Something that grows exponentially can become so valuable that it's | |
| worth making an extraordinary effort to get it started. But since | |
| we underrate exponential growth early on, this too is mostly done | |
| unconsciously: people push through the initial, unrewarding phase | |
| of learning something new because they know from experience that | |
| learning new things always takes an initial push, or they grow their | |
| audience one fan at a time because they have nothing better to do. | |
| If people consciously realized they could invest in exponential | |
| growth, many more would do it.<br /><br /><br /><br /><br /><br /> | |
| Work doesn't just happen when you're trying to. There's a kind of | |
| undirected thinking you do when walking or taking a shower or lying | |
| in bed that can be very powerful. By letting your mind wander a | |
| little, you'll often solve problems you were unable to solve by | |
| frontal attack.<br /><br />You have to be working hard in the normal way to benefit from this | |
| phenomenon, though. You can't just walk around daydreaming. The | |
| daydreaming has to be interleaved with deliberate work that feeds | |
| it questions. | |
| <font color=#dddddd>[<a href="#f10n"><font color=#dddddd>10</font></a>]</font><br /><br />Everyone knows to avoid distractions at work, but it's also important | |
| to avoid them in the other half of the cycle. When you let your | |
| mind wander, it wanders to whatever you care about most at that | |
| moment. So avoid the kind of distraction that pushes your work out | |
| of the top spot, or you'll waste this valuable type of thinking on | |
| the distraction instead. (Exception: Don't avoid love.)<br /><br /><br /><br /><br /><br /> | |
| Consciously cultivate your taste in the work done in your field. | |
| Until you know which is the best and what makes it so, you don't | |
| know what you're aiming for.<br /><br />And that <i>is</i> what you're aiming for, because if you don't try to | |
| be the best, you won't even be good. This observation has been made | |
| by so many people in so many different fields that it might be worth | |
| thinking about why it's true. It could be because ambition is a | |
| phenomenon where almost all the error is in one direction — where | |
| almost all the shells that miss the target miss by falling short. | |
| Or it could be because ambition to be the best is a qualitatively | |
| different thing from ambition to be good. Or maybe being good is | |
| simply too vague a standard. Probably all three are true. | |
| <font color=#dddddd>[<a href="#f11n"><font color=#dddddd>11</font></a>]</font><br /><br />Fortunately there's a kind of economy of scale here. Though it might | |
| seem like you'd be taking on a heavy burden by trying to be the | |
| best, in practice you often end up net ahead. It's exciting, and | |
| also strangely liberating. It simplifies things. In some ways it's | |
| easier to try to be the best than to try merely to be good.<br /><br />One way to aim high is to try to make something that people will | |
| care about in a hundred years. Not because their opinions matter | |
| more than your contemporaries', but because something that still | |
| seems good in a hundred years is more likely to be genuinely good.<br /><br /><br /><br /><br /><br /> | |
| Don't try to work in a distinctive style. Just try to do the best | |
| job you can; you won't be able to help doing it in a distinctive | |
| way.<br /><br />Style is doing things in a distinctive way without trying to. Trying | |
| to is affectation.<br /><br />Affectation is in effect to pretend that someone other than you is | |
| doing the work. You adopt an impressive but fake persona, and while | |
| you're pleased with the impressiveness, the fakeness is what shows | |
| in the work. | |
| <font color=#dddddd>[<a href="#f12n"><font color=#dddddd>12</font></a>]</font><br /><br />The temptation to be someone else is greatest for the young. They | |
| often feel like nobodies. But you never need to worry about that | |
| problem, because it's self-solving if you work on sufficiently | |
| ambitious projects. If you succeed at an ambitious project, you're | |
| not a nobody; you're the person who did it. So just do the work and | |
| your identity will take care of itself.<br /><br /><br /><br /><br /><br /> | |
| "Avoid affectation" is a useful rule so far as it goes, but how | |
| would you express this idea positively? How would you say what to | |
| be, instead of what not to be? The best answer is earnest. If you're | |
| earnest you avoid not just affectation but a whole set of similar | |
| vices.<br /><br />The core of being earnest is being intellectually honest. We're | |
| taught as children to be honest as an unselfish virtue — as a kind | |
| of sacrifice. But in fact it's a source of power too. To see new | |
| ideas, you need an exceptionally sharp eye for the truth. You're | |
| trying to see more truth than others have seen so far. And how can | |
| you have a sharp eye for the truth if you're intellectually dishonest?<br /><br />One way to avoid intellectual dishonesty is to maintain a slight | |
| positive pressure in the opposite direction. Be aggressively willing | |
| to admit that you're mistaken. Once you've admitted you were mistaken | |
| about something, you're free. Till then you have to carry it. | |
| <font color=#dddddd>[<a href="#f13n"><font color=#dddddd>13</font></a>]</font><br /><br />Another more subtle component of earnestness is informality. | |
| Informality is much more important than its grammatically negative | |
| name implies. It's not merely the absence of something. It means | |
| focusing on what matters instead of what doesn't.<br /><br />What formality and affectation have in common is that as well as | |
| doing the work, you're trying to seem a certain way as you're doing | |
| it. But any energy that goes into how you seem comes out of being | |
| good. That's one reason nerds have an advantage in doing great work: | |
| they expend little effort on seeming anything. In fact that's | |
| basically the definition of a nerd.<br /><br />Nerds have a kind of innocent boldness that's exactly what you need | |
| in doing great work. It's not learned; it's preserved from childhood. | |
| So hold onto it. Be the one who puts things out there rather than | |
| the one who sits back and offers sophisticated-sounding criticisms | |
| of them. "It's easy to criticize" is true in the most literal sense, | |
| and the route to great work is never easy.<br /><br />There may be some jobs where it's an advantage to be cynical and | |
| pessimistic, but if you want to do great work it's an advantage to | |
| be optimistic, even though that means you'll risk looking like a | |
| fool sometimes. There's an old tradition of doing the opposite. The | |
| Old Testament says it's better to keep quiet lest you look like a | |
| fool. But that's advice for <i>seeming</i> smart. If you actually want | |
| to discover new things, it's better to take the risk of telling | |
| people your ideas.<br /><br />Some people are naturally earnest, and with others it takes a | |
| conscious effort. Either kind of earnestness will suffice. But I | |
| doubt it would be possible to do great work without being earnest. | |
| It's so hard to do even if you are. You don't have enough margin | |
| for error to accommodate the distortions introduced by being affected, | |
| intellectually dishonest, orthodox, fashionable, or cool. | |
| <font color=#dddddd>[<a href="#f14n"><font color=#dddddd>14</font></a>]</font><br /><br /><br /><br /><br /><br /> | |
| Great work is consistent not only with who did it, but with itself. | |
| It's usually all of a piece. So if you face a decision in the middle | |
| of working on something, ask which choice is more consistent.<br /><br />You may have to throw things away and redo them. You won't necessarily | |
| have to, but you have to be willing to. And that can take some | |
| effort; when there's something you need to redo, status quo bias | |
| and laziness will combine to keep you in denial about it. To beat | |
| this ask: If I'd already made the change, would I want to revert | |
| to what I have now?<br /><br />Have the confidence to cut. Don't keep something that doesn't fit | |
| just because you're proud of it, or because it cost you a lot of | |
| effort.<br /><br />Indeed, in some kinds of work it's good to strip whatever you're | |
| doing to its essence. The result will be more concentrated; you'll | |
| understand it better; and you won't be able to lie to yourself about | |
| whether there's anything real there.<br /><br />Mathematical elegance may sound like a mere metaphor, drawn from | |
| the arts. That's what I thought when I first heard the term "elegant" | |
| applied to a proof. But now I suspect it's conceptually prior — | |
| that the main ingredient in artistic elegance is mathematical | |
| elegance. At any rate it's a useful standard well beyond math.<br /><br />Elegance can be a long-term bet, though. Laborious solutions will | |
| often have more prestige in the short term. They cost a lot of | |
| effort and they're hard to understand, both of which impress people, | |
| at least temporarily.<br /><br />Whereas some of the very best work will seem like it took comparatively | |
| little effort, because it was in a sense already there. It didn't | |
| have to be built, just seen. It's a very good sign when it's hard | |
| to say whether you're creating something or discovering it.<br /><br />When you're doing work that could be seen as either creation or | |
| discovery, err on the side of discovery. Try thinking of yourself | |
| as a mere conduit through which the ideas take their natural shape.<br /><br />(Strangely enough, one exception is the problem of choosing a problem | |
| to work on. This is usually seen as search, but in the best case | |
| it's more like creating something. In the best case you create the | |
| field in the process of exploring it.)<br /><br />Similarly, if you're trying to build a powerful tool, make it | |
| gratuitously unrestrictive. A powerful tool almost by definition | |
| will be used in ways you didn't expect, so err on the side of | |
| eliminating restrictions, even if you don't know what the benefit | |
| will be.<br /><br />Great work will often be tool-like in the sense of being something | |
| others build on. So it's a good sign if you're creating ideas that | |
| others could use, or exposing questions that others could answer. | |
| The best ideas have implications in many different areas.<br /><br />If you express your ideas in the most general form, they'll be truer | |
| than you intended.<br /><br /><br /><br /><br /><br /> | |
| True by itself is not enough, of course. Great ideas have to be | |
| true and new. And it takes a certain amount of ability to see new | |
| ideas even once you've learned enough to get to one of the frontiers | |
| of knowledge.<br /><br />In English we give this ability names like originality, creativity, | |
| and imagination. And it seems reasonable to give it a separate name, | |
| because it does seem to some extent a separate skill. It's possible | |
| to have a great deal of ability in other respects — to have a great | |
| deal of what's often called <i>technical</i> ability — and yet not have | |
| much of this.<br /><br />I've never liked the term "creative process." It seems misleading. | |
| Originality isn't a process, but a habit of mind. Original thinkers | |
| throw off new ideas about whatever they focus on, like an angle | |
| grinder throwing off sparks. They can't help it.<br /><br />If the thing they're focused on is something they don't understand | |
| very well, these new ideas might not be good. One of the most | |
| original thinkers I know decided to focus on dating after he got | |
| divorced. He knew roughly as much about dating as the average 15 | |
| year old, and the results were spectacularly colorful. But to see | |
| originality separated from expertise like that made its nature all | |
| the more clear.<br /><br />I don't know if it's possible to cultivate originality, but there | |
| are definitely ways to make the most of however much you have. For | |
| example, you're much more likely to have original ideas when you're | |
| working on something. Original ideas don't come from trying to have | |
| original ideas. They come from trying to build or understand something | |
| slightly too difficult. | |
| <font color=#dddddd>[<a href="#f15n"><font color=#dddddd>15</font></a>]</font><br /><br />Talking or writing about the things you're interested in is a good | |
| way to generate new ideas. When you try to put ideas into words, a | |
| missing idea creates a sort of vacuum that draws it out of you. | |
| Indeed, there's a kind of thinking that can only be done by writing.<br /><br />Changing your context can help. If you visit a new place, you'll | |
| often find you have new ideas there. The journey itself often | |
| dislodges them. But you may not have to go far to get this benefit. | |
| Sometimes it's enough just to go for a walk. | |
| <font color=#dddddd>[<a href="#f16n"><font color=#dddddd>16</font></a>]</font><br /><br />It also helps to travel in topic space. You'll have more new ideas | |
| if you explore lots of different topics, partly because it gives | |
| the angle grinder more surface area to work on, and partly because | |
| analogies are an especially fruitful source of new ideas.<br /><br />Don't divide your attention <i>evenly</i> between many topics though, | |
| or you'll spread yourself too thin. You want to distribute it | |
| according to something more like a power law. | |
| <font color=#dddddd>[<a href="#f17n"><font color=#dddddd>17</font></a>]</font> | |
| Be professionally | |
| curious about a few topics and idly curious about many more.<br /><br />Curiosity and originality are closely related. Curiosity feeds | |
| originality by giving it new things to work on. But the relationship | |
| is closer than that. Curiosity is itself a kind of originality; | |
| it's roughly to questions what originality is to answers. And since | |
| questions at their best are a big component of answers, curiosity | |
| at its best is a creative force.<br /><br /><br /><br /><br /><br /> | |
| Having new ideas is a strange game, because it usually consists of | |
| seeing things that were right under your nose. Once you've seen a | |
| new idea, it tends to seem obvious. Why did no one think of this | |
| before?<br /><br />When an idea seems simultaneously novel and obvious, it's probably | |
| a good one.<br /><br />Seeing something obvious sounds easy. And yet empirically having | |
| new ideas is hard. What's the source of this apparent contradiction? | |
| It's that seeing the new idea usually requires you to change the | |
| way you look at the world. We see the world through models that | |
| both help and constrain us. When you fix a broken model, new ideas | |
| become obvious. But noticing and fixing a broken model is hard. | |
| That's how new ideas can be both obvious and yet hard to discover: | |
| they're easy to see after you do something hard.<br /><br />One way to discover broken models is to be stricter than other | |
| people. Broken models of the world leave a trail of clues where | |
| they bash against reality. Most people don't want to see these | |
| clues. It would be an understatement to say that they're attached | |
| to their current model; it's what they think in; so they'll tend | |
| to ignore the trail of clues left by its breakage, however conspicuous | |
| it may seem in retrospect.<br /><br />To find new ideas you have to seize on signs of breakage instead | |
| of looking away. That's what Einstein did. He was able to see the | |
| wild implications of Maxwell's equations not so much because he was | |
| looking for new ideas as because he was stricter.<br /><br />The other thing you need is a willingness to break rules. Paradoxical | |
| as it sounds, if you want to fix your model of the world, it helps | |
| to be the sort of person who's comfortable breaking rules. From the | |
| point of view of the old model, which everyone including you initially | |
| shares, the new model usually breaks at least implicit rules.<br /><br />Few understand the degree of rule-breaking required, because new | |
| ideas seem much more conservative once they succeed. They seem | |
| perfectly reasonable once you're using the new model of the world | |
| they brought with them. But they didn't at the time; it took the | |
| greater part of a century for the heliocentric model to be generally | |
| accepted, even among astronomers, because it felt so wrong.<br /><br />Indeed, if you think about it, a good new idea has to seem bad to | |
| most people, or someone would have already explored it. So what | |
| you're looking for is ideas that seem crazy, but the right kind of | |
| crazy. How do you recognize these? You can't with certainty. Often | |
| ideas that seem bad are bad. But ideas that are the right kind of | |
| crazy tend to be exciting; they're rich in implications; whereas | |
| ideas that are merely bad tend to be depressing.<br /><br />There are two ways to be comfortable breaking rules: to enjoy | |
| breaking them, and to be indifferent to them. I call these two cases | |
| being aggressively and passively independent-minded.<br /><br />The aggressively independent-minded are the naughty ones. Rules | |
| don't merely fail to stop them; breaking rules gives them additional | |
| energy. For this sort of person, delight at the sheer audacity of | |
| a project sometimes supplies enough activation energy to get it | |
| started.<br /><br />The other way to break rules is not to care about them, or perhaps | |
| even to know they exist. This is why novices and outsiders often | |
| make new discoveries; their ignorance of a field's assumptions acts | |
| as a source of temporary passive independent-mindedness. Aspies | |
| also seem to have a kind of immunity to conventional beliefs. | |
| Several I know say that this helps them to have new ideas.<br /><br />Strictness plus rule-breaking sounds like a strange combination. | |
| In popular culture they're opposed. But popular culture has a broken | |
| model in this respect. It implicitly assumes that issues are trivial | |
| ones, and in trivial matters strictness and rule-breaking <i>are</i> | |
| opposed. But in questions that really matter, only rule-breakers | |
| can be truly strict.<br /><br /><br /><br /><br /><br /> | |
| An overlooked idea often doesn't lose till the semifinals. You do | |
| see it, subconsciously, but then another part of your subconscious | |
| shoots it down because it would be too weird, too risky, too much | |
| work, too controversial. This suggests an exciting possibility: if | |
| you could turn off such filters, you could see more new ideas.<br /><br />One way to do that is to ask what would be good ideas for <i>someone | |
| else</i> to explore. Then your subconscious won't shoot them down to | |
| protect you.<br /><br />You could also discover overlooked ideas by working in the other | |
| direction: by starting from what's obscuring them. Every cherished | |
| but mistaken principle is surrounded by a dead zone of valuable | |
| ideas that are unexplored because they contradict it.<br /><br />Religions are collections of cherished but mistaken principles. So | |
| anything that can be described either literally or metaphorically | |
| as a religion will have valuable unexplored ideas in its shadow. | |
| Copernicus and Darwin both made discoveries of this type. | |
| <font color=#dddddd>[<a href="#f18n"><font color=#dddddd>18</font></a>]</font><br /><br />What are people in your field religious about, in the sense of being | |
| too attached to some principle that might not be as self-evident | |
| as they think? What becomes possible if you discard it?<br /><br /><br /><br /><br /><br /> | |
| People show much more originality in solving problems than in | |
| deciding which problems to solve. Even the smartest can be surprisingly | |
| conservative when deciding what to work on. People who'd never dream | |
| of being fashionable in any other way get sucked into working on | |
| fashionable problems.<br /><br />One reason people are more conservative when choosing problems than | |
| solutions is that problems are bigger bets. A problem could occupy | |
| you for years, while exploring a solution might only take days. But | |
| even so I think most people are too conservative. They're not merely | |
| responding to risk, but to fashion as well. Unfashionable problems | |
| are undervalued.<br /><br />One of the most interesting kinds of unfashionable problem is the | |
| problem that people think has been fully explored, but hasn't. | |
| Great work often takes something that already exists and shows its | |
| latent potential. Durer and Watt both did this. So if you're | |
| interested in a field that others think is tapped out, don't let | |
| their skepticism deter you. People are often wrong about this.<br /><br />Working on an unfashionable problem can be very pleasing. There's | |
| no hype or hurry. Opportunists and critics are both occupied | |
| elsewhere. The existing work often has an old-school solidity. And | |
| there's a satisfying sense of economy in cultivating ideas that | |
| would otherwise be wasted.<br /><br />But the most common type of overlooked problem is not explicitly | |
| unfashionable in the sense of being out of fashion. It just doesn't | |
| seem to matter as much as it actually does. How do you find these? | |
| By being self-indulgent — by letting your curiosity have its way, | |
| and tuning out, at least temporarily, the little voice in your head | |
| that says you should only be working on "important" problems.<br /><br />You do need to work on important problems, but almost everyone is | |
| too conservative about what counts as one. And if there's an important | |
| but overlooked problem in your neighborhood, it's probably already | |
| on your subconscious radar screen. So try asking yourself: if you | |
| were going to take a break from "serious" work to work on something | |
| just because it would be really interesting, what would you do? The | |
| answer is probably more important than it seems.<br /><br />Originality in choosing problems seems to matter even more than | |
| originality in solving them. That's what distinguishes the people | |
| who discover whole new fields. So what might seem to be merely the | |
| initial step — deciding what to work on — is in a sense the key | |
| to the whole game.<br /><br /><br /><br /><br /><br /> | |
| Few grasp this. One of the biggest misconceptions about new ideas | |
| is about the ratio of question to answer in their composition. | |
| People think big ideas are answers, but often the real insight was | |
| in the question.<br /><br />Part of the reason we underrate questions is the way they're used | |
| in schools. In schools they tend to exist only briefly before being | |
| answered, like unstable particles. But a really good question can | |
| be much more than that. A really good question is a partial discovery. | |
| How do new species arise? Is the force that makes objects fall to | |
| earth the same as the one that keeps planets in their orbits? By | |
| even asking such questions you were already in excitingly novel | |
| territory.<br /><br />Unanswered questions can be uncomfortable things to carry around | |
| with you. But the more you're carrying, the greater the chance of | |
| noticing a solution — or perhaps even more excitingly, noticing | |
| that two unanswered questions are the same.<br /><br />Sometimes you carry a question for a long time. Great work often | |
| comes from returning to a question you first noticed years before | |
| — in your childhood, even — and couldn't stop thinking about. | |
| People talk a lot about the importance of keeping your youthful | |
| dreams alive, but it's just as important to keep your youthful | |
| questions alive. | |
| <font color=#dddddd>[<a href="#f19n"><font color=#dddddd>19</font></a>]</font><br /><br />This is one of the places where actual expertise differs most from | |
| the popular picture of it. In the popular picture, experts are | |
| certain. But actually the more puzzled you are, the better, so long | |
| as (a) the things you're puzzled about matter, and (b) no one else | |
| understands them either.<br /><br />Think about what's happening at the moment just before a new idea | |
| is discovered. Often someone with sufficient expertise is puzzled | |
| about something. Which means that originality consists partly of | |
| puzzlement — of confusion! You have to be comfortable enough with | |
| the world being full of puzzles that you're willing to see them, | |
| but not so comfortable that you don't want to solve them. | |
| <font color=#dddddd>[<a href="#f20n"><font color=#dddddd>20</font></a>]</font><br /><br />It's a great thing to be rich in unanswered questions. And this is | |
| one of those situations where the rich get richer, because the best | |
| way to acquire new questions is to try answering existing ones. | |
| Questions don't just lead to answers, but also to more questions.<br /><br /><br /><br /><br /><br /> | |
| The best questions grow in the answering. You notice a thread | |
| protruding from the current paradigm and try pulling on it, and it | |
| just gets longer and longer. So don't require a question to be | |
| obviously big before you try answering it. You can rarely predict | |
| that. It's hard enough even to notice the thread, let alone to | |
| predict how much will unravel if you pull on it.<br /><br />It's better to be promiscuously curious — to pull a little bit on | |
| a lot of threads, and see what happens. Big things start small. The | |
| initial versions of big things were often just experiments, or side | |
| projects, or talks, which then grew into something bigger. So start | |
| lots of small things.<br /><br />Being prolific is underrated. The more different things you try, | |
| the greater the chance of discovering something new. Understand, | |
| though, that trying lots of things will mean trying lots of things | |
| that don't work. You can't have a lot of good ideas without also | |
| having a lot of bad ones. | |
| <font color=#dddddd>[<a href="#f21n"><font color=#dddddd>21</font></a>]</font><br /><br />Though it sounds more responsible to begin by studying everything | |
| that's been done before, you'll learn faster and have more fun by | |
| trying stuff. And you'll understand previous work better when you | |
| do look at it. So err on the side of starting. Which is easier when | |
| starting means starting small; those two ideas fit together like | |
| two puzzle pieces.<br /><br />How do you get from starting small to doing something great? By | |
| making successive versions. Great things are almost always made in | |
| successive versions. You start with something small and evolve it, | |
| and the final version is both cleverer and more ambitious than | |
| anything you could have planned.<br /><br />It's particularly useful to make successive versions when you're | |
| making something for people — to get an initial version in front | |
| of them quickly, and then evolve it based on their response.<br /><br />Begin by trying the simplest thing that could possibly work. | |
| Surprisingly often, it does. If it doesn't, this will at least get | |
| you started.<br /><br />Don't try to cram too much new stuff into any one version. There | |
| are names for doing this with the first version (taking too long | |
| to ship) and the second (the second system effect), but these are | |
| both merely instances of a more general principle.<br /><br />An early version of a new project will sometimes be dismissed as a | |
| toy. It's a good sign when people do this. That means it has | |
| everything a new idea needs except scale, and that tends to follow. | |
| <font color=#dddddd>[<a href="#f22n"><font color=#dddddd>22</font></a>]</font><br /><br />The alternative to starting with something small and evolving it | |
| is to plan in advance what you're going to do. And planning does | |
| usually seem the more responsible choice. It sounds more organized | |
| to say "we're going to do x and then y and then z" than "we're going | |
| to try x and see what happens." And it is more <i>organized</i>; it just | |
| doesn't work as well.<br /><br />Planning per se isn't good. It's sometimes necessary, but it's a | |
| necessary evil — a response to unforgiving conditions. It's something | |
| you have to do because you're working with inflexible media, or | |
| because you need to coordinate the efforts of a lot of people. If | |
| you keep projects small and use flexible media, you don't have to | |
| plan as much, and your designs can evolve instead.<br /><br /><br /><br /><br /><br /> | |
| Take as much risk as you can afford. In an efficient market, risk | |
| is proportionate to reward, so don't look for certainty, but for a | |
| bet with high expected value. If you're not failing occasionally, | |
| you're probably being too conservative.<br /><br />Though conservatism is usually associated with the old, it's the | |
| young who tend to make this mistake. Inexperience makes them fear | |
| risk, but it's when you're young that you can afford the most.<br /><br />Even a project that fails can be valuable. In the process of working | |
| on it, you'll have crossed territory few others have seen, and | |
| encountered questions few others have asked. And there's probably | |
| no better source of questions than the ones you encounter in trying | |
| to do something slightly too hard.<br /><br /><br /><br /><br /><br /> | |
| Use the advantages of youth when you have them, and the advantages | |
| of age once you have those. The advantages of youth are energy, | |
| time, optimism, and freedom. The advantages of age are knowledge, | |
| efficiency, money, and power. With effort you can acquire some of | |
| the latter when young and keep some of the former when old.<br /><br />The old also have the advantage of knowing which advantages they | |
| have. The young often have them without realizing it. The biggest | |
| is probably time. The young have no idea how rich they are in time. | |
| The best way to turn this time to advantage is to use it in slightly | |
| frivolous ways: to learn about something you don't need to know | |
| about, just out of curiosity, or to try building something just | |
| because it would be cool, or to become freakishly good at something.<br /><br />That "slightly" is an important qualification. Spend time lavishly | |
| when you're young, but don't simply waste it. There's a big difference | |
| between doing something you worry might be a waste of time and doing | |
| something you know for sure will be. The former is at least a bet, | |
| and possibly a better one than you think. | |
| <font color=#dddddd>[<a href="#f23n"><font color=#dddddd>23</font></a>]</font><br /><br />The most subtle advantage of youth, or more precisely of inexperience, | |
| is that you're seeing everything with fresh eyes. When your brain | |
| embraces an idea for the first time, sometimes the two don't fit | |
| together perfectly. Usually the problem is with your brain, but | |
| occasionally it's with the idea. A piece of it sticks out awkwardly | |
| and jabs you when you think about it. People who are used to the | |
| idea have learned to ignore it, but you have the opportunity not | |
| to. | |
| <font color=#dddddd>[<a href="#f24n"><font color=#dddddd>24</font></a>]</font><br /><br />So when you're learning about something for the first time, pay | |
| attention to things that seem wrong or missing. You'll be tempted | |
| to ignore them, since there's a 99% chance the problem is with you. | |
| And you may have to set aside your misgivings temporarily to keep | |
| progressing. But don't forget about them. When you've gotten further | |
| into the subject, come back and check if they're still there. If | |
| they're still viable in the light of your present knowledge, they | |
| probably represent an undiscovered idea.<br /><br /><br /><br /><br /><br /> | |
| One of the most valuable kinds of knowledge you get from experience | |
| is to know what you <i>don't</i> have to worry about. The young know all | |
| the things that could matter, but not their relative importance. | |
| So they worry equally about everything, when they should worry much | |
| more about a few things and hardly at all about the rest.<br /><br />But what you don't know is only half the problem with inexperience. | |
| The other half is what you do know that ain't so. You arrive at | |
| adulthood with your head full of nonsense — bad habits you've | |
| acquired and false things you've been taught — and you won't be | |
| able to do great work till you clear away at least the nonsense in | |
| the way of whatever type of work you want to do.<br /><br />Much of the nonsense left in your head is left there by schools. | |
| We're so used to schools that we unconsciously treat going to school | |
| as identical with learning, but in fact schools have all sorts of | |
| strange qualities that warp our ideas about learning and thinking.<br /><br />For example, schools induce passivity. Since you were a small child, | |
| there was an authority at the front of the class telling all of you | |
| what you had to learn and then measuring whether you did. But neither | |
| classes nor tests are intrinsic to learning; they're just artifacts | |
| of the way schools are usually designed.<br /><br />The sooner you overcome this passivity, the better. If you're still | |
| in school, try thinking of your education as your project, and your | |
| teachers as working for you rather than vice versa. That may seem | |
| a stretch, but it's not merely some weird thought experiment. It's | |
| the truth economically, and in the best case it's the truth | |
| intellectually as well. The best teachers don't want to be your | |
| bosses. They'd prefer it if you pushed ahead, using them as a source | |
| of advice, rather than being pulled by them through the material.<br /><br />Schools also give you a misleading impression of what work is like. | |
| In school they tell you what the problems are, and they're almost | |
| always soluble using no more than you've been taught so far. In | |
| real life you have to figure out what the problems are, and you | |
| often don't know if they're soluble at all.<br /><br />But perhaps the worst thing schools do to you is train you to win | |
| by hacking the test. You can't do great work by doing that. You | |
| can't trick God. So stop looking for that kind of shortcut. The way | |
| to beat the system is to focus on problems and solutions that others | |
| have overlooked, not to skimp on the work itself.<br /><br /><br /><br /><br /><br /> | |
| Don't think of yourself as dependent on some gatekeeper giving you | |
| a "big break." Even if this were true, the best way to get it would | |
| be to focus on doing good work rather than chasing influential | |
| people.<br /><br />And don't take rejection by committees to heart. The qualities that | |
| impress admissions officers and prize committees are quite different | |
| from those required to do great work. The decisions of selection | |
| committees are only meaningful to the extent that they're part of | |
| a feedback loop, and very few are.<br /><br /><br /><br /><br /><br /> | |
| People new to a field will often copy existing work. There's nothing | |
| inherently bad about that. There's no better way to learn how | |
| something works than by trying to reproduce it. Nor does | |
| copying necessarily make your work unoriginal. Originality is the | |
| presence of new ideas, not the absence of old ones.<br /><br />There's a good way to copy and a bad way. If you're going to copy | |
| something, do it openly instead of furtively, or worse still, | |
| unconsciously. This is what's meant by the famously misattributed | |
| phrase "Great artists steal." The really dangerous kind of copying, | |
| the kind that gives copying a bad name, is the kind that's done | |
| without realizing it, because you're nothing more than a train | |
| running on tracks laid down by someone else. But at the other | |
| extreme, copying can be a sign of superiority rather than subordination. | |
| <font color=#dddddd>[<a href="#f25n"><font color=#dddddd>25</font></a>]</font><br /><br />In many fields it's almost inevitable that your early work will be | |
| in some sense based on other people's. Projects rarely arise in a | |
| vacuum. They're usually a reaction to previous work. When you're | |
| first starting out, you don't have any previous work; if you're | |
| going to react to something, it has to be someone else's. Once | |
| you're established, you can react to your own. But while the former | |
| gets called derivative and the latter doesn't, structurally the two | |
| cases are more similar than they seem.<br /><br />Oddly enough, the very novelty of the most novel ideas sometimes | |
| makes them seem at first to be more derivative than they are. New | |
| discoveries often have to be conceived initially as variations of | |
| existing things, <i>even by their discoverers</i>, because there isn't | |
| yet the conceptual vocabulary to express them.<br /><br />There are definitely some dangers to copying, though. One is that | |
| you'll tend to copy old things — things that were in their day at | |
| the frontier of knowledge, but no longer are.<br /><br />And when you do copy something, don't copy every feature of it. | |
| Some will make you ridiculous if you do. Don't copy the manner of | |
| an eminent 50 year old professor if you're 18, for example, or the | |
| idiom of a Renaissance poem hundreds of years later.<br /><br />Some of the features of things you admire are flaws they succeeded | |
| despite. Indeed, the features that are easiest to imitate are the | |
| most likely to be the flaws.<br /><br />This is particularly true for behavior. Some talented people are | |
| jerks, and this sometimes makes it seem to the inexperienced that | |
| being a jerk is part of being talented. It isn't; being talented | |
| is merely how they get away with it.<br /><br />One of the most powerful kinds of copying is to copy something from | |
| one field into another. History is so full of chance discoveries | |
| of this type that it's probably worth giving chance a hand by | |
| deliberately learning about other kinds of work. You can take ideas | |
| from quite distant fields if you let them be metaphors.<br /><br />Negative examples can be as inspiring as positive ones. In fact you | |
| can sometimes learn more from things done badly than from things | |
| done well; sometimes it only becomes clear what's needed when it's | |
| missing.<br /><br /><br /><br /><br /><br /> | |
| If a lot of the best people in your field are collected in one | |
| place, it's usually a good idea to visit for a while. It will | |
| increase your ambition, and also, by showing you that these people | |
| are human, increase your self-confidence. | |
| <font color=#dddddd>[<a href="#f26n"><font color=#dddddd>26</font></a>]</font><br /><br />If you're earnest you'll probably get a warmer welcome than you | |
| might expect. Most people who are very good at something are happy | |
| to talk about it with anyone who's genuinely interested. If they're | |
| really good at their work, then they probably have a hobbyist's | |
| interest in it, and hobbyists always want to talk about their | |
| hobbies.<br /><br />It may take some effort to find the people who are really good, | |
| though. Doing great work has such prestige that in some places, | |
| particularly universities, there's a polite fiction that everyone | |
| is engaged in it. And that is far from true. People within universities | |
| can't say so openly, but the quality of the work being done in | |
| different departments varies immensely. Some departments have people | |
| doing great work; others have in the past; others never have.<br /><br /><br /><br /><br /><br /> | |
| Seek out the best colleagues. There are a lot of projects that can't | |
| be done alone, and even if you're working on one that can be, it's | |
| good to have other people to encourage you and to bounce ideas off.<br /><br />Colleagues don't just affect your work, though; they also affect | |
| you. So work with people you want to become like, because you will.<br /><br />Quality is more important than quantity in colleagues. It's better | |
| to have one or two great ones than a building full of pretty good | |
| ones. In fact it's not merely better, but necessary, judging from | |
| history: the degree to which great work happens in clusters suggests | |
| that one's colleagues often make the difference between doing great | |
| work and not.<br /><br />How do you know when you have sufficiently good colleagues? In my | |
| experience, when you do, you know. Which means if you're unsure, | |
| you probably don't. But it may be possible to give a more concrete | |
| answer than that. Here's an attempt: sufficiently good colleagues | |
| offer <i>surprising</i> insights. They can see and do things that you | |
| can't. So if you have a handful of colleagues good enough to keep | |
| you on your toes in this sense, you're probably over the threshold.<br /><br />Most of us can benefit from collaborating with colleagues, but some | |
| projects require people on a larger scale, and starting one of those | |
| is not for everyone. If you want to run a project like that, you'll | |
| have to become a manager, and managing well takes aptitude and | |
| interest like any other kind of work. If you don't have them, there | |
| is no middle path: you must either force yourself to learn management | |
| as a second language, or avoid such projects. | |
| <font color=#dddddd>[<a href="#f27n"><font color=#dddddd>27</font></a>]</font><br /><br /><br /><br /><br /><br /> | |
| Husband your morale. It's the basis of everything when you're working | |
| on ambitious projects. You have to nurture and protect it like a | |
| living organism.<br /><br />Morale starts with your view of life. You're more likely to do great | |
| work if you're an optimist, and more likely to if you think of | |
| yourself as lucky than if you think of yourself as a victim.<br /><br />Indeed, work can to some extent protect you from your problems. If | |
| you choose work that's pure, its very difficulties will serve as a | |
| refuge from the difficulties of everyday life. If this is escapism, | |
| it's a very productive form of it, and one that has been used by | |
| some of the greatest minds in history.<br /><br />Morale compounds via work: high morale helps you do good work, which | |
| increases your morale and helps you do even better work. But this | |
| cycle also operates in the other direction: if you're not doing | |
| good work, that can demoralize you and make it even harder to. Since | |
| it matters so much for this cycle to be running in the right | |
| direction, it can be a good idea to switch to easier work when | |
| you're stuck, just so you start to get something done.<br /><br />One of the biggest mistakes ambitious people make is to allow | |
| setbacks to destroy their morale all at once, like a balloon bursting. | |
| You can inoculate yourself against this by explicitly considering | |
| setbacks a part of your process. Solving hard problems always | |
| involves some backtracking.<br /><br />Doing great work is a depth-first search whose root node is the | |
| desire to. So "If at first you don't succeed, try, try again" isn't | |
| quite right. It should be: If at first you don't succeed, either | |
| try again, or backtrack and then try again.<br /><br />"Never give up" is also not quite right. Obviously there are times | |
| when it's the right choice to eject. A more precise version would | |
| be: Never let setbacks panic you into backtracking more than you | |
| need to. Corollary: Never abandon the root node.<br /><br />It's not necessarily a bad sign if work is a struggle, any more | |
| than it's a bad sign to be out of breath while running. It depends | |
| how fast you're running. So learn to distinguish good pain from | |
| bad. Good pain is a sign of effort; bad pain is a sign of damage.<br /><br /><br /><br /><br /><br /> | |
| An audience is a critical component of morale. If you're a scholar, | |
| your audience may be your peers; in the arts, it may be an audience | |
| in the traditional sense. Either way it doesn't need to be big. | |
| The value of an audience doesn't grow anything like linearly with | |
| its size. Which is bad news if you're famous, but good news if | |
| you're just starting out, because it means a small but dedicated | |
| audience can be enough to sustain you. If a handful of people | |
| genuinely love what you're doing, that's enough.<br /><br />To the extent you can, avoid letting intermediaries come between | |
| you and your audience. In some types of work this is inevitable, | |
| but it's so liberating to escape it that you might be better off | |
| switching to an adjacent type if that will let you go direct. | |
| <font color=#dddddd>[<a href="#f28n"><font color=#dddddd>28</font></a>]</font><br /><br />The people you spend time with will also have a big effect on your | |
| morale. You'll find there are some who increase your energy and | |
| others who decrease it, and the effect someone has is not always | |
| what you'd expect. Seek out the people who increase your energy and | |
| avoid those who decrease it. Though of course if there's someone | |
| you need to take care of, that takes precedence.<br /><br />Don't marry someone who doesn't understand that you need to work, | |
| or sees your work as competition for your attention. If you're | |
| ambitious, you need to work; it's almost like a medical condition; | |
| so someone who won't let you work either doesn't understand you, | |
| or does and doesn't care.<br /><br />Ultimately morale is physical. You think with your body, so it's | |
| important to take care of it. That means exercising regularly, | |
| eating and sleeping well, and avoiding the more dangerous kinds of | |
| drugs. Running and walking are particularly good forms of exercise | |
| because they're good for thinking. | |
| <font color=#dddddd>[<a href="#f29n"><font color=#dddddd>29</font></a>]</font><br /><br />People who do great work are not necessarily happier than everyone | |
| else, but they're happier than they'd be if they didn't. In fact, | |
| if you're smart and ambitious, it's dangerous <i>not</i> to be productive. | |
| People who are smart and ambitious but don't achieve much tend to | |
| become bitter.<br /><br /><br /><br /><br /><br /> | |
| It's ok to want to impress other people, but choose the right people. | |
| The opinion of people you respect is signal. Fame, which is the | |
| opinion of a much larger group you might or might not respect, just | |
| adds noise.<br /><br />The prestige of a type of work is at best a trailing indicator and | |
| sometimes completely mistaken. If you do anything well enough, | |
| you'll make it prestigious. So the question to ask about a type of | |
| work is not how much prestige it has, but how well it could be done.<br /><br />Competition can be an effective motivator, but don't let it choose | |
| the problem for you; don't let yourself get drawn into chasing | |
| something just because others are. In fact, don't let competitors | |
| make you do anything much more specific than work harder.<br /><br />Curiosity is the best guide. Your curiosity never lies, and it knows | |
| more than you do about what's worth paying attention to.<br /><br /><br /><br /><br /><br /> | |
| Notice how often that word has come up. If you asked an oracle the | |
| secret to doing great work and the oracle replied with a single | |
| word, my bet would be on "curiosity."<br /><br />That doesn't translate directly to advice. It's not enough just to | |
| be curious, and you can't command curiosity anyway. But you can | |
| nurture it and let it drive you.<br /><br />Curiosity is the key to all four steps in doing great work: it will | |
| choose the field for you, get you to the frontier, cause you to | |
| notice the gaps in it, and drive you to explore them. The whole | |
| process is a kind of dance with curiosity.<br /><br /><br /><br /><br /><br /> | |
| Believe it or not, I tried to make this essay as short as I could. | |
| But its length at least means it acts as a filter. If you made it | |
| this far, you must be interested in doing great work. And if so | |
| you're already further along than you might realize, because the | |
| set of people willing to want to is small.<br /><br />The factors in doing great work are factors in the literal, | |
| mathematical sense, and they are: ability, interest, effort, and | |
| luck. Luck by definition you can't do anything about, so we can | |
| ignore that. And we can assume effort, if you do in fact want to | |
| do great work. So the problem boils down to ability and interest. | |
| Can you find a kind of work where your ability and interest will | |
| combine to yield an explosion of new ideas?<br /><br />Here there are grounds for optimism. There are so many different | |
| ways to do great work, and even more that are still undiscovered. | |
| Out of all those different types of work, the one you're most suited | |
| for is probably a pretty close match. Probably a comically close | |
| match. It's just a question of finding it, and how far into it your | |
| ability and interest can take you. And you can only answer that by | |
| trying.<br /><br />Many more people could try to do great work than do. What holds | |
| them back is a combination of modesty and fear. It seems presumptuous | |
| to try to be Newton or Shakespeare. It also seems hard; surely if | |
| you tried something like that, you'd fail. Presumably the calculation | |
| is rarely explicit. Few people consciously decide not to try to do | |
| great work. But that's what's going on subconsciously; they shy | |
| away from the question.<br /><br />So I'm going to pull a sneaky trick on you. Do you want to do great | |
| work, or not? Now you have to decide consciously. Sorry about that. | |
| I wouldn't have done it to a general audience. But we already know | |
| you're interested.<br /><br />Don't worry about being presumptuous. You don't have to tell anyone. | |
| And if it's too hard and you fail, so what? Lots of people have | |
| worse problems than that. In fact you'll be lucky if it's the worst | |
| problem you have.<br /><br />Yes, you'll have to work hard. But again, lots of people have to | |
| work hard. And if you're working on something you find very | |
| interesting, which you necessarily will if you're on the right path, | |
| the work will probably feel less burdensome than a lot of your | |
| peers'.<br /><br />The discoveries are out there, waiting to be made. Why not by you?<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /> | |
| <b>Notes</b><br /><br />[<a name="f1n"><font color=#000000>1</font></a>] | |
| I don't think you could give a precise definition of what | |
| counts as great work. Doing great work means doing something important | |
| so well that you expand people's ideas of what's possible. But | |
| there's no threshold for importance. It's a matter of degree, and | |
| often hard to judge at the time anyway. So I'd rather people focused | |
| on developing their interests rather than worrying about whether | |
| they're important or not. Just try to do something amazing, and | |
| leave it to future generations to say if you succeeded.<br /><br />[<a name="f2n"><font color=#000000>2</font></a>] | |
| A lot of standup comedy is based on noticing anomalies in | |
| everyday life. "Did you ever notice...?" New ideas come from doing | |
| this about nontrivial things. Which may help explain why people's | |
| reaction to a new idea is often the first half of laughing: Ha!<br /><br />[<a name="f3n"><font color=#000000>3</font></a>] | |
| That second qualifier is critical. If you're excited about | |
| something most authorities discount, but you can't give a more | |
| precise explanation than "they don't get it," then you're starting | |
| to drift into the territory of cranks.<br /><br />[<a name="f4n"><font color=#000000>4</font></a>] | |
| Finding something to work on is not simply a matter of finding | |
| a match between the current version of you and a list of known | |
| problems. You'll often have to coevolve with the problem. That's | |
| why it can sometimes be so hard to figure out what to work on. The | |
| search space is huge. It's the cartesian product of all possible | |
| types of work, both known and yet to be discovered, and all possible | |
| future versions of you.<br /><br />There's no way you could search this whole space, so you have to | |
| rely on heuristics to generate promising paths through it and hope | |
| the best matches will be clustered. Which they will not always be; | |
| different types of work have been collected together as much by | |
| accidents of history as by the intrinsic similarities between them.<br /><br />[<a name="f5n"><font color=#000000>5</font></a>] | |
| There are many reasons curious people are more likely to do | |
| great work, but one of the more subtle is that, by casting a wide | |
| net, they're more likely to find the right thing to work on in the | |
| first place.<br /><br />[<a name="f6n"><font color=#000000>6</font></a>] | |
| It can also be dangerous to make things for an audience you | |
| feel is less sophisticated than you, if that causes you to talk | |
| down to them. You can make a lot of money doing that, if you do it | |
| in a sufficiently cynical way, but it's not the route to great work. | |
| Not that anyone using this m.o. would care.<br /><br />[<a name="f7n"><font color=#000000>7</font></a>] | |
| This idea I learned from Hardy's <i>A Mathematician's Apology</i>, | |
| which I recommend to anyone ambitious to do great work, in any | |
| field.<br /><br />[<a name="f8n"><font color=#000000>8</font></a>] | |
| Just as we overestimate what we can do in a day and underestimate | |
| what we can do over several years, we overestimate the damage done | |
| by procrastinating for a day and underestimate the damage done by | |
| procrastinating for several years.<br /><br />[<a name="f9n"><font color=#000000>9</font></a>] | |
| You can't usually get paid for doing exactly what you want, | |
| especially early on. There are two options: get paid for doing work | |
| close to what you want and hope to push it closer, or get paid for | |
| doing something else entirely and do your own projects on the side. | |
| Both can work, but both have drawbacks: in the first approach your | |
| work is compromised by default, and in the second you have to fight | |
| to get time to do it.<br /><br />[<a name="f10n"><font color=#000000>10</font></a>] | |
| If you set your life up right, it will deliver the focus-relax | |
| cycle automatically. The perfect setup is an office you work in and | |
| that you walk to and from.<br /><br />[<a name="f11n"><font color=#000000>11</font></a>] | |
| There may be some very unworldly people who do great work | |
| without consciously trying to. If you want to expand this rule to | |
| cover that case, it becomes: Don't try to be anything except the | |
| best.<br /><br />[<a name="f12n"><font color=#000000>12</font></a>] | |
| This gets more complicated in work like acting, where the | |
| goal is to adopt a fake persona. But even here it's possible to be | |
| affected. Perhaps the rule in such fields should be to avoid | |
| <i>unintentional</i> affectation.<br /><br />[<a name="f13n"><font color=#000000>13</font></a>] | |
| It's safe to have beliefs that you treat as unquestionable | |
| if and only if they're also unfalsifiable. For example, it's safe | |
| to have the principle that everyone should be treated equally under | |
| the law, because a sentence with a "should" in it isn't really a | |
| statement about the world and is therefore hard to disprove. And | |
| if there's no evidence that could disprove one of your principles, | |
| there can't be any facts you'd need to ignore in order to preserve | |
| it.<br /><br />[<a name="f14n"><font color=#000000>14</font></a>] | |
| Affectation is easier to cure than intellectual dishonesty. | |
| Affectation is often a shortcoming of the young that burns off in | |
| time, while intellectual dishonesty is more of a character flaw.<br /><br />[<a name="f15n"><font color=#000000>15</font></a>] | |
| Obviously you don't have to be working at the exact moment | |
| you have the idea, but you'll probably have been working fairly | |
| recently.<br /><br />[<a name="f16n"><font color=#000000>16</font></a>] | |
| Some say psychoactive drugs have a similar effect. I'm | |
| skeptical, but also almost totally ignorant of their effects.<br /><br />[<a name="f17n"><font color=#000000>17</font></a>] | |
| For example you might give the nth most important topic | |
| (m-1)/m^n of your attention, for some m > 1. You couldn't allocate | |
| your attention so precisely, of course, but this at least gives an | |
| idea of a reasonable distribution.<br /><br />[<a name="f18n"><font color=#000000>18</font></a>] | |
| The principles defining a religion have to be mistaken. | |
| Otherwise anyone might adopt them, and there would be nothing to | |
| distinguish the adherents of the religion from everyone else.<br /><br />[<a name="f19n"><font color=#000000>19</font></a>] | |
| It might be a good exercise to try writing down a list of | |
| questions you wondered about in your youth. You might find you're | |
| now in a position to do something about some of them.<br /><br />[<a name="f20n"><font color=#000000>20</font></a>] | |
| The connection between originality and uncertainty causes a | |
| strange phenomenon: because the conventional-minded are more certain | |
| than the independent-minded, this tends to give them the upper hand | |
| in disputes, even though they're generally stupider. | |
| <blockquote> | |
| The best lack all conviction, while the worst<br> | |
| Are full of passionate intensity. | |
| </blockquote> | |
| [<a name="f21n"><font color=#000000>21</font></a>] | |
| Derived from Linus Pauling's "If you want to have good ideas, | |
| you must have many ideas."<br /><br />[<a name="f22n"><font color=#000000>22</font></a>] | |
| Attacking a project as a "toy" is similar to attacking a | |
| statement as "inappropriate." It means that no more substantial | |
| criticism can be made to stick.<br /><br />[<a name="f23n"><font color=#000000>23</font></a>] | |
| One way to tell whether you're wasting time is to ask if | |
| you're producing or consuming. Writing computer games is less likely | |
| to be a waste of time than playing them, and playing games where | |
| you create something is less likely to be a waste of time than | |
| playing games where you don't.<br /><br />[<a name="f24n"><font color=#000000>24</font></a>] | |
| Another related advantage is that if you haven't said anything | |
| publicly yet, you won't be biased toward evidence that supports | |
| your earlier conclusions. With sufficient integrity you could achieve | |
| eternal youth in this respect, but few manage to. For most people, | |
| having previously published opinions has an effect similar to | |
| ideology, just in quantity 1.<br /><br />[<a name="f25n"><font color=#000000>25</font></a>] | |
| In the early 1630s Daniel Mytens made a painting of Henrietta | |
| Maria handing a laurel wreath to Charles I. Van Dyck then painted | |
| his own version to show how much better he was.<br /><br />[<a name="f26n"><font color=#000000>26</font></a>] | |
| I'm being deliberately vague about what a place is. As of | |
| this writing, being in the same physical place has advantages that | |
| are hard to duplicate, but that could change.<br /><br />[<a name="f27n"><font color=#000000>27</font></a>] | |
| This is false when the work the other people have to do is | |
| very constrained, as with SETI@home or Bitcoin. It may be possible | |
| to expand the area in which it's false by defining similarly | |
| restricted protocols with more freedom of action in the nodes.<br /><br />[<a name="f28n"><font color=#000000>28</font></a>] | |
| Corollary: Building something that enables people to go around | |
| intermediaries and engage directly with their audience is probably | |
| a good idea.<br /><br />[<a name="f29n"><font color=#000000>29</font></a>] | |
| It may be helpful always to walk or run the same route, because | |
| that frees attention for thinking. It feels that way to me, and | |
| there is some historical evidence for it.<br /><br /><br /><br /><font color="888888"><b>Thanks</b> | |
| to Trevor Blackwell, Daniel Gackle, Pam Graham, Tom Howard, | |
| Patrick Hsu, Steve Huffman, Jessica Livingston, Henry Lloyd-Baker, | |
| Bob Metcalfe, Ben Miller, Robert Morris, Michael Nielsen, Courtenay | |
| Pipkin, Joris Poort, Mieke Roos, Rajat Suri, Harj Taggar, Garry | |
| Tan, and my younger son for suggestions and for reading drafts. | |
| </font><br /><br /></font></td></tr></table><table border="0" cellspacing="0" cellpadding="0" width="435"><tr><td><font size="2" face="verdana"><br><br><hr></font></td></tr></table></td></tr></table></body> | |
| <script type="text/javascript"> | |
| csell_env = 'ue1'; | |
| var storeCheckoutDomain = 'order.store.turbify.net'; | |
| </script> | |
| <script type="text/javascript"> | |
| function toOSTN(node){ | |
| if(node.hasAttributes()){ | |
| for (const attr of node.attributes) { | |
| node.setAttribute(attr.name,attr.value.replace(/(us-dc1-order|us-dc2-order|order)\.(store|stores)\.([a-z0-9-]+)\.(net|com)/g, storeCheckoutDomain)); | |
| } | |
| } | |
| }; | |
| document.addEventListener('readystatechange', event => { | |
| if(typeof storeCheckoutDomain != 'undefined' && storeCheckoutDomain != "order.store.turbify.net"){ | |
| if (event.target.readyState === "interactive") { | |
| fromOSYN = document.getElementsByTagName('form'); | |
| for (let i = 0; i < fromOSYN.length; i++) { | |
| toOSTN(fromOSYN[i]); | |
| } | |
| } | |
| } | |
| }); | |
| </script> | |
| <script type="text/javascript"> | |
| // Begin Store Generated Code | |
| </script> <script type="text/javascript" src="https://s.turbifycdn.com/lq/ult/ylc_1.9.js" ></script> <script type="text/javascript" src="https://s.turbifycdn.com/ae/lib/smbiz/store/csell/beacon-a9518fc6e4.js" > | |
| </script> | |
| <script type="text/javascript"> | |
| // Begin Store Generated Code | |
| csell_page_data = {}; csell_page_rec_data = []; ts='TOK_STORE_ID'; | |
| </script> | |
| <script type="text/javascript"> | |
| // Begin Store Generated Code | |
| function csell_GLOBAL_INIT_TAG() { var csell_token_map = {}; csell_token_map['TOK_SPACEID'] = '2022276099'; csell_token_map['TOK_URL'] = ''; csell_token_map['TOK_STORE_ID'] = 'paulgraham'; csell_token_map['TOK_ITEM_ID_LIST'] = 'greatwork'; csell_token_map['TOK_ORDER_HOST'] = 'order.store.turbify.net'; csell_token_map['TOK_BEACON_TYPE'] = 'prod'; csell_token_map['TOK_RAND_KEY'] = 't'; csell_token_map['TOK_IS_ORDERABLE'] = '2'; c = csell_page_data; var x = (typeof storeCheckoutDomain == 'string')?storeCheckoutDomain:'order.store.turbify.net'; var t = csell_token_map; c['s'] = t['TOK_SPACEID']; c['url'] = t['TOK_URL']; c['si'] = t[ts]; c['ii'] = t['TOK_ITEM_ID_LIST']; c['bt'] = t['TOK_BEACON_TYPE']; c['rnd'] = t['TOK_RAND_KEY']; c['io'] = t['TOK_IS_ORDERABLE']; YStore.addItemUrl = 'http%s://'+x+'/'+t[ts]+'/ymix/MetaController.html?eventName.addEvent&cartDS.shoppingcart_ROW0_m_orderItemVector_ROW0_m_itemId=%s&cartDS.shoppingcart_ROW0_m_orderItemVector_ROW0_m_quantity=1&ysco_key_cs_item=1§ionId=ysco.cart&ysco_key_store_id='+t[ts]; } | |
| </script> | |
| <script type="text/javascript"> | |
| // Begin Store Generated Code | |
| function csell_REC_VIEW_TAG() { var env = (typeof csell_env == 'string')?csell_env:'prod'; var p = csell_page_data; var a = '/sid='+p['si']+'/io='+p['io']+'/ii='+p['ii']+'/bt='+p['bt']+'-view'+'/en='+env; var r=Math.random(); YStore.CrossSellBeacon.renderBeaconWithRecData(p['url']+'/p/s='+p['s']+'/'+p['rnd']+'='+r+a); } | |
| </script> | |
| <script type="text/javascript"> | |
| // Begin Store Generated Code | |
| var csell_token_map = {}; csell_token_map['TOK_PAGE'] = 'p'; csell_token_map['TOK_CURR_SYM'] = '$'; csell_token_map['TOK_WS_URL'] = 'https://paulgraham.csell.store.turbify.net/cs/recommend?itemids=greatwork&location=p'; csell_token_map['TOK_SHOW_CS_RECS'] = 'false'; var t = csell_token_map; csell_GLOBAL_INIT_TAG(); YStore.page = t['TOK_PAGE']; YStore.currencySymbol = t['TOK_CURR_SYM']; YStore.crossSellUrl = t['TOK_WS_URL']; YStore.showCSRecs = t['TOK_SHOW_CS_RECS']; </script> <script type="text/javascript" src="https://s.turbifycdn.com/ae/store/secure/recs-1.3.2.2.js" ></script> <script type="text/javascript" > | |
| </script> | |
| </html> | |
| <!-- html304.prod.store.e1a.lumsb.com Mon Apr 6 22:31:53 PDT 2026 --> | |