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dc15a10 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 | import json
import sys
import model
import model3p
import numpy as np
tiles_tenhou = {
'1m': 0, '2m': 1, '3m': 2, '4m': 3, '5m': 4, '5mr': 4.5, '6m': 5, '7m': 6, '8m': 7, '9m': 8,
'1p': 9, '2p': 10, '3p': 11, '4p': 12, '5p': 13, '5pr': 13.5, '6p': 14, '7p': 15, '8p': 16, '9p': 17,
'1s': 18, '2s': 19, '3s': 20, '4s': 21, '5s': 22, '5sr': 22.5, '6s': 23, '7s': 24, '8s': 25, '9s': 26,
'E': 27, 'S': 28, 'W': 29, 'N': 30, 'P': 31, 'F': 32, 'C': 33
}
MASK_4P = [
"1m", "2m", "3m", "4m", "5m", "6m", "7m", "8m", "9m",
"1p", "2p", "3p", "4p", "5p", "6p", "7p", "8p", "9p",
"1s", "2s", "3s", "4s", "5s", "6s", "7s", "8s", "9s",
"E", "S", "W", "N", "P", "F", "C",
'5mr', '5pr', '5sr',
'reach', 'chi_low', 'chi_mid', 'chi_high', 'pon', 'kan', 'hora', 'ryukyoku', 'none'
]
MASK_3P = [
"1m", "2m", "3m", "4m", "5m", "6m", "7m", "8m", "9m",
"1p", "2p", "3p", "4p", "5p", "6p", "7p", "8p", "9p",
"1s", "2s", "3s", "4s", "5s", "6s", "7s", "8s", "9s",
"E", "S", "W", "N", "P", "F", "C",
'5mr', '5pr', '5sr',
'reach', 'pon', 'kan', 'nukidora', 'hora', 'ryukyoku', 'none'
]
def SoftMax(arr, temperature=1.0):
arr = np.array(arr, dtype=float) # Ensure the input is a numpy array of floats
if arr.size == 0:
return arr # Return the empty array if input is empty
if not temperature == 1.0:
arr /= temperature # Scale by temperature if temperature is not approximately 1
# Shift values by max for numerical stability
max_val = np.max(arr)
arr = arr - max_val
# Apply the softmax transformation
exp_arr = np.exp(arr)
sum_exp = np.sum(exp_arr)
softmax_arr = exp_arr / sum_exp
return softmax_arr
def ToBinStr(mask_bits):
binary_string = bin(mask_bits)[2:]
binary_string = binary_string.zfill(46)
return binary_string
def ToBoolList(mask_bits):
binary_string = ToBinStr(mask_bits)
bool_list = []
for bit in binary_string[::-1]:
bool_list.append(bit == '1')
return bool_list
def ParseMeta(is_3p, meta):
if is_3p:
mask_list = MASK_3P
else:
mask_list = MASK_4P
q_values = meta['q_values']
mask_bits = meta['mask_bits']
mask = ToBoolList(mask_bits)
weight_values = SoftMax(q_values)
q_value_idx = 0
option_list = []
for i in range(46):
if mask[i]:
option_list.append((mask_list[i], weight_values[q_value_idx]))
q_value_idx += 1
option_list = sorted(option_list, key=lambda x: x[1], reverse=True)
return option_list
class Bot:
def __init__(self):
self.player_id: int = None
self.model = None
def react(self, events: str):
events = json.loads(events)
return_action = None
for e in events:
if e["type"] == "start_game":
self.player_id = e["id"]
self.model = model3p.load_model(self.player_id)
continue
if self.model is None or self.player_id is None:
raise Exception(f"Model is not loaded yet")
continue
if e["type"] == "end_game":
self.player_id = None
self.model = None
continue
return_action = self.model.react(json.dumps(e, separators=(",", ":")))
return return_action
class Bot4P:
def __init__(self):
self.player_id: int = None
self.model = None
def react(self, events: str, H = True):
events = json.loads(events)
return_action = None
for e in events:
if e["type"] == "start_game":
self.player_id = e["id"]
self.model = model.load_model(self.player_id)
continue
if self.model is None or self.player_id is None:
raise Exception(f"Model is not loaded yet")
continue
if e["type"] == "end_game":
self.player_id = None
self.model = None
continue
return_action = self.model.react(json.dumps(e, separators=(",", ":")))
if H:
return return_action
if return_action == None:
return None
original = json.loads(return_action)
return Select(original, ParseMeta(False, original['meta']))
false = False
true = True
if __name__ == '__main__':
bot = Bot4P()
print(bot)
events = {
"is3p": false,
"model": "v2-a",
"events": [
{
"id": 0,
"type": "start_game"
},
{
"oya": 0,
"type": "start_kyoku",
"honba": 0,
"kyoku": 1,
"bakaze": "E",
"scores": [
25000,
25000,
25000,
0
],
"tehais": [
[
"1m",
"2s",
"3s",
"3p",
"4p",
"5p",
"5s",
"6s",
"7s",
"N",
"N",
"S",
"W"
],
[
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?"
],
[
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?"
],
[
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?",
"?"
]
],
"kyotaku": 0,
"dora_marker": "9m"
},
{
"pai": "1p",
"type": "tsumo",
"actor": 0
}
],
"timestamp": "2025-09-22T15:03:13.873Z"
}
res = bot.react(json.dumps(events['events']))
print(res)
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