Spaces:
Sleeping
Sleeping
Commit ·
6caa466
1
Parent(s): 027ca38
add initial files
Browse files- README.md +15 -13
- app.py +557 -0
- requirements.txt +9 -0
- train_heightmap.py +114 -0
- train_terrain.py +118 -0
- util/__pycache__/dataset.cpython-311.pyc +0 -0
- util/__pycache__/unet.cpython-311.pyc +0 -0
- util/dataset.py +44 -0
- util/unet.py +69 -0
README.md
CHANGED
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Terrain Reconstruction
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```bash
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pyenv shell 3.11
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python3 -m venv env
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source env/bin/activate
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pip install -r requirements.txt
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mkdir -p models/terrain
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python3 train_heightmap.py
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python3 train_terrain.py
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```
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CUDA/MPS advised.
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app.py
ADDED
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from mpl_toolkits.mplot3d import Axes3D
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import matplotlib.pyplot as plt
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import gradio as gr
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import torch
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import torch.nn as nn
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import torch.nn.functional as F
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import torchvision.transforms as transforms
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from PIL import Image
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import numpy as np
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import os
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import matplotlib
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import base64
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import tempfile
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import trimesh
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from io import BytesIO
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import io
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# Set the matplotlib backend to 'Agg' for non-interactive plotting in a server environment.
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matplotlib.use('Agg')
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# Define the DoubleConv and UNet classes exactly as in your notebook
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class DoubleConv(nn.Module):
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"""(convolution => [BN] => ReLU) * 2"""
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def __init__(self, in_channels, out_channels):
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super(DoubleConv, self).__init__()
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self.conv = nn.Sequential(
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nn.Conv2d(in_channels, out_channels, kernel_size=3, padding=1),
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nn.ReLU(inplace=True),
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nn.Conv2d(out_channels, out_channels, kernel_size=3, padding=1),
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nn.ReLU(inplace=True)
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)
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def forward(self, x):
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return self.conv(x)
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class UNet(nn.Module):
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def __init__(self, in_channels=3, out_channels=1, features=[64, 128, 256, 512]):
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super(UNet, self).__init__()
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self.encoder = nn.ModuleList()
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self.decoder = nn.ModuleList()
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self.pool = nn.MaxPool2d(kernel_size=2, stride=2)
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# Encoder (Downsampling path)
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for feature in features:
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self.encoder.append(DoubleConv(in_channels, feature))
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in_channels = feature
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# Bottleneck
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self.bottleneck = DoubleConv(features[-1], features[-1] * 2)
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# Decoder (Upsampling path)
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for feature in reversed(features):
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self.decoder.append(nn.ConvTranspose2d(
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feature * 2, feature, kernel_size=2, stride=2))
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self.decoder.append(DoubleConv(feature * 2, feature))
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+
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self.final_conv = nn.Conv2d(features[0], out_channels, kernel_size=1)
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+
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def forward(self, x):
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skip_connections = []
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+
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# Encode
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for layer in self.encoder:
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x = layer(x)
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skip_connections.append(x)
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x = self.pool(x)
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# Bottleneck
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x = self.bottleneck(x)
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skip_connections = skip_connections[::-1]
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# Decode
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for idx in range(0, len(self.decoder), 2):
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x = self.decoder[idx](x) # Upsampling conv
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skip_connection = skip_connections[idx // 2]
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# Resize if necessary
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if x.shape != skip_connection.shape:
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x = F.interpolate(
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x, size=skip_connection.shape[2:], mode='bilinear', align_corners=True)
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# Concatenate skip connection
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concat_skip = torch.cat((skip_connection, x), dim=1)
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x = self.decoder[idx + 1](concat_skip) # DoubleConv
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return self.final_conv(x)
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# Helper function to convert PIL image to base64 data URI
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def generate_mesh_from_images(heightmap_img, texture_img, max_height=100.0):
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"""
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Convert heightmap (PIL.Image) and texture map (PIL.Image) into 3D mesh data.
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Args:
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heightmap_img (PIL.Image): Grayscale image for heightmap.
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texture_img (PIL.Image): Texture image (color) to map with UV coords.
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max_height (float): Maximum elevation represented in the mesh.
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Returns:
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dict: {
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'vertices': List of (x, y, z) tuples,
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'uvs': List of (u, v) tuples,
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'faces': List of (v0, v1, v2) tuples (index-based),
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'dimensions': (width, height)
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}
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"""
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# Ensure both images are the same size
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if heightmap_img.size != texture_img.size:
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raise ValueError("Heightmap and texture must be the same dimensions.")
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width, height = heightmap_img.size
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# Convert heightmap to NumPy array and normalize
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height_data = np.asarray(heightmap_img.convert('L'),
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dtype=np.float32) / 255.0
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height_data *= max_height
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+
|
| 121 |
+
vertices = []
|
| 122 |
+
uvs = []
|
| 123 |
+
faces = []
|
| 124 |
+
|
| 125 |
+
for y in range(height):
|
| 126 |
+
for x in range(width):
|
| 127 |
+
z = height_data[y][x]
|
| 128 |
+
vertices.append((x, z, y)) # World position
|
| 129 |
+
uvs.append((x / (width - 1), y / (height - 1))) # UV coords
|
| 130 |
+
|
| 131 |
+
for y in range(height - 1):
|
| 132 |
+
for x in range(width - 1):
|
| 133 |
+
i = y * width + x
|
| 134 |
+
i_right = i + 1
|
| 135 |
+
i_bottom = i + width
|
| 136 |
+
i_diag = i_bottom + 1
|
| 137 |
+
|
| 138 |
+
# First triangle
|
| 139 |
+
faces.append((i, i_bottom, i_right))
|
| 140 |
+
|
| 141 |
+
# Second triangle
|
| 142 |
+
faces.append((i_right, i_bottom, i_diag))
|
| 143 |
+
|
| 144 |
+
return {
|
| 145 |
+
'vertices': vertices,
|
| 146 |
+
'uvs': uvs,
|
| 147 |
+
'faces': faces,
|
| 148 |
+
'dimensions': (width, height)
|
| 149 |
+
}
|
| 150 |
+
|
| 151 |
+
|
| 152 |
+
def mesh_to_obj_string(mesh_data):
|
| 153 |
+
vertices = mesh_data['vertices']
|
| 154 |
+
uvs = mesh_data['uvs']
|
| 155 |
+
faces = mesh_data['faces']
|
| 156 |
+
|
| 157 |
+
lines = []
|
| 158 |
+
|
| 159 |
+
# Write vertices
|
| 160 |
+
for v in vertices:
|
| 161 |
+
lines.append(f"v {v[0]:.6f} {v[1]:.6f} {v[2]:.6f}")
|
| 162 |
+
|
| 163 |
+
# Write UVs (texture coordinates)
|
| 164 |
+
for uv in uvs:
|
| 165 |
+
# flip V for OBJ format
|
| 166 |
+
lines.append(f"vt {uv[0]:.6f} {1.0 - uv[1]:.6f}")
|
| 167 |
+
|
| 168 |
+
# Write faces (referencing vertex and UV indices, 1-based)
|
| 169 |
+
for f in faces:
|
| 170 |
+
# OBJ face format: f v1/vt1 v2/vt2 v3/vt3
|
| 171 |
+
v1, v2, v3 = f
|
| 172 |
+
lines.append(f"f {v1+1}/{v1+1} {v2+1}/{v2+1} {v3+1}/{v3+1}")
|
| 173 |
+
|
| 174 |
+
# Join into OBJ text
|
| 175 |
+
obj_text = '\n'.join(lines)
|
| 176 |
+
return obj_text
|
| 177 |
+
|
| 178 |
+
# def mesh_to_obj_file(mesh_data):
|
| 179 |
+
# obj_str = mesh_to_obj_string(mesh_data)
|
| 180 |
+
# tmp_file = tempfile.NamedTemporaryFile(delete=False, suffix=".obj", mode="w")
|
| 181 |
+
# tmp_file.write(obj_str)
|
| 182 |
+
# tmp_file.close()
|
| 183 |
+
# print(tmp_file.name)
|
| 184 |
+
# # return tmp_file.name # Return file path as string
|
| 185 |
+
|
| 186 |
+
|
| 187 |
+
def mesh_to_obj_file(mesh_data, texture_img):
|
| 188 |
+
obj_str = mesh_to_obj_string(mesh_data)
|
| 189 |
+
|
| 190 |
+
# Create a temporary folder to hold all files
|
| 191 |
+
temp_dir = tempfile.mkdtemp()
|
| 192 |
+
|
| 193 |
+
obj_path = os.path.join(temp_dir, "model.obj")
|
| 194 |
+
mtl_path = os.path.join(temp_dir, "model.mtl")
|
| 195 |
+
texture_path = os.path.join(temp_dir, "texture.png")
|
| 196 |
+
|
| 197 |
+
# Save texture image
|
| 198 |
+
texture_img.save(texture_path)
|
| 199 |
+
|
| 200 |
+
# Write MTL file
|
| 201 |
+
with open(mtl_path, 'w') as f:
|
| 202 |
+
f.write(
|
| 203 |
+
"newmtl material0\n"
|
| 204 |
+
"Ka 1.000 1.000 1.000\n"
|
| 205 |
+
"Kd 1.000 1.000 1.000\n"
|
| 206 |
+
"Ks 0.000 0.000 0.000\n"
|
| 207 |
+
"d 1.0\n"
|
| 208 |
+
"illum 2\n"
|
| 209 |
+
"map_Kd texture.png\n"
|
| 210 |
+
)
|
| 211 |
+
|
| 212 |
+
# Write OBJ file with reference to MTL
|
| 213 |
+
with open(obj_path, 'w') as f:
|
| 214 |
+
f.write("mtllib model.mtl\n")
|
| 215 |
+
f.write("usemtl material0\n")
|
| 216 |
+
f.write(obj_str)
|
| 217 |
+
|
| 218 |
+
return obj_path # Only return OBJ path; Gradio Model3D will find .mtl and texture if in same folder
|
| 219 |
+
|
| 220 |
+
# def render_3d_model(heightmap_img, texture_img):
|
| 221 |
+
# mesh = generate_mesh_from_images(heightmap_img, texture_img)
|
| 222 |
+
# obj_file = mesh_to_obj_file(mesh)
|
| 223 |
+
# return obj_file
|
| 224 |
+
|
| 225 |
+
|
| 226 |
+
def render_3d_model(heightmap_img, texture_img):
|
| 227 |
+
mesh = generate_mesh_from_images(heightmap_img, texture_img)
|
| 228 |
+
obj_file_path = mesh_to_obj_file(mesh, texture_img)
|
| 229 |
+
return obj_file_path # path to .obj file with full material and texture
|
| 230 |
+
|
| 231 |
+
# def render_3d_model_glb(heightmap_img, texture_img, max_height=100.0):
|
| 232 |
+
# mesh_data = generate_mesh_from_images(heightmap_img, texture_img, max_height)
|
| 233 |
+
|
| 234 |
+
# vertices = np.array(mesh_data['vertices'], dtype=np.float32)
|
| 235 |
+
# faces = np.array(mesh_data['faces'], dtype=np.int64)
|
| 236 |
+
# uvs = np.array(mesh_data['uvs'], dtype=np.float32)
|
| 237 |
+
|
| 238 |
+
# # Convert heightmap + uvs into a mesh
|
| 239 |
+
# mesh = trimesh.Trimesh(vertices=vertices, faces=faces, process=False)
|
| 240 |
+
# mesh.visual = trimesh.visual.TextureVisuals(uv=uvs)
|
| 241 |
+
|
| 242 |
+
# # Save the texture to a temporary file
|
| 243 |
+
# temp_folder = tempfile.mkdtemp()
|
| 244 |
+
# texture_path = os.path.join(temp_folder, "diffuse.png")
|
| 245 |
+
# texture_img.save(texture_path)
|
| 246 |
+
|
| 247 |
+
# material = trimesh.visual.material.PBRMaterial(
|
| 248 |
+
# baseColorTexture=trimesh.visual.texture.TextureVisuals(image=texture_path)
|
| 249 |
+
# )
|
| 250 |
+
|
| 251 |
+
# # Apply material (optional: set mesh.visual with material directly)
|
| 252 |
+
# mesh.visual.material = material
|
| 253 |
+
|
| 254 |
+
# # Assemble into a scene
|
| 255 |
+
# scene = trimesh.Scene()
|
| 256 |
+
# scene.add_geometry(mesh)
|
| 257 |
+
|
| 258 |
+
# # Export to glb
|
| 259 |
+
# glb_path = os.path.join(temp_folder, "terrain.glb")
|
| 260 |
+
# scene.export(glb_path, file_type='glb')
|
| 261 |
+
# return glb_path
|
| 262 |
+
|
| 263 |
+
|
| 264 |
+
def render_3d_model_glb(heightmap_img, texture_img, max_height=70.0):
|
| 265 |
+
mesh_data = generate_mesh_from_images(
|
| 266 |
+
heightmap_img, texture_img, max_height)
|
| 267 |
+
texture_img_flipped = texture_img.transpose(Image.FLIP_TOP_BOTTOM)
|
| 268 |
+
|
| 269 |
+
texture_img = texture_img_flipped
|
| 270 |
+
|
| 271 |
+
vertices = np.array(mesh_data['vertices'], dtype=np.float32)
|
| 272 |
+
faces = np.array(mesh_data['faces'], dtype=np.int64)
|
| 273 |
+
uvs = np.array(mesh_data['uvs'], dtype=np.float32)
|
| 274 |
+
|
| 275 |
+
# Create Trimesh object
|
| 276 |
+
mesh = trimesh.Trimesh(vertices=vertices, faces=faces, process=False)
|
| 277 |
+
|
| 278 |
+
# Assign UV coordinates
|
| 279 |
+
mesh.visual = trimesh.visual.TextureVisuals(uv=uvs)
|
| 280 |
+
|
| 281 |
+
# Save texture to PNG in memory
|
| 282 |
+
with tempfile.NamedTemporaryFile(delete=False, suffix=".png") as tex_file:
|
| 283 |
+
texture_img.save(tex_file.name)
|
| 284 |
+
tex_filepath = tex_file.name
|
| 285 |
+
|
| 286 |
+
# Apply texture using visual.material
|
| 287 |
+
mesh.visual.material.image = texture_img # PIL Image object
|
| 288 |
+
|
| 289 |
+
# Build scene
|
| 290 |
+
scene = trimesh.Scene()
|
| 291 |
+
scene.add_geometry(mesh)
|
| 292 |
+
|
| 293 |
+
# Write GLB
|
| 294 |
+
glb_path = os.path.join(tempfile.mkdtemp(), "terrain.glb")
|
| 295 |
+
scene.export(glb_path, file_type='glb')
|
| 296 |
+
|
| 297 |
+
return glb_path
|
| 298 |
+
|
| 299 |
+
|
| 300 |
+
# --- Model and Presets Loading ---
|
| 301 |
+
script_dir = os.path.dirname(os.path.abspath(__file__))
|
| 302 |
+
heightmap_model_path = os.path.join(
|
| 303 |
+
script_dir, './models/terrain/turbo_heightmap_unet_model.pth')
|
| 304 |
+
terrain_model_path = os.path.join(
|
| 305 |
+
script_dir, './models/terrain/turbo_terrain_unet_model.pth')
|
| 306 |
+
presets_folder_path = os.path.join(script_dir, './presets')
|
| 307 |
+
|
| 308 |
+
|
| 309 |
+
# device = torch.device("cpu")
|
| 310 |
+
# device = torch.device("mps")
|
| 311 |
+
# device = torch.device("mps" if torch.backends.mps.is_available(
|
| 312 |
+
# ) else "cuda" if torch.cuda.is_available() else "cpu")
|
| 313 |
+
if torch.backends.mps.is_available():
|
| 314 |
+
device = torch.device("mps")
|
| 315 |
+
|
| 316 |
+
elif torch.cuda.is_available():
|
| 317 |
+
device = torch.device("cuda")
|
| 318 |
+
|
| 319 |
+
else:
|
| 320 |
+
device = torch.device("cpu")
|
| 321 |
+
|
| 322 |
+
# Initialize models with the correct architecture
|
| 323 |
+
heightmap_gen_model = UNet(in_channels=3, out_channels=1, features=[
|
| 324 |
+
64, 128, 256, 512, 1024]).to(device)
|
| 325 |
+
terrain_gen_model = UNet(in_channels=3, out_channels=3).to(device)
|
| 326 |
+
|
| 327 |
+
try:
|
| 328 |
+
print(f"Attempting to load heightmap model from: {heightmap_model_path}")
|
| 329 |
+
heightmap_gen_model.load_state_dict(torch.load(
|
| 330 |
+
heightmap_model_path, map_location=device))
|
| 331 |
+
print(f"Attempting to load terrain model from: {terrain_model_path}")
|
| 332 |
+
terrain_gen_model.load_state_dict(torch.load(
|
| 333 |
+
terrain_model_path, map_location=device))
|
| 334 |
+
print("--- Models loaded successfully. ---")
|
| 335 |
+
except Exception as e:
|
| 336 |
+
print(f"FATAL: Could not load models. Error: {e}")
|
| 337 |
+
exit()
|
| 338 |
+
|
| 339 |
+
# Load preset image paths
|
| 340 |
+
example_paths = []
|
| 341 |
+
if os.path.exists(presets_folder_path):
|
| 342 |
+
for filename in os.listdir(presets_folder_path):
|
| 343 |
+
if filename.lower().endswith(('.png', '.jpg', '.jpeg')):
|
| 344 |
+
example_paths.append(os.path.join(presets_folder_path, filename))
|
| 345 |
+
print(f"Found {len(example_paths)} preset images in {presets_folder_path}")
|
| 346 |
+
else:
|
| 347 |
+
# print(f"WARNING: Presets folder not found at {
|
| 348 |
+
# presets_folder_path}. No examples will be loaded.")
|
| 349 |
+
print("no presets found!! oh noes")
|
| 350 |
+
|
| 351 |
+
|
| 352 |
+
# Define the image transformation pipeline
|
| 353 |
+
transform_pipeline = transforms.Compose([
|
| 354 |
+
transforms.Resize((256, 256)),
|
| 355 |
+
transforms.ToTensor(),
|
| 356 |
+
])
|
| 357 |
+
|
| 358 |
+
|
| 359 |
+
def generate_3d_plot(heightmap_np, terrain_np, elev, azim):
|
| 360 |
+
"""
|
| 361 |
+
Generates a 3D surface plot from a heightmap and a terrain color map.
|
| 362 |
+
"""
|
| 363 |
+
heightmap_gray = heightmap_np.squeeze()
|
| 364 |
+
|
| 365 |
+
# Prepare for 3D plotting
|
| 366 |
+
rows, cols = heightmap_gray.shape
|
| 367 |
+
X, Y = np.meshgrid(np.arange(cols), np.arange(rows))
|
| 368 |
+
Z = heightmap_gray.astype(np.float32)
|
| 369 |
+
|
| 370 |
+
# Normalize terrain colors for facecolors
|
| 371 |
+
normal_map_facecolors = terrain_np / 255.0
|
| 372 |
+
|
| 373 |
+
# Create 3D plot
|
| 374 |
+
fig = plt.figure(figsize=(8, 6))
|
| 375 |
+
ax = fig.add_subplot(111, projection='3d')
|
| 376 |
+
# [X, Y, Z] ratio; make Z axis 30% the scale of X/Y
|
| 377 |
+
ax.set_box_aspect([1, 1, 0.3])
|
| 378 |
+
|
| 379 |
+
# Plot the surface with a stride for performance
|
| 380 |
+
# ax.plot_surface(X, Y, Z, facecolors=normal_map_facecolors, rstride=4, cstride=4, linewidth=0, antialiased=False)
|
| 381 |
+
ax.plot_surface(X, Y, Z, facecolors=normal_map_facecolors,
|
| 382 |
+
rstride=2, cstride=2, linewidth=0, antialiased=False)
|
| 383 |
+
|
| 384 |
+
# Set view and labels using slider values
|
| 385 |
+
ax.view_init(elev=elev, azim=azim)
|
| 386 |
+
ax.set_xlabel('X')
|
| 387 |
+
ax.set_ylabel('Y')
|
| 388 |
+
ax.set_zlabel('Z (Elevation)')
|
| 389 |
+
ax.set_title("3D Rendered Terrain")
|
| 390 |
+
|
| 391 |
+
plt.tight_layout()
|
| 392 |
+
return fig
|
| 393 |
+
|
| 394 |
+
|
| 395 |
+
def gaussian_blur(tensor, kernel_size=5, sigma=1.0):
|
| 396 |
+
# Create 1D Gaussian kernel
|
| 397 |
+
def get_gaussian_kernel1d(k, s):
|
| 398 |
+
x = torch.arange(-k//2 + 1., k//2 + 1.)
|
| 399 |
+
kernel = torch.exp(-x**2 / (2*s**2))
|
| 400 |
+
kernel /= kernel.sum()
|
| 401 |
+
return kernel
|
| 402 |
+
|
| 403 |
+
kernel_1d = get_gaussian_kernel1d(kernel_size, sigma).to(tensor.device)
|
| 404 |
+
kernel_2d = torch.outer(kernel_1d, kernel_1d)
|
| 405 |
+
|
| 406 |
+
# Expand to match conv2d weight shape: [out_channels, in_channels, H, W]
|
| 407 |
+
c = tensor.shape[1]
|
| 408 |
+
weight = kernel_2d.expand(c, 1, kernel_size, kernel_size)
|
| 409 |
+
|
| 410 |
+
# Apply padding so spatial dims are preserved
|
| 411 |
+
padding = kernel_size // 2
|
| 412 |
+
blurred = F.conv2d(tensor, weight, padding=padding, groups=c)
|
| 413 |
+
return blurred
|
| 414 |
+
|
| 415 |
+
|
| 416 |
+
def predict(input_image_pil, elevation, azimuth):
|
| 417 |
+
"""
|
| 418 |
+
Takes a single input image and view angles, generates heightmap
|
| 419 |
+
and terrain, and creates a 3D plot.
|
| 420 |
+
"""
|
| 421 |
+
if input_image_pil is None:
|
| 422 |
+
# Return blank outputs if no image is provided
|
| 423 |
+
blank_image = Image.new('RGB', (256, 256), 'white')
|
| 424 |
+
blank_plot = plt.figure()
|
| 425 |
+
plt.plot([])
|
| 426 |
+
return blank_image, blank_image, blank_plot
|
| 427 |
+
# threejs_html = generate_threejs_html(heightmap_image, terrain_image)
|
| 428 |
+
# return heightmap_image, terrain_image, plot_3d, threejs_html
|
| 429 |
+
|
| 430 |
+
# Ensure it's in RGB format
|
| 431 |
+
input_image_pil = input_image_pil.convert("RGB")
|
| 432 |
+
|
| 433 |
+
input_tensor = transform_pipeline(input_image_pil).unsqueeze(0).to(device)
|
| 434 |
+
|
| 435 |
+
with torch.no_grad():
|
| 436 |
+
heightmap_gen_model.eval()
|
| 437 |
+
terrain_gen_model.eval()
|
| 438 |
+
generated_heightmap_tensor = heightmap_gen_model(input_tensor)
|
| 439 |
+
# apply gaussian blur on hm tensor
|
| 440 |
+
generated_heightmap_tensor = gaussian_blur(
|
| 441 |
+
generated_heightmap_tensor, kernel_size=5, sigma=1.2)
|
| 442 |
+
|
| 443 |
+
generated_terrain_tensor = terrain_gen_model(input_tensor)
|
| 444 |
+
generated_terrain_tensor = gaussian_blur(
|
| 445 |
+
generated_terrain_tensor, kernel_size=5, sigma=1.1)
|
| 446 |
+
|
| 447 |
+
# Post-process for 2D image outputs
|
| 448 |
+
heightmap_np = generated_heightmap_tensor.squeeze(
|
| 449 |
+
0).cpu().permute(1, 2, 0).numpy()
|
| 450 |
+
terrain_np = generated_terrain_tensor.squeeze(
|
| 451 |
+
0).cpu().permute(1, 2, 0).numpy()
|
| 452 |
+
|
| 453 |
+
heightmap_np_viz = (heightmap_np - heightmap_np.min()) / \
|
| 454 |
+
(heightmap_np.max() - heightmap_np.min())
|
| 455 |
+
terrain_np_viz = (terrain_np - terrain_np.min()) / \
|
| 456 |
+
(terrain_np.max() - terrain_np.min())
|
| 457 |
+
|
| 458 |
+
heightmap_image = Image.fromarray(
|
| 459 |
+
(heightmap_np_viz * 255).astype(np.uint8).squeeze(), 'L')
|
| 460 |
+
terrain_image = Image.fromarray((terrain_np_viz * 255).astype(np.uint8))
|
| 461 |
+
|
| 462 |
+
# Generate the 3D plot using the numpy arrays and slider values
|
| 463 |
+
plot_3d = generate_3d_plot(
|
| 464 |
+
heightmap_np_viz, (terrain_np_viz * 255).astype(np.uint8), elevation, azimuth)
|
| 465 |
+
|
| 466 |
+
# Close the figure to free up memory
|
| 467 |
+
plt.close(plot_3d)
|
| 468 |
+
|
| 469 |
+
# threejs_html = generate_threejs_html(heightmap_image, terrain_image)
|
| 470 |
+
# threejs_html = generate_3d_terrain(heightmap_image, terrain_image)
|
| 471 |
+
# object_3d=render_3d_model(heightmap_image, terrain_image)
|
| 472 |
+
object_3d = render_3d_model_glb(heightmap_image, terrain_image)
|
| 473 |
+
|
| 474 |
+
return heightmap_image, terrain_image, plot_3d, object_3d
|
| 475 |
+
|
| 476 |
+
|
| 477 |
+
# Create the Gradio Interface
|
| 478 |
+
with gr.Blocks() as iface:
|
| 479 |
+
gr.Markdown("# 2D and 3D Terrain Generator")
|
| 480 |
+
gr.Markdown("Upload, draw, or choose a preset segmentation map to generate a 2D heightmap, a 2D terrain image, and a 3D rendered terrain.")
|
| 481 |
+
|
| 482 |
+
with gr.Row():
|
| 483 |
+
with gr.Column():
|
| 484 |
+
with gr.Tabs():
|
| 485 |
+
with gr.Tab("Upload & Presets"):
|
| 486 |
+
input_img_upload = gr.Image(
|
| 487 |
+
type="pil", label="Input Segmentation Map")
|
| 488 |
+
if example_paths:
|
| 489 |
+
gr.Examples(
|
| 490 |
+
examples=example_paths,
|
| 491 |
+
inputs=input_img_upload,
|
| 492 |
+
label="Preset Segmentation Maps"
|
| 493 |
+
)
|
| 494 |
+
with gr.Tab("Draw"):
|
| 495 |
+
terrain_colors = [
|
| 496 |
+
"#118DD7", # Water 💧
|
| 497 |
+
"#E1E39B", # Grassland 🌾
|
| 498 |
+
"#7FAD7B", # Forest 🌲
|
| 499 |
+
"#B97A57", # Hills ⛰️
|
| 500 |
+
"#E6C8B5", # Desert 🏜️
|
| 501 |
+
"#969696", # Mountain 🏔️
|
| 502 |
+
"#C1BEAF" # Tundra ❄️
|
| 503 |
+
]
|
| 504 |
+
sketchpad = gr.ImageEditor(
|
| 505 |
+
type="pil", label="Draw Segmentation Map", height=512, width=512, brush=gr.Brush(colors=terrain_colors))
|
| 506 |
+
|
| 507 |
+
elevation_slider = gr.Slider(
|
| 508 |
+
minimum=0, maximum=90, value=30, step=1, label="Elevation Angle")
|
| 509 |
+
azimuth_slider = gr.Slider(
|
| 510 |
+
minimum=0, maximum=360, value=45, step=1, label="Azimuth Angle")
|
| 511 |
+
btn = gr.Button("Generate")
|
| 512 |
+
|
| 513 |
+
with gr.Column():
|
| 514 |
+
output_heightmap = gr.Image(
|
| 515 |
+
type="pil", label="Generated Heightmap (2D)")
|
| 516 |
+
output_terrain = gr.Image(
|
| 517 |
+
type="pil", label="Generated Terrain (2D)")
|
| 518 |
+
output_plot = gr.Plot(label="Generated Terrain (3D)")
|
| 519 |
+
output_3d_viewer = gr.Model3D(
|
| 520 |
+
label="Generated 3D Object (not particularly accurate)")
|
| 521 |
+
# output_viewer = gr.HTML(label="Interactive Three.js Terrain")
|
| 522 |
+
|
| 523 |
+
# Wrapper function to decide which input to use
|
| 524 |
+
def wrapper_predict(uploaded_img, drawn_img_dict, elevation, azimuth):
|
| 525 |
+
image_to_use = None
|
| 526 |
+
# Check if the user has drawn something meaningful
|
| 527 |
+
if drawn_img_dict and drawn_img_dict["composite"] is not None:
|
| 528 |
+
image_to_use = drawn_img_dict["composite"]
|
| 529 |
+
# Otherwise, fall back to the uploaded image
|
| 530 |
+
elif uploaded_img is not None:
|
| 531 |
+
image_to_use = uploaded_img
|
| 532 |
+
|
| 533 |
+
return predict(image_to_use, elevation, azimuth)
|
| 534 |
+
|
| 535 |
+
# The 'Generate' button triggers the prediction
|
| 536 |
+
btn.click(
|
| 537 |
+
fn=wrapper_predict,
|
| 538 |
+
inputs=[input_img_upload, sketchpad, elevation_slider, azimuth_slider],
|
| 539 |
+
outputs=[output_heightmap, output_terrain,
|
| 540 |
+
output_plot, output_3d_viewer]
|
| 541 |
+
)
|
| 542 |
+
|
| 543 |
+
# Allow sliders to update the plot interactively when released
|
| 544 |
+
elevation_slider.release(
|
| 545 |
+
fn=wrapper_predict,
|
| 546 |
+
inputs=[input_img_upload, sketchpad, elevation_slider, azimuth_slider],
|
| 547 |
+
outputs=[output_heightmap, output_terrain, output_plot]
|
| 548 |
+
)
|
| 549 |
+
azimuth_slider.release(
|
| 550 |
+
fn=wrapper_predict,
|
| 551 |
+
inputs=[input_img_upload, sketchpad, elevation_slider, azimuth_slider],
|
| 552 |
+
outputs=[output_heightmap, output_terrain, output_plot]
|
| 553 |
+
)
|
| 554 |
+
|
| 555 |
+
# Launch the app
|
| 556 |
+
if __name__ == "__main__":
|
| 557 |
+
iface.launch(share=True)
|
requirements.txt
ADDED
|
@@ -0,0 +1,9 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
torch
|
| 2 |
+
torchvision
|
| 3 |
+
matplotlib
|
| 4 |
+
trimesh
|
| 5 |
+
pygltflib
|
| 6 |
+
numpy
|
| 7 |
+
seaborn
|
| 8 |
+
gradio
|
| 9 |
+
pillow
|
train_heightmap.py
ADDED
|
@@ -0,0 +1,114 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
import torch
|
| 3 |
+
import torch.optim as optim
|
| 4 |
+
import torch.nn as nn
|
| 5 |
+
from util.unet import UNet
|
| 6 |
+
import torchvision.transforms as transforms
|
| 7 |
+
import util.dataset as ds
|
| 8 |
+
from torch.utils.data import random_split
|
| 9 |
+
from torch.utils.data import DataLoader
|
| 10 |
+
import torchvision.models as models
|
| 11 |
+
|
| 12 |
+
# change for your own dataset path.
|
| 13 |
+
# dataset: https://www.kaggle.com/datasets/tpapp157/earth-terrain-height-and-segmentation-map-images
|
| 14 |
+
dataset_path = "../../Other/cosmos/data/terrain_reconstruction/_dataset/"
|
| 15 |
+
|
| 16 |
+
|
| 17 |
+
transform_pipeline = transforms.Compose([
|
| 18 |
+
transforms.Resize((128, 128)),
|
| 19 |
+
transforms.ToTensor(),
|
| 20 |
+
# transforms.Normalize(mean=[0.5], std=[0.5]),
|
| 21 |
+
# transforms.Normalize(mean=[0.485, 0.456, 0.406],
|
| 22 |
+
# std=[0.229, 0.224, 0.225])
|
| 23 |
+
])
|
| 24 |
+
|
| 25 |
+
dataset = ds.TerrainDataset(dataset_path, transform=transform_pipeline)
|
| 26 |
+
|
| 27 |
+
# Example: 80% train, 20% test
|
| 28 |
+
train_size = int(0.8 * len(dataset))
|
| 29 |
+
test_size = len(dataset) - train_size
|
| 30 |
+
dataset_train, dataset_test = random_split(dataset, [train_size, test_size])
|
| 31 |
+
|
| 32 |
+
# from unet import UNet
|
| 33 |
+
device = torch.device("mps" if torch.backends.mps.is_available(
|
| 34 |
+
) else "cuda" if torch.cuda.is_available() else "cpu")
|
| 35 |
+
|
| 36 |
+
# initialize dataloaders
|
| 37 |
+
numworkers = 0
|
| 38 |
+
batchsize = 8
|
| 39 |
+
train_loader = DataLoader(
|
| 40 |
+
dataset_train, batch_size=batchsize, shuffle=True, num_workers=numworkers)
|
| 41 |
+
test_loader = DataLoader(dataset_test, batch_size=batchsize,
|
| 42 |
+
shuffle=False, num_workers=numworkers)
|
| 43 |
+
|
| 44 |
+
|
| 45 |
+
class PerceptualLoss(nn.Module):
|
| 46 |
+
def __init__(self, feature_layer=9):
|
| 47 |
+
super(PerceptualLoss, self).__init__()
|
| 48 |
+
vgg = models.vgg16(
|
| 49 |
+
weights=models.VGG16_Weights.DEFAULT).features[:feature_layer].eval()
|
| 50 |
+
for param in vgg.parameters():
|
| 51 |
+
param.requires_grad = False
|
| 52 |
+
self.vgg = vgg.to(device)
|
| 53 |
+
self.transform = transforms.Normalize(mean=[0.485, 0.456, 0.406],
|
| 54 |
+
std=[0.229, 0.224, 0.225])
|
| 55 |
+
|
| 56 |
+
def forward(self, pred, target):
|
| 57 |
+
pred = self.transform(pred)
|
| 58 |
+
target = self.transform(target)
|
| 59 |
+
return nn.functional.mse_loss(self.vgg(pred), self.vgg(target))
|
| 60 |
+
|
| 61 |
+
|
| 62 |
+
def total_variation_loss(x):
|
| 63 |
+
return torch.mean(torch.abs(x[:, :, :, :-1] - x[:, :, :, 1:])) + \
|
| 64 |
+
torch.mean(torch.abs(x[:, :, :-1, :] - x[:, :, 1:, :]))
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
unet_model = UNet(in_channels=3, out_channels=1, use_sigmoid=False, features=[
|
| 68 |
+
64, 128, 256, 512, 1024]).to(device)
|
| 69 |
+
|
| 70 |
+
mse_loss = nn.MSELoss()
|
| 71 |
+
perceptual_loss = PerceptualLoss().to(device)
|
| 72 |
+
perceptual_loss_scaling_factor = 0.1
|
| 73 |
+
optimizer = optim.Adam(unet_model.parameters(), lr=0.001)
|
| 74 |
+
|
| 75 |
+
|
| 76 |
+
# unet_model.load_state_dict(torch.load('./models/terrain/heightmap_unet_model.pth'))
|
| 77 |
+
num_epochs = 5
|
| 78 |
+
for epoch in range(num_epochs):
|
| 79 |
+
unet_model.train()
|
| 80 |
+
running_loss = 0.0
|
| 81 |
+
|
| 82 |
+
for i, (height, terrain, segmentation) in enumerate(train_loader):
|
| 83 |
+
images = segmentation
|
| 84 |
+
images = images.to(device).float()
|
| 85 |
+
target_images = height
|
| 86 |
+
target_images = target_images.to(device).float()
|
| 87 |
+
|
| 88 |
+
# Forward pass
|
| 89 |
+
outputs = unet_model(images)
|
| 90 |
+
# print(f"Outputs shape: {outputs.shape}, Target shape: {target_images.shape}")
|
| 91 |
+
# print(f"outputs {outputs}")
|
| 92 |
+
# print(f"target_images {target_images}")
|
| 93 |
+
# loss = criterion(outputs, target_images)
|
| 94 |
+
# Convert [B, 1, H, W] → [B, 3, H, W]
|
| 95 |
+
|
| 96 |
+
outputs_rgb = outputs.repeat(1, 3, 1, 1)
|
| 97 |
+
targets_rgb = target_images.repeat(1, 3, 1, 1)
|
| 98 |
+
# loss = mse_loss(outputs/65535, target_images/65535) + perceptual_loss(outputs/65535, target_images/65535) * perceptual_loss_scaling_factor
|
| 99 |
+
tv_weight = 1e-6
|
| 100 |
+
loss = (mse_loss(outputs/65535, target_images/65535) + perceptual_loss_scaling_factor *
|
| 101 |
+
perceptual_loss(outputs_rgb/65535, targets_rgb/65535) + tv_weight * total_variation_loss(outputs/65535))
|
| 102 |
+
# TODO: ADD PERCEPTUAL LOSS
|
| 103 |
+
running_loss += loss.item()
|
| 104 |
+
# Backward pass and optimization
|
| 105 |
+
optimizer.zero_grad()
|
| 106 |
+
loss.backward()
|
| 107 |
+
optimizer.step()
|
| 108 |
+
if (i + 1) % 10 == 0:
|
| 109 |
+
print('Epoch ', (epoch + 1/num_epochs), "Step",
|
| 110 |
+
((i + 1)/len(train_loader)), "Loss:", (loss.item()))
|
| 111 |
+
|
| 112 |
+
torch.save(unet_model.state_dict(),
|
| 113 |
+
'./models/terrain/turbo_heightmap_unet_model.pth')
|
| 114 |
+
print("Model saved to './models/terrain/turbo_heightmap_unet_model.pth'")
|
train_terrain.py
ADDED
|
@@ -0,0 +1,118 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
import torch
|
| 3 |
+
import torch.optim as optim
|
| 4 |
+
import torch.nn as nn
|
| 5 |
+
from util.unet import UNet
|
| 6 |
+
import torchvision.transforms as transforms
|
| 7 |
+
import util.dataset as ds
|
| 8 |
+
from torch.utils.data import random_split
|
| 9 |
+
from torch.utils.data import DataLoader
|
| 10 |
+
import torchvision.models as models
|
| 11 |
+
|
| 12 |
+
|
| 13 |
+
dataset_path = "../../Other/cosmos/data/terrain_reconstruction/_dataset/"
|
| 14 |
+
|
| 15 |
+
|
| 16 |
+
transform_pipeline = transforms.Compose([
|
| 17 |
+
transforms.Resize((128, 128)),
|
| 18 |
+
transforms.ToTensor(),
|
| 19 |
+
# transforms.Normalize(mean=[0.5], std=[0.5]),
|
| 20 |
+
# transforms.Normalize(mean=[0.485, 0.456, 0.406],
|
| 21 |
+
# std=[0.229, 0.224, 0.225])
|
| 22 |
+
])
|
| 23 |
+
|
| 24 |
+
dataset = ds.TerrainDataset(dataset_path, transform=transform_pipeline)
|
| 25 |
+
|
| 26 |
+
# Example: 80% train, 20% test
|
| 27 |
+
train_size = int(0.8 * len(dataset))
|
| 28 |
+
test_size = len(dataset) - train_size
|
| 29 |
+
dataset_train, dataset_test = random_split(dataset, [train_size, test_size])
|
| 30 |
+
|
| 31 |
+
# from unet import UNet
|
| 32 |
+
device = torch.device("mps" if torch.backends.mps.is_available(
|
| 33 |
+
) else "cuda" if torch.cuda.is_available() else "cpu")
|
| 34 |
+
|
| 35 |
+
# initialize dataloaders
|
| 36 |
+
numworkers = 0
|
| 37 |
+
batchsize = 8
|
| 38 |
+
train_loader = DataLoader(
|
| 39 |
+
dataset_train, batch_size=batchsize, shuffle=True, num_workers=numworkers)
|
| 40 |
+
test_loader = DataLoader(dataset_test, batch_size=batchsize,
|
| 41 |
+
shuffle=False, num_workers=numworkers)
|
| 42 |
+
|
| 43 |
+
|
| 44 |
+
class PerceptualLoss(nn.Module):
|
| 45 |
+
def __init__(self, feature_layer=9):
|
| 46 |
+
super(PerceptualLoss, self).__init__()
|
| 47 |
+
vgg = models.vgg16(
|
| 48 |
+
weights=models.VGG16_Weights.DEFAULT).features[:feature_layer].eval()
|
| 49 |
+
for param in vgg.parameters():
|
| 50 |
+
param.requires_grad = False
|
| 51 |
+
self.vgg = vgg.to(device)
|
| 52 |
+
self.transform = transforms.Normalize(mean=[0.485, 0.456, 0.406],
|
| 53 |
+
std=[0.229, 0.224, 0.225])
|
| 54 |
+
|
| 55 |
+
def forward(self, pred, target):
|
| 56 |
+
pred = self.transform(pred)
|
| 57 |
+
target = self.transform(target)
|
| 58 |
+
return nn.functional.mse_loss(self.vgg(pred), self.vgg(target))
|
| 59 |
+
|
| 60 |
+
|
| 61 |
+
def total_variation_loss(x):
|
| 62 |
+
return torch.mean(torch.abs(x[:, :, :, :-1] - x[:, :, :, 1:])) + \
|
| 63 |
+
torch.mean(torch.abs(x[:, :, :-1, :] - x[:, :, 1:, :]))
|
| 64 |
+
|
| 65 |
+
|
| 66 |
+
# Initialize UNet model
|
| 67 |
+
unet_model = UNet(in_channels=3, out_channels=3).to(device)
|
| 68 |
+
# criterion = nn.MSELoss()
|
| 69 |
+
mse_loss = nn.MSELoss()
|
| 70 |
+
perceptual_loss = PerceptualLoss().to(device)
|
| 71 |
+
perceptual_loss_scaling_factor = 0.1 # Adjust this factor based on your needs
|
| 72 |
+
optimizer = optim.Adam(unet_model.parameters(), lr=0.001)
|
| 73 |
+
|
| 74 |
+
|
| 75 |
+
train_previous = False
|
| 76 |
+
if train_previous:
|
| 77 |
+
unet_model.load_state_dict(torch.load(
|
| 78 |
+
'./models/terrain/turbo_terrain_unet_model.pth'))
|
| 79 |
+
print("Loaded previous model state from './models/terrain/turbo_terrain_unet_model.pth'")
|
| 80 |
+
|
| 81 |
+
num_epochs = 5
|
| 82 |
+
for epoch in range(num_epochs):
|
| 83 |
+
# save model to checkpoints
|
| 84 |
+
# torch.save(unet_model.state_dict(
|
| 85 |
+
# ), f'./models/checkpoints/terrain/turbo_terrain_unet_model_epoch_{epoch + 1}.pth')
|
| 86 |
+
# unet_model.train()
|
| 87 |
+
running_loss = 0.0
|
| 88 |
+
|
| 89 |
+
for i, (height, terrain, segmentation) in enumerate(train_loader):
|
| 90 |
+
terrain = (terrain * 2) - 1 # if originally ∈ [0,1]
|
| 91 |
+
# CHECK ABOVE LINE
|
| 92 |
+
images = segmentation
|
| 93 |
+
images = images.to(device)
|
| 94 |
+
target_images = terrain
|
| 95 |
+
target_images = target_images.to(device)
|
| 96 |
+
|
| 97 |
+
# Forward pass
|
| 98 |
+
outputs = unet_model(images)
|
| 99 |
+
# loss = criterion(outputs, target_images)
|
| 100 |
+
loss = mse_loss(outputs, target_images) + perceptual_loss_scaling_factor * \
|
| 101 |
+
perceptual_loss(outputs, target_images)
|
| 102 |
+
running_loss += loss.item()
|
| 103 |
+
# Backward pass and optimization
|
| 104 |
+
optimizer.zero_grad()
|
| 105 |
+
loss.backward()
|
| 106 |
+
optimizer.step()
|
| 107 |
+
if (i + 1) % 10 == 0:
|
| 108 |
+
# Use end='' to avoid new line
|
| 109 |
+
# print(f'\rEpoch [{epoch + 1}/{num_epochs}], Step [{i + 1}/{
|
| 110 |
+
# len(train_loader)}], Loss: {loss.item():.4f}', end='', flush=True)
|
| 111 |
+
print(f"epoch: {epoch+1}")
|
| 112 |
+
print(f"step: {i+1}/{len(train_loader)}")
|
| 113 |
+
print(f"loss: {loss.item():.4f}")
|
| 114 |
+
|
| 115 |
+
|
| 116 |
+
torch.save(unet_model.state_dict(),
|
| 117 |
+
'./models/terrain/turbo_terrain_unet_model.pth')
|
| 118 |
+
print("Model saved to './models/terrain/turbo_terrain_unet_model.pth'")
|
util/__pycache__/dataset.cpython-311.pyc
ADDED
|
Binary file (3.4 kB). View file
|
|
|
util/__pycache__/unet.cpython-311.pyc
ADDED
|
Binary file (4.69 kB). View file
|
|
|
util/dataset.py
ADDED
|
@@ -0,0 +1,44 @@
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
from torch.utils.data import Dataset
|
| 2 |
+
import os
|
| 3 |
+
from PIL import Image
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
class TerrainDataset(Dataset):
|
| 7 |
+
def __init__(self, data_dir, transform=None):
|
| 8 |
+
self.data_dir = data_dir
|
| 9 |
+
self.transform = transform
|
| 10 |
+
|
| 11 |
+
# Sort to ensure alignment between h, t, i files
|
| 12 |
+
self.height_paths = sorted(
|
| 13 |
+
[os.path.join(data_dir, f)
|
| 14 |
+
for f in os.listdir(data_dir) if '_h' in f]
|
| 15 |
+
)
|
| 16 |
+
self.terrain_paths = sorted(
|
| 17 |
+
[os.path.join(data_dir, f)
|
| 18 |
+
for f in os.listdir(data_dir) if '_t' in f]
|
| 19 |
+
)
|
| 20 |
+
self.segmentation_paths = sorted(
|
| 21 |
+
[os.path.join(data_dir, f) for f in os.listdir(
|
| 22 |
+
data_dir) if '_i' in f or '_i2' in f]
|
| 23 |
+
)
|
| 24 |
+
|
| 25 |
+
assert len(self.height_paths) == len(self.terrain_paths) == len(self.segmentation_paths), \
|
| 26 |
+
"Mismatch in dataset triplet lengths"
|
| 27 |
+
|
| 28 |
+
print(f"Found {len(self.height_paths)} triplets in {data_dir}")
|
| 29 |
+
|
| 30 |
+
def __len__(self):
|
| 31 |
+
return len(self.height_paths)
|
| 32 |
+
|
| 33 |
+
def __getitem__(self, idx):
|
| 34 |
+
# Load heightmap, terrain, segmentation
|
| 35 |
+
paths = [self.height_paths[idx], self.terrain_paths[idx],
|
| 36 |
+
self.segmentation_paths[idx]]
|
| 37 |
+
images = []
|
| 38 |
+
for path in paths:
|
| 39 |
+
# image = Image.open(path).convert('RGB')
|
| 40 |
+
image = Image.open(path)
|
| 41 |
+
if self.transform:
|
| 42 |
+
image = self.transform(image)
|
| 43 |
+
images.append(image)
|
| 44 |
+
return tuple(images) # (heightmap, terrain, segmentation)
|
util/unet.py
ADDED
|
@@ -0,0 +1,69 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import torch
|
| 2 |
+
import torch.nn as nn
|
| 3 |
+
import torch.nn.functional as F
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
class DoubleConv(nn.Module):
|
| 7 |
+
def __init__(self, out_channels):
|
| 8 |
+
super(DoubleConv, self).__init__()
|
| 9 |
+
self.conv = nn.Sequential(
|
| 10 |
+
nn.LazyConv2d(out_channels, kernel_size=3, padding=1),
|
| 11 |
+
nn.ReLU(inplace=True),
|
| 12 |
+
nn.LazyConv2d(out_channels, kernel_size=3, padding=1),
|
| 13 |
+
nn.ReLU(inplace=True)
|
| 14 |
+
)
|
| 15 |
+
|
| 16 |
+
def forward(self, x):
|
| 17 |
+
return self.conv(x)
|
| 18 |
+
|
| 19 |
+
|
| 20 |
+
class UNet(nn.Module):
|
| 21 |
+
def __init__(self, in_channels=3, out_channels=1, features=[64, 128, 256, 512], use_sigmoid=True):
|
| 22 |
+
self.use_sigmoid = use_sigmoid
|
| 23 |
+
|
| 24 |
+
super(UNet, self).__init__()
|
| 25 |
+
self.encoder = nn.ModuleList()
|
| 26 |
+
self.decoder = nn.ModuleList()
|
| 27 |
+
self.pool = nn.MaxPool2d(kernel_size=2, stride=2)
|
| 28 |
+
|
| 29 |
+
# Encoder
|
| 30 |
+
for feature in features:
|
| 31 |
+
self.encoder.append(DoubleConv(feature))
|
| 32 |
+
|
| 33 |
+
# Bottleneck
|
| 34 |
+
self.bottleneck = DoubleConv(features[-1] * 2)
|
| 35 |
+
|
| 36 |
+
# Decoder
|
| 37 |
+
for feature in reversed(features):
|
| 38 |
+
self.decoder.append(nn.ConvTranspose2d(
|
| 39 |
+
feature * 2, feature, kernel_size=2, stride=2))
|
| 40 |
+
self.decoder.append(DoubleConv(feature)) # after concatenation
|
| 41 |
+
|
| 42 |
+
self.final_conv = nn.Conv2d(features[0], out_channels, kernel_size=1)
|
| 43 |
+
self.output_activation = nn.Sigmoid() if out_channels == 1 else nn.Identity()
|
| 44 |
+
|
| 45 |
+
def forward(self, x):
|
| 46 |
+
skip_connections = []
|
| 47 |
+
|
| 48 |
+
for layer in self.encoder:
|
| 49 |
+
x = layer(x)
|
| 50 |
+
skip_connections.append(x)
|
| 51 |
+
x = self.pool(x)
|
| 52 |
+
|
| 53 |
+
x = self.bottleneck(x)
|
| 54 |
+
skip_connections = skip_connections[::-1]
|
| 55 |
+
|
| 56 |
+
for idx in range(0, len(self.decoder), 2):
|
| 57 |
+
x = self.decoder[idx](x) # upsample
|
| 58 |
+
skip_connection = skip_connections[idx // 2]
|
| 59 |
+
if x.shape != skip_connection.shape:
|
| 60 |
+
x = F.interpolate(
|
| 61 |
+
x, size=skip_connection.shape[2:], mode='bilinear', align_corners=True)
|
| 62 |
+
x = torch.cat((skip_connection, x), dim=1) # concat
|
| 63 |
+
x = self.decoder[idx + 1](x) # double conv
|
| 64 |
+
|
| 65 |
+
# return self.final_conv(x)
|
| 66 |
+
if (self.use_sigmoid):
|
| 67 |
+
return self.output_activation(self.final_conv(x))
|
| 68 |
+
else:
|
| 69 |
+
return self.final_conv(x)
|