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Update app.py
Browse files
app.py
CHANGED
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@@ -20,8 +20,9 @@ api_key = os.getenv("GOOGLE_API_KEY")
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hf_token = os.getenv("HF_token")
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if not api_key or not hf_token:
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raise EnvironmentError("Missing API keys. Check GOOGLE_API_KEY and
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genai.configure(api_key=api_key)
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text_model = genai.GenerativeModel("gemini-1.5-flash")
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image_model = genai.GenerativeModel(
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@@ -30,7 +31,7 @@ image_model = genai.GenerativeModel(
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)
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hf_client = InferenceClient(token=hf_token)
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#
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def generate_image_from_text(prompt):
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try:
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@@ -95,18 +96,25 @@ def generate_pdf(images, explanations):
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doc.build(story)
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return tmp.name
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#
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def generate_scene(num_scenes, theme, char_count, character_names, dialogue,
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images, summaries, explanations,
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if
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return gr.update(), gr.update(), gr.update(), images, summaries, explanations, \
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"β
All scenes have been generated.",
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prompt = f"Scene {current_scene_index + 1} set in {theme}. Number of characters: {char_count}. Characters: {character_names}."
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if dialogue:
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prompt += f'
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image = generate_image_from_text(prompt)
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summary = summarize_scene(prompt)
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@@ -116,14 +124,29 @@ def generate_scene(num_scenes, theme, char_count, character_names, dialogue,
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summaries.append(summary)
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explanations.append(explanation)
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status = f"β
Scene {
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def ai_write_scene(theme, total_scenes, scene_summaries):
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try:
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scene_index = len(scene_summaries) + 1
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if scene_index > int(total_scenes):
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return "", "", f"β
All {total_scenes} scenes completed."
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story_so_far = "\n".join([f"Scene {i+1}: {s}" for i, s in enumerate(scene_summaries)]) if scene_summaries else ""
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prompt = f"""
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@@ -134,60 +157,64 @@ Continue the story logically based on previous scenes (if any):
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{story_so_far}
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Return:
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1. Character names,
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2.
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"""
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response = text_model.generate_content(prompt).text.strip()
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char_names =
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dialogue =
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except Exception as e:
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print("AI write error:", e)
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return "", "", "β οΈ AI scene generation failed."
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def finalize_story(images, explanations):
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if not images or not explanations:
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return None, None
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pdf = generate_pdf(images, explanations)
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with tempfile.NamedTemporaryFile(delete=False, suffix=".txt", mode="w", encoding="utf-8") as txt:
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for i, exp in enumerate(explanations):
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txt.write(f"Scene {i+1}:\n{exp}\n\n")
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txt_path = txt.name
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# ------------------ UI ------------------
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with gr.Blocks(title="Scene-by-Scene Story Generator") as demo:
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gr.Markdown("## π¬ AI Scene-by-Scene Story Creator")
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with gr.Accordion("π§© Story Setup", open=True):
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scene_total = gr.Number(label="π’ Number of Scenes", precision=0, value=3)
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theme = gr.Textbox(label="π Global Theme", placeholder="e.g. A magical forest full of glowing creatures")
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with gr.Row():
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char_count = gr.Number(label="π₯ Number of Characters", precision=0, value=2)
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character_names = gr.Textbox(label="π§ββοΈ Character Names")
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dialogue = gr.Textbox(label="π¬ Dialogue (optional)")
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with gr.Row():
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generate_btn = gr.Button("β Generate This Scene")
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ai_coauthor_btn = gr.Button("π€ Let AI Write This One")
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with gr.Row():
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recreate_btn = gr.Button("π Recreate Scene")
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next_scene_btn = gr.Button("βοΈ Next Scene")
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status = gr.Markdown()
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image_output = gr.Image(label="πΌοΈ Scene Image", type="pil")
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summary_output = gr.Markdown(label="π Scene Summary")
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explanation_output = gr.Textbox(label="π Scene Explanation", lines=6)
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last_image_display = gr.Image(label="πΌοΈ Last Scene Image")
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with gr.Row():
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tts_btn = gr.Button("π Read Aloud")
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@@ -197,57 +224,58 @@ with gr.Blocks(title="Scene-by-Scene Story Generator") as demo:
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txt_file = gr.File(label="π Explanations (.txt)")
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pdf_file = gr.File(label="π Scene PDF")
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#
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scene_images = gr.State([])
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scene_explanations = gr.State([])
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scene_summaries = gr.State([])
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current_scene_index = gr.State(0)
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generate_btn.click(
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fn=generate_scene,
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status,
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]
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)
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recreate_btn.click(
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fn=generate_scene,
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status,
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]
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)
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fn=generate_scene,
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status,
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]
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)
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ai_coauthor_btn.click(
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fn=ai_write_scene,
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inputs=[theme, scene_total, scene_summaries],
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outputs=[character_names, dialogue, status]
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)
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done_btn.click(
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fn=finalize_story,
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inputs=[scene_images, scene_explanations],
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hf_token = os.getenv("HF_token")
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if not api_key or not hf_token:
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raise EnvironmentError("Missing API keys. Check GOOGLE_API_KEY and HF_token in .env.")
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# Configure models
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genai.configure(api_key=api_key)
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text_model = genai.GenerativeModel("gemini-1.5-flash")
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image_model = genai.GenerativeModel(
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)
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hf_client = InferenceClient(token=hf_token)
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# -------------------- Utility Functions --------------------
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def generate_image_from_text(prompt):
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try:
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doc.build(story)
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return tmp.name
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# -------------------- Core Logic --------------------
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def generate_scene(num_scenes, theme, char_count, character_names, dialogue,
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images, summaries, explanations,
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char_styles, char_moods, bg_style, dialogue_speaker):
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if len(images) >= int(num_scenes):
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return gr.update(), gr.update(), gr.update(), images, summaries, explanations, \
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f"β
All {num_scenes} scenes have been generated.", gr.update(visible=True)
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prompt = (
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f"Scene {len(images)+1} set in {theme}. Number of characters: {char_count}. "
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f"Characters: {character_names}. Outfits: {char_styles}. Mood: {char_moods}. "
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f"Style: {bg_style}."
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)
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if dialogue:
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prompt += f' The character "{dialogue_speaker}" says: "{dialogue}". '
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prompt += f' Please visualize this as a speech bubble above {dialogue_speaker}, like in a cartoon.'
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image = generate_image_from_text(prompt)
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summary = summarize_scene(prompt)
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summaries.append(summary)
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explanations.append(explanation)
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status = f"β
Scene {len(images)} of {int(num_scenes)} generated."
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done_visible = len(images) == int(num_scenes)
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return image, summary, explanation, images, summaries, explanations, status, gr.update(visible=done_visible), image
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def finalize_story(images, explanations):
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if not images or not explanations:
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return None, None
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pdf = generate_pdf(images, explanations)
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with tempfile.NamedTemporaryFile(delete=False, suffix=".txt", mode="w", encoding="utf-8") as txt:
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for i, exp in enumerate(explanations):
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txt.write(f"Scene {i+1}:\n{exp}\n\n")
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txt_path = txt.name
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return txt_path, pdf
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def ai_write_scene(theme, total_scenes, scene_summaries):
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try:
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scene_index = len(scene_summaries) + 1
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if scene_index > int(total_scenes):
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return "", "", "", "", "", "Fantasy", f"β
All {total_scenes} scenes completed."
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story_so_far = "\n".join([f"Scene {i+1}: {s}" for i, s in enumerate(scene_summaries)]) if scene_summaries else ""
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prompt = f"""
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{story_so_far}
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Return:
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1. Character names (existing or new),
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2. A single dialogue line,
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3. The speaker of that dialogue,
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4. Outfits worn,
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5. Characters' emotional moods,
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6. Background style (choose from: Realistic, Cartoon, Fantasy, Dark Fantasy).
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Only provide the raw values, no headers.
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"""
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response = text_model.generate_content(prompt).text.strip()
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parts = [line.strip() for line in response.split("\n") if line.strip()]
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char_names = parts[0] if len(parts) > 0 else ""
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dialogue = parts[1] if len(parts) > 1 else ""
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speaker = parts[2] if len(parts) > 2 else ""
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outfits = parts[3] if len(parts) > 3 else ""
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moods = parts[4] if len(parts) > 4 else ""
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bg_style = parts[5] if len(parts) > 5 else "Fantasy"
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return char_names, dialogue, speaker, outfits, moods, bg_style, f"π Scene {scene_index} ready to generate."
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except Exception as e:
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print("AI write error:", e)
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return "", "", "", "", "", "Fantasy", "β οΈ AI scene generation failed."
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# -------------------- UI --------------------
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with gr.Blocks(title="Scene-by-Scene Story Generator") as demo:
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gr.Markdown("## π¬ AI Scene-by-Scene Story Creator")
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gr.Markdown("Describe your story one scene at a time, with AI-generated images, summaries, and explanations.")
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with gr.Accordion("π§© Story Setup", open=True):
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scene_total = gr.Number(label="π’ Number of Scenes", precision=0, value=3)
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theme = gr.Textbox(label="π Global Theme", placeholder="e.g. A magical forest full of glowing creatures")
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gr.Markdown("### β¨ Describe Your Next Scene")
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with gr.Row():
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char_count = gr.Number(label="π₯ Number of Characters", precision=0, value=2)
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character_names = gr.Textbox(label="π§ββοΈ Character Names", placeholder="e.g. Elora, Bramble the Bear")
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dialogue = gr.Textbox(label="π¬ Dialogue (optional)", placeholder="e.g. 'Protect the forest!'")
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with gr.Row():
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dialogue_speaker = gr.Textbox(label="π£οΈ Who says the dialogue?", placeholder="e.g. Bramble")
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char_styles = gr.Textbox(label="π§₯ Outfit Descriptions", placeholder="e.g. Elora wears a leafy cloak, Bramble has a warrior vest")
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char_moods = gr.Textbox(label="π Character Moods", placeholder="e.g. Elora is cautious, Bramble is brave")
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bg_style = gr.Dropdown(label="π¨ Background Style", choices=["Realistic", "Cartoon", "Fantasy", "Dark Fantasy"], value="Fantasy")
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with gr.Row():
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generate_btn = gr.Button("β Generate This Scene")
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ai_coauthor_btn = gr.Button("π€ Let AI Write This One")
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recreate_btn = gr.Button("π Recreate This Scene")
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next_btn = gr.Button("βοΈ Next Scene")
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last_image_display = gr.Image(label="πΈ Last Scene Image", type="pil")
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status = gr.Markdown()
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image_output = gr.Image(label="πΌοΈ Scene Image", type="pil")
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summary_output = gr.Markdown(label="π Scene Summary")
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explanation_output = gr.Textbox(label="π Scene Explanation", lines=6)
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with gr.Row():
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tts_btn = gr.Button("π Read Aloud")
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txt_file = gr.File(label="π Explanations (.txt)")
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pdf_file = gr.File(label="π Scene PDF")
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# Persistent session states
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scene_images = gr.State([])
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scene_explanations = gr.State([])
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scene_summaries = gr.State([])
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generate_btn.click(
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fn=generate_scene,
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status, done_btn, last_image_display
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]
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)
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recreate_btn.click(
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fn=lambda *args: generate_scene(*args[:-1], args[-3][:-1], args[-2][:-1], args[-1][:-1]),
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status, done_btn, last_image_display
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]
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)
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next_btn.click(
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fn=generate_scene,
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inputs=[
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scene_total, theme, char_count, character_names, dialogue,
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scene_images, scene_summaries, scene_explanations
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],
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outputs=[
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image_output, summary_output, explanation_output,
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scene_images, scene_summaries, scene_explanations,
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status, done_btn, last_image_display
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]
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)
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ai_coauthor_btn.click(
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fn=ai_write_scene,
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inputs=[theme, scene_total, scene_summaries],
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outputs=[character_names, dialogue, dialogue_speaker, char_styles, char_moods, bg_style, status]
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)
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done_btn.click(
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fn=finalize_story,
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inputs=[scene_images, scene_explanations],
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