GameFriends / editor.html
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Update editor.html
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<!DOCTYPE html>
<html>
<head>
<title>GameFriends Engine</title>
<link rel="stylesheet" href="style.css">
</head>
<body style="display: flex; margin: 0; overflow: hidden;">
<div id="editor-sidebar">
<h2>GameFriends</h2>
<button class="play-btn" onclick="togglePlayMode()">▶ INICIAR JOGO</button>
<hr>
<div id="inspector">
<p><b>Hierarquia</b></p>
<button onclick="addBox()">📦 Cubo</button>
<button onclick="addSphere()">🔮 Esfera</button>
<label class="upload-btn">
📂 Importar GLB <input type="file" id="glb-upload" accept=".glb" style="display:none">
</label>
<div id="object-settings" style="display:none; margin-top: 20px; border-top: 1px solid #444; padding-top: 10px;">
<p><b>Propriedades</b></p>
<label>Posição X: <input type="number" id="posX" step="0.1" oninput="updateObject()"></label>
<label>Altura (Y): <input type="number" id="posY" step="0.1" oninput="updateObject()"></label>
<label>Posição Z: <input type="number" id="posZ" step="0.1" oninput="updateObject()"></label>
<hr>
<label>Largura: <input type="number" id="scaleX" step="0.1" value="1" oninput="updateObject()"></label>
<label>Altura: <input type="number" id="scaleY" step="0.1" value="1" oninput="updateObject()"></label>
<hr>
<label>Textura (Imagem):</label>
<input type="file" id="tex-upload" accept="image/*" onchange="applyTexture(this)">
</div>
</div>
<div style="position: absolute; bottom: 20px; width: 240px;">
<input type="text" id="world-name" placeholder="Nome do Mundo...">
<button class="save-btn" onclick="saveWorld()">💾 Publicar</button>
</div>
</div>
<div id="game-container" style="flex-grow: 1;"></div>
<script type="importmap">
{ "imports": { "three": "https://unpkg.com/three@0.160.0/build/three.module.js" } }
</script>
<script type="module" src="engine.js"></script>
</body>
</html>