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1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 | """RoleGraph on rustworkx with dynamic topology support."""
from collections import deque
from collections.abc import Iterable, Mapping, Sequence
from enum import Enum
from typing import Any, Protocol, runtime_checkable
import rustworkx as rx
import torch
from pydantic import BaseModel, ConfigDict, Field
# Constants for magic values
EDGE_THRESHOLD = 0.5
__all__ = [
"GraphIntegrityError",
"RoleGraph",
"StateMigrationPolicy",
"StateStorage",
]
class StateMigrationPolicy(str, Enum):
DISCARD = "discard"
COPY = "copy"
ARCHIVE = "archive"
@runtime_checkable
class StateStorage(Protocol):
def save(self, node_id: str, state: dict[str, Any]) -> None: ...
def load(self, node_id: str) -> dict[str, Any] | None: ...
def delete(self, node_id: str) -> None: ...
class GraphIntegrityError(Exception):
pass
def _get_agent_id(agent: Any) -> str | None:
"""Safely get agent_id from an agent (object or dict)."""
if hasattr(agent, "agent_id"):
return agent.agent_id
if isinstance(agent, dict):
return agent.get("id") or agent.get("agent_id")
return None
class RoleGraph(BaseModel):
"""
Role graph on rustworkx with adjacency matrices and auxiliary data.
Supports conditional routing via edge_conditions.
Supports explicit start_node and end_node for execution optimisation.
"""
model_config = ConfigDict(arbitrary_types_allowed=True)
agents: list[Any] = Field(default_factory=list)
node_ids: list[str] = Field(default_factory=list)
role_connections: dict[str, list[str]] = Field(default_factory=dict)
task_node: str | None = None
query: str | None = None
answer: str | None = None
graph: rx.PyDiGraph = Field(default_factory=rx.PyDiGraph)
A_com: torch.Tensor = Field(default_factory=lambda: torch.zeros((0, 0), dtype=torch.float32))
S_tilde: torch.Tensor | None = Field(default=None)
p_matrix: torch.Tensor | None = Field(default=None)
state_storage: Any | None = Field(default=None, exclude=True)
# Explicit start/end nodes for execution path optimisation
start_node: str | None = Field(default=None)
end_node: str | None = Field(default=None)
# Inactive nodes — present in the graph but not executed
# Saves tokens without removing nodes from the structure
disabled_nodes: set[str] = Field(default_factory=set)
# Routing conditions: {(source, target): condition}
# Callable conditions (not serialized)
edge_conditions: dict[tuple[str, str], Any] = Field(default_factory=dict, exclude=True)
# String conditions from the schema
edge_condition_names: dict[tuple[str, str], str] = Field(default_factory=dict)
@property
def role_sequence(self) -> list[str]:
"""Order of roles (agent identifiers)."""
result = []
for a in self.agents:
if hasattr(a, "agent_id"):
result.append(a.agent_id)
elif isinstance(a, dict):
result.append(a.get("id", a.get("agent_id", str(a))))
else:
result.append(str(a))
return result
@property
def embeddings(self) -> torch.Tensor:
"""Stack of agent embeddings or an empty tensor."""
embs = []
for a in self.agents:
emb = getattr(a, "embedding", None) if hasattr(a, "embedding") else None
if emb is not None:
embs.append(emb)
return torch.stack(embs) if embs else torch.zeros((0, 0), dtype=torch.float32)
@property
def num_nodes(self) -> int:
"""Number of nodes in the graph."""
return self.graph.num_nodes()
@property
def num_edges(self) -> int:
"""Number of edges in the graph."""
return self.graph.num_edges()
@property
def edges(self) -> list[dict[str, Any]]:
"""List of edges with data (source, target, attr, weight...)."""
result = []
for i in self.graph.edge_indices():
s, t = self.graph.get_edge_endpoints_by_index(i)
d = self.graph.get_edge_data_by_index(i)
edge = {"source": self._nid(s), "target": self._nid(t)}
if isinstance(d, dict):
for k, v in d.items():
if isinstance(v, torch.Tensor):
edge[k] = v.tolist()
else:
edge[k] = v
result.append(edge)
return result
@property
def edge_index(self) -> torch.Tensor:
"""Edge index in PyG format (2 x E)."""
if not self.graph.num_edges():
return torch.zeros((2, 0), dtype=torch.long)
src, tgt = [], []
for i in self.graph.edge_indices():
s, t = self.graph.get_edge_endpoints_by_index(i)
src.append(s)
tgt.append(t)
return torch.tensor([src, tgt], dtype=torch.long)
@property
def edge_attr(self) -> torch.Tensor:
"""Edge feature matrix (default: weight + attr fields)."""
if not self.graph.num_edges():
return torch.zeros((0, 4), dtype=torch.float32)
attrs = []
default_attr = torch.tensor([1.0, 0.0, 0.0, 0.0], dtype=torch.float32)
for i in self.graph.edge_indices():
d = self.graph.get_edge_data_by_index(i)
attr = d.get("attr", default_attr) if isinstance(d, dict) else default_attr
if isinstance(attr, torch.Tensor):
attrs.append(attr)
else:
attrs.append(torch.tensor(attr, dtype=torch.float32))
return torch.vstack(attrs).to(torch.float32)
@property
def has_conditional_edges(self) -> bool:
"""Whether the graph has conditional edges."""
return bool(self.edge_conditions) or bool(self.edge_condition_names)
@property
def conditional_edges(self) -> list[tuple[str, str]]:
"""List of conditional edges (source, target)."""
edges = set(self.edge_conditions.keys())
edges.update(self.edge_condition_names.keys())
return list(edges)
def get_edge_condition(self, source: str, target: str) -> Any | str | None:
"""
Get the condition for an edge (callable or string).
Returns the callable if present, otherwise the string condition, otherwise None.
"""
# First check callable
if (source, target) in self.edge_conditions:
return self.edge_conditions[(source, target)]
# Then string
if (source, target) in self.edge_condition_names:
return self.edge_condition_names[(source, target)]
return None
def get_all_edge_conditions(self) -> dict[tuple[str, str], Any]:
"""Get all edge conditions (union of callable and string conditions)."""
result: dict[tuple[str, str], Any] = {}
# First string conditions
result.update(self.edge_condition_names)
# Then callable (overwrite string ones if present)
result.update(self.edge_conditions)
return result
def set_edge_condition(
self,
source: str,
target: str,
condition: Any,
) -> bool:
"""
Set the condition for an edge.
Args:
source: Source ID.
target: Target ID.
condition: Callable or string condition.
Returns:
True if the edge exists and the condition was set.
"""
# Check that the edge exists
src_idx = self.get_node_index(source)
tgt_idx = self.get_node_index(target)
if src_idx is None or tgt_idx is None:
return False
if callable(condition):
self.edge_conditions[(source, target)] = condition
elif isinstance(condition, str):
self.edge_condition_names[(source, target)] = condition
return True
def remove_edge_condition(self, source: str, target: str) -> bool:
"""Remove the condition from an edge."""
removed = False
if (source, target) in self.edge_conditions:
del self.edge_conditions[(source, target)]
removed = True
if (source, target) in self.edge_condition_names:
del self.edge_condition_names[(source, target)]
removed = True
return removed
def _nid(self, idx: int) -> str:
"""Return the node identifier by rustworkx index."""
d = self.graph.get_node_data(idx)
return d.get("id", str(idx)) if isinstance(d, dict) else str(idx)
def get_node_index(self, node_id: str) -> int | None:
"""Find the rustworkx index of a node by its ID."""
for i in self.graph.node_indices():
d = self.graph.get_node_data(i)
if isinstance(d, dict) and d.get("id") == node_id:
return i
return None
def get_agent_by_id(self, agent_id: str) -> Any | None:
"""Return the agent object by its identifier."""
for agent in self.agents:
aid = getattr(agent, "agent_id", None)
if aid is None and isinstance(agent, dict):
aid = agent.get("id", agent.get("agent_id"))
if aid == agent_id:
return agent
return None
def add_node(
self,
agent: Any,
connections_from: Sequence[str] | None = None,
connections_to: Sequence[str] | None = None,
) -> bool:
"""Add a node/agent and optionally connect it to neighbours."""
node_id = getattr(agent, "agent_id", None)
if node_id is None and isinstance(agent, dict):
node_id = agent.get("id", agent.get("agent_id"))
if node_id is None or node_id in self.node_ids:
return False
node_type = "task" if getattr(agent, "type", None) == "task" else "agent"
self.graph.add_node({"id": node_id, "type": node_type})
self.agents.append(agent)
self.node_ids.append(node_id)
self._expand_adjacency(1)
self.role_connections[node_id] = []
for src_id in connections_from or []:
if src_id in self.node_ids:
self.add_edge(src_id, node_id)
for tgt_id in connections_to or []:
if tgt_id in self.node_ids:
self.add_edge(node_id, tgt_id)
return True
def remove_node(
self,
node_id: str,
policy: StateMigrationPolicy = StateMigrationPolicy.DISCARD,
) -> Any | None:
"""Remove a node, with optional state migration/archiving."""
if node_id not in self.node_ids:
return None
agent_idx = self.node_ids.index(node_id)
agent = self.agents[agent_idx]
rx_idx = self.get_node_index(node_id)
if policy == StateMigrationPolicy.ARCHIVE:
self._archive_state(agent)
if rx_idx is not None:
self.graph.remove_node(rx_idx)
self.agents.pop(agent_idx)
self.node_ids.pop(agent_idx)
self._shrink_adjacency(agent_idx)
self.role_connections.pop(node_id, None)
for conns in self.role_connections.values():
if node_id in conns:
conns.remove(node_id)
if self.task_node == node_id:
object.__setattr__(self, "task_node", None)
return agent
def replace_node(
self,
node_id: str,
new_agent: Any,
policy: StateMigrationPolicy = StateMigrationPolicy.COPY,
) -> Any | None:
"""Replace a node with a new agent using the selected state migration policy."""
if node_id not in self.node_ids:
return None
agent_idx = self.node_ids.index(node_id)
old_agent = self.agents[agent_idx]
rx_idx = self.get_node_index(node_id)
if policy == StateMigrationPolicy.COPY:
new_agent = self._copy_state(old_agent, new_agent)
elif policy == StateMigrationPolicy.ARCHIVE:
self._archive_state(old_agent)
new_id = _get_agent_id(new_agent)
if new_id is None:
new_id = str(id(new_agent))
node_type = "task" if getattr(new_agent, "type", None) == "task" else "agent"
if rx_idx is not None:
self.graph[rx_idx] = {"id": new_id, "type": node_type}
self.agents[agent_idx] = new_agent
self.node_ids[agent_idx] = new_id
if node_id != new_id:
if node_id in self.role_connections:
self.role_connections[new_id] = self.role_connections.pop(node_id)
for conns in self.role_connections.values():
for i, c in enumerate(conns):
if c == node_id:
conns[i] = new_id
if self.task_node == node_id:
object.__setattr__(self, "task_node", new_id)
return old_agent
def _copy_state(self, old_agent: Any, new_agent: Any) -> Any:
"""Copy state/hidden_state/embedding from the old agent to the new one."""
if hasattr(old_agent, "state") and hasattr(new_agent, "with_state"):
new_agent = new_agent.with_state(list(old_agent.state))
if (
hasattr(old_agent, "hidden_state")
and old_agent.hidden_state is not None
and hasattr(new_agent, "with_hidden_state")
):
new_agent = new_agent.with_hidden_state(old_agent.hidden_state)
if hasattr(old_agent, "embedding") and old_agent.embedding is not None and hasattr(new_agent, "with_embedding"):
new_agent = new_agent.with_embedding(old_agent.embedding)
return new_agent
def _archive_state(self, agent: Any) -> None:
"""Save the agent state to external storage if it is configured."""
if self.state_storage is None:
return
state_data = {
"state": list(getattr(agent, "state", [])),
"hidden_state": (
agent.hidden_state.cpu().tolist()
if hasattr(agent, "hidden_state") and agent.hidden_state is not None
else None
),
"embedding": (
agent.embedding.cpu().tolist() if hasattr(agent, "embedding") and agent.embedding is not None else None
),
}
self.state_storage.save(_get_agent_id(agent) or "", state_data)
def _expand_adjacency(self, count: int = 1) -> None:
"""Expand the adjacency/probability matrices when adding nodes."""
n = self.A_com.shape[0] if self.A_com.numel() > 0 else 0
new_n = n + count
new_a = torch.zeros((new_n, new_n), dtype=torch.float32)
if n > 0:
new_a[:n, :n] = self.A_com
object.__setattr__(self, "A_com", new_a)
if self.S_tilde is not None:
new_s = torch.zeros((new_n, new_n), dtype=torch.float32)
new_s[:n, :n] = self.S_tilde
object.__setattr__(self, "S_tilde", new_s)
if self.p_matrix is not None:
new_p = torch.zeros((new_n, new_n), dtype=torch.float32)
new_p[:n, :n] = self.p_matrix
object.__setattr__(self, "p_matrix", new_p)
def _shrink_adjacency(self, idx: int) -> None:
"""Remove a row/column from the matrices when removing a node."""
if self.A_com.numel() == 0:
return
mask = torch.ones(self.A_com.shape[0], dtype=torch.bool)
mask[idx] = False
object.__setattr__(self, "A_com", self.A_com[mask][:, mask])
if self.S_tilde is not None:
object.__setattr__(self, "S_tilde", self.S_tilde[mask][:, mask])
if self.p_matrix is not None:
object.__setattr__(self, "p_matrix", self.p_matrix[mask][:, mask])
def add_edge(
self,
source_id: str,
target_id: str,
weight: float = 1.0,
**edge_attrs,
) -> bool:
"""Add a directed edge and update the adjacency matrix."""
src_idx = self.get_node_index(source_id)
tgt_idx = self.get_node_index(target_id)
if src_idx is None or tgt_idx is None:
return False
self.graph.add_edge(src_idx, tgt_idx, {"weight": weight, **edge_attrs})
src_list_idx = self.node_ids.index(source_id)
tgt_list_idx = self.node_ids.index(target_id)
if self.A_com.numel() > 0:
self.A_com[src_list_idx, tgt_list_idx] = weight
return True
def remove_edge(self, source_id: str, target_id: str) -> bool:
"""Remove an edge and zero out the weight in the matrix."""
src_idx = self.get_node_index(source_id)
tgt_idx = self.get_node_index(target_id)
if src_idx is None or tgt_idx is None:
return False
for eid in self.graph.edge_indices():
s, t = self.graph.get_edge_endpoints_by_index(eid)
if s == src_idx and t == tgt_idx:
self.graph.remove_edge_from_index(eid)
src_list_idx = self.node_ids.index(source_id)
tgt_list_idx = self.node_ids.index(target_id)
if self.A_com.numel() > 0:
self.A_com[src_list_idx, tgt_list_idx] = 0.0
return True
return False
def get_neighbors(self, node_id: str, direction: str = "out") -> list[str]:
"""Return neighbouring nodes (out/in/both)."""
idx = self.get_node_index(node_id)
if idx is None:
return []
neighbors = set()
for eid in self.graph.edge_indices():
s, t = self.graph.get_edge_endpoints_by_index(eid)
if direction in ("out", "both") and s == idx:
neighbors.add(self._nid(t))
if direction in ("in", "both") and t == idx:
neighbors.add(self._nid(s))
return list(neighbors)
def update_communication(
self,
a_com: torch.Tensor,
s_tilde: torch.Tensor | None = None,
p_matrix: torch.Tensor | None = None,
) -> None:
"""Fully replace the communication matrix and graph edges."""
a_tensor = a_com.detach().cpu() if a_com.requires_grad else a_com.cpu()
for eid in list(self.graph.edge_indices()):
self.graph.remove_edge_from_index(eid)
n_nodes = a_tensor.shape[0]
node_indices = list(self.graph.node_indices())
for i in range(n_nodes):
for j in range(n_nodes):
if a_tensor[i, j].item() > EDGE_THRESHOLD and i < len(node_indices) and j < len(node_indices):
edge_data = {"weight": float(a_tensor[i, j].item()), "from_update": True}
if s_tilde is not None:
s_tensor = s_tilde.detach().cpu() if s_tilde.requires_grad else s_tilde.cpu()
edge_data["score"] = float(s_tensor[i, j].item())
if p_matrix is not None:
p_tensor = p_matrix.detach().cpu() if p_matrix.requires_grad else p_matrix.cpu()
edge_data["p_ij"] = float(p_tensor[i, j].item())
self.graph.add_edge(node_indices[i], node_indices[j], edge_data)
object.__setattr__(self, "A_com", a_tensor.to(torch.float32))
if s_tilde is not None:
s_tensor = s_tilde.detach().cpu() if s_tilde.requires_grad else s_tilde.cpu()
object.__setattr__(self, "S_tilde", s_tensor.to(torch.float32))
if p_matrix is not None:
p_tensor = p_matrix.detach().cpu() if p_matrix.requires_grad else p_matrix.cpu()
object.__setattr__(self, "p_matrix", p_tensor.to(torch.float32))
def verify_integrity(self, raise_on_error: bool = True) -> list[str]:
"""Check consistency of the agent list, nodes, and matrices."""
errors: list[str] = []
n_agents = len(self.agents)
n_ids = len(self.node_ids)
n_rx = self.graph.num_nodes()
n_matrix = self.A_com.shape[0] if self.A_com.numel() > 0 else 0
if n_agents != n_ids:
errors.append(f"agents ({n_agents}) != node_ids ({n_ids})")
if n_agents != n_rx:
errors.append(f"agents ({n_agents}) != rustworkx nodes ({n_rx})")
if n_agents != n_matrix:
errors.append(f"agents ({n_agents}) != matrix size ({n_matrix})")
role_seq = set(self.role_sequence)
node_ids_set = set(self.node_ids)
if role_seq != node_ids_set:
diff = role_seq.symmetric_difference(node_ids_set)
errors.append(f"role_sequence != node_ids, diff: {diff}")
rx_ids = set()
for i in self.graph.node_indices():
data = self.graph.get_node_data(i)
if isinstance(data, dict) and "id" in data:
rx_ids.add(data["id"])
if rx_ids != node_ids_set:
diff = rx_ids.symmetric_difference(node_ids_set)
errors.append(f"rustworkx IDs != node_ids, diff: {diff}")
for src, targets in self.role_connections.items():
if src not in node_ids_set:
errors.append(f"connection source '{src}' not in nodes")
errors.extend(f"connection target '{t}' not in nodes" for t in targets if t not in node_ids_set)
if self.task_node is not None and self.task_node not in node_ids_set:
errors.append(f"task_node '{self.task_node}' not in nodes")
if errors and raise_on_error:
raise GraphIntegrityError("; ".join(errors))
return errors
def is_consistent(self) -> bool:
"""Quick size consistency check without a detailed report."""
n = len(self.agents)
return (
len(self.node_ids) == n
and self.graph.num_nodes() == n
and (self.A_com.shape[0] if self.A_com.numel() > 0 else 0) == n
)
def to_dict(self) -> dict[str, Any]:
"""Serialize the graph to a dict (for saving or debugging)."""
emb = self.embeddings
return {
"role_sequence": list(self.role_sequence),
"node_ids": list(self.node_ids),
"role_connections": {k: list(v) for k, v in self.role_connections.items()},
"task_node": self.task_node,
"query": self.query,
"answer": self.answer,
"agents": [
{
"agent_id": _get_agent_id(a),
"display_name": getattr(a, "display_name", None),
"persona": getattr(a, "persona", ""),
"description": getattr(a, "description", ""),
"llm_backbone": getattr(a, "llm_backbone", None),
"tools": list(getattr(a, "tools", [])),
"embedding": a.embedding.cpu().tolist() if a.embedding is not None else None,
"state": list(getattr(a, "state", [])),
}
for a in self.agents
],
"edges": self.edges,
"embeddings": emb.cpu().tolist() if emb.numel() > 0 else [],
"edge_index": self.edge_index.tolist() if self.edge_index.numel() > 0 else [[], []],
"edge_attr": self.edge_attr.tolist() if self.edge_attr.numel() > 0 else [],
"adjacency": self.A_com.tolist() if self.A_com.numel() > 0 else [],
"num_nodes": self.num_nodes,
"num_edges": self.num_edges,
}
@classmethod
def from_dict(
cls,
data: dict[str, Any],
agent_factory: Any = None,
verify: bool = True,
) -> "RoleGraph":
"""Create a RoleGraph from a dict with agents and edges."""
from core.agent import AgentProfile
factory = agent_factory or AgentProfile
agents = []
for a_data in data.get("agents", []):
emb = a_data.get("embedding")
embedding = torch.tensor(emb, dtype=torch.float32) if emb else None
aid = a_data.get("agent_id")
agent = factory(
agent_id=aid,
display_name=a_data.get("display_name", aid),
persona=a_data.get("persona", ""),
description=a_data.get("description", ""),
llm_backbone=a_data.get("llm_backbone"),
tools=a_data.get("tools", []),
state=a_data.get("state", []),
embedding=embedding,
)
agents.append(agent)
graph = rx.PyDiGraph()
idx_map = {}
for agent in agents:
aid = _get_agent_id(agent)
idx_map[aid] = graph.add_node(
{
"id": aid,
"type": "agent",
}
)
for edge in data.get("edges", []):
src_id = edge.get("source")
tgt_id = edge.get("target")
if src_id in idx_map and tgt_id in idx_map:
edge_data = {k: v for k, v in edge.items() if k not in ("source", "target")}
graph.add_edge(idx_map[src_id], idx_map[tgt_id], edge_data)
adj = data.get("adjacency", [])
a_com = (
torch.tensor(adj, dtype=torch.float32)
if adj
else torch.zeros((len(agents), len(agents)), dtype=torch.float32)
)
rg = cls(
agents=agents,
node_ids=data.get("node_ids", [_get_agent_id(a) for a in agents]),
role_connections=data.get("role_connections", {}),
task_node=data.get("task_node"),
query=data.get("query"),
answer=data.get("answer"),
graph=graph,
A_com=a_com,
)
if verify:
rg.verify_integrity()
return rg
@classmethod
def from_graph(
cls,
agents: Sequence[Any],
graph: rx.PyDiGraph,
a_com: torch.Tensor,
connections: Mapping[str, Iterable[str]],
task_node: str | None = None,
query: str | None = None,
answer: str | None = None,
verify: bool = True,
) -> "RoleGraph":
"""Create a RoleGraph from an existing PyDiGraph and adjacency matrix."""
agents_list = list(agents)
a_tensor = a_com if isinstance(a_com, torch.Tensor) else torch.tensor(a_com, dtype=torch.float32)
node_ids_raw = [_get_agent_id(a) for a in agents_list]
node_ids_filtered = [nid for nid in node_ids_raw if nid is not None]
rg = cls(
agents=agents_list,
node_ids=node_ids_filtered,
role_connections={k: list(v) for k, v in connections.items()},
task_node=task_node,
query=query,
answer=answer,
graph=graph,
A_com=a_tensor.to(torch.float32),
)
if verify:
rg.verify_integrity()
return rg
def to_pyg_data(
self,
node_features: dict[str, torch.Tensor] | None = None,
edge_features: dict[str, torch.Tensor] | None = None,
include_embeddings: bool = True,
include_default_edge_attr: bool = True,
) -> Any:
"""Convert the graph to torch_geometric.data.Data with features."""
from torch_geometric.data import Data
n = len(self.role_sequence)
num_edges = self.num_edges
x_parts = []
if include_embeddings:
emb = self.embeddings
if emb.numel() > 0:
x_parts.append(emb)
if node_features:
for node_feat in node_features.values():
if node_feat.shape[0] == n:
feat_to_add = node_feat.unsqueeze(1) if node_feat.dim() == 1 else node_feat
x_parts.append(feat_to_add)
x = torch.cat(x_parts, dim=1) if x_parts else torch.zeros((n, 0), dtype=torch.float32)
ei = self.edge_index if self.edge_index.numel() > 0 else torch.zeros((2, 0), dtype=torch.long)
ea_parts = []
if include_default_edge_attr:
default_ea = self.edge_attr if self.edge_attr.numel() > 0 else None
if default_ea is not None and default_ea.numel() > 0:
ea_parts.append(default_ea)
if edge_features:
for edge_feat in edge_features.values():
if edge_feat.shape[0] == num_edges:
feat_to_add = edge_feat.unsqueeze(1) if edge_feat.dim() == 1 else edge_feat
ea_parts.append(feat_to_add)
ea = torch.cat(ea_parts, dim=1) if ea_parts else torch.zeros((ei.shape[1], 0), dtype=torch.float32)
data = Data(x=x, edge_index=ei, edge_attr=ea, num_nodes=n)
data.node_ids = self.node_ids
data.role_sequence = self.role_sequence
if self.p_matrix is not None:
data.p_matrix = self.p_matrix.clone()
return data
def get_edge_features_from_schema(self) -> dict[str, torch.Tensor]:
"""Extract edge feature tensors from the saved schema."""
features = {
"weight": [],
"probability": [],
"trust": [],
}
for eid in self.graph.edge_indices():
data = self.graph.get_edge_data_by_index(eid)
if isinstance(data, dict):
features["weight"].append(data.get("weight", 1.0))
features["probability"].append(data.get("probability", 1.0))
schema = data.get("schema", {})
cost = schema.get("cost", {})
features["trust"].append(cost.get("trust", 1.0))
else:
features["weight"].append(1.0)
features["probability"].append(1.0)
features["trust"].append(1.0)
return {name: torch.tensor(values, dtype=torch.float32) for name, values in features.items()}
def get_node_features_from_schema(self) -> dict[str, torch.Tensor]:
"""Extract node feature tensors from the rustworkx data schema."""
features = {
"trust_score": [],
"quality_score": [],
}
for node_id in self.node_ids:
idx = self.get_node_index(node_id)
if idx is not None:
data = self.graph.get_node_data(idx)
if isinstance(data, dict):
schema = data.get("schema", {})
features["trust_score"].append(schema.get("trust_score", 1.0))
features["quality_score"].append(schema.get("quality_score", 1.0))
else:
features["trust_score"].append(1.0)
features["quality_score"].append(1.0)
else:
features["trust_score"].append(1.0)
features["quality_score"].append(1.0)
return {name: torch.tensor(values, dtype=torch.float32) for name, values in features.items()}
def subgraph(self, node_ids: list[str]) -> "RoleGraph":
"""Build a subgraph containing only the selected nodes and their connections."""
agents = [a for a in self.agents if _get_agent_id(a) in node_ids]
id_set = set(node_ids)
new_graph = rx.PyDiGraph()
idx_map = {}
for agent in agents:
agent_id = _get_agent_id(agent)
if agent_id is None:
continue
old_idx = self.get_node_index(agent_id)
if old_idx is not None:
node_data = self.graph.get_node_data(old_idx)
new_idx = new_graph.add_node(node_data)
idx_map[old_idx] = new_idx
for eid in self.graph.edge_indices():
s, t = self.graph.get_edge_endpoints_by_index(eid)
if s in idx_map and t in idx_map:
edge_data = self.graph.get_edge_data_by_index(eid)
new_graph.add_edge(idx_map[s], idx_map[t], edge_data)
indices = [self.node_ids.index(nid) for nid in node_ids if nid in self.node_ids]
if indices and self.A_com.numel() > 0:
indices_tensor = torch.tensor(indices)
new_a = self.A_com[indices_tensor][:, indices_tensor]
else:
new_a = torch.zeros((len(agents), len(agents)), dtype=torch.float32)
new_connections = {k: [v for v in vs if v in id_set] for k, vs in self.role_connections.items() if k in id_set}
node_ids_raw = [_get_agent_id(a) for a in agents]
node_ids_filtered = [nid for nid in node_ids_raw if nid is not None]
return RoleGraph(
agents=agents,
node_ids=node_ids_filtered,
role_connections=new_connections,
task_node=self.task_node if self.task_node in id_set else None,
query=self.query,
answer=self.answer,
graph=new_graph,
A_com=new_a,
start_node=self.start_node if self.start_node in id_set else None,
end_node=self.end_node if self.end_node in id_set else None,
)
def set_start_node(self, node_id: str) -> bool:
"""
Set the start node for execution.
Args:
node_id: ID of the node from which execution starts.
Returns:
True if the node exists and was set.
"""
if node_id not in self.node_ids:
return False
object.__setattr__(self, "start_node", node_id)
return True
def set_end_node(self, node_id: str) -> bool:
"""
Set the end node for execution.
Args:
node_id: ID of the node at which execution ends.
Returns:
True if the node exists and was set.
"""
if node_id not in self.node_ids:
return False
object.__setattr__(self, "end_node", node_id)
return True
def set_execution_bounds(self, start_node: str | None, end_node: str | None) -> bool:
"""
Set start and end nodes simultaneously.
Args:
start_node: ID of the start node (None for auto-detection).
end_node: ID of the end node (None for auto-detection).
Returns:
True if both nodes are valid (or None).
"""
if start_node is not None and start_node not in self.node_ids:
return False
if end_node is not None and end_node not in self.node_ids:
return False
object.__setattr__(self, "start_node", start_node)
object.__setattr__(self, "end_node", end_node)
return True
# =========================================================================
# INACTIVE NODES (disabled nodes)
# =========================================================================
def disable(self, node_ids: str | list[str]) -> int:
"""
Deactivate nodes — they remain in the graph but will not be executed.
Args:
node_ids: Node ID or list of node IDs to deactivate.
Returns:
Number of successfully deactivated nodes.
Example:
graph.disable("agent1") # Single node
graph.disable(["a1", "a2", "a3"]) # Multiple nodes
"""
if isinstance(node_ids, str):
node_ids = [node_ids]
count = 0
for node_id in node_ids:
if node_id in self.node_ids:
self.disabled_nodes.add(node_id)
count += 1
return count
def enable(self, node_ids: str | list[str] | None = None) -> int:
"""
Activate nodes.
Args:
node_ids: Node ID, list of node IDs, or None to activate all.
Returns:
Number of activated nodes.
Example:
graph.enable("agent1") # Single node
graph.enable(["a1", "a2"]) # Multiple nodes
graph.enable() # All nodes
"""
if node_ids is None:
count = len(self.disabled_nodes)
self.disabled_nodes.clear()
return count
if isinstance(node_ids, str):
node_ids = [node_ids]
count = 0
for node_id in node_ids:
if node_id in self.disabled_nodes:
self.disabled_nodes.remove(node_id)
count += 1
return count
def is_enabled(self, node_id: str) -> bool:
"""Check whether a node is active."""
return node_id in self.node_ids and node_id not in self.disabled_nodes
def get_enabled(self) -> list[str]:
"""Get the list of active nodes."""
return [nid for nid in self.node_ids if nid not in self.disabled_nodes]
def get_disabled(self) -> list[str]:
"""Get the list of deactivated nodes."""
return list(self.disabled_nodes)
def get_reachable_from(self, source_id: str, threshold: float = EDGE_THRESHOLD) -> set[str]:
"""
Get all nodes reachable from source_id (forward BFS).
Args:
source_id: ID of the start node.
threshold: Minimum edge weight to consider a connection.
Returns:
Set of reachable node IDs (including source_id).
"""
if source_id not in self.node_ids:
return set()
reachable = {source_id}
queue = deque([source_id])
while queue:
current = queue.popleft()
current_idx = self.node_ids.index(current)
for j, node_id in enumerate(self.node_ids):
if node_id in reachable:
continue
if self.A_com.numel() > 0 and self.A_com[current_idx, j].item() > threshold:
reachable.add(node_id)
queue.append(node_id)
return reachable
def get_nodes_reaching(self, target_id: str, threshold: float = EDGE_THRESHOLD) -> set[str]:
"""
Get all nodes from which target_id is reachable (backward BFS).
Args:
target_id: ID of the target node.
threshold: Minimum edge weight to consider a connection.
Returns:
Set of node IDs from which target_id is reachable (including target_id itself).
"""
if target_id not in self.node_ids:
return set()
reaching = {target_id}
queue = deque([target_id])
while queue:
current = queue.popleft()
current_idx = self.node_ids.index(current)
for i, node_id in enumerate(self.node_ids):
if node_id in reaching:
continue
if self.A_com.numel() > 0 and self.A_com[i, current_idx].item() > threshold:
reaching.add(node_id)
queue.append(node_id)
return reaching
def get_relevant_nodes(
self,
start_node: str | None = None,
end_node: str | None = None,
threshold: float = EDGE_THRESHOLD,
) -> set[str]:
"""
Get nodes that lie on paths from start to end.
This is the intersection of:
- Nodes reachable from start_node
- Nodes from which end_node is reachable
Nodes not in this set are isolated and not needed for execution.
Args:
start_node: ID of the start node (or self.start_node, or the first by order).
end_node: ID of the end node (or self.end_node, or the last by order).
threshold: Minimum edge weight.
Returns:
Set of relevant node IDs.
"""
# Determine start
effective_start = start_node or self.start_node
if effective_start is None and self.node_ids:
# First node with no incoming edges
for node_id in self.node_ids:
idx = self.node_ids.index(node_id)
if self.A_com.numel() > 0:
in_degree = (self.A_com[:, idx] > threshold).sum().item()
if in_degree == 0:
effective_start = node_id
break
if effective_start is None:
effective_start = self.node_ids[0]
# Determine end
effective_end = end_node or self.end_node
if effective_end is None and self.node_ids:
# Last node with no outgoing edges
for node_id in reversed(self.node_ids):
idx = self.node_ids.index(node_id)
if self.A_com.numel() > 0:
out_degree = (self.A_com[idx, :] > threshold).sum().item()
if out_degree == 0:
effective_end = node_id
break
if effective_end is None:
effective_end = self.node_ids[-1]
if effective_start is None or effective_end is None:
return set()
# Intersection of nodes reachable from start and leading to end
reachable_from_start = self.get_reachable_from(effective_start, threshold)
reaching_end = self.get_nodes_reaching(effective_end, threshold)
return reachable_from_start & reaching_end
def get_isolated_nodes(
self,
start_node: str | None = None,
end_node: str | None = None,
threshold: float = EDGE_THRESHOLD,
) -> set[str]:
"""
Get isolated nodes that do not participate in the start->end path.
These nodes can be excluded from execution to save tokens.
Args:
start_node: ID of the start node.
end_node: ID of the end node.
threshold: Minimum edge weight.
Returns:
Set of isolated node IDs.
"""
relevant = self.get_relevant_nodes(start_node, end_node, threshold)
all_nodes = set(self.node_ids)
return all_nodes - relevant
def get_optimized_execution_order(
self,
start_node: str | None = None,
end_node: str | None = None,
threshold: float = EDGE_THRESHOLD,
) -> list[str]:
"""
Get the optimised execution order, excluding isolated nodes.
Args:
start_node: ID of the start node.
end_node: ID of the end node.
threshold: Minimum edge weight.
Returns:
List of node IDs in topological order (relevant nodes only).
"""
relevant = self.get_relevant_nodes(start_node, end_node, threshold)
# Topological sort of relevant nodes only
# Build in-degree for relevant nodes
in_degree: dict[str, int] = dict.fromkeys(relevant, 0)
for i, src in enumerate(self.node_ids):
if src not in relevant:
continue
for j, tgt in enumerate(self.node_ids):
if tgt not in relevant:
continue
if self.A_com.numel() > 0 and self.A_com[i, j].item() > threshold:
in_degree[tgt] += 1
# Kahn's algorithm
queue = deque([node_id for node_id in relevant if in_degree[node_id] == 0])
result: list[str] = []
while queue:
current = queue.popleft()
result.append(current)
current_idx = self.node_ids.index(current)
for j, tgt in enumerate(self.node_ids):
if tgt not in relevant or tgt in result:
continue
if self.A_com.numel() > 0 and self.A_com[current_idx, j].item() > threshold:
in_degree[tgt] -= 1
if in_degree[tgt] == 0:
queue.append(tgt)
# Add remaining nodes (in case of cycles)
for node_id in relevant:
if node_id not in result:
result.append(node_id)
return result
# =========================================================================
# DATA VALIDATION (input/output schema validation)
# =========================================================================
def get_agent_schema(self, agent_id: str) -> Any | None:
"""
Get the agent schema from the node data.
Args:
agent_id: Agent ID.
Returns:
AgentNodeSchema or None if not found.
"""
idx = self.get_node_index(agent_id)
if idx is None:
return None
data = self.graph.get_node_data(idx)
if not isinstance(data, dict):
return None
schema_dict = data.get("schema")
if schema_dict is None:
return None
# Restore AgentNodeSchema
from core.schema import AgentNodeSchema, NodeType
if schema_dict.get("type") == NodeType.AGENT.value or schema_dict.get("type") == "agent":
return AgentNodeSchema.model_validate(schema_dict)
return None
def validate_agent_input(
self,
agent_id: str,
data: dict[str, Any] | str,
) -> Any:
"""
Validate input data for an agent against its input_schema.
Args:
agent_id: Agent ID.
data: Data to validate (dict or JSON string).
Returns:
SchemaValidationResult with the validation result.
Example:
result = graph.validate_agent_input("solver", {"question": "2+2=?"})
if not result.valid:
print(f"Validation failed: {result.errors}")
"""
from core.schema import SchemaValidationResult
schema = self.get_agent_schema(agent_id)
if schema is None:
return SchemaValidationResult(
valid=True,
schema_type="input",
message=f"No schema found for agent '{agent_id}'",
)
return schema.validate_input(data)
def validate_agent_output(
self,
agent_id: str,
data: dict[str, Any] | str,
) -> Any:
"""
Validate output data for an agent against its output_schema.
Args:
agent_id: Agent ID.
data: Data to validate (dict or JSON string).
Returns:
SchemaValidationResult with the validation result.
Example:
result = graph.validate_agent_output("solver", response)
if result.valid:
parsed = result.validated_data
"""
from core.schema import SchemaValidationResult
schema = self.get_agent_schema(agent_id)
if schema is None:
return SchemaValidationResult(
valid=True,
schema_type="output",
message=f"No schema found for agent '{agent_id}'",
)
return schema.validate_output(data)
def has_input_schema(self, agent_id: str) -> bool:
"""Check whether the agent has an input_schema."""
schema = self.get_agent_schema(agent_id)
return schema is not None and schema.has_input_schema()
def has_output_schema(self, agent_id: str) -> bool:
"""Check whether the agent has an output_schema."""
schema = self.get_agent_schema(agent_id)
return schema is not None and schema.has_output_schema()
def get_input_schema_json(self, agent_id: str) -> dict[str, Any] | None:
"""
Get the JSON Schema for the agent's input data.
Useful for generating prompts describing the expected format.
"""
schema = self.get_agent_schema(agent_id)
if schema is None:
return None
return schema.input_schema_json
def get_output_schema_json(self, agent_id: str) -> dict[str, Any] | None:
"""
Get the JSON Schema for the agent's output data.
Useful for generating prompts describing the expected response format.
"""
schema = self.get_agent_schema(agent_id)
if schema is None:
return None
return schema.output_schema_json
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