Spaces:
Sleeping
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Update app.py
Browse files
app.py
CHANGED
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@@ -1,33 +1,49 @@
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import subprocess
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# Ensure setup.sh is executable and then run it using bash
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subprocess.run(['chmod', '+x', 'setup.sh'])
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subprocess.run(['bash', 'setup.sh'], check=True)
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import streamlit as st
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import cv2
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import mediapipe as mp
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import numpy as np
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import tempfile
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import
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# Initialize MediaPipe Pose
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mp_pose = mp.solutions.pose
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pose = mp_pose.Pose(
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def calculate_angle_between_vectors(v1, v2):
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unit_vector_1 = v1 / np.linalg.norm(v1)
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unit_vector_2 = v2 / np.linalg.norm(v2)
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dot_product = np.dot(unit_vector_1, unit_vector_2)
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angle = np.arccos(dot_product)
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return np.degrees(angle)
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def process_video(video_path):
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cap = cv2.VideoCapture(video_path)
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output_dir = tempfile.mkdtemp()
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prev_wrist_left_y = None
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prev_wrist_right_y = None
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top_backswing_detected = False
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@@ -37,13 +53,17 @@ def process_video(video_path):
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mid_downswing_frame = -2
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ball_impact_frame = -2
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BALL_IMPACT_DURATION = 2 # Duration in frames to display Ball Impact phase
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MIN_MOVEMENT_THRESHOLD = 0.01
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HIP_NEAR_THRESHOLD = 0.05
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MID_SWING_THRESHOLD = 0.05
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while cap.isOpened():
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ret, frame = cap.read()
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@@ -53,15 +73,8 @@ def process_video(video_path):
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frame_no = int(cap.get(cv2.CAP_PROP_POS_FRAMES))
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image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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result = pose.process(image_rgb)
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h, w, c = frame.shape
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if result.pose_landmarks:
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mp_drawing.draw_landmarks(
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frame, result.pose_landmarks, mp_pose.POSE_CONNECTIONS,
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mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
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mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
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)
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landmarks = result.pose_landmarks.landmark
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wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
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wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
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@@ -74,369 +87,235 @@ def process_video(video_path):
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shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
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mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
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#
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if ball_impact_detected and frame_no
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current_phase = "
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elif
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if prev_wrist_left_y is not None and prev_wrist_right_y is not None:
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if
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if mid_downswing_detected and frame_no > mid_downswing_frame:
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current_phase = "Ball
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ball_impact_detected = True
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ball_impact_frame = frame_no
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else:
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current_phase = "Setup
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top_backswing_detected = False
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mid_downswing_detected = False
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else:
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current_phase = ""
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else:
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if mid_downswing_detected and frame_no > mid_downswing_frame:
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current_phase = "Ball
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ball_impact_detected = True
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ball_impact_frame = frame_no
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else:
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current_phase = "Setup
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top_backswing_detected = False
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mid_downswing_detected = False
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elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and not top_backswing_detected and not ball_impact_detected):
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current_phase = "Mid backswing phase"
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elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and not mid_downswing_detected and not ball_impact_detected):
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current_phase = "Top backswing phase"
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top_backswing_detected = True
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top_backswing_frame = frame_no
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elif (abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and top_backswing_detected and frame_no > top_backswing_frame):
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current_phase = "Mid downswing phase"
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mid_downswing_detected = True
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mid_downswing_frame = frame_no
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elif (wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and ball_impact_detected and frame_no > ball_impact_frame):
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current_phase = "Follow through phase"
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else:
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current_phase = ""
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prev_wrist_left_y = wrist_left_y
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prev_wrist_right_y = wrist_right_y
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#
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if current_phase and current_phase
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cap.release()
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cv2.destroyAllWindows()
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pose.close()
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tfile.write(video_file.read())
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tfile_path = tfile.name
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st.write("Processing video...")
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output_dir = process_video(tfile_path)
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st.write("Detected phases saved to:", output_dir)
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st.write("Example frames from detected phases:")
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for phase_image in os.listdir(output_dir):
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st.image(os.path.join(output_dir, phase_image), caption=phase_image)
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# import streamlit as st
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# import cv2
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# import mediapipe as mp
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# import numpy as np
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# import tempfile
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# import os
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# from collections import deque
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# # Initialize MediaPipe Pose
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# mp_pose = mp.solutions.pose
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# mp_drawing = mp.solutions.drawing_utils
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# # Define states for the state machine
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# SETUP = "Setup phase"
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# MID_BACKSWING = "Mid backswing phase"
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# TOP_BACKSWING = "Top backswing phase"
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# MID_DOWNSWING = "Mid downswing phase"
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# BALL_IMPACT = "Ball impact phase"
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# FOLLOW_THROUGH = "Follow through phase"
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# UNKNOWN = "Unknown"
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# # Parameters for logic
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# NUM_FRAMES_STABLE = 5 # Number of frames to confirm a state transition
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# VEL_THRESHOLD = 0.003 # Velocity threshold to confirm direction (tune as needed)
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# MID_POINT_RATIO = 0.5 # Ratio for mid-swing line (between shoulders and hips)
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# BALL_IMPACT_DURATION = 5 # Frames to keep Ball Impact state stable
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# def smooth_positions(positions, window=5):
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# """Simple smoothing by averaging the last `window` positions."""
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# if len(positions) < window:
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# return positions[-1]
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# arr = np.array(positions[-window:])
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# return np.mean(arr, axis=0)
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# def process_video(video_path):
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# pose = mp_pose.Pose(
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# static_image_mode=False,
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# model_complexity=1,
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# enable_segmentation=True,
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# min_detection_confidence=0.5,
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# min_tracking_confidence=0.5,
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# )
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# cap = cv2.VideoCapture(video_path)
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# output_dir = tempfile.mkdtemp()
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# # State machine variables
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# current_state = UNKNOWN
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# last_confirmed_state = UNKNOWN
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# state_confirmation_count = 0
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# # To store positions and smoothing
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# wrist_left_positions = deque(maxlen=30)
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# wrist_right_positions = deque(maxlen=30)
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# # For saving phases once
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# saved_phases = set()
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# # Reference positions (will be recorded from initial frames)
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# initial_hip_y = None
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# initial_shoulder_y = None
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# detected_initial_setup = False
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# # Variables to track top backswing peak
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# # We'll store the max height reached during backswing
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# max_wrist_height = None
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# top_backswing_reached = False
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# # For Ball impact stable frames
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# ball_impact_frame_no = -1
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# frame_count = 0
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# while cap.isOpened():
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# ret, frame = cap.read()
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# if not ret:
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# break
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# frame_count += 1
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# image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
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# result = pose.process(image_rgb)
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# h, w, c = frame.shape
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# if result.pose_landmarks:
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# landmarks = result.pose_landmarks.landmark
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# # Extract relevant landmarks
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# wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
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# wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
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# hip_left_y = landmarks[mp_pose.PoseLandmark.LEFT_HIP].y
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# hip_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_HIP].y
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# shoulder_left_y = landmarks[mp_pose.PoseLandmark.LEFT_SHOULDER].y
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# shoulder_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_SHOULDER].y
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# hip_y_avg = (hip_left_y + hip_right_y) / 2
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# shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
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# # Record initial reference once at the start if not done
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# if initial_hip_y is None:
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# initial_hip_y = hip_y_avg
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# if initial_shoulder_y is None:
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# initial_shoulder_y = shoulder_y_avg
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# # Mid swing line (between shoulder and hip)
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# mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
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# # Append current positions
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# wrist_left_positions.append(wrist_left_y)
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# wrist_right_positions.append(wrist_right_y)
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# # Smooth positions
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# smoothed_left_y = smooth_positions(list(wrist_left_positions))
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# smoothed_right_y = smooth_positions(list(wrist_right_positions))
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# # Average wrist height
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# avg_wrist_y = (smoothed_left_y + smoothed_right_y) / 2.0
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# # Compute velocity as difference from last frame (if possible)
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# if len(wrist_left_positions) > 1:
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# vel_wrist_y = avg_wrist_y - ((wrist_left_positions[-2] + wrist_right_positions[-2]) / 2.0)
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# else:
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# vel_wrist_y = 0.0
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# # Define conditions for each phase based on relative positions and movement:
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# # We'll define logical checks:
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# # 1. Setup: wrists near hip level and minimal movement
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# # 2. Mid backswing: wrists have started moving upward from hip level toward shoulder
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# # 3. Top backswing: wrists reach a peak (highest point) and start descending
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# # 4. Mid downswing: wrists cross mid line going downward
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# # 5. Ball impact: wrists around hip level again with downward movement stabilized
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# # 6. Follow through: wrists go above shoulders again after impact
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# # Detect initial Setup:
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# # Setup if wrists near hips and minimal vertical movement for a few frames
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# near_hip = abs(avg_wrist_y - initial_hip_y) < 0.05
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# low_velocity = abs(vel_wrist_y) < VEL_THRESHOLD
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# # Mid Backswing check:
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# # Movement upward from hip towards shoulder
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# # Condition: wrist higher than hip but not yet at top, positive upward velocity
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# going_up = (vel_wrist_y < -VEL_THRESHOLD) # remember y is normalized [0..1], top is smaller
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# mid_backswing_cond = (avg_wrist_y < mid_swing_y) and (avg_wrist_y < initial_hip_y) and going_up
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# # Top Backswing:
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# # Detecting a peak: we track max height during backswing.
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# # If currently going_up, update max_wrist_height.
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# # Once we detect a change from going_up to going_down, we mark top backswing.
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# if max_wrist_height is None or avg_wrist_y < max_wrist_height:
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| 297 |
-
# max_wrist_height = avg_wrist_y
|
| 298 |
-
# going_down = (vel_wrist_y > VEL_THRESHOLD)
|
| 299 |
-
# # Top backswing if we previously were going up and now start going down
|
| 300 |
-
# # and wrists are near or above shoulder level (or at least higher than mid swing).
|
| 301 |
-
# top_backswing_cond = top_backswing_reached is False and going_down and (max_wrist_height < mid_swing_y)
|
| 302 |
-
|
| 303 |
-
# # Mid Downswing:
|
| 304 |
-
# # After top backswing, as we go down again and cross mid swing line downward
|
| 305 |
-
# mid_downswing_cond = top_backswing_reached and (avg_wrist_y > mid_swing_y) and going_down
|
| 306 |
-
|
| 307 |
-
# # Ball Impact:
|
| 308 |
-
# # When wrists return to near hip level while still going down or stabilizing
|
| 309 |
-
# # We'll consider ball impact when avg_wrist_y ~ hip level and we've come down from top backswing
|
| 310 |
-
# ball_impact_cond = top_backswing_reached and (abs(avg_wrist_y - initial_hip_y) < 0.05) and going_down
|
| 311 |
-
|
| 312 |
-
# # Follow Through:
|
| 313 |
-
# # After impact, if wrists go up again above shoulder level
|
| 314 |
-
# follow_through_cond = (ball_impact_frame_no > 0 and frame_count > ball_impact_frame_no + BALL_IMPACT_DURATION
|
| 315 |
-
# and avg_wrist_y < mid_swing_y and going_up)
|
| 316 |
-
|
| 317 |
-
# # State machine transitions:
|
| 318 |
-
# desired_state = UNKNOWN
|
| 319 |
-
|
| 320 |
-
# # Prioritize states in a logical order
|
| 321 |
-
# if current_state == UNKNOWN:
|
| 322 |
-
# # Try to find a stable setup as a start
|
| 323 |
-
# if near_hip and low_velocity:
|
| 324 |
-
# desired_state = SETUP
|
| 325 |
-
# else:
|
| 326 |
-
# desired_state = UNKNOWN
|
| 327 |
-
|
| 328 |
-
# elif current_state == SETUP:
|
| 329 |
-
# # From setup, if we start going up and cross mid line:
|
| 330 |
-
# if mid_backswing_cond:
|
| 331 |
-
# desired_state = MID_BACKSWING
|
| 332 |
-
# else:
|
| 333 |
-
# desired_state = SETUP
|
| 334 |
-
|
| 335 |
-
# elif current_state == MID_BACKSWING:
|
| 336 |
-
# # If we detect a top backswing condition (peak reached):
|
| 337 |
-
# if top_backswing_cond:
|
| 338 |
-
# desired_state = TOP_BACKSWING
|
| 339 |
-
# top_backswing_reached = True
|
| 340 |
-
# else:
|
| 341 |
-
# desired_state = MID_BACKSWING
|
| 342 |
-
|
| 343 |
-
# elif current_state == TOP_BACKSWING:
|
| 344 |
-
# # After top backswing, going down past mid line means mid downswing
|
| 345 |
-
# if mid_downswing_cond:
|
| 346 |
-
# desired_state = MID_DOWNSWING
|
| 347 |
-
# else:
|
| 348 |
-
# desired_state = TOP_BACKSWING
|
| 349 |
-
|
| 350 |
-
# elif current_state == MID_DOWNSWING:
|
| 351 |
-
# # Reaching ball impact condition
|
| 352 |
-
# if ball_impact_cond:
|
| 353 |
-
# desired_state = BALL_IMPACT
|
| 354 |
-
# ball_impact_frame_no = frame_count
|
| 355 |
-
# else:
|
| 356 |
-
# desired_state = MID_DOWNSWING
|
| 357 |
-
|
| 358 |
-
# elif current_state == BALL_IMPACT:
|
| 359 |
-
# # After ball impact, potentially follow through if going upward again
|
| 360 |
-
# if follow_through_cond:
|
| 361 |
-
# desired_state = FOLLOW_THROUGH
|
| 362 |
-
# else:
|
| 363 |
-
# # Keep showing ball impact for a few frames
|
| 364 |
-
# if frame_count <= ball_impact_frame_no + BALL_IMPACT_DURATION:
|
| 365 |
-
# desired_state = BALL_IMPACT
|
| 366 |
-
# else:
|
| 367 |
-
# desired_state = BALL_IMPACT # could default to unknown if no follow through detected
|
| 368 |
-
|
| 369 |
-
# elif current_state == FOLLOW_THROUGH:
|
| 370 |
-
# # Final phase, usually no more transitions expected
|
| 371 |
-
# desired_state = FOLLOW_THROUGH
|
| 372 |
-
|
| 373 |
-
# # If we are UNKNOWN and can't find a better match:
|
| 374 |
-
# if desired_state == UNKNOWN:
|
| 375 |
-
# # Try to match any phase heuristics if no known logic fits
|
| 376 |
-
# if near_hip and low_velocity:
|
| 377 |
-
# desired_state = SETUP
|
| 378 |
-
# else:
|
| 379 |
-
# desired_state = UNKNOWN
|
| 380 |
-
|
| 381 |
-
# # Confirm state transitions only if stable for several frames
|
| 382 |
-
# if desired_state == current_state:
|
| 383 |
-
# state_confirmation_count += 1
|
| 384 |
-
# else:
|
| 385 |
-
# # Different desired state
|
| 386 |
-
# if desired_state != UNKNOWN:
|
| 387 |
-
# # Start counting from scratch for the new state
|
| 388 |
-
# current_state = desired_state
|
| 389 |
-
# state_confirmation_count = 1
|
| 390 |
-
# else:
|
| 391 |
-
# # If unknown requested, just switch immediately
|
| 392 |
-
# current_state = UNKNOWN
|
| 393 |
-
# state_confirmation_count = 1
|
| 394 |
-
|
| 395 |
-
# # Once stable enough in a state, set last_confirmed_state
|
| 396 |
-
# if state_confirmation_count >= NUM_FRAMES_STABLE:
|
| 397 |
-
# last_confirmed_state = current_state
|
| 398 |
-
|
| 399 |
-
# # Draw Landmarks
|
| 400 |
-
# mp_drawing.draw_landmarks(
|
| 401 |
-
# frame,
|
| 402 |
-
# result.pose_landmarks,
|
| 403 |
-
# mp_pose.POSE_CONNECTIONS,
|
| 404 |
-
# mp_drawing.DrawingSpec(color=(255, 0, 0), thickness=2, circle_radius=2),
|
| 405 |
-
# mp_drawing.DrawingSpec(color=(255, 0, 255), thickness=2, circle_radius=2)
|
| 406 |
-
# )
|
| 407 |
-
|
| 408 |
-
# cv2.putText(frame, f"Phase: {last_confirmed_state}", (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0,0,255), 2, cv2.LINE_AA)
|
| 409 |
-
|
| 410 |
-
# # Save the frame for each detected phase (once)
|
| 411 |
-
# if last_confirmed_state not in saved_phases and last_confirmed_state != UNKNOWN:
|
| 412 |
-
# phase_filename = os.path.join(output_dir, f"{last_confirmed_state.replace(' ', '_')}.png")
|
| 413 |
-
# cv2.imwrite(phase_filename, frame)
|
| 414 |
-
# saved_phases.add(last_confirmed_state)
|
| 415 |
-
|
| 416 |
-
# cv2.imshow("Pose Estimation", frame)
|
| 417 |
-
# if cv2.waitKey(1) & 0xFF == ord('q'):
|
| 418 |
-
# break
|
| 419 |
-
|
| 420 |
-
# cap.release()
|
| 421 |
-
# cv2.destroyAllWindows()
|
| 422 |
-
# pose.close()
|
| 423 |
-
# return output_dir
|
| 424 |
-
|
| 425 |
-
# st.title("Golf Swing Phase Detection - Improved Logic")
|
| 426 |
-
# st.write("Upload a video to detect different phases of a golf swing with improved accuracy.")
|
| 427 |
-
|
| 428 |
-
# video_file = st.file_uploader("Upload Video", type=["mp4", "avi", "mov", "mkv"])
|
| 429 |
-
|
| 430 |
-
# if video_file is not None:
|
| 431 |
-
# tfile = tempfile.NamedTemporaryFile(delete=False)
|
| 432 |
-
# tfile.write(video_file.read())
|
| 433 |
-
# tfile_path = tfile.name
|
| 434 |
-
|
| 435 |
-
# st.write("Processing video...")
|
| 436 |
-
# output_dir = process_video(tfile_path)
|
| 437 |
-
|
| 438 |
-
# st.write("Detected phases saved to:", output_dir)
|
| 439 |
-
# st.write("Example frames from detected phases:")
|
| 440 |
-
|
| 441 |
-
# for phase_image in os.listdir(output_dir):
|
| 442 |
-
# st.image(os.path.join(output_dir, phase_image), caption=phase_image)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
import streamlit as st
|
| 2 |
import cv2
|
| 3 |
import mediapipe as mp
|
| 4 |
import numpy as np
|
| 5 |
import tempfile
|
| 6 |
+
import time
|
| 7 |
+
import base64
|
| 8 |
|
| 9 |
# Initialize MediaPipe Pose
|
| 10 |
mp_pose = mp.solutions.pose
|
| 11 |
+
pose = mp_pose.Pose(
|
| 12 |
+
static_image_mode=False,
|
| 13 |
+
model_complexity=1,
|
| 14 |
+
enable_segmentation=True,
|
| 15 |
+
min_detection_confidence=0.5,
|
| 16 |
+
min_tracking_confidence=0.5
|
| 17 |
+
)
|
| 18 |
|
| 19 |
def calculate_angle_between_vectors(v1, v2):
|
| 20 |
+
"""
|
| 21 |
+
Calculates the angle between two vectors in degrees.
|
| 22 |
+
"""
|
| 23 |
unit_vector_1 = v1 / np.linalg.norm(v1)
|
| 24 |
unit_vector_2 = v2 / np.linalg.norm(v2)
|
| 25 |
dot_product = np.dot(unit_vector_1, unit_vector_2)
|
| 26 |
+
angle = np.arccos(np.clip(dot_product, -1.0, 1.0)) # Clip for numerical stability
|
| 27 |
return np.degrees(angle)
|
| 28 |
|
| 29 |
def process_video(video_path):
|
| 30 |
cap = cv2.VideoCapture(video_path)
|
|
|
|
| 31 |
|
| 32 |
+
# Define the order of phases
|
| 33 |
+
phases_order = [
|
| 34 |
+
"Setup Phase",
|
| 35 |
+
"Mid Backswing Phase",
|
| 36 |
+
"Top Backswing Phase",
|
| 37 |
+
"Mid Downswing Phase",
|
| 38 |
+
"Ball Impact Phase",
|
| 39 |
+
"Follow Through Phase"
|
| 40 |
+
]
|
| 41 |
+
|
| 42 |
+
# Initialize a dictionary to store the first detected frame for each phase
|
| 43 |
+
phase_images = {phase: None for phase in phases_order}
|
| 44 |
+
|
| 45 |
+
# Initialize variables for phase detection
|
| 46 |
+
current_phase = "Not Setup Phase"
|
| 47 |
prev_wrist_left_y = None
|
| 48 |
prev_wrist_right_y = None
|
| 49 |
top_backswing_detected = False
|
|
|
|
| 53 |
mid_downswing_frame = -2
|
| 54 |
ball_impact_frame = -2
|
| 55 |
|
| 56 |
+
mid_backswing_wrist_left_y = None
|
| 57 |
+
mid_backswing_wrist_right_y = None
|
| 58 |
+
|
| 59 |
BALL_IMPACT_DURATION = 2 # Duration in frames to display Ball Impact phase
|
| 60 |
|
| 61 |
MIN_MOVEMENT_THRESHOLD = 0.01
|
| 62 |
HIP_NEAR_THRESHOLD = 0.05
|
| 63 |
MID_SWING_THRESHOLD = 0.05
|
| 64 |
|
| 65 |
+
total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
|
| 66 |
+
processed_frames = 0
|
| 67 |
|
| 68 |
while cap.isOpened():
|
| 69 |
ret, frame = cap.read()
|
|
|
|
| 73 |
frame_no = int(cap.get(cv2.CAP_PROP_POS_FRAMES))
|
| 74 |
image_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
|
| 75 |
result = pose.process(image_rgb)
|
|
|
|
| 76 |
|
| 77 |
if result.pose_landmarks:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 78 |
landmarks = result.pose_landmarks.landmark
|
| 79 |
wrist_left_y = landmarks[mp_pose.PoseLandmark.LEFT_WRIST].y
|
| 80 |
wrist_right_y = landmarks[mp_pose.PoseLandmark.RIGHT_WRIST].y
|
|
|
|
| 87 |
shoulder_y_avg = (shoulder_left_y + shoulder_right_y) / 2
|
| 88 |
mid_swing_y = (shoulder_y_avg + hip_y_avg) / 2
|
| 89 |
|
| 90 |
+
# Phase Detection Logic
|
| 91 |
+
if ball_impact_detected and frame_no > ball_impact_frame + BALL_IMPACT_DURATION:
|
| 92 |
+
current_phase = "Follow Through Phase"
|
| 93 |
+
elif abs(wrist_left_y - mid_swing_y) < MID_SWING_THRESHOLD and \
|
| 94 |
+
abs(wrist_right_y - mid_swing_y) < MID_SWING_THRESHOLD and \
|
| 95 |
+
not top_backswing_detected and not ball_impact_detected:
|
| 96 |
+
current_phase = "Mid Backswing Phase"
|
| 97 |
+
mid_backswing_wrist_left_y = wrist_left_y
|
| 98 |
+
mid_backswing_wrist_right_y = wrist_right_y
|
| 99 |
+
elif wrist_left_y < shoulder_left_y and wrist_right_y < shoulder_right_y and \
|
| 100 |
+
not mid_downswing_detected and not ball_impact_detected:
|
| 101 |
+
current_phase = "Top Backswing Phase"
|
| 102 |
+
top_backswing_detected = True
|
| 103 |
+
top_backswing_frame = frame_no
|
| 104 |
+
elif mid_backswing_wrist_left_y is not None and mid_backswing_wrist_right_y is not None and \
|
| 105 |
+
abs(wrist_left_y - mid_backswing_wrist_left_y) < MID_SWING_THRESHOLD and \
|
| 106 |
+
abs(wrist_right_y - mid_backswing_wrist_right_y) < MID_SWING_THRESHOLD and \
|
| 107 |
+
top_backswing_detected and frame_no > top_backswing_frame:
|
| 108 |
+
current_phase = "Mid Downswing Phase"
|
| 109 |
+
mid_downswing_detected = True
|
| 110 |
+
mid_downswing_frame = frame_no
|
| 111 |
+
elif abs(wrist_left_y - hip_y_avg) < HIP_NEAR_THRESHOLD and \
|
| 112 |
+
abs(wrist_right_y - hip_y_avg) < HIP_NEAR_THRESHOLD:
|
| 113 |
if prev_wrist_left_y is not None and prev_wrist_right_y is not None:
|
| 114 |
+
if abs(wrist_left_y - prev_wrist_left_y) < MIN_MOVEMENT_THRESHOLD and \
|
| 115 |
+
abs(wrist_right_y - prev_wrist_right_y) < MIN_MOVEMENT_THRESHOLD:
|
| 116 |
if mid_downswing_detected and frame_no > mid_downswing_frame:
|
| 117 |
+
current_phase = "Ball Impact Phase"
|
| 118 |
ball_impact_detected = True
|
| 119 |
ball_impact_frame = frame_no
|
| 120 |
else:
|
| 121 |
+
current_phase = "Setup Phase"
|
| 122 |
top_backswing_detected = False
|
| 123 |
mid_downswing_detected = False
|
| 124 |
else:
|
| 125 |
current_phase = ""
|
| 126 |
else:
|
| 127 |
if mid_downswing_detected and frame_no > mid_downswing_frame:
|
| 128 |
+
current_phase = "Ball Impact Phase"
|
| 129 |
ball_impact_detected = True
|
| 130 |
ball_impact_frame = frame_no
|
| 131 |
else:
|
| 132 |
+
current_phase = "Setup Phase"
|
| 133 |
top_backswing_detected = False
|
| 134 |
mid_downswing_detected = False
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 135 |
else:
|
| 136 |
current_phase = ""
|
| 137 |
|
| 138 |
prev_wrist_left_y = wrist_left_y
|
| 139 |
prev_wrist_right_y = wrist_right_y
|
| 140 |
|
| 141 |
+
# **Removed Overlay of Phase Information on Video Frames**
|
| 142 |
+
|
| 143 |
+
# Encode frame for display
|
| 144 |
+
frame_bgr = cv2.cvtColor(frame, cv2.COLOR_RGB2BGR)
|
| 145 |
+
ret, buffer = cv2.imencode('.jpg', frame_bgr)
|
| 146 |
+
frame_jpg = buffer.tobytes()
|
| 147 |
|
| 148 |
+
# Store the first detected frame for each phase
|
| 149 |
+
if current_phase in phases_order and phase_images[current_phase] is None:
|
| 150 |
+
phase_images[current_phase] = frame_jpg
|
| 151 |
+
|
| 152 |
+
processed_frames += 1
|
| 153 |
+
yield frame_jpg, current_phase, processed_frames, total_frames
|
| 154 |
|
| 155 |
cap.release()
|
|
|
|
| 156 |
pose.close()
|
| 157 |
+
yield phase_images, None, processed_frames, total_frames
|
| 158 |
+
|
| 159 |
+
# Streamlit UI Configuration
|
| 160 |
+
|
| 161 |
+
# Custom CSS for styling
|
| 162 |
+
st.markdown("""
|
| 163 |
+
<style>
|
| 164 |
+
/* General Styles */
|
| 165 |
+
body {
|
| 166 |
+
background-color: #f5f5f5;
|
| 167 |
+
}
|
| 168 |
+
.title {
|
| 169 |
+
font-size: 36px;
|
| 170 |
+
font-weight: bold;
|
| 171 |
+
color: #2E86C1;
|
| 172 |
+
text-align: center;
|
| 173 |
+
margin-bottom: 10px;
|
| 174 |
+
}
|
| 175 |
+
.subtitle {
|
| 176 |
+
font-size: 18px;
|
| 177 |
+
color: #555;
|
| 178 |
+
text-align: center;
|
| 179 |
+
margin-bottom: 30px;
|
| 180 |
+
}
|
| 181 |
+
.phase-placeholder {
|
| 182 |
+
border: 2px solid #2E86C1;
|
| 183 |
+
background-color: #D6EAF8;
|
| 184 |
+
padding: 15px;
|
| 185 |
+
text-align: center;
|
| 186 |
+
font-size: 24px;
|
| 187 |
+
border-radius: 10px;
|
| 188 |
+
height: 60px;
|
| 189 |
+
margin-bottom: 20px;
|
| 190 |
+
color: #1B4F72;
|
| 191 |
+
}
|
| 192 |
+
.detected-phases {
|
| 193 |
+
display: flex;
|
| 194 |
+
flex-wrap: wrap;
|
| 195 |
+
justify-content: center;
|
| 196 |
+
gap: 30px; /* Increased gap for more space between phase cards */
|
| 197 |
+
}
|
| 198 |
+
.phase-card {
|
| 199 |
+
border: 1px solid #ddd;
|
| 200 |
+
border-radius: 10px;
|
| 201 |
+
padding: 15px;
|
| 202 |
+
background-color: #fff;
|
| 203 |
+
box-shadow: 0 4px 6px rgba(0,0,0,0.1);
|
| 204 |
+
text-align: center;
|
| 205 |
+
width: 250px;
|
| 206 |
+
height: 300px; /* Fixed height to accommodate image and text */
|
| 207 |
+
display: flex;
|
| 208 |
+
flex-direction: column;
|
| 209 |
+
justify-content: center;
|
| 210 |
+
align-items: center;
|
| 211 |
+
}
|
| 212 |
+
.phase-card img {
|
| 213 |
+
width: 200px; /* Fixed width */
|
| 214 |
+
height: 200px; /* Fixed height */
|
| 215 |
+
object-fit: cover; /* Ensures image covers the area without distortion */
|
| 216 |
+
border-radius: 10px;
|
| 217 |
+
margin-bottom: 10px;
|
| 218 |
+
}
|
| 219 |
+
.footer {
|
| 220 |
+
text-align: center;
|
| 221 |
+
font-size: 14px;
|
| 222 |
+
color: #aaa;
|
| 223 |
+
margin-top: 40px;
|
| 224 |
+
}
|
| 225 |
+
</style>
|
| 226 |
+
""", unsafe_allow_html=True)
|
| 227 |
+
|
| 228 |
+
# Title and Description
|
| 229 |
+
st.markdown("<div class='title'>🏌️♂️ Golf Swing Phase Detection</div><hr>", unsafe_allow_html=True)
|
| 230 |
+
st.markdown("<div class='subtitle'>Upload a golf swing video to automatically detect and visualize its different phases.</div>", unsafe_allow_html=True)
|
| 231 |
+
|
| 232 |
+
# File Uploader
|
| 233 |
+
video_file = st.file_uploader("🎥 **Upload Your Golf Swing Video**", type=["mp4", "avi", "mov", "mkv"])
|
| 234 |
|
| 235 |
+
if video_file is not None:
|
| 236 |
+
with st.spinner("🔍 Processing video..."):
|
| 237 |
+
try:
|
| 238 |
+
# Save uploaded video to a temporary file
|
| 239 |
+
tfile = tempfile.NamedTemporaryFile(delete=False)
|
| 240 |
+
tfile.write(video_file.read())
|
| 241 |
+
tfile_path = tfile.name
|
| 242 |
+
|
| 243 |
+
phase_placeholder = st.empty()
|
| 244 |
+
video_placeholder = st.empty()
|
| 245 |
+
progress_bar = st.progress(0)
|
| 246 |
+
progress_text = st.empty()
|
| 247 |
+
|
| 248 |
+
phase_images = {}
|
| 249 |
+
detected_phases = []
|
| 250 |
+
|
| 251 |
+
for result, current_phase, processed, total in process_video(tfile_path):
|
| 252 |
+
if current_phase is not None:
|
| 253 |
+
# Update phase placeholder
|
| 254 |
+
phase_placeholder.markdown(
|
| 255 |
+
f"<div class='phase-placeholder'>{current_phase}</div>",
|
| 256 |
+
unsafe_allow_html=True
|
| 257 |
+
)
|
| 258 |
+
# Display video frame
|
| 259 |
+
video_placeholder.image(result, channels='BGR', use_column_width=True)
|
| 260 |
+
# Update progress bar
|
| 261 |
+
progress = processed / total if total > 0 else 0
|
| 262 |
+
progress_bar.progress(progress)
|
| 263 |
+
progress_text.text(f"Processing frame {processed} of {total}")
|
| 264 |
+
# Collect detected phases
|
| 265 |
+
if current_phase not in detected_phases and current_phase != "Not Setup Phase":
|
| 266 |
+
detected_phases.append(current_phase)
|
| 267 |
+
time.sleep(0.01) # Adjust delay as needed for smoother progress
|
| 268 |
+
else:
|
| 269 |
+
phase_images = result
|
| 270 |
+
|
| 271 |
+
# Cleanup placeholders
|
| 272 |
+
phase_placeholder.empty()
|
| 273 |
+
video_placeholder.empty()
|
| 274 |
+
progress_bar.empty()
|
| 275 |
+
progress_text.empty()
|
| 276 |
+
|
| 277 |
+
st.success("✅ Video processing complete!")
|
| 278 |
+
|
| 279 |
+
# Define the order of phases for fixed grid positions
|
| 280 |
+
phases_order = [
|
| 281 |
+
"Setup Phase",
|
| 282 |
+
"Mid Backswing Phase",
|
| 283 |
+
"Top Backswing Phase",
|
| 284 |
+
"Mid Downswing Phase",
|
| 285 |
+
"Ball Impact Phase",
|
| 286 |
+
"Follow Through Phase"
|
| 287 |
+
]
|
| 288 |
+
|
| 289 |
+
# Display Detected Phases in Fixed Grid Layout
|
| 290 |
+
st.markdown("### 🏆 Detected Phases:")
|
| 291 |
+
if phases_order:
|
| 292 |
+
st.markdown("<div class='detected-phases'>", unsafe_allow_html=True)
|
| 293 |
+
for phase in phases_order:
|
| 294 |
+
image = phase_images.get(phase)
|
| 295 |
+
if image:
|
| 296 |
+
# Proper Base64 encoding
|
| 297 |
+
encoded_image = base64.b64encode(image).decode('utf-8')
|
| 298 |
+
st.markdown(f"""
|
| 299 |
+
<div class='phase-card'>
|
| 300 |
+
<img src="data:image/jpeg;base64,{encoded_image}" alt="{phase}">
|
| 301 |
+
<h3>{phase}</h3>
|
| 302 |
+
</div>
|
| 303 |
+
""", unsafe_allow_html=True)
|
| 304 |
+
else:
|
| 305 |
+
# Placeholder for missing phases
|
| 306 |
+
st.markdown(f"""
|
| 307 |
+
<div class='phase-card'>
|
| 308 |
+
<img src="https://via.placeholder.com/200x200.png?text=No+Image" alt="{phase}">
|
| 309 |
+
<h3>{phase}</h3>
|
| 310 |
+
<p style="color: #aaa; font-size: 14px;">Not Detected</p>
|
| 311 |
+
</div>
|
| 312 |
+
""", unsafe_allow_html=True)
|
| 313 |
+
st.markdown("</div>", unsafe_allow_html=True)
|
| 314 |
+
else:
|
| 315 |
+
st.warning("⚠️ No distinct phases detected.")
|
| 316 |
|
| 317 |
+
except Exception as e:
|
| 318 |
+
st.error(f"An error occurred during video processing: {e}")
|
| 319 |
|
| 320 |
+
# Footer
|
| 321 |
+
st.markdown("<div class='footer'>Developed by Your Name | © 2024 Golf Swing Analyzer</div>", unsafe_allow_html=True)
|
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