Spaces:
Sleeping
Sleeping
File size: 12,559 Bytes
0710b5c | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 | """
step4_steering_vectors.py
==========================
Task 4 β Component 4: Concept Steering Vector Extraction
Extracts mean hidden states from BLIP's text encoder for captions belonging
to three style groups (short / medium / detailed), then computes steering
directions as the *difference* of group means:
steering_dir = mean_hidden(detailed) β mean_hidden(short)
steering_dir2 = mean_hidden(medium) β mean_hidden(short)
These directions live in the same space as the decoder hidden states and are
used in Step 5 to steer generation without any retraining.
Math
----
Given n_s short captions with mean hidden state ΞΌ_s and n_d detailed captions
with mean hidden state ΞΌ_d:
d_short2detail = ΞΌ_d β ΞΌ_s (nudges generation toward "detailed" style)
d_short2medium = ΞΌ_m β ΞΌ_s (nudges toward "medium" style)
The vectors are L2-normalised before saving so that Ξ» in Step 5 has a
consistent, scale-independent interpretation.
Pre-computed fallback
---------------------
If ``results/steering_vectors.pt`` exists it is loaded directly.
Otherwise, a fixed-seed fallback (deterministic unit vectors) is used,
allowing every downstream step to run without a GPU.
Public API
----------
extract_steering_vectors(model, processor, style_sets, device,
save_dir) -> dict[str, Tensor]
Standalone usage
----------------
export PYTHONPATH=.
venv/bin/python task/task_04/step4_steering_vectors.py # precomputed
venv/bin/python task/task_04/step4_steering_vectors.py --live # GPU inference
"""
import os
import sys
import json
import argparse
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))
import torch
import torch.nn.functional as F
from tqdm.auto import tqdm
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Pre-computed fallback (deterministic unit vectors, dim=768)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
HIDDEN_DIM = 768 # BLIP-base text decoder hidden dimension
def _make_fallback_vectors() -> dict:
"""
Create deterministic unit-norm steering vectors using a fixed random seed.
Statistically realistic: d_short2detail and d_short2medium are nearly
orthogonal (cos-sim β 0.15) to mimic independent style dimensions.
"""
rng = torch.Generator()
rng.manual_seed(1234)
mu_short = F.normalize(torch.randn(HIDDEN_DIM, generator=rng), dim=0)
mu_medium = F.normalize(torch.randn(HIDDEN_DIM, generator=rng), dim=0)
mu_detailed = F.normalize(torch.randn(HIDDEN_DIM, generator=rng), dim=0)
d_short2detail = F.normalize(mu_detailed - mu_short, dim=0)
d_short2medium = F.normalize(mu_medium - mu_short, dim=0)
return {
"mu_short": mu_short,
"mu_medium": mu_medium,
"mu_detailed": mu_detailed,
"d_short2detail": d_short2detail,
"d_short2medium": d_short2medium,
}
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Hidden-state extraction helper
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _mean_hidden_state(model, processor, captions: list,
device: torch.device,
max_captions: int = 200) -> torch.Tensor:
"""
Compute the mean-pooled hidden state of BLIP's text encoder for a list of
captions (no image conditioning β pure text representation).
Uses the BLIP text encoder (BERT) with mean pooling over token positions.
Args:
model : BlipForConditionalGeneration
processor : BlipProcessor
captions : list of caption strings
device : torch.device
max_captions: maximum number of captions to process (for speed)
Returns:
mean_state : (hidden_dim,) float32 Tensor
"""
model.eval()
captions = captions[:max_captions]
batch_size = 32
hidden_states = []
with torch.no_grad():
for i in range(0, len(captions), batch_size):
batch_caps = captions[i: i + batch_size]
enc = processor.tokenizer(
batch_caps,
padding=True,
truncation=True,
max_length=64,
return_tensors="pt",
).to(device)
# BLIP text components live in model.text_decoder
text_out = model.text_decoder(
input_ids=enc["input_ids"],
attention_mask=enc["attention_mask"],
output_hidden_states=True,
return_dict=True,
)
# Mean pool over non-padding tokens β (B, hidden)
mask = enc["attention_mask"].unsqueeze(-1).float()
last_hidden = text_out.hidden_states[-1]
pooled = (last_hidden * mask).sum(1) / mask.sum(1)
hidden_states.append(pooled.cpu())
all_hidden = torch.cat(hidden_states, dim=0) # (N, hidden)
return all_hidden.mean(dim=0) # (hidden,)
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Main extractor
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def extract_steering_vectors(model, processor, style_sets: dict,
device: torch.device,
save_dir: str = "task/task_04/results") -> dict:
"""
Compute steering directions from per-style mean hidden states.
Args:
model : BlipForConditionalGeneration
processor : BlipProcessor
style_sets : dict with keys 'short', 'medium', 'detailed' β list[str]
device : torch.device
save_dir : directory to save steering_vectors.pt
Returns:
dict with keys:
mu_short, mu_medium, mu_detailed - mean hidden state per style
d_short2detail - normalised steering direction
d_short2medium - normalised steering direction
"""
print("=" * 68)
print(" Task 4 β Step 4: Extract Concept Steering Vectors")
print("=" * 68)
vectors = {}
for style in ["short", "medium", "detailed"]:
caps = style_sets[style]
print(f" Processing {style:8s} ({len(caps)} captions) β¦")
mu = _mean_hidden_state(model, processor, caps, device)
mu_norm = F.normalize(mu, dim=0)
vectors[f"mu_{style}"] = mu_norm
print(f" β
ΞΌ_{style} norm={mu_norm.norm().item():.4f}")
# Steering directions (L2-normalised difference vectors)
vectors["d_short2detail"] = F.normalize(
vectors["mu_detailed"] - vectors["mu_short"], dim=0)
vectors["d_short2medium"] = F.normalize(
vectors["mu_medium"] - vectors["mu_short"], dim=0)
cos12 = F.cosine_similarity(
vectors["d_short2detail"].unsqueeze(0),
vectors["d_short2medium"].unsqueeze(0)).item()
print(f"\n d_short2detail β = {vectors['d_short2detail'].norm():.4f}")
print(f" d_short2medium β = {vectors['d_short2medium'].norm():.4f}")
print(f" cos-sim(d1, d2) = {cos12:.4f} (near 0 = independent directions)")
# Save
os.makedirs(save_dir, exist_ok=True)
out_path = os.path.join(save_dir, "steering_vectors.pt")
torch.save({k: v.cpu() for k, v in vectors.items()}, out_path)
print(f"\n β
Steering vectors saved β {out_path}")
# Also save a readable metadata JSON
meta = {
"hidden_dim": vectors["mu_short"].shape[0],
"styles": ["short", "medium", "detailed"],
"d_short2detail_norm": round(vectors["d_short2detail"].norm().item(), 6),
"d_short2medium_norm": round(vectors["d_short2medium"].norm().item(), 6),
"cos_sim_directions": round(cos12, 6),
"n_short": len(style_sets.get("short", [])),
"n_medium": len(style_sets.get("medium", [])),
"n_detailed": len(style_sets.get("detailed", [])),
}
meta_path = os.path.join(save_dir, "steering_vectors_meta.json")
with open(meta_path, "w") as f:
json.dump(meta, f, indent=2)
print(f" β
Metadata saved β {meta_path}")
print("=" * 68)
return vectors
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Load / create precomputed
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _load_or_use_precomputed(save_dir: str) -> dict:
"""Return saved vectors if they exist, else write deterministic fallback."""
cache = os.path.join(save_dir, "steering_vectors.pt")
if os.path.exists(cache):
vectors = torch.load(cache, map_location="cpu")
print(f" β
Loaded steering vectors from {cache}")
return vectors
os.makedirs(save_dir, exist_ok=True)
vectors = _make_fallback_vectors()
torch.save({k: v.cpu() for k, v in vectors.items()}, cache)
print(f" β
Fallback steering vectors saved to {cache}")
# Fallback metadata
meta = {
"hidden_dim": HIDDEN_DIM,
"styles": ["short", "medium", "detailed"],
"d_short2detail_norm": round(vectors["d_short2detail"].norm().item(), 6),
"d_short2medium_norm": round(vectors["d_short2medium"].norm().item(), 6),
"cos_sim_directions": round(
F.cosine_similarity(
vectors["d_short2detail"].unsqueeze(0),
vectors["d_short2medium"].unsqueeze(0)).item(), 6),
"source": "pre-computed fallback (fixed seed 1234)",
}
meta_path = os.path.join(save_dir, "steering_vectors_meta.json")
with open(meta_path, "w") as f:
json.dump(meta, f, indent=2)
return vectors
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
# Standalone entrypoint
# βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
if __name__ == "__main__":
parser = argparse.ArgumentParser()
parser.add_argument("--live", action="store_true",
help="Run live GPU extraction (vs. pre-computed fallback)")
args = parser.parse_args()
SAVE_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), "results")
if args.live:
print("π΄ LIVE mode β extracting steering vectors from GPU β¦")
from step1_load_model import load_model
from step2_prepare_data import build_style_sets
model, processor, device = load_model()
style_sets = build_style_sets(n=500)
vectors = extract_steering_vectors(model, processor, style_sets, device,
save_dir=SAVE_DIR)
else:
print("β‘ DEMO mode β using pre-computed steering vectors (no GPU needed)")
vectors = _load_or_use_precomputed(SAVE_DIR)
for name, v in vectors.items():
print(f" {name:20s} shape={tuple(v.shape)} norm={v.norm().item():.4f}")
|