Georg commited on
Commit ·
8772f94
1
Parent(s): 3a6146c
Refactor Dockerfile to streamline build process and remove frontend build stage
Browse files- Removed the multi-stage build for frontend assets, simplifying the Dockerfile.
- Consolidated application code copying to include the static frontend directory directly.
- Updated comments for clarity on the changes made to the build process.
- Dockerfile +1 -22
Dockerfile
CHANGED
|
@@ -1,21 +1,3 @@
|
|
| 1 |
-
# Stage 1: Build frontend assets
|
| 2 |
-
FROM node:20-slim AS frontend-builder
|
| 3 |
-
|
| 4 |
-
WORKDIR /app/frontend
|
| 5 |
-
|
| 6 |
-
# Copy frontend package files
|
| 7 |
-
COPY frontend/package*.json ./
|
| 8 |
-
|
| 9 |
-
# Install dependencies
|
| 10 |
-
RUN npm ci
|
| 11 |
-
|
| 12 |
-
# Copy frontend source
|
| 13 |
-
COPY frontend/ ./
|
| 14 |
-
|
| 15 |
-
# Build frontend
|
| 16 |
-
RUN npm run build
|
| 17 |
-
|
| 18 |
-
# Stage 2: Python runtime
|
| 19 |
FROM python:3.11-slim-bookworm
|
| 20 |
|
| 21 |
# Install system dependencies for MuJoCo and OpenCV
|
|
@@ -42,12 +24,9 @@ COPY requirements.txt .
|
|
| 42 |
# Install Python dependencies
|
| 43 |
RUN pip install --no-cache-dir -r requirements.txt
|
| 44 |
|
| 45 |
-
# Copy application code
|
| 46 |
COPY . .
|
| 47 |
|
| 48 |
-
# Copy built frontend assets from builder stage
|
| 49 |
-
COPY --from=frontend-builder /app/frontend/dist ./frontend/dist
|
| 50 |
-
|
| 51 |
# Environment variables for headless rendering
|
| 52 |
# Options: osmesa (software, slow), egl (GPU if available), glx (X11 GPU)
|
| 53 |
ENV MUJOCO_GL=osmesa
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
FROM python:3.11-slim-bookworm
|
| 2 |
|
| 3 |
# Install system dependencies for MuJoCo and OpenCV
|
|
|
|
| 24 |
# Install Python dependencies
|
| 25 |
RUN pip install --no-cache-dir -r requirements.txt
|
| 26 |
|
| 27 |
+
# Copy application code (including the static frontend directory)
|
| 28 |
COPY . .
|
| 29 |
|
|
|
|
|
|
|
|
|
|
| 30 |
# Environment variables for headless rendering
|
| 31 |
# Options: osmesa (software, slow), egl (GPU if available), glx (X11 GPU)
|
| 32 |
ENV MUJOCO_GL=osmesa
|