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Refactor VideoTemplateEditor component: remove AI editing features and related state management, streamline template loading, and update styles for improved layout. Enhance CSS for responsive design and visual consistency across various components, including dropdowns, sync stats, and quiz elements. Remove deprecated premium badge styles and adjust layout for chat components.
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import { useCallback, useEffect, useMemo, useRef, useState, type CSSProperties, type PointerEvent as ReactPointerEvent } from "react";
import { createPortal } from "react-dom";
import { artifactsApi } from "../api/endpoints";
import type { Artifact, MindNode } from "../api/types";
import { useJob } from "../hooks/useJob";
import { ConfirmButton, formatDate, JobProgress, Modal, StatusPill } from "./ui";
import { Reader } from "./Reader";
/* ---------- Layout: a galaxy. The centre idea, branches orbiting it, sub-themes orbiting each branch, points
orbiting each sub-theme. Every orbit is smaller than the one above, so zooming in always reveals a new ring. ---------- */
type Placed = { node: MindNode; level: number; x: number; y: number; parent: Placed | null; angle: number; branch: number };
const RADIUS = [46, 26, 13, 4.6]; // node radius per level, in world units
const TOPIC_ORBIT = 150;
const DETAIL_ORBIT = 62;
const LABEL_PX = [24, 17, 13, 12]; // label size on screen at scale 1
const PANEL_W = 340;
const MAX_SCALE = 14;
const mindConstellationTitle = (title: string) =>
title.replace(/^(?:Mind map|Idea Galaxy|Idea Constellation):/, "Mind Constellation:");
/* Shapes. Maps open as a Figure and the explorer lets you change it. Orbit is a ring with spokes; the others are
freer figures joined like constellations. The seed still varies each figure's exact outline from map to map. */
export type Shape = "orbit" | "spiral" | "constellation" | "cluster";
export const SHAPES: { id: Shape; label: string }[] = [
{ id: "orbit", label: "Orbit" },
{ id: "spiral", label: "Spiral" },
{ id: "constellation", label: "Figure" },
{ id: "cluster", label: "Cluster" },
];
type Edge = { a: Placed; b: Placed; to: Placed; faint?: boolean };
const MIN_GAP = 470; // branches keep this far apart so their sub-themes and points never collide
const MIN_ROOT = 400;
function hashSeed(id: string) {
let h = 0;
for (const ch of id) h = (h * 31 + ch.charCodeAt(0)) >>> 0;
return h % 997;
}
// Every map opens as a constellation figure; the switcher changes it, and the choice is remembered per map.
export const shapeFor = (_id: string): Shape => "constellation";
function branchPoints(shape: Shape, n: number, seed: number): { x: number; y: number }[] {
const r = (k: number) => seeded(seed * 7.13 + k);
const orbit = orbitOf(n);
const start = shape === "orbit" ? -Math.PI / 2 : r(1) * Math.PI * 2;
let pts: { x: number; y: number }[] = [];
if (shape === "orbit") {
pts = Array.from({ length: n }, (_, i) => {
const a = start + (2 * Math.PI * i) / Math.max(n, 1);
return { x: Math.cos(a) * orbit, y: Math.sin(a) * orbit };
});
} else if (shape === "spiral") {
const dir = r(2) > 0.5 ? 1 : -1;
pts = Array.from({ length: n }, (_, i) => {
const a = start + dir * i * 0.95;
const rad = 300 + (n > 1 ? (i * (orbit + 120 - 300)) / (n - 1) : 0);
return { x: Math.cos(a) * rad, y: Math.sin(a) * rad };
});
} else if (shape === "constellation") {
if (seed % 2 === 0) {
// a zigzag, like Cassiopeia
pts = Array.from({ length: n }, (_, i) => ({ x: (i - (n - 1) / 2) * 380, y: (i % 2 ? 1 : -1) * (150 + r(10 + i) * 150) }));
} else {
// a sweeping arc with a ragged edge, like the Plough's handle
pts = Array.from({ length: n }, (_, i) => {
const t = n > 1 ? -1.15 + (2.3 * i) / (n - 1) : 0;
const rad = orbit * (0.85 + r(10 + i) * 0.45);
return { x: Math.sin(t) * rad, y: -Math.cos(t) * rad + orbit * 0.7 };
});
}
const cx = pts.reduce((m, q) => m + q.x, 0) / Math.max(n, 1);
const cy = pts.reduce((m, q) => m + q.y, 0) / Math.max(n, 1);
pts = pts.map((q) => {
const x = q.x - cx;
const y = q.y - cy;
return { x: x * Math.cos(start) - y * Math.sin(start), y: x * Math.sin(start) + y * Math.cos(start) };
});
} else {
for (let i = 0; i < n; i++) {
let best = { x: 0, y: 0 };
for (let t = 0; t < 300; t++) {
const a = r(100 + i * 300 + t) * Math.PI * 2;
const d = Math.sqrt(r(101 + i * 300 + t)) * orbit * 1.25;
const q = { x: Math.cos(a) * d, y: Math.sin(a) * d };
best = q;
if (Math.hypot(q.x, q.y) >= MIN_ROOT && pts.every((o) => Math.hypot(o.x - q.x, o.y - q.y) >= MIN_GAP)) break;
}
pts.push(best);
}
}
// Push apart anything that landed too close.
for (let it = 0; it < 200; it++) {
for (let i = 0; i < pts.length; i++) {
for (let j = i + 1; j < pts.length; j++) {
const dx = pts[j].x - pts[i].x;
const dy = pts[j].y - pts[i].y;
const d = Math.hypot(dx, dy) || 1;
if (d < MIN_GAP) {
const push = (MIN_GAP - d) / 2;
pts[i].x -= (dx / d) * push;
pts[i].y -= (dy / d) * push;
pts[j].x += (dx / d) * push;
pts[j].y += (dy / d) * push;
}
}
}
// The centre keeps its own clear space (checked last, so nothing pushes a star back into it).
for (const q of pts) {
const d0 = Math.hypot(q.x, q.y) || 1;
if (d0 < MIN_ROOT) {
q.x = (q.x / d0) * MIN_ROOT;
q.y = (q.y / d0) * MIN_ROOT;
}
}
}
return pts;
}
function place(root: MindNode, shape: Shape, seed: number): { nodes: Placed[]; edges: Edge[]; extent: number } {
const jit = (k: number) => (shape === "orbit" ? 0 : seeded(seed * 3.7 + k) - 0.5);
const nodes: Placed[] = [];
const edges: Edge[] = [];
const top: Placed = { node: root, level: 0, x: 0, y: 0, parent: null, angle: 0, branch: -1 };
nodes.push(top);
const pts = branchPoints(shape, root.children.length, seed);
const bps: Placed[] = [];
root.children.forEach((b, i) => {
const a = Math.atan2(pts[i].y, pts[i].x);
const bp: Placed = { node: b, level: 1, x: pts[i].x, y: pts[i].y, parent: top, angle: a, branch: i };
nodes.push(bp);
bps.push(bp);
const topics: Placed[] = [];
b.children.forEach((t, j) => {
const ta = a + (j - (b.children.length - 1) / 2) * 0.95 + jit(i * 50 + j) * 0.35;
const tr = TOPIC_ORBIT * (1 + jit(i * 50 + j + 7) * 0.4);
const tp: Placed = { node: t, level: 2, x: bp.x + Math.cos(ta) * tr, y: bp.y + Math.sin(ta) * tr, parent: bp, angle: ta, branch: i };
nodes.push(tp);
topics.push(tp);
const details: Placed[] = [];
t.children.forEach((d, k) => {
const da = ta + (k - (t.children.length - 1) / 2) * 0.9 + jit(i * 500 + j * 50 + k) * 0.3;
const dp: Placed = { node: d, level: 3, x: tp.x + Math.cos(da) * DETAIL_ORBIT, y: tp.y + Math.sin(da) * DETAIL_ORBIT, parent: tp, angle: da, branch: i };
nodes.push(dp);
details.push(dp);
});
link(edges, tp, details, shape);
});
link(edges, bp, topics, shape);
});
// Branch connections: spokes for an orbit, otherwise lines that join the stars into a figure.
const near = (p: Placed, from: Placed[]) => [...from].sort((u, v) => Math.hypot(u.x - p.x, u.y - p.y) - Math.hypot(v.x - p.x, v.y - p.y));
if (shape === "orbit") bps.forEach((bp) => edges.push({ a: top, b: bp, to: bp }));
else if (shape === "spiral") {
if (bps[0]) edges.push({ a: top, b: bps[0], to: bps[0] });
for (let i = 1; i < bps.length; i++) edges.push({ a: bps[i - 1], b: bps[i], to: bps[i] });
} else if (shape === "constellation") {
for (let i = 1; i < bps.length; i++) edges.push({ a: bps[i - 1], b: bps[i], to: bps[i] });
near(top, bps).slice(0, 2).forEach((bp) => edges.push({ a: top, b: bp, to: bp }));
if (seed % 3 === 0 && bps.length > 3) edges.push({ a: bps[bps.length - 1], b: bps[0], to: bps[0] });
} else {
// cluster: a minimum spanning tree over the centre and every branch (Prim)
const inTree = [top];
const rest = [...bps];
while (rest.length) {
let best: { from: Placed; to: Placed; d: number } | null = null;
for (const q of rest) for (const f of inTree) {
const d = Math.hypot(q.x - f.x, q.y - f.y);
if (!best || d < best.d) best = { from: f, to: q, d };
}
edges.push({ a: best!.from, b: best!.to, to: best!.to });
inTree.push(best!.to);
rest.splice(rest.indexOf(best!.to), 1);
}
}
// Every theme stays tied to the centre: the figure lines carry the eye, and these faint spokes keep it whole.
if (shape !== "orbit") {
const joined = new Set(edges.filter((e) => e.a === top || e.b === top).map((e) => (e.a === top ? e.b : e.a)));
bps.filter((bp) => !joined.has(bp)).forEach((bp) => edges.push({ a: top, b: bp, to: bp, faint: true }));
}
const extent = Math.max(MIN_ROOT, ...bps.map((q) => Math.hypot(q.x, q.y)));
return { nodes, edges, extent };
}
/** An orbit fans its children out from the parent; the freer shapes thread them in a line like a constellation. */
function link(edges: Edge[], parent: Placed, kids: Placed[], shape: Shape) {
if (shape === "orbit") kids.forEach((k) => edges.push({ a: parent, b: k, to: k }));
else
kids.forEach((k, i) => edges.push({ a: i === 0 ? parent : kids[i - 1], b: k, to: k }));
}
function wrap(text: string, max: number, maxLines = 3): string[] {
const words = text.split(/\s+/).filter(Boolean);
const lines: string[] = [];
let cur = "";
for (const w of words) {
if (cur && (cur + " " + w).length > max) {
lines.push(cur);
cur = w;
} else cur = cur ? `${cur} ${w}` : w;
}
if (cur) lines.push(cur);
if (lines.length > maxLines) {
const kept = lines.slice(0, maxLines);
kept[maxLines - 1] = kept[maxLines - 1].replace(/[\s.,;:]*$/, "") + "...";
return kept;
}
return lines;
}
const clamp = (v: number, lo: number, hi: number) => Math.max(lo, Math.min(hi, v));
const ramp = (z: number, a: number, b: number) => clamp((z - a) / (b - a), 0, 1);
const ease = (t: number) => (t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2);
function seeded(n: number) {
const x = Math.sin(n * 12.9898) * 43758.5453;
return x - Math.floor(x);
}
// Three star layers that drift at different speeds as the camera moves, which is what gives the depth.
const LAYERS = [
{ n: 90, parallax: 0.012, r: [0.35, 0.8], op: 0.45 },
{ n: 50, parallax: 0.035, r: [0.6, 1.3], op: 0.7 },
{ n: 16, parallax: 0.085, r: [1.2, 2.2], op: 0.95 },
].map((l, li) => ({
...l,
stars: Array.from({ length: l.n }, (_, i) => {
const k = li * 1000 + i;
return { x: seeded(k + 1), y: seeded(k + 501), r: l.r[0] + seeded(k + 901) * (l.r[1] - l.r[0]), d: seeded(k + 1301) * 6, blue: seeded(k + 77) > 0.7 };
}),
}));
// Themes stay inside the app palette: different strengths of the one blue. The centre is pale starlight.
const ACCENTS = ["#217cff", "#4a96ff", "#2f6fe0", "#6fb0ff", "#1f5fd0", "#8cc0ff", "#3b86f0"];
const CORE = "#bcd6ff";
const accentOf = (p: Placed) => (p.branch < 0 ? CORE : ACCENTS[p.branch % ACCENTS.length]);
const orbitOf = (n: number) => Math.max(320, 82 * n);
type Cam = { x: number; y: number; s: number };
const camTransform = (c: Cam, size: { w: number; h: number }) => `translate(${size.w / 2 - c.x * c.s} ${size.h / 2 - c.y * c.s}) scale(${c.s})`;
/* ---------- The explorer ---------- */
export function MindMapExplorer({ artifact, onClose, warp = true, startAt = "root", embedded = false, onExpand }: {
artifact: Artifact;
onClose: () => void;
warp?: boolean;
startAt?: string;
/** Shown inside the page (a report) in a frame instead of full screen; the wheel zooms only with Ctrl or Cmd held. */
embedded?: boolean;
/** Embedded: the button that opens the full-screen explorer. */
onExpand?: () => void;
}) {
const root = artifact.content.root as MindNode | undefined;
const storeKey = `ns_mindmap_shape_${artifact.id}`;
const [shape, setShape] = useState<Shape>(() => {
try {
const saved = localStorage.getItem(storeKey) as Shape | null;
if (saved && SHAPES.some((x) => x.id === saved)) return saved;
} catch {
/* no storage: use the map's own shape */
}
return shapeFor(artifact.id);
});
const seed = useMemo(() => hashSeed(artifact.id), [artifact.id]);
const layoutData = useMemo(() => (root ? place(root, shape, seed) : { nodes: [], edges: [], extent: MIN_ROOT }), [root, shape, seed]);
const placed = layoutData.nodes;
const edges = layoutData.edges;
const byId = useMemo(() => new Map(placed.map((p) => [p.node.id, p])), [placed]);
const wrapRef = useRef<HTMLDivElement>(null);
const [size, setSize] = useState({ w: 1000, h: 700 });
const [focusId, setFocusId] = useState<string>(startAt);
// The camera lives in a ref and is written straight to the DOM every frame. React only re-renders when the zoom
// crosses a small step (labels and which rings show depend on it), so flying and panning stay smooth.
const camRef = useRef<Cam>({ x: 0, y: 0, s: 0.1 });
const worldRef = useRef<SVGGElement>(null);
const starRefs = useRef<(SVGGElement | null)[]>([]);
const sizeRef = useRef(size);
sizeRef.current = size;
const bucket = useRef(0);
const [, setStep] = useState(0);
const applyCam = useCallback((c: Cam) => {
camRef.current = c;
worldRef.current?.setAttribute("transform", camTransform(c, sizeRef.current));
// Each star field is one 3x3-screen tile; the drift wraps around it (the tile is drawn again beside itself),
// so the sky never runs out however far or deep the camera goes.
const { w, h } = sizeRef.current;
const wrap = (v: number, period: number) => ((v % period) + period) % period;
starRefs.current.forEach((g, i) =>
g?.setAttribute("transform", `translate(${wrap(-c.x * c.s * LAYERS[i].parallax, w * 3)} ${wrap(-c.y * c.s * LAYERS[i].parallax, h * 3)})`),
);
const b = Math.round(Math.log(c.s) * 25);
if (b !== bucket.current) {
bucket.current = b;
setStep(b);
}
}, []);
const anim = useRef(0);
const drag = useRef<{ px: number; py: number; cam: Cam; moved: boolean } | null>(null);
const [reading, setReading] = useState<{ id: string; start: number; end: number } | null>(null);
const [panelOpen, setPanelOpen] = useState(true);
const wide = size.w >= 820;
const panelW = panelOpen && wide ? PANEL_W : 0;
useEffect(() => {
const el = wrapRef.current;
if (!el) return;
const measure = () => setSize({ w: el.clientWidth, h: el.clientHeight });
measure();
const ro = new ResizeObserver(measure);
ro.observe(el);
return () => ro.disconnect();
}, []);
/** Where the camera should sit to frame a node and everything orbiting it. */
const targetFor = useCallback(
(id: string): Cam => {
const p = byId.get(id) ?? placed[0];
const members = id === "root" ? placed : placed.filter((q) => {
for (let c: Placed | null = q; c; c = c.parent) if (c === p) return true;
return false;
});
const pad = id === "root" ? 70 : p.level === 3 ? 56 : 46;
const minX = Math.min(...members.map((m) => m.x - RADIUS[m.level]));
const maxX = Math.max(...members.map((m) => m.x + RADIUS[m.level]));
const minY = Math.min(...members.map((m) => m.y - RADIUS[m.level]));
const maxY = Math.max(...members.map((m) => m.y + RADIUS[m.level]));
const halfW = Math.max((maxX - minX) / 2 + pad, 60);
const halfH = Math.max((maxY - minY) / 2 + pad, 60);
const freeW = size.w - panelW;
const s = clamp(Math.min(freeW / (2 * halfW), size.h / (2 * halfH)), 0.05, MAX_SCALE);
return { x: (minX + maxX) / 2 + panelW / 2 / s, y: (minY + maxY) / 2, s };
},
[byId, placed, size.w, size.h, panelW],
);
const fitScale = useMemo(() => targetFor("root").s, [targetFor]);
const flyTo = useCallback((to: Cam, ms = 950) => {
cancelAnimationFrame(anim.current);
const from = camRef.current;
const t0 = performance.now();
const step = (now: number) => {
const t = ease(clamp((now - t0) / ms, 0, 1));
// Scale moves geometrically so the zoom feels even; the centre follows.
const s = from.s * Math.pow(to.s / from.s, t);
applyCam({ s, x: from.x + (to.x - from.x) * t, y: from.y + (to.y - from.y) * t });
if (t < 1) anim.current = requestAnimationFrame(step);
};
anim.current = requestAnimationFrame(step);
}, [applyCam]);
const focus = useCallback(
(id: string, ms?: number) => {
setFocusId(id);
flyTo(targetFor(id), ms);
},
[flyTo, targetFor],
);
// Warp in: start far out and fly to the whole constellation.
const entered = useRef(false);
useEffect(() => {
if (entered.current || !placed.length || size.w < 50) return;
entered.current = true;
const end = targetFor(startAt);
if (!warp) {
applyCam(end);
return;
}
applyCam({ ...end, s: end.s * 0.25 });
flyTo(end, 1400);
}, [placed.length, size.w, targetFor, flyTo, applyCam, warp, startAt]);
// Reframe when the window or panel changes.
const firstFrame = useRef(true);
useEffect(() => {
if (firstFrame.current) {
firstFrame.current = false;
return;
}
if (entered.current) flyTo(targetFor(focusId), 350);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [panelW, size.w, size.h]);
// A new shape reshuffles every star, so fly back out to see the whole figure.
const shapeSeen = useRef(shape);
useEffect(() => {
if (shapeSeen.current === shape) return;
shapeSeen.current = shape;
setFocusId("root");
flyTo(targetFor("root"), 900);
try {
localStorage.setItem(storeKey, shape);
} catch {
/* fine */
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [shape]);
useEffect(() => () => cancelAnimationFrame(anim.current), []);
const up = useCallback(() => {
const p = byId.get(focusId);
if (p?.parent) focus(p.parent.node.id);
}, [byId, focus, focusId]);
useEffect(() => {
if (embedded) return; // in a page the keys belong to the page (scrolling), not the map
const onKey = (e: KeyboardEvent) => {
if (reading) return;
if (e.key === "Escape") onClose();
else if (e.key === "Backspace" || e.key === "ArrowUp") {
e.preventDefault();
up();
}
};
document.addEventListener("keydown", onKey);
return () => document.removeEventListener("keydown", onKey);
}, [onClose, up, reading, embedded]);
// Wheel zooms around the cursor (a native listener, so the page behind never scrolls).
const svgRef = useRef<SVGSVGElement>(null);
const zoomBy = useCallback((factor: number, sx: number, sy: number) => {
cancelAnimationFrame(anim.current);
const c = camRef.current;
const s = clamp(c.s * factor, fitScale * 0.5, MAX_SCALE);
// keep the world point under (sx, sy) fixed
const wx = c.x + (sx - size.w / 2) / c.s;
const wy = c.y + (sy - size.h / 2) / c.s;
applyCam({ s, x: wx - (sx - size.w / 2) / s, y: wy - (sy - size.h / 2) / s });
}, [fitScale, size.w, size.h, applyCam]);
useEffect(() => {
const el = svgRef.current;
if (!el) return;
const onWheel = (e: WheelEvent) => {
if (embedded && !(e.ctrlKey || e.metaKey)) return; // let the page scroll past an embedded map
e.preventDefault();
const r = el.getBoundingClientRect();
zoomBy(Math.exp(clamp(-e.deltaY * 0.0018, -0.35, 0.35)), e.clientX - r.left, e.clientY - r.top);
};
el.addEventListener("wheel", onWheel, { passive: false });
return () => el.removeEventListener("wheel", onWheel);
}, [zoomBy, embedded]);
const onPointerDown = (e: ReactPointerEvent<SVGSVGElement>) => {
cancelAnimationFrame(anim.current);
drag.current = { px: e.clientX, py: e.clientY, cam: camRef.current, moved: false };
};
const onPointerMove = (e: ReactPointerEvent<SVGSVGElement>) => {
const d = drag.current;
if (!d) return;
const dx = e.clientX - d.px;
const dy = e.clientY - d.py;
if (!d.moved && Math.abs(dx) + Math.abs(dy) > 4) {
d.moved = true;
// Capture only once it is a real drag: capturing on press would send the click to the canvas, not the star.
svgRef.current?.setPointerCapture(e.pointerId);
}
if (d.moved) applyCam({ s: d.cam.s, x: d.cam.x - dx / d.cam.s, y: d.cam.y - dy / d.cam.s });
};
const onPointerUp = (e: ReactPointerEvent<SVGSVGElement>) => {
if (svgRef.current?.hasPointerCapture(e.pointerId)) svgRef.current.releasePointerCapture(e.pointerId);
window.setTimeout(() => (drag.current = null), 0); // lets the click handler see `moved`
};
if (!root || !placed.length) return null;
const cam = camRef.current;
const z = cam.s / fitScale;
const levelOp = [1, 1, ramp(z, 1.25, 1.8), ramp(z, 3.6, 5)];
const focused = byId.get(focusId) ?? placed[0];
const lineage = new Set<string>();
for (let c: Placed | null = focused; c; c = c.parent) lineage.add(c.node.id);
const inFocus = (p: Placed) => {
if (focusId === "root") return true;
if (lineage.has(p.node.id)) return true;
for (let c: Placed | null = p; c; c = c.parent) if (c === focused) return true;
return false;
};
const labelWorld = (level: number) => (LABEL_PX[level] * Math.pow(cam.s, 0.3)) / cam.s;
// Declutter: at any zoom, several labels can be visible at once and sit close together on screen. A bigger or more
// central node (lower level first, then closer to the view centre) claims its space; one whose box would then
// overlap an already-claimed box is hidden until zooming in spreads the nodes apart.
const hiddenLabels = (() => {
const centerX = size.w / 2 - cam.x * cam.s;
const centerY = size.h / 2 - cam.y * cam.s;
const toScreen = (p: Placed) => ({ x: centerX + p.x * cam.s, y: centerY + p.y * cam.s });
const candidates = placed
.filter((p) => levelOp[p.level] * (inFocus(p) ? 1 : 0.28) >= 0.3)
.map((p) => {
const s = toScreen(p);
const fsPx = labelWorld(p.level) * cam.s * (p.level === 0 ? 0.82 : 1);
const text = p.level === 0 ? p.node.label.toUpperCase() : p.node.label;
const w = Math.min(text.length, p.level >= 2 ? 16 : 14) * fsPx * 0.58;
const r = RADIUS[p.level] * cam.s;
const top = s.y + r * 1.35;
return { p, box: { x1: s.x - w / 2, x2: s.x + w / 2, y1: top, y2: top + fsPx * 1.3 } };
})
.sort((a, b) => {
if (a.p.level !== b.p.level) return a.p.level - b.p.level; // bigger levels (branches) win over small ones
const da = (a.box.x1 + a.box.x2) ** 2 + (a.box.y1 + a.box.y2) ** 2;
const db = (b.box.x1 + b.box.x2) ** 2 + (b.box.y1 + b.box.y2) ** 2;
return da - db; // within a level, whichever sits nearer the view centre wins
});
const kept: { x1: number; x2: number; y1: number; y2: number }[] = [];
const hidden = new Set<string>();
const overlaps = (a: typeof candidates[number]["box"], b: typeof candidates[number]["box"]) =>
a.x1 < b.x2 && a.x2 > b.x1 && a.y1 < b.y2 && a.y2 > b.y1;
for (const { p, box } of candidates) {
if (p.node.id === focusId || kept.every((k) => !overlaps(box, k))) kept.push(box);
else hidden.add(p.node.id);
}
return hidden;
})();
const trail: Placed[] = [];
for (let c: Placed | null = focused; c; c = c.parent) trail.unshift(c);
const view = (
<div className={`mm-overlay${embedded ? " mm-embedded" : ""}`} role={embedded ? "group" : "dialog"} aria-modal={embedded ? undefined : true}
aria-label={mindConstellationTitle(artifact.title)}>
<div className="mm-stage" ref={wrapRef}>
<svg
ref={svgRef}
className="mm-svg"
width={size.w}
height={size.h}
onPointerDown={onPointerDown}
onPointerMove={onPointerMove}
onPointerUp={onPointerUp}
onPointerCancel={onPointerUp}
onDoubleClick={(e) => {
const r = svgRef.current!.getBoundingClientRect();
zoomBy(1.8, e.clientX - r.left, e.clientY - r.top);
}}
>
<defs>
<radialGradient id="mm-core">
<stop offset="0%" stopColor="#fff" />
<stop offset="30%" stopColor="#dbe8ff" />
<stop offset="65%" stopColor="#7aa7ff" stopOpacity="0.9" />
<stop offset="100%" stopColor="#217cff" stopOpacity="0" />
</radialGradient>
{[...ACCENTS, CORE].map((c, i) => (
<radialGradient key={i} id={`mm-g${i}`}>
<stop offset="0%" stopColor={c} stopOpacity="0.95" />
<stop offset="30%" stopColor={c} stopOpacity="0.4" />
<stop offset="100%" stopColor={c} stopOpacity="0" />
</radialGradient>
))}
</defs>
{LAYERS.map((layer, li) => (
<g key={li} ref={(el) => (starRefs.current[li] = el)} aria-hidden="true">
<use href={`#mm-sky${li}`} x={-size.w * 3} y={0} />
<use href={`#mm-sky${li}`} x={0} y={-size.h * 3} />
<use href={`#mm-sky${li}`} x={-size.w * 3} y={-size.h * 3} />
<g id={`mm-sky${li}`}>
{layer.stars.map((st, i) => (
<circle
key={i}
cx={(st.x * 3 - 1) * size.w}
cy={(st.y * 3 - 1) * size.h}
r={st.r}
className={i % 5 === 0 ? "mm-star mm-twinkle" : "mm-star"}
style={{ opacity: layer.op, fill: st.blue ? "#a9c8ff" : "#fff", animationDelay: `${st.d}s` }}
/>
))}
</g>
</g>
))}
<g ref={worldRef} transform={camTransform(cam, size)}>
{/* nebula: a soft cloud of each theme's colour behind its cluster */}
<circle cx={0} cy={0} r={layoutData.extent * 1.7} fill="url(#mm-g7)" opacity={0.22} pointerEvents="none" />
{placed
.filter((p) => p.level === 1)
.map((p) => (
<circle key={`n${p.node.id}`} cx={p.x} cy={p.y} r={TOPIC_ORBIT * 2.3} fill={`url(#mm-g${p.branch % ACCENTS.length})`} opacity={inFocus(p) ? 0.3 : 0.1} pointerEvents="none" />
))}
{/* orbits, with a small satellite drifting around the ones in view */}
{placed
.filter((p) => shape === "orbit" && p.node.children.length)
.map((p) => {
const r = p.level === 0 ? layoutData.extent : p.level === 1 ? TOPIC_ORBIT : DETAIL_ORBIT;
const op = levelOp[p.level + 1] * (inFocus(p) ? 1 : 0.3);
if (op < 0.03) return null;
const c = accentOf(p.level === 0 ? p : p);
return (
<g key={`o${p.node.id}`} style={{ opacity: op }} pointerEvents="none">
<circle cx={p.x} cy={p.y} r={r} className="mm-orbit" style={{ stroke: p.level === 0 ? "#8fbaff" : c }} vectorEffect="non-scaling-stroke" />
{p.level < 3 && (
<circle cx={p.x + r} cy={p.y} r={p.level === 0 ? 4.5 : p.level === 1 ? 2.6 : 1.4} fill="#fff" className="mm-satellite">
<animateTransform attributeName="transform" type="rotate" from={`0 ${p.x} ${p.y}`} to={`360 ${p.x} ${p.y}`} dur={`${p.level === 0 ? 160 : 70 + p.level * 20}s`} repeatCount="indefinite" />
</circle>
)}
</g>
);
})}
{/* constellation lines; the path to what you are looking at flows */}
{edges
.filter((e) => levelOp[e.to.level] > 0.03)
.map((e) => {
const live = inFocus(e.to);
const flowing = live && focusId !== "root"; // the whole map at rest is calm solid lines; a chosen path flows
return (
<line
key={`l${e.a.node.id}-${e.b.node.id}`}
x1={e.a.x}
y1={e.a.y}
x2={e.b.x}
y2={e.b.y}
className={`mm-link${flowing ? " mm-flow" : ""}`}
style={{ opacity: levelOp[e.to.level] * (flowing ? 0.9 : live ? 0.6 : 0.16) * (e.faint ? 0.4 : 1), stroke: accentOf(e.to) }}
vectorEffect="non-scaling-stroke"
/>
);
})}
{/* deepest first so the outer rings never hide the inner ones' labels */}
{[...placed].reverse().map((p) => {
const op = levelOp[p.level] * (inFocus(p) ? 1 : 0.28);
if (op < 0.02) return null;
const r = RADIUS[p.level];
const fs = labelWorld(p.level);
const lines = wrap(p.level === 0 ? p.node.label.toUpperCase() : p.node.label, p.level >= 2 ? 16 : 14, 3);
const hidden = p.node.children.length * (1 - (p.level < 3 ? levelOp[p.level + 1] : 1));
const showNote = p.level === 3 && ramp(z, 6, 8) > 0.05 && p.node.note;
const noteFs = Math.min(fs * 0.82, 3.4);
const gi = p.level === 0 ? 7 : p.branch % ACCENTS.length;
const c = accentOf(p);
const spike = r * (p.level === 0 ? 4.6 : p.level === 1 ? 3.2 : 3);
return (
<g
key={p.node.id}
className={`mm-node mm-l${p.level}${p.node.id === focusId ? " is-focus" : ""}`}
style={{ opacity: op, pointerEvents: op > 0.3 ? "all" : "none", color: c }}
transform={`translate(${p.x} ${p.y})`}
onClick={() => {
if (drag.current?.moved) return;
focus(p.node.id);
}}
tabIndex={op > 0.3 ? 0 : -1}
role="button"
aria-label={p.node.label}
onKeyDown={(e) => (e.key === "Enter" || e.key === " ") && focus(p.node.id)}
>
<circle r={r * (p.level === 0 ? 4 : 3.4)} fill={`url(#mm-g${gi})`} className={p.level === 0 ? "mm-halo mm-pulse" : "mm-halo"} />
{p.level < 2 && (
<path className="mm-spike" d={`M${-spike} 0H${spike}M0 ${-spike}V${spike}`} />
)}
{p.level === 0 ? (
<>
<circle r={r * 1.75} className="mm-corona">
<animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="90s" repeatCount="indefinite" />
</circle>
<circle r={r * 2.4} className="mm-corona mm-corona-2" />
<circle r={r} fill="url(#mm-core)" />
<circle r={r * 0.38} fill="#fff" />
</>
) : (
<>
<circle r={r * 2} className="mm-hit" />
<circle r={r} className="mm-body" />
<circle r={r * 0.42} className="mm-spark" />
</>
)}
{p.node.id === focusId && <circle r={r * 2.3} className="mm-focus-ring" vectorEffect="non-scaling-stroke" />}
{hidden > 0.2 && p.level > 0 && (
<text className="mm-more" x={r * 1.1} y={-r * 1.1} fontSize={fs * 0.7} style={{ opacity: hidden / Math.max(p.node.children.length, 1) }}>
+{p.node.children.length}
</text>
)}
{!hiddenLabels.has(p.node.id) && (
<text className="mm-label" textAnchor="middle" fontSize={p.level === 0 ? fs * 0.82 : fs} y={r * 1.35 + fs * 1.15}>
{lines.map((l, i) => (
<tspan key={i} x={0} dy={i === 0 ? 0 : fs * 1.12}>
{l}
</tspan>
))}
</text>
)}
{showNote && (
<text className="mm-note" textAnchor="middle" fontSize={noteFs} y={r * 1.35 + fs * 1.15 + lines.length * fs * 1.12 + noteFs * 0.8} style={{ opacity: ramp(z, 6, 8) }}>
{wrap(p.node.note, 30, 5).map((l, i) => (
<tspan key={i} x={0} dy={i === 0 ? 0 : noteFs * 1.2}>
{l}
</tspan>
))}
</text>
)}
</g>
);
})}
</g>
</svg>
<div className="mm-vignette" aria-hidden="true" />
<div className="mm-meteor" aria-hidden="true" />
<header className="mm-top" style={{ right: 14 + panelW }}>
{embedded ? (
onExpand && (
<button type="button" className="mm-btn" onClick={onExpand} aria-label="Open full screen" title="Open full screen">
<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round" strokeLinejoin="round">
<path d="M14 4h6v6M10 20H4v-6M20 4l-7 7M4 20l7-7" />
</svg>
</button>
)
) : (
<button type="button" className="mm-btn" onClick={onClose} aria-label="Close Mind Constellation">
<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round">
<path d="M6 6l12 12M18 6L6 18" />
</svg>
</button>
)}
<div className="mm-title">
<strong>{mindConstellationTitle(artifact.title)}</strong>
<nav className="mm-trail mono" aria-label="Where you are">
{trail.map((t, i) => (
<span key={t.node.id}>
{i > 0 && <span className="mm-sep"> / </span>}
<button type="button" className="link-btn" onClick={() => focus(t.node.id)}>
{t.node.label}
</button>
</span>
))}
</nav>
</div>
<div className="mm-shapes" role="group" aria-label="Shape of the map">
{SHAPES.map((x) => (
<button key={x.id} type="button" className={`mm-shape${shape === x.id ? " is-on" : ""}`} aria-pressed={shape === x.id} onClick={() => setShape(x.id)}>
{x.label}
</button>
))}
</div>
{!panelOpen && wide && (
<button type="button" className="mm-btn mm-btn-text" onClick={() => setPanelOpen(true)}>
Details
</button>
)}
</header>
<div className="mm-controls" role="group" aria-label="Zoom">
<button type="button" className="mm-btn" onClick={() => zoomBy(1.6, size.w / 2 - panelW / 2, size.h / 2)} aria-label="Zoom in">
+
</button>
<button type="button" className="mm-btn" onClick={() => zoomBy(1 / 1.6, size.w / 2 - panelW / 2, size.h / 2)} aria-label="Zoom out">
&minus;
</button>
<button type="button" className="mm-btn" onClick={() => focus("root")} aria-label="Show everything" title="Show everything">
<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.6" strokeLinecap="round">
<circle cx="12" cy="12" r="3" />
<circle cx="12" cy="12" r="9" strokeDasharray="2 3" />
</svg>
</button>
{focused.parent && (
<button type="button" className="mm-btn" onClick={up} aria-label="Back out one orbit" title="Back out one orbit">
<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round" strokeLinejoin="round">
<path d="M7 14l5-5 5 5" />
</svg>
</button>
)}
</div>
<p className="mm-hint mono muted">Scroll to dive in. Drag to move. Click a star to fly to it.</p>
<aside className={`mm-panel${panelOpen ? "" : " is-closed"}`} style={{ "--c": accentOf(focused) } as CSSProperties} aria-label="Selected topic">
<div className="mm-panel-head">
<span className="eyebrow">{["Centre", "Theme", "Sub-theme", "Point"][focused.level]}</span>
{wide && (
<button type="button" className="mm-btn mm-btn-sm" onClick={() => setPanelOpen(false)} aria-label="Hide details">
&rsaquo;
</button>
)}
</div>
<h3>{focused.node.label}</h3>
{focused.node.note && <p className="mm-note-text">{focused.node.note}</p>}
{focused.node.children.length > 0 && (
<>
<p className="mm-panel-label mono">Orbiting here</p>
<ul className="mm-chips">
{focused.node.children.map((c) => (
<li key={c.id}>
<button type="button" className="mm-chip" style={{ "--c": ACCENTS[(byId.get(c.id)?.branch ?? 0) % ACCENTS.length] } as CSSProperties} onClick={() => focus(c.id)}>
{c.label}
</button>
</li>
))}
</ul>
</>
)}
{focused.node.sources.length > 0 && (
<>
<p className="mm-panel-label mono">From your posts</p>
<ul className="mm-sources">
{focused.node.sources.map((s, i) => (
<li key={i}>
<button type="button" className="link-btn" onClick={() => setReading({ id: s.document_id, start: s.line_start, end: s.line_end })}>
{s.title}
</button>
<span className="mono muted small">
{" "}
lines {s.line_start}
{s.line_end > s.line_start ? ` to ${s.line_end}` : ""}
</span>
<p className="muted small mm-quote">{s.quote.length > 200 ? `${s.quote.slice(0, 200)}...` : s.quote}</p>
</li>
))}
</ul>
</>
)}
{focused.parent && (
<button type="button" className="btn btn-small" onClick={up}>
Back to {focused.parent.node.label}
</button>
)}
</aside>
</div>
{reading && <Reader documentId={reading.id} highlight={{ start: reading.start, end: reading.end }} onClose={() => setReading(null)} />}
</div>
);
return embedded ? view : createPortal(view, document.body);
}
/* ---------- The right-rail list: every mind map in this notebook, one row each ---------- */
export function MindMapRow({
artifact: initial,
autoOpen,
onOpen,
onRemoved,
}: {
artifact: Artifact;
autoOpen?: boolean;
onOpen: (a: Artifact) => void;
onRemoved: (id: string) => void;
}) {
const [artifact, setArtifact] = useState(initial);
const job = useJob(artifact.job, () => {
artifactsApi.get(artifact.id).then((a) => {
setArtifact(a);
if (autoOpen && a.status === "ready") onOpen(a);
});
});
const running = job && (job.status === "queued" || job.status === "running");
const ready = artifact.status === "ready";
const failed = artifact.status === "failed" ? (artifact.content.error as string | undefined) ?? job?.error ?? "Could not build this map." : null;
const nodes = artifact.content.node_count as number | undefined;
const posts = artifact.content.post_count as number | undefined;
return (
<div className={`mm-row${ready ? " is-ready" : ""}`}>
<button type="button" className="mm-row-main" disabled={!ready} onClick={() => onOpen(artifact)}>
<span className="mm-row-art" aria-hidden="true">
<svg viewBox="0 0 40 40" width="38" height="38">
<circle cx="20" cy="20" r="14" fill="none" stroke="currentColor" strokeOpacity=".35" strokeDasharray="2 3" />
<circle cx="20" cy="20" r="4" fill="currentColor" />
<circle cx="32" cy="14" r="2.4" fill="currentColor" />
<circle cx="9" cy="26" r="2.4" fill="currentColor" />
<circle cx="22" cy="33" r="1.8" fill="currentColor" />
</svg>
</span>
<span className="mm-row-text">
<strong>{artifact.title.replace(/^(?:Mind map|Idea Galaxy|Idea Constellation|Mind Constellation): /, "")}</strong>
<span className="muted small">
{ready ? `${nodes ?? 0} stars${posts ? ` · ${posts} posts` : ""} · ` : ""}
{formatDate(artifact.created_at)}
</span>
</span>
</button>
{!ready && !failed && <StatusPill status={running ? (job!.status === "queued" ? "queued" : "working") : artifact.status} />}
<ConfirmButton
className="mm-row-del"
confirmLabel="Sure?"
onConfirm={async () => {
await artifactsApi.remove(artifact.id);
onRemoved(artifact.id);
}}
>
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.6" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true">
<path d="M4 7h16M9 7V4h6v3M7 7l1 13h8l1-13" />
</svg>
<span className="sr-only">Delete {artifact.title}</span>
</ConfirmButton>
{running && job && (
<div className="mm-row-progress">
<JobProgress job={job} compact />
</div>
)}
{failed && <p className="error-text small mm-row-progress">{failed}</p>}
</div>
);
}
/* ---------- The "what should the map be about" dialog ---------- */
export function MindMapDialog({
docs,
busy,
error,
onClose,
onCreate,
}: {
docs: { id: string; title: string }[];
busy: boolean;
error: string | null;
onClose: () => void;
onCreate: (documentIds: string[], focus: string) => void;
}) {
const [picked, setPicked] = useState<Set<string>>(() => new Set(docs.map((d) => d.id)));
const [focus, setFocus] = useState("");
const [open, setOpen] = useState(docs.length <= 6);
const all = picked.size === docs.length;
const toggle = (id: string) =>
setPicked((s) => {
const n = new Set(s);
if (n.has(id)) n.delete(id);
else n.add(id);
return n;
});
// Portaled to <body>: inside the side pane, a transform or filter on an ancestor would centre "fixed" on the pane.
return createPortal(
<Modal title="Mind Constellation" onClose={onClose} wide>
<div className="mm-dialog">
<section>
<h3 className="mm-dialog-h">Sources</h3>
<button type="button" className="mm-pick-toggle" aria-expanded={open} onClick={() => setOpen((v) => !v)}>
{picked.size} of {docs.length} posts
<svg width="14" height="14" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.8" strokeLinecap="round" strokeLinejoin="round" aria-hidden="true" style={{ transform: open ? "rotate(180deg)" : undefined }}>
<path d="m7 10 5 5 5-5" />
</svg>
</button>
{open && (
<div className="mm-pick">
<label className="mm-pick-item mm-pick-all">
<input type="checkbox" checked={all} onChange={() => setPicked(all ? new Set() : new Set(docs.map((d) => d.id)))} />
<span>Select all</span>
</label>
{docs.map((d) => (
<label key={d.id} className="mm-pick-item">
<input type="checkbox" checked={picked.has(d.id)} onChange={() => toggle(d.id)} />
<span>{d.title}</span>
</label>
))}
</div>
)}
</section>
<section>
<h3 className="mm-dialog-h">What should the topic be?</h3>
<textarea
className="input mm-focus"
rows={5}
value={focus}
maxLength={500}
onChange={(e) => setFocus(e.target.value)}
placeholder={'Things to try\n- Centre it on one idea (e.g. "how I price my work")\n- Focus only on the arguments I changed my mind about\n- Help me study the key concepts across these posts'}
/>
</section>
{error && <p className="error-text">{error}</p>}
<div className="row end">
<button type="button" className="btn" onClick={onClose}>
Cancel
</button>
<button type="button" className="btn btn-primary" disabled={busy || picked.size === 0} onClick={() => onCreate([...picked], focus.trim())}>
{busy ? "Starting..." : "Generate"}
</button>
</div>
</div>
</Modal>,
document.body,
);
}