// Feature to detect when we've completed the course function checkCourseCompletion() { const bestCar = getBestCar(); if (bestCar && bestCar.checkpointIndex === track.checkpoints.length) { // Launch a bunch of celebratory confetti! createConfetti(100, canvas.width/2, canvas.height/2); setTimeout(() => createConfetti(50, canvas.width/4, canvas.height/2), 300); setTimeout(() => createConfetti(50, 3*canvas.width/4, canvas.height/2), 600); // Show victory message const message = document.createElement('div'); message.style.position = 'absolute'; message.style.top = '50%'; message.style.left = '50%'; message.style.transform = 'translate(-50%, -50%)'; message.style.background = 'rgba(16, 185, 129, 0.9)'; message.style.color = 'white'; message.style.padding = '20px'; message.style.borderRadius = '10px'; message.style.fontSize = '24px'; message.style.fontWeight = 'bold'; message.style.boxShadow = '0 4px 6px rgba(0, 0, 0, 0.1)'; message.style.zIndex = '1000'; message.style.textAlign = 'center'; message.innerHTML = `
๐Ÿ† Course Completed! ๐Ÿ†
Generations: ${generation}
Fitness: ${Math.round(bestCar.fitness * 1000)}
`; document.body.appendChild(message); // Pause simulation isRunning = false; cancelAnimationFrame(animationId); // Event listener for the continue button document.getElementById('continueBtn').addEventListener('click', () => { document.body.removeChild(message); isRunning = true; lastUpdateTime = performance.now(); animate(); }); } } AI Driving Simulation

๐ŸŽ๏ธ AI Driving Simulation

Generation
0
Alive
0/0
Best Fitness
0
FPS
0

Simulation Settings

100
10%
15x

About This Simulation

This simulation demonstrates how AI can learn to drive using genetic algorithms and neural networks. Cars must navigate randomly generated tracks without any prior knowledge of the environment.

Key Improvements: