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import { voiceApi } from "../api/endpoints";
import type { Job, VoiceDesignInput, VoiceDesignPreview, VoiceState } from "../api/types";
import { YourVoices } from "../components/voice/YourVoices";
import { ConfirmButton, errorMessage, JobProgress, Loading, Modal, Tabs } from "../components/ui";
import { useJob } from "../hooks/useJob";
import { useUpgrade } from "../hooks/useUpgrade";
/** Plays one URL at a time across the page. */
function usePlayer() {
const audio = useRef<HTMLAudioElement | null>(null);
const [playing, setPlaying] = useState<string | null>(null);
const play = useCallback((url: string, id: string) => {
audio.current?.pause();
if (playing === id) {
setPlaying(null);
return;
}
const a = new Audio(url);
audio.current = a;
a.onended = () => setPlaying(null);
void a.play();
setPlaying(id);
}, [playing]);
useEffect(() => () => audio.current?.pause(), []);
return { play, playing };
}
function fmtSeconds(s: number) {
return `${Math.floor(s / 60)}:${String(Math.round(s % 60)).padStart(2, "0")}`;
}
type GenMode = "options" | "prompt" | "clone";
const GEN_OPTIONS: { key: keyof Omit<VoiceDesignInput, "prompt">; label: string; values: string[] }[] = [
{ key: "gender", label: "Gender", values: ["female", "male", "neutral"] },
{ key: "age", label: "Age", values: ["young", "middle-aged", "older"] },
{ key: "persona", label: "Personality", values: ["warm", "professional", "calm", "friendly", "confident", "energetic"] },
{ key: "pace", label: "Pace", values: ["slow", "measured", "brisk"] },
{ key: "accent", label: "Accent", values: ["American", "British", "Australian", "Irish", "Scottish", "Indian", "Canadian", "South African"] },
];
const PROMPT_IDEAS = [
"A calm, low British voice for late night essays",
"An upbeat young American podcaster who smiles while talking",
"A thoughtful older narrator with a soft Irish lilt",
];
/** Make a new voice: build it from options, describe it, or clone your own. Inside the Manage voices modals. */
function GenerateVoicePanel({
state,
onDone,
onSaved,
onClone,
}: {
state: VoiceState;
/** Saved: the caller closes or switches away. */
onDone: () => void;
onSaved: (s: VoiceState, voiceId: string) => void;
onClone: () => void;
}) {
const [mode, setMode] = useState<GenMode>("prompt"); // Describe it first
const [opts, setOpts] = useState<VoiceDesignInput>({ gender: "female", age: "middle-aged", persona: "warm", pace: "measured", accent: "American" });
const [prompt, setPrompt] = useState("");
const [result, setResult] = useState<{ description: string; previews: VoiceDesignPreview[] } | null>(null);
const [picked, setPicked] = useState<string | null>(null);
const [name, setName] = useState("");
const [busy, setBusy] = useState<"generate" | "save" | null>(null);
const [error, setError] = useState<string | null>(null);
const { play, playing } = usePlayer();
const { openUpgrade } = useUpgrade();
const generate = async () => {
setBusy("generate");
setError(null);
setResult(null);
setPicked(null);
try {
const res = await voiceApi.design(mode === "prompt" ? { prompt } : opts);
setResult(res);
setPicked(res.previews[0]?.generated_voice_id ?? null);
} catch (e) {
setError(errorMessage(e));
} finally {
setBusy(null);
}
};
const save = async () => {
if (!result || !picked) return;
setBusy("save");
setError(null);
try {
const saved = await voiceApi.saveDesign({ generated_voice_id: picked, name: name.trim(), description: result.description });
onSaved(saved, saved.voice_id);
onDone();
} catch (e) {
setError(errorMessage(e));
} finally {
setBusy(null);
}
};
return (
<>
<div className="stack">
<Tabs<GenMode>
tabs={[
{ id: "prompt", label: "Describe it" },
{ id: "clone", label: "Clone my voice" },
{ id: "options", label: "Build from options" },
]}
value={mode}
onChange={(m) => {
setMode(m);
setResult(null);
setError(null);
}}
/>
{mode === "options" && (
<div className="gen-options">
{GEN_OPTIONS.map((g) => (
<div key={g.key} className="gen-row">
<span className="gen-label">{g.label}</span>
<div className="gen-chips" role="group" aria-label={g.label}>
{g.values.map((v) => (
<button key={v} type="button" className={`chip${opts[g.key] === v ? " on" : ""}`} aria-pressed={opts[g.key] === v} onClick={() => setOpts({ ...opts, [g.key]: v })}>
{v}
</button>
))}
</div>
</div>
))}
</div>
)}
{mode === "prompt" && (
<>
<label className="field">
<span>Describe the voice you want</span>
<textarea className="textarea" rows={3} maxLength={1000} placeholder="A calm, low British voice for late night essays" value={prompt} onChange={(e) => setPrompt(e.target.value)} />
</label>
<div className="row between">
<div className="gen-chips">
{PROMPT_IDEAS.map((p) => (
<button key={p} type="button" className="chip" onClick={() => setPrompt(p)}>
{p}
</button>
))}
</div>
<span className="mono muted small">{prompt.trim().length} / 1000</span>
</div>
</>
)}
{mode === "clone" &&
(state.clone.allowed ? (
<>
<p className="muted">Read a passage from your own writing for one to three minutes. Your voice joins your voices, ready for audio overviews and videos.</p>
<div className="row">
<button
className="btn btn-primary"
disabled={!state.tts_configured}
onClick={onClone}
>
{state.clone.status === "ready" ? "Record my voice again" : "Start recording"}
</button>
</div>
</>
) : (
<div className="vp-upgrade">
<div>
<strong>Voice cloning is on the Writer and Studio plans</strong>
<p className="muted small">Record a couple of minutes and every audio overview is narrated by you.</p>
</div>
<button className="btn btn-primary" onClick={() => openUpgrade("writer")}>
Upgrade to clone my voice
</button>
</div>
))}
{mode !== "clone" && (
<div className="row end">
<button className="btn btn-primary" onClick={generate} disabled={busy !== null || !state.tts_configured || (mode === "prompt" && prompt.trim().length < 20)}>
{busy === "generate" ? "Generating previews..." : result ? "Generate again" : "Generate previews"}
</button>
</div>
)}
{result && mode !== "clone" && (
<div className="stack">
<p className="eyebrow">Pick the one you like</p>
<ul className="gen-previews">
{result.previews.map((p, i) => (
<li key={p.generated_voice_id} className={picked === p.generated_voice_id ? "on" : ""}>
<label className="check">
<input type="radio" name="gen-preview" checked={picked === p.generated_voice_id} onChange={() => setPicked(p.generated_voice_id)} />
Option {i + 1}
</label>
<button type="button" className="btn btn-small" onClick={() => play(p.url, p.generated_voice_id)}>
{playing === p.generated_voice_id ? "Stop" : "Play"}
</button>
</li>
))}
</ul>
<div className="row">
<input className="input input-sm" placeholder="Name it, e.g. Late night narrator" maxLength={60} value={name} onChange={(e) => setName(e.target.value)} aria-label="Voice name" />
<button className="btn btn-primary" onClick={save} disabled={busy !== null || !picked || !name.trim()}>
{busy === "save" ? "Saving..." : "Save voice"}
</button>
</div>
</div>
)}
{!state.tts_configured && <p className="muted small">Voice generation is unavailable right now.</p>}
{error && <p className="error-text">{error}</p>}
</div>
</>
);
}
type Take = { file: File; url: string; seconds: number };
function Recorder({ onTake }: { onTake: (t: Take) => void }) {
const [recording, setRecording] = useState(false);
const [seconds, setSeconds] = useState(0);
const [level, setLevel] = useState(0);
const [error, setError] = useState<string | null>(null);
const rec = useRef<MediaRecorder | null>(null);
const timer = useRef<number>();
const raf = useRef<number>();
const start = async () => {
setError(null);
try {
const stream = await navigator.mediaDevices.getUserMedia({ audio: { echoCancellation: false, noiseSuppression: false, autoGainControl: true } });
const ac = new AudioContext();
const analyser = ac.createAnalyser();
ac.createMediaStreamSource(stream).connect(analyser);
const buf = new Uint8Array(analyser.fftSize);
const meter = () => {
analyser.getByteTimeDomainData(buf);
let peak = 0;
for (const b of buf) peak = Math.max(peak, Math.abs(b - 128));
setLevel(peak / 128);
raf.current = requestAnimationFrame(meter);
};
meter();
const chunks: Blob[] = [];
const mr = new MediaRecorder(stream);
const started = Date.now();
mr.ondataavailable = (e) => chunks.push(e.data);
mr.onstop = () => {
stream.getTracks().forEach((t) => t.stop());
cancelAnimationFrame(raf.current!);
void ac.close();
const type = mr.mimeType.split(";")[0] || "audio/webm";
const file = new File(chunks, `take-${Date.now()}.${type.includes("mp4") ? "m4a" : "webm"}`, { type });
onTake({ file, url: URL.createObjectURL(file), seconds: (Date.now() - started) / 1000 });
setLevel(0);
};
mr.start();
rec.current = mr;
setRecording(true);
setSeconds(0);
timer.current = window.setInterval(() => setSeconds((s) => s + 1), 1000);
} catch {
setError("Microphone access was blocked. You can upload recordings instead.");
}
};
const stop = () => {
rec.current?.stop();
window.clearInterval(timer.current);
setRecording(false);
};
return (
<div className="stack">
<div className="row">
{recording ? (
<button type="button" className="btn btn-danger armed" onClick={stop}>
Stop take ({fmtSeconds(seconds)})
</button>
) : (
<button type="button" className="btn btn-primary" onClick={start}>
Record a take
</button>
)}
{recording && (
<div className="level" aria-label="Input level">
<div className="level-fill" style={{ width: `${Math.min(100, level * 160)}%` }} />
</div>
)}
</div>
{recording && level < 0.04 && seconds > 2 && <p className="muted small">We can barely hear you. Move closer to the microphone.</p>}
{level > 0.95 && <p className="muted small">Too loud: back off a little so it does not clip.</p>}
{error && <p className="error-text">{error}</p>}
</div>
);
}
function CloneModal({ state, onClose, onDone }: { state: VoiceState; onClose: () => void; onDone: (job: Job) => void }) {
const [script, setScript] = useState<{ title: string; text: string } | null>(null);
const [takes, setTakes] = useState<Take[]>([]);
const [agreed, setAgreed] = useState(false);
const [denoise, setDenoise] = useState(true);
const [busy, setBusy] = useState(false);
const [error, setError] = useState<string | null>(null);
const total = takes.reduce((n, t) => n + t.seconds, 0);
useEffect(() => {
voiceApi.readingScript().then(setScript, () => setScript(null));
}, []);
const addFiles = (files: FileList | null) => {
for (const file of Array.from(files ?? [])) {
const url = URL.createObjectURL(file);
const probe = new Audio(url);
probe.onloadedmetadata = () =>
setTakes((t) => [...t, { file, url, seconds: Number.isFinite(probe.duration) ? probe.duration : 60 }]);
}
};
const quality = total < 30 ? "Too short: record at least 30 seconds" : total < 60 ? "Usable, but 1 to 3 minutes sounds much better" : total <= 300 ? "Great length" : "Plenty: more than 5 minutes adds little";
return (
<Modal title="Clone your voice" onClose={onClose} wide>
<div className="stack">
<ol className="clone-tips muted small">
<li>Quiet room, no music, phone on silent. Keep the same distance from the mic.</li>
<li>Read naturally, the way you would on a podcast. Pauses are fine.</li>
<li>Record in one or more takes: 1 to 3 minutes in total works best.</li>
</ol>
{script && (
<div className="reading-script">
<p className="eyebrow">Read this, from "{script.title}"</p>
{script.text.split(/\n\n+/).map((p, i) => (
<p key={i}>{p}</p>
))}
</div>
)}
<Recorder onTake={(t) => setTakes((list) => [...list, t])} />
<label className="field">
<span>Or upload recordings (mp3, m4a, wav, webm)</span>
<input className="input file-input" type="file" accept="audio/*" multiple onChange={(e) => addFiles(e.target.files)} />
</label>
{takes.length > 0 && (
<ul className="takes">
{takes.map((t, i) => (
<li key={t.url} className="row">
<span className="mono muted">Take {i + 1} · {fmtSeconds(t.seconds)}</span>
<audio controls src={t.url} className="player take-player" />
<button className="icon-btn" aria-label={`Remove take ${i + 1}`} onClick={() => setTakes(takes.filter((x) => x !== t))}>
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.6">
<path d="M6 6l12 12M18 6L6 18" />
</svg>
</button>
</li>
))}
</ul>
)}
<div className="meter">
<div className="row between">
<span>Total {fmtSeconds(total)}</span>
<span className="mono muted small">{takes.length ? quality : "No takes yet"}</span>
</div>
<div className="ascent-track">
<div className="ascent-fill" style={{ width: `${Math.min(100, (total / 180) * 100)}%` }} />
</div>
</div>
<label className="check">
<input type="checkbox" checked={denoise} onChange={(e) => setDenoise(e.target.checked)} />
Remove background noise (turn off for studio quality recordings)
</label>
<blockquote className="consent">{state.clone.consent_text}</blockquote>
<label className="check">
<input type="checkbox" checked={agreed} onChange={(e) => setAgreed(e.target.checked)} />I agree to the statement above, and this is my own voice.
</label>
{error && <p className="error-text">{error}</p>}
<div className="row end">
<button className="btn" onClick={onClose}>
Cancel
</button>
<button
className="btn btn-primary"
disabled={!takes.length || total < 10 || !agreed || busy}
onClick={async () => {
setBusy(true);
setError(null);
try {
const res = await voiceApi.consent(takes.map((t) => t.file), state.clone.consent_text, denoise);
onDone(res.job);
onClose();
} catch (e) {
setError(errorMessage(e));
} finally {
setBusy(false);
}
}}
>
{busy ? "Uploading..." : "Create my voice"}
</button>
</div>
</div>
</Modal>
);
}
// The page: the speaking voices (who reads audio and video aloud). Cloning lives in the "+ Add a voice" menu; a
// clone's status shows under the voice cards. The writing voice is built by the server on import and not shown here.
export default function VoiceProfile() {
const [state, setState] = useState<VoiceState | null>(null);
const [cloneJob, setCloneJob] = useState<Job | null>(null);
const [cloning, setCloning] = useState(false);
const [adding, setAdding] = useState(false); // the Add voices modal
const [voicesKey, setVoicesKey] = useState(0); // bumped when a voice was made, so Your voices reloads
const { openUpgrade } = useUpgrade();
const [error, setError] = useState<string | null>(null);
const { play, playing } = usePlayer();
const load = () => voiceApi.get().then(setState, (e) => setError(errorMessage(e)));
const loadVoices = () => setVoicesKey((k) => k + 1);
useEffect(() => {
void load();
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
const clone = useJob(cloneJob, () => {
load();
loadVoices(); // a finished clone is saved to Your voices as "My voice"
});
if (!state) return <div className="loading-center"><Loading label="Loading your voice" /></div>;
const cloneRunning = clone && (clone.status === "queued" || clone.status === "running");
const showClone = state.clone.status !== "none" || Boolean(clone);
return (
// Manage voices (/app/voices): the speaking voices.
<div className="stack vp">
{error && <p className="error-text">{error}</p>}
<section className="card stack vp-card">
<h2>Who reads your work aloud</h2>
{!state.tts_configured && <p className="muted">Voice previews are unavailable right now.</p>}
<YourVoices reloadKey={voicesKey} onAdd={() => setAdding(true)} />
{showClone && (
<div className="vp-clone">
<strong>Your cloned voice</strong>
{clone && (cloneRunning || clone.status === "failed") && <JobProgress job={clone} compact />}
{state.clone.status === "processing" && !clone && <p className="muted small">Your voice is being created. It joins your voices when ready.</p>}
{state.clone.status === "failed" && state.clone.error && !cloneRunning && <p className="error-text">{state.clone.error}</p>}
<div className="row">
{state.clone.status === "ready" && state.clone.preview_url && (
<button className="btn btn-small" onClick={() => play(state.clone.preview_url!, "clone")}>
{playing === "clone" ? "Stop" : "Hear my voice"}
</button>
)}
{!cloneRunning && state.clone.allowed && (
<button className="btn btn-small" onClick={() => setCloning(true)}>
{state.clone.status === "failed" ? "Try again" : "Record again"}
</button>
)}
{state.clone.status !== "none" && (
<ConfirmButton
confirmLabel="Revoke and delete my voice?"
onConfirm={async () => {
setState(await voiceApi.revoke());
loadVoices();
}}
>
Revoke consent
</ConfirmButton>
)}
</div>
</div>
)}
</section>
{cloning && <CloneModal state={state} onClose={() => setCloning(false)} onDone={setCloneJob} />}
{adding && (
<Modal title="Add voices" onClose={() => setAdding(false)} wide>
<GenerateVoicePanel
state={state}
onDone={() => setAdding(false)}
onSaved={(s) => {
setState(s);
loadVoices(); // the server saved it to Your voices
}}
onClone={() => {
setAdding(false); // the recorder opens in its own modal
if (state.clone.allowed) setCloning(true);
else openUpgrade("writer");
}}
/>
</Modal>
)}
</div>
);
}
|