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070c931 66de9c8 070c931 bcfc897 070c931 bcfc897 070c931 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 | import { useEffect, useState, type ReactNode } from "react";
import { videoEditApi, type LayoutInfo, type LayoutSchema } from "../../api/endpoints";
import type {
VideoCatalog,
VideoJobState,
VideoProjectData,
VideoScene,
} from "../../api/types";
import { ChevronIcon, TrashIcon } from "../icons/Icons";
import { ErrorText, errorMessage } from "../ui";
import { DeleteAssetModal, RemoveMediaModal } from "./SceneMedia";
import { Voiceovers } from "./Voiceovers";
/** What every panel gets from the editor page. */
export type PanelProps = {
id: string;
project: VideoProjectData;
/** The template's layout_prop_schema (default font sizes per layout); null until loaded or if it failed. */
layoutSchema: LayoutSchema | null;
/** The template's display names per layout id; null until loaded or if it failed. */
layoutNames: Record<string, string> | null;
/** Every layout of the template with its visual variants (Scene layout / Scene style in the scene editor). */
layoutInfo: LayoutInfo | null;
disabled: boolean;
/** Run a quick change, then reload the project. Resolves true on success, false when it failed. */
act: (fn: () => Promise<unknown>, done?: string) => Promise<boolean>;
/** Start a background job and poll it until it finishes. */
startJob: (label: string, start: () => Promise<unknown>, poll: () => Promise<VideoJobState | null>) => Promise<void>;
locked: () => void;
};
const sorted = (scenes: VideoScene[]) => [...scenes].sort((a, b) => a.order - b.order);
// Audio: each scene's voiceover
/** Audio tab: each scene's voiceover, to play or record again. */
export function VoicePanel(p: PanelProps & { catalog: VideoCatalog | null }) {
return <Voiceovers {...p} scenes={sorted(p.project.scenes)} />;
}
// Refresh the script: new titles and layouts, same narration
export function ScriptPanel(p: PanelProps) {
const [instruction, setInstruction] = useState("");
const [preview, setPreview] = useState<Record<string, unknown> | null>(null);
const [error, setError] = useState<string | null>(null);
async function loadPreview() {
setError(null);
try {
setPreview(await videoEditApi.refreshPreview(p.id));
} catch (e) {
setError(errorMessage(e));
}
}
return (
<section className="card stack">
<h3>Refresh the script</h3>
<p className="muted small">Rewrites titles, on-screen text and layouts. The narration and voiceovers stay.</p>
<textarea className="input" rows={2} value={instruction} maxLength={2000} placeholder="Anything to change (optional)"
onChange={(e) => setInstruction(e.target.value)} />
<div className="row wrap">
<button className="btn btn-primary btn-small" disabled={p.disabled}
onClick={() => p.startJob("Refreshing the script", () => videoEditApi.refreshScript(p.id, instruction || undefined),
() => videoEditApi.refreshStatus(p.id))}>
Refresh
</button>
<button className="btn btn-small" disabled={p.disabled} onClick={loadPreview}>See the last result</button>
<button className="btn btn-small" disabled={p.disabled}
onClick={() => p.act(() => videoEditApi.refreshVerify(p.id), "Checked.")}>Check it</button>
<button className="btn btn-small" disabled={p.disabled}
onClick={() => p.startJob("Refreshing the script", () => videoEditApi.refreshRetry(p.id, instruction || undefined),
() => videoEditApi.refreshStatus(p.id))}>
Try again
</button>
</div>
{error && <ErrorText message={error} />}
{preview && <pre className="vw-pre">{JSON.stringify(preview, null, 2)}</pre>}
</section>
);
}
// Frames: a still of any frame
export function FramesPanel(p: PanelProps) {
const [frame, setFrame] = useState(0);
const [src, setSrc] = useState<string | null>(null);
const [error, setError] = useState<string | null>(null);
const [busy, setBusy] = useState(false);
useEffect(() => () => { if (src) URL.revokeObjectURL(src); }, [src]);
async function load() {
setBusy(true);
setError(null);
try {
setSrc(URL.createObjectURL(await videoEditApi.still(p.id, frame)));
} catch (e) {
setError(errorMessage(e));
} finally {
setBusy(false);
}
}
return (
<section className="card stack">
<h3>Frame still</h3>
<div className="row">
<label className="row small">Frame <input className="input vw-num" type="number" min={0} value={frame}
onChange={(e) => setFrame(Math.max(0, Number(e.target.value)))} /></label>
<button className="btn btn-small" disabled={busy} onClick={load}>{busy ? "Rendering..." : "Show frame"}</button>
{src && <a className="btn btn-small" href={src} download={`frame-${frame}.png`}>Download</a>}
</div>
{error && <ErrorText message={error} />}
{src && <img className="vw-still" src={src} alt={`Frame ${frame}`} />}
</section>
);
}
// Images/footage: what each scene shows, and what no scene uses yet
type Media = { key: string; filename: string; kind: string; url: string; assetId: number | null };
/** One image or clip, as a small 16:9 tile: clips get a CLIP badge and play on hover. */
function MediaTile({ m, children }: { m: Media; children?: ReactNode }) {
const clip = m.kind === "video";
return (
<div className="vw-media-tile">
{clip ? (
<video src={m.url} muted loop playsInline preload="metadata"
onMouseEnter={(e) => e.currentTarget.play().catch(() => undefined)} onMouseLeave={(e) => e.currentTarget.pause()} />
) : (
<img src={m.url} alt="" loading="lazy" />
)}
{clip && <span className="vw-media-badge mono">Clip</span>}
<span className="vw-media-name mono" title={m.filename}>{m.filename}</span>
{children}
</div>
);
}
const MEDIA_GROUP = 5;
/** Images and stock footage, laid out like blog2video's editor: what each scene shows, grouped by five, and what no
* scene uses yet. Put an unused one on a scene, or take one off a scene. */
export function ImagesPanel(p: PanelProps) {
const scenes = sorted(p.project.scenes);
const assets = (p.project.assets ?? []).filter((a) => (a.asset_type === "image" || a.asset_type === "video") && !a.excluded && a.r2_url);
const used = new Set(scenes.flatMap((s) => (s.images ?? []).map((i) => i.filename)));
const unassigned: Media[] = assets.filter((a) => !used.has(a.filename))
.map((a) => ({ key: `a${a.id}`, filename: a.filename, kind: a.asset_type, url: a.r2_url!, assetId: a.id }));
const images = assets.filter((a) => a.asset_type === "image").length;
const clips = assets.length - images;
const [openGroup, setOpenGroup] = useState<number | null>(0);
const [removing, setRemoving] = useState<{ scene: VideoScene; filename: string; kind: string } | null>(null);
const [deleting, setDeleting] = useState<Media | null>(null);
const groups: VideoScene[][] = [];
for (let i = 0; i < scenes.length; i += MEDIA_GROUP) groups.push(scenes.slice(i, i + MEDIA_GROUP));
return (
<div className="vw-media-cols">
<section className="stack">
<div className="vw-media-head">
<h3>Images and stock footage</h3>
<span className="muted small">{images} image{images === 1 ? "" : "s"} · {clips} stock clip{clips === 1 ? "" : "s"}</span>
</div>
{groups.map((group, g) => {
const first = g * MEDIA_GROUP + 1;
const open = openGroup === g;
return (
<section key={g} className="vw-group">
<button type="button" className="vw-group-head" aria-expanded={open} onClick={() => setOpenGroup(open ? null : g)}>
<span>Scenes {first}–{first + group.length - 1}</span>
<ChevronIcon size={18} className={`chevron${open ? " open" : ""}`} />
</button>
{open && group.map((s) => (
<div key={s.id} className="vw-media-scene">
<div className="vw-media-scene-title">
<span className="vw-num-badge">{s.order}</span>
<strong>{s.title || `Scene ${s.order}`}</strong>
</div>
<div className="vw-media-grid">
{(s.images ?? []).map((i) => (
<MediaTile key={i.filename} m={{ key: i.filename, filename: i.filename, kind: i.kind, url: i.url, assetId: i.asset_id }}>
<button type="button" className="vw-media-x" aria-label={`Remove from scene ${s.order}`} title="Remove from scene"
disabled={p.disabled} onClick={() => setRemoving({ scene: s, filename: i.filename, kind: i.kind })}>✕</button>
</MediaTile>
))}
{(s.images ?? []).length === 0 && <span className="muted small">No media</span>}
</div>
</div>
))}
</section>
);
})}
</section>
<section className="stack">
<div className="vw-media-head">
<h3>Unassigned</h3>
<span className="muted small">not used in any scene</span>
</div>
{unassigned.length === 0 ? (
<p className="muted small">Every image and clip is on a scene.</p>
) : (
<div className="vw-media-grid vw-unassigned">
{unassigned.map((m) => (
<MediaTile key={m.key} m={m}>
{m.assetId !== null && (
<button type="button" className="vw-media-del" aria-label="Delete permanently" title="Delete permanently"
disabled={p.disabled} onClick={() => setDeleting(m)}>
<TrashIcon size={15} />
</button>
)}
</MediaTile>
))}
</div>
)}
</section>
{removing && <RemoveMediaModal {...p} scene={removing.scene} filename={removing.filename} kind={removing.kind}
onClose={() => setRemoving(null)} />}
{deleting && deleting.assetId !== null && (
<DeleteAssetModal {...p} asset={{ id: deleting.assetId, kind: deleting.kind }} onClose={() => setDeleting(null)} />
)}
</div>
);
}
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