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| Name: Jabberwock | |
| Type: Medium humanoid (human), neutral evil | |
| Description: A Jabberwock is a creature of the Deep Sea. | |
| Stats: | |
| Armor Class: 15 (breastplate) | |
| Hit Points: 22 (5d8 + 5) | |
| Speed: 30 ft | |
| STR: 8 (-1) | |
| DEX: 14 (+2) | |
| CON: 12 (+1) | |
| INT: 2 (-4) | |
| WIS: 10 (+0) | |
| CHA: 4 (-3) | |
| Skills: Perception +3 | |
| Senses: darkvision 60 ft., passive Perception 14 | |
| Languages: — | |
| Challenge: 1/4 (50 XP) | |
| Passives: | |
| Legendary Resistance (3/Day): If the Jabberwock fails a saving throw, it can choose to succeed instead | |
| Actions: | |
| Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) piercing damage. | |
| Claws (Recharge 5-6): Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d10 + 3) slashing damage. |