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Browse files- Dockerfile +81 -81
- README.md +154 -154
- __init__.py +12 -12
- client.py +111 -111
- inference.py +322 -327
- models.py +87 -87
- openenv.yaml +37 -37
- openenv_ShopManagerEng.egg-info/PKG-INFO +9 -9
- openenv_ShopManagerEng.egg-info/SOURCES.txt +1 -0
- pyproject.toml +44 -44
- server/ShopManagerEng_environment.py +509 -509
- server/__init__.py +14 -14
- server/app.py +17 -17
- server/requirements.txt +6 -6
- uv.lock +3 -3
Dockerfile
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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-
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# Multi-stage build using openenv-base
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# This Dockerfile is flexible and works for both:
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# - In-repo environments (with local OpenEnv sources)
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# - Standalone environments (with openenv from PyPI/Git)
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# The build script (openenv build) handles context detection and sets appropriate build args.
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-
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ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest
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FROM ${BASE_IMAGE} AS builder
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WORKDIR /app
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# Ensure git is available (required for installing dependencies from VCS)
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RUN apt-get update && \
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apt-get install -y --no-install-recommends git && \
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rm -rf /var/lib/apt/lists/*
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-
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# Build argument to control whether we're building standalone or in-repo
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ARG BUILD_MODE=in-repo
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ARG ENV_NAME=ShopManagerEng
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-
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# Copy environment code (always at root of build context)
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COPY . /app/env
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# For in-repo builds, openenv is already vendored in the build context
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# For standalone builds, openenv will be installed via pyproject.toml
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WORKDIR /app/env
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-
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# Ensure uv is available (for local builds where base image lacks it)
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RUN if ! command -v uv >/dev/null 2>&1; then \
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curl -LsSf https://astral.sh/uv/install.sh | sh && \
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mv /root/.local/bin/uv /usr/local/bin/uv && \
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mv /root/.local/bin/uvx /usr/local/bin/uvx; \
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fi
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-
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# Install dependencies using uv sync
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# If uv.lock exists, use it; otherwise resolve on the fly
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RUN --mount=type=cache,target=/root/.cache/uv \
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if [ -f uv.lock ]; then \
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uv sync --frozen --no-install-project --no-editable; \
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else \
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uv sync --no-install-project --no-editable; \
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fi
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-
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RUN --mount=type=cache,target=/root/.cache/uv \
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if [ -f uv.lock ]; then \
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uv sync --frozen --no-editable; \
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else \
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uv sync --no-editable; \
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fi
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-
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# Final runtime stage
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FROM ${BASE_IMAGE}
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-
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WORKDIR /app
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-
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# Copy the virtual environment from builder
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COPY --from=builder /app/env/.venv /app/.venv
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-
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# Copy the environment code
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COPY --from=builder /app/env /app/env
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-
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# Set PATH to use the virtual environment
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ENV PATH="/app/.venv/bin:$PATH"
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-
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# Set PYTHONPATH so imports work correctly
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ENV PYTHONPATH="/app/env:$PYTHONPATH"
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-
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# Health check
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HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \
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CMD curl -f http://localhost:8000/health || exit 1
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-
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# Run the FastAPI server
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# The module path is constructed to work with the /app/env structure
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ENV ENABLE_WEB_INTERFACE=true
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CMD ["sh", "-c", "cd /app/env && uvicorn server.app:app --host 0.0.0.0 --port 8000"]
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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| 3 |
+
#
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| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
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| 6 |
+
|
| 7 |
+
# Multi-stage build using openenv-base
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| 8 |
+
# This Dockerfile is flexible and works for both:
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| 9 |
+
# - In-repo environments (with local OpenEnv sources)
|
| 10 |
+
# - Standalone environments (with openenv from PyPI/Git)
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+
# The build script (openenv build) handles context detection and sets appropriate build args.
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+
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+
ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest
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FROM ${BASE_IMAGE} AS builder
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+
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WORKDIR /app
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+
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# Ensure git is available (required for installing dependencies from VCS)
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+
RUN apt-get update && \
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+
apt-get install -y --no-install-recommends git && \
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+
rm -rf /var/lib/apt/lists/*
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+
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+
# Build argument to control whether we're building standalone or in-repo
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+
ARG BUILD_MODE=in-repo
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+
ARG ENV_NAME=ShopManagerEng
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+
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# Copy environment code (always at root of build context)
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COPY . /app/env
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+
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+
# For in-repo builds, openenv is already vendored in the build context
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+
# For standalone builds, openenv will be installed via pyproject.toml
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+
WORKDIR /app/env
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+
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+
# Ensure uv is available (for local builds where base image lacks it)
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RUN if ! command -v uv >/dev/null 2>&1; then \
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curl -LsSf https://astral.sh/uv/install.sh | sh && \
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mv /root/.local/bin/uv /usr/local/bin/uv && \
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mv /root/.local/bin/uvx /usr/local/bin/uvx; \
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fi
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+
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# Install dependencies using uv sync
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+
# If uv.lock exists, use it; otherwise resolve on the fly
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RUN --mount=type=cache,target=/root/.cache/uv \
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if [ -f uv.lock ]; then \
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uv sync --frozen --no-install-project --no-editable; \
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+
else \
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uv sync --no-install-project --no-editable; \
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fi
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RUN --mount=type=cache,target=/root/.cache/uv \
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+
if [ -f uv.lock ]; then \
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uv sync --frozen --no-editable; \
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else \
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uv sync --no-editable; \
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+
fi
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+
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+
# Final runtime stage
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FROM ${BASE_IMAGE}
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+
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+
WORKDIR /app
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+
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# Copy the virtual environment from builder
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COPY --from=builder /app/env/.venv /app/.venv
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+
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+
# Copy the environment code
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COPY --from=builder /app/env /app/env
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+
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# Set PATH to use the virtual environment
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ENV PATH="/app/.venv/bin:$PATH"
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+
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# Set PYTHONPATH so imports work correctly
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ENV PYTHONPATH="/app/env:$PYTHONPATH"
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+
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# Health check
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HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \
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CMD curl -f http://localhost:8000/health || exit 1
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+
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+
# Run the FastAPI server
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+
# The module path is constructed to work with the /app/env structure
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ENV ENABLE_WEB_INTERFACE=true
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CMD ["sh", "-c", "cd /app/env && uvicorn server.app:app --host 0.0.0.0 --port 8000"]
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README.md
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@@ -1,154 +1,154 @@
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---
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title: Shopmanagereng Environment Server
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emoji: ποΈ
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colorFrom: green
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colorTo: blue
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sdk: docker
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pinned: false
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app_port: 8000
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base_path: /web
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tags:
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- openenv
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---
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-
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# Jewelry Shop Manager β RL Environment
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A reinforcement learning environment simulating a **jewelry shop management** pipeline. An AI agent navigates three sequential phases β buying raw materials, selecting products to craft based on demand, and negotiating sales β to maximize profit.
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-
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## Environment Overview
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-
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### Phase 1: Market (Buy / Wait)
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-
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- Gold prices **fluctuate Β±10% each round** (up to 3 rounds).
|
| 23 |
-
- The agent analyzes price trends and decides to **buy** gold or **wait** for a better price.
|
| 24 |
-
- Goal: Buy gold at the lowest possible price while reserving cash for crafting labor.
|
| 25 |
-
|
| 26 |
-
### Phase 2: Warehouse (Product Selection)
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-
|
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- The agent sees **demand levels** for each product type:
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-
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| Product | Gold (oz) | Labor ($) | Demand Range |
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|-----------|-----------|-----------|--------------|
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| Ring | 1.0 | $200 | 40-100% |
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-
| Necklace | 2.0 | $300 | 20-80% |
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| Bracelet | 0.5 | $100 | 10-60% |
|
| 35 |
-
|
| 36 |
-
- The agent picks the **highest-demand product** it can afford to craft.
|
| 37 |
-
- Goal: Match production to market demand.
|
| 38 |
-
|
| 39 |
-
### Phase 3: Showroom (Negotiation)
|
| 40 |
-
|
| 41 |
-
- A customer makes an initial offer based on cost basis and product demand.
|
| 42 |
-
- The agent can **accept**, **counter-offer**, or **reject**.
|
| 43 |
-
- Each counter raises the customer's offer by **5%** (up to 5 rounds).
|
| 44 |
-
- Goal: Sell at maximum profit through smart negotiation.
|
| 45 |
-
|
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-
### Reward Structure
|
| 47 |
-
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| Component | Weight | Description |
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|-----------|--------|-------------|
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| R1 (Market) | 20% | How close to the lowest price did the agent buy? |
|
| 51 |
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| R2 (Warehouse) | 20% | Did the agent pick the highest-demand product? |
|
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| R3 (Showroom) | 60% | Normalized profit margin on the sale |
|
| 53 |
-
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**Final Score** = `0.2 Γ R1 + 0.2 Γ R2 + 0.6 Γ R3` (range [0, 1])
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## Quick Start
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```python
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from ShopManagerEng import JewelryAction, JewelryShopEnv
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async def run():
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env = JewelryShopEnv(base_url="http://localhost:8000")
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result = await env.reset()
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print(f"Gold price: ${result.observation.gold_price}/oz")
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# Phase 1 β Market: wait for better price
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result = await env.step(JewelryAction(market_action="wait"))
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# Phase 1 β Market: buy gold
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result = await env.step(JewelryAction(market_action="buy", gold_qty=2.0))
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# Phase 2 β Warehouse: choose product
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result = await env.step(JewelryAction(product_choice="ring"))
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# Phase 3 β Showroom: negotiate
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result = await env.step(JewelryAction(message="How about $600?"))
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result = await env.step(JewelryAction(message="I accept"))
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print(f"Final reward: {result.reward}, Cash: {result.observation.cash}")
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await env.close()
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import asyncio
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asyncio.run(run())
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```
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## Action Space
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-
```python
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class JewelryAction:
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market_action: str # "buy" or "wait" (Phase 1)
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gold_qty: float # Ounces to buy (Phase 1)
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product_choice: str # "ring", "necklace", or "bracelet" (Phase 2)
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message: str # Negotiation text (Phase 3)
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```
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-
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## Observation Space
|
| 98 |
-
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```python
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class JewelryObservation:
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phase: str # "market" | "warehouse" | "showroom"
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cash: float # Current cash balance
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gold_oz: float # Raw gold in inventory
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gold_price: float # Current gold price ($/oz)
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gold_price_history: List[float] # Price trend for analysis
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market_round: int # Current market round
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demand: Dict[str, float] # Demand per product (0-1)
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product_catalog: Dict[str, dict] # Specs per product
|
| 109 |
-
inventory: Dict[str, int] # Crafted products in stock
|
| 110 |
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product_for_sale: str # Product being sold (showroom)
|
| 111 |
-
cost_basis: float # Total manufacturing cost
|
| 112 |
-
current_offer: float # Customer's current offer
|
| 113 |
-
negotiation_round: int # Counter-offer round
|
| 114 |
-
message: str # Environment feedback
|
| 115 |
-
```
|
| 116 |
-
|
| 117 |
-
## Running the Inference Script
|
| 118 |
-
|
| 119 |
-
```bash
|
| 120 |
-
# Terminal 1: Start the server
|
| 121 |
-
cd ShopManagerEng
|
| 122 |
-
uv run server
|
| 123 |
-
|
| 124 |
-
# Terminal 2: Run inference (from parent directory or inside ShopManagerEng)
|
| 125 |
-
python inference.py
|
| 126 |
-
```
|
| 127 |
-
|
| 128 |
-
Required environment variables (set in `.env`):
|
| 129 |
-
- `HF_TOKEN` β Hugging Face API token
|
| 130 |
-
- `MODEL_NAME` β LLM model (default: `meta-llama/Llama-3.3-70B-Instruct`)
|
| 131 |
-
|
| 132 |
-
## Deploying to Hugging Face Spaces
|
| 133 |
-
|
| 134 |
-
```bash
|
| 135 |
-
openenv push
|
| 136 |
-
```
|
| 137 |
-
|
| 138 |
-
## Project Structure
|
| 139 |
-
|
| 140 |
-
```
|
| 141 |
-
ShopManagerEng/
|
| 142 |
-
βββ __init__.py # Module exports
|
| 143 |
-
βββ README.md # This file
|
| 144 |
-
βββ openenv.yaml # OpenEnv manifest
|
| 145 |
-
βββ pyproject.toml # Dependencies
|
| 146 |
-
βββ models.py # Action, Observation, State definitions
|
| 147 |
-
βββ client.py # JewelryShopEnv client
|
| 148 |
-
βββ inference.py # LLM-based agent inference script
|
| 149 |
-
βββ server/
|
| 150 |
-
βββ __init__.py
|
| 151 |
-
βββ ShopManagerEng_environment.py # Core environment logic
|
| 152 |
-
βββ app.py # FastAPI application
|
| 153 |
-
βββ Dockerfile # Container image
|
| 154 |
-
```
|
|
|
|
| 1 |
+
---
|
| 2 |
+
title: Shopmanagereng Environment Server
|
| 3 |
+
emoji: ποΈ
|
| 4 |
+
colorFrom: green
|
| 5 |
+
colorTo: blue
|
| 6 |
+
sdk: docker
|
| 7 |
+
pinned: false
|
| 8 |
+
app_port: 8000
|
| 9 |
+
base_path: /web
|
| 10 |
+
tags:
|
| 11 |
+
- openenv
|
| 12 |
+
---
|
| 13 |
+
|
| 14 |
+
# Jewelry Shop Manager β RL Environment
|
| 15 |
+
|
| 16 |
+
A reinforcement learning environment simulating a **jewelry shop management** pipeline. An AI agent navigates three sequential phases β buying raw materials, selecting products to craft based on demand, and negotiating sales β to maximize profit.
|
| 17 |
+
|
| 18 |
+
## Environment Overview
|
| 19 |
+
|
| 20 |
+
### Phase 1: Market (Buy / Wait)
|
| 21 |
+
|
| 22 |
+
- Gold prices **fluctuate Β±10% each round** (up to 3 rounds).
|
| 23 |
+
- The agent analyzes price trends and decides to **buy** gold or **wait** for a better price.
|
| 24 |
+
- Goal: Buy gold at the lowest possible price while reserving cash for crafting labor.
|
| 25 |
+
|
| 26 |
+
### Phase 2: Warehouse (Product Selection)
|
| 27 |
+
|
| 28 |
+
- The agent sees **demand levels** for each product type:
|
| 29 |
+
|
| 30 |
+
| Product | Gold (oz) | Labor ($) | Demand Range |
|
| 31 |
+
|-----------|-----------|-----------|--------------|
|
| 32 |
+
| Ring | 1.0 | $200 | 40-100% |
|
| 33 |
+
| Necklace | 2.0 | $300 | 20-80% |
|
| 34 |
+
| Bracelet | 0.5 | $100 | 10-60% |
|
| 35 |
+
|
| 36 |
+
- The agent picks the **highest-demand product** it can afford to craft.
|
| 37 |
+
- Goal: Match production to market demand.
|
| 38 |
+
|
| 39 |
+
### Phase 3: Showroom (Negotiation)
|
| 40 |
+
|
| 41 |
+
- A customer makes an initial offer based on cost basis and product demand.
|
| 42 |
+
- The agent can **accept**, **counter-offer**, or **reject**.
|
| 43 |
+
- Each counter raises the customer's offer by **5%** (up to 5 rounds).
|
| 44 |
+
- Goal: Sell at maximum profit through smart negotiation.
|
| 45 |
+
|
| 46 |
+
### Reward Structure
|
| 47 |
+
|
| 48 |
+
| Component | Weight | Description |
|
| 49 |
+
|-----------|--------|-------------|
|
| 50 |
+
| R1 (Market) | 20% | How close to the lowest price did the agent buy? |
|
| 51 |
+
| R2 (Warehouse) | 20% | Did the agent pick the highest-demand product? |
|
| 52 |
+
| R3 (Showroom) | 60% | Normalized profit margin on the sale |
|
| 53 |
+
|
| 54 |
+
**Final Score** = `0.2 Γ R1 + 0.2 Γ R2 + 0.6 Γ R3` (range [0, 1])
|
| 55 |
+
|
| 56 |
+
## Quick Start
|
| 57 |
+
|
| 58 |
+
```python
|
| 59 |
+
from ShopManagerEng import JewelryAction, JewelryShopEnv
|
| 60 |
+
|
| 61 |
+
async def run():
|
| 62 |
+
env = JewelryShopEnv(base_url="http://localhost:8000")
|
| 63 |
+
|
| 64 |
+
result = await env.reset()
|
| 65 |
+
print(f"Gold price: ${result.observation.gold_price}/oz")
|
| 66 |
+
|
| 67 |
+
# Phase 1 β Market: wait for better price
|
| 68 |
+
result = await env.step(JewelryAction(market_action="wait"))
|
| 69 |
+
|
| 70 |
+
# Phase 1 β Market: buy gold
|
| 71 |
+
result = await env.step(JewelryAction(market_action="buy", gold_qty=2.0))
|
| 72 |
+
|
| 73 |
+
# Phase 2 β Warehouse: choose product
|
| 74 |
+
result = await env.step(JewelryAction(product_choice="ring"))
|
| 75 |
+
|
| 76 |
+
# Phase 3 β Showroom: negotiate
|
| 77 |
+
result = await env.step(JewelryAction(message="How about $600?"))
|
| 78 |
+
result = await env.step(JewelryAction(message="I accept"))
|
| 79 |
+
|
| 80 |
+
print(f"Final reward: {result.reward}, Cash: {result.observation.cash}")
|
| 81 |
+
await env.close()
|
| 82 |
+
|
| 83 |
+
import asyncio
|
| 84 |
+
asyncio.run(run())
|
| 85 |
+
```
|
| 86 |
+
|
| 87 |
+
## Action Space
|
| 88 |
+
|
| 89 |
+
```python
|
| 90 |
+
class JewelryAction:
|
| 91 |
+
market_action: str # "buy" or "wait" (Phase 1)
|
| 92 |
+
gold_qty: float # Ounces to buy (Phase 1)
|
| 93 |
+
product_choice: str # "ring", "necklace", or "bracelet" (Phase 2)
|
| 94 |
+
message: str # Negotiation text (Phase 3)
|
| 95 |
+
```
|
| 96 |
+
|
| 97 |
+
## Observation Space
|
| 98 |
+
|
| 99 |
+
```python
|
| 100 |
+
class JewelryObservation:
|
| 101 |
+
phase: str # "market" | "warehouse" | "showroom"
|
| 102 |
+
cash: float # Current cash balance
|
| 103 |
+
gold_oz: float # Raw gold in inventory
|
| 104 |
+
gold_price: float # Current gold price ($/oz)
|
| 105 |
+
gold_price_history: List[float] # Price trend for analysis
|
| 106 |
+
market_round: int # Current market round
|
| 107 |
+
demand: Dict[str, float] # Demand per product (0-1)
|
| 108 |
+
product_catalog: Dict[str, dict] # Specs per product
|
| 109 |
+
inventory: Dict[str, int] # Crafted products in stock
|
| 110 |
+
product_for_sale: str # Product being sold (showroom)
|
| 111 |
+
cost_basis: float # Total manufacturing cost
|
| 112 |
+
current_offer: float # Customer's current offer
|
| 113 |
+
negotiation_round: int # Counter-offer round
|
| 114 |
+
message: str # Environment feedback
|
| 115 |
+
```
|
| 116 |
+
|
| 117 |
+
## Running the Inference Script
|
| 118 |
+
|
| 119 |
+
```bash
|
| 120 |
+
# Terminal 1: Start the server
|
| 121 |
+
cd ShopManagerEng
|
| 122 |
+
uv run server
|
| 123 |
+
|
| 124 |
+
# Terminal 2: Run inference (from parent directory or inside ShopManagerEng)
|
| 125 |
+
python inference.py
|
| 126 |
+
```
|
| 127 |
+
|
| 128 |
+
Required environment variables (set in `.env`):
|
| 129 |
+
- `HF_TOKEN` β Hugging Face API token
|
| 130 |
+
- `MODEL_NAME` β LLM model (default: `meta-llama/Llama-3.3-70B-Instruct`)
|
| 131 |
+
|
| 132 |
+
## Deploying to Hugging Face Spaces
|
| 133 |
+
|
| 134 |
+
```bash
|
| 135 |
+
openenv push
|
| 136 |
+
```
|
| 137 |
+
|
| 138 |
+
## Project Structure
|
| 139 |
+
|
| 140 |
+
```
|
| 141 |
+
ShopManagerEng/
|
| 142 |
+
βββ __init__.py # Module exports
|
| 143 |
+
βββ README.md # This file
|
| 144 |
+
βββ openenv.yaml # OpenEnv manifest
|
| 145 |
+
βββ pyproject.toml # Dependencies
|
| 146 |
+
βββ models.py # Action, Observation, State definitions
|
| 147 |
+
βββ client.py # JewelryShopEnv client
|
| 148 |
+
βββ inference.py # LLM-based agent inference script
|
| 149 |
+
βββ server/
|
| 150 |
+
βββ __init__.py
|
| 151 |
+
βββ ShopManagerEng_environment.py # Core environment logic
|
| 152 |
+
βββ app.py # FastAPI application
|
| 153 |
+
βββ Dockerfile # Container image
|
| 154 |
+
```
|
__init__.py
CHANGED
|
@@ -1,12 +1,12 @@
|
|
| 1 |
-
"""Shopmanagereng Environment."""
|
| 2 |
-
|
| 3 |
-
from .client import JewelryShopEnv
|
| 4 |
-
from .models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 5 |
-
|
| 6 |
-
__all__ = [
|
| 7 |
-
"JewelryAction",
|
| 8 |
-
"JewelryObservation",
|
| 9 |
-
"JewelryState",
|
| 10 |
-
"JewelryShopEnv",
|
| 11 |
-
"PRODUCT_CATALOG",
|
| 12 |
-
]
|
|
|
|
| 1 |
+
"""Shopmanagereng Environment."""
|
| 2 |
+
|
| 3 |
+
from .client import JewelryShopEnv
|
| 4 |
+
from .models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 5 |
+
|
| 6 |
+
__all__ = [
|
| 7 |
+
"JewelryAction",
|
| 8 |
+
"JewelryObservation",
|
| 9 |
+
"JewelryState",
|
| 10 |
+
"JewelryShopEnv",
|
| 11 |
+
"PRODUCT_CATALOG",
|
| 12 |
+
]
|
client.py
CHANGED
|
@@ -1,112 +1,112 @@
|
|
| 1 |
-
from openenv.core.env_client import EnvClient
|
| 2 |
-
from openenv.core.client_types import StepResult
|
| 3 |
-
from .models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
class JewelryShopEnv(EnvClient[JewelryAction, JewelryObservation, JewelryState]):
|
| 7 |
-
"""
|
| 8 |
-
Client for the Jewelry Shop RL environment.
|
| 9 |
-
|
| 10 |
-
Usage:
|
| 11 |
-
env = JewelryShopEnv(base_url="http://localhost:8000")
|
| 12 |
-
obs = await env.reset()
|
| 13 |
-
|
| 14 |
-
# Phase 1 β Market (buy or wait)
|
| 15 |
-
obs = await env.step(JewelryAction(market_action="wait"))
|
| 16 |
-
obs = await env.step(JewelryAction(market_action="buy", gold_qty=2.0))
|
| 17 |
-
|
| 18 |
-
# Phase 2 β Warehouse (choose product)
|
| 19 |
-
obs = await env.step(JewelryAction(product_choice="ring"))
|
| 20 |
-
|
| 21 |
-
# Phase 3 β Showroom (negotiate)
|
| 22 |
-
obs = await env.step(JewelryAction(message="How about $600?"))
|
| 23 |
-
obs = await env.step(JewelryAction(message="I accept"))
|
| 24 |
-
"""
|
| 25 |
-
|
| 26 |
-
# ββ 1. PACK action β dict (sent TO server) ββββββββββββββββββββββββββββββ
|
| 27 |
-
|
| 28 |
-
def _step_payload(self, action: JewelryAction) -> dict:
|
| 29 |
-
payload = {}
|
| 30 |
-
|
| 31 |
-
if action.market_action is not None:
|
| 32 |
-
payload["market_action"] = action.market_action
|
| 33 |
-
|
| 34 |
-
if action.gold_qty is not None:
|
| 35 |
-
payload["gold_qty"] = action.gold_qty
|
| 36 |
-
|
| 37 |
-
if action.product_choice is not None:
|
| 38 |
-
payload["product_choice"] = action.product_choice
|
| 39 |
-
|
| 40 |
-
if action.message is not None:
|
| 41 |
-
payload["message"] = action.message
|
| 42 |
-
|
| 43 |
-
return payload
|
| 44 |
-
|
| 45 |
-
# ββ 2. UNPACK dict β typed observation (received FROM server) βββββββββββ
|
| 46 |
-
|
| 47 |
-
def _parse_result(self, payload: dict) -> StepResult:
|
| 48 |
-
obs_data = payload.get("observation", {})
|
| 49 |
-
|
| 50 |
-
observation = JewelryObservation(
|
| 51 |
-
# Base fields
|
| 52 |
-
done=payload.get("done", False),
|
| 53 |
-
reward=payload.get("reward", None),
|
| 54 |
-
|
| 55 |
-
# Phase info
|
| 56 |
-
phase=obs_data.get("phase", "market"),
|
| 57 |
-
|
| 58 |
-
# Finances & inventory
|
| 59 |
-
cash=obs_data.get("cash", 1000.0),
|
| 60 |
-
gold_oz=obs_data.get("gold_oz", 0.0),
|
| 61 |
-
|
| 62 |
-
# Market
|
| 63 |
-
gold_price=obs_data.get("gold_price", 0.0),
|
| 64 |
-
gold_price_history=obs_data.get("gold_price_history", []),
|
| 65 |
-
market_round=obs_data.get("market_round", 0),
|
| 66 |
-
max_market_rounds=obs_data.get("max_market_rounds", 3),
|
| 67 |
-
|
| 68 |
-
# Warehouse
|
| 69 |
-
demand=obs_data.get("demand", {}),
|
| 70 |
-
product_catalog=obs_data.get("product_catalog", PRODUCT_CATALOG),
|
| 71 |
-
inventory=obs_data.get("inventory", {}),
|
| 72 |
-
|
| 73 |
-
# Showroom
|
| 74 |
-
product_for_sale=obs_data.get("product_for_sale", None),
|
| 75 |
-
cost_basis=obs_data.get("cost_basis", 0.0),
|
| 76 |
-
current_offer=obs_data.get("current_offer", None),
|
| 77 |
-
negotiation_round=obs_data.get("negotiation_round", 0),
|
| 78 |
-
|
| 79 |
-
# Feedback
|
| 80 |
-
message=obs_data.get("message", ""),
|
| 81 |
-
)
|
| 82 |
-
|
| 83 |
-
return StepResult(
|
| 84 |
-
observation=observation,
|
| 85 |
-
reward=payload.get("reward", None),
|
| 86 |
-
done=payload.get("done", False),
|
| 87 |
-
)
|
| 88 |
-
|
| 89 |
-
# ββ 3. UNPACK dict β typed state (server internal state) ββββββββββββββββ
|
| 90 |
-
|
| 91 |
-
def _parse_state(self, payload: dict) -> JewelryState:
|
| 92 |
-
return JewelryState(
|
| 93 |
-
episode_id=payload.get("episode_id", None),
|
| 94 |
-
step_count=payload.get("step_count", 0),
|
| 95 |
-
|
| 96 |
-
cash=payload.get("cash", 1000.0),
|
| 97 |
-
gold_oz=payload.get("gold_oz", 0.0),
|
| 98 |
-
gold_price=payload.get("gold_price", 0.0),
|
| 99 |
-
gold_price_history=payload.get("gold_price_history", []),
|
| 100 |
-
market_round=payload.get("market_round", 0),
|
| 101 |
-
|
| 102 |
-
demand=payload.get("demand", {}),
|
| 103 |
-
inventory=payload.get("inventory", {}),
|
| 104 |
-
|
| 105 |
-
phase=payload.get("phase", "market"),
|
| 106 |
-
product_for_sale=payload.get("product_for_sale", None),
|
| 107 |
-
cost_basis=payload.get("cost_basis", 0.0),
|
| 108 |
-
negotiation_round=payload.get("negotiation_round", 0),
|
| 109 |
-
current_offer=payload.get("current_offer", 0.0),
|
| 110 |
-
base_offer=payload.get("base_offer", 0.0),
|
| 111 |
-
lowest_price_seen=payload.get("lowest_price_seen", 0.0),
|
| 112 |
)
|
|
|
|
| 1 |
+
from openenv.core.env_client import EnvClient
|
| 2 |
+
from openenv.core.client_types import StepResult
|
| 3 |
+
from .models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
class JewelryShopEnv(EnvClient[JewelryAction, JewelryObservation, JewelryState]):
|
| 7 |
+
"""
|
| 8 |
+
Client for the Jewelry Shop RL environment.
|
| 9 |
+
|
| 10 |
+
Usage:
|
| 11 |
+
env = JewelryShopEnv(base_url="http://localhost:8000")
|
| 12 |
+
obs = await env.reset()
|
| 13 |
+
|
| 14 |
+
# Phase 1 β Market (buy or wait)
|
| 15 |
+
obs = await env.step(JewelryAction(market_action="wait"))
|
| 16 |
+
obs = await env.step(JewelryAction(market_action="buy", gold_qty=2.0))
|
| 17 |
+
|
| 18 |
+
# Phase 2 β Warehouse (choose product)
|
| 19 |
+
obs = await env.step(JewelryAction(product_choice="ring"))
|
| 20 |
+
|
| 21 |
+
# Phase 3 β Showroom (negotiate)
|
| 22 |
+
obs = await env.step(JewelryAction(message="How about $600?"))
|
| 23 |
+
obs = await env.step(JewelryAction(message="I accept"))
|
| 24 |
+
"""
|
| 25 |
+
|
| 26 |
+
# ββ 1. PACK action β dict (sent TO server) ββββββββββββββββββββββββββββββ
|
| 27 |
+
|
| 28 |
+
def _step_payload(self, action: JewelryAction) -> dict:
|
| 29 |
+
payload = {}
|
| 30 |
+
|
| 31 |
+
if action.market_action is not None:
|
| 32 |
+
payload["market_action"] = action.market_action
|
| 33 |
+
|
| 34 |
+
if action.gold_qty is not None:
|
| 35 |
+
payload["gold_qty"] = action.gold_qty
|
| 36 |
+
|
| 37 |
+
if action.product_choice is not None:
|
| 38 |
+
payload["product_choice"] = action.product_choice
|
| 39 |
+
|
| 40 |
+
if action.message is not None:
|
| 41 |
+
payload["message"] = action.message
|
| 42 |
+
|
| 43 |
+
return payload
|
| 44 |
+
|
| 45 |
+
# ββ 2. UNPACK dict β typed observation (received FROM server) βββββββββββ
|
| 46 |
+
|
| 47 |
+
def _parse_result(self, payload: dict) -> StepResult:
|
| 48 |
+
obs_data = payload.get("observation", {})
|
| 49 |
+
|
| 50 |
+
observation = JewelryObservation(
|
| 51 |
+
# Base fields
|
| 52 |
+
done=payload.get("done", False),
|
| 53 |
+
reward=payload.get("reward", None),
|
| 54 |
+
|
| 55 |
+
# Phase info
|
| 56 |
+
phase=obs_data.get("phase", "market"),
|
| 57 |
+
|
| 58 |
+
# Finances & inventory
|
| 59 |
+
cash=obs_data.get("cash", 1000.0),
|
| 60 |
+
gold_oz=obs_data.get("gold_oz", 0.0),
|
| 61 |
+
|
| 62 |
+
# Market
|
| 63 |
+
gold_price=obs_data.get("gold_price", 0.0),
|
| 64 |
+
gold_price_history=obs_data.get("gold_price_history", []),
|
| 65 |
+
market_round=obs_data.get("market_round", 0),
|
| 66 |
+
max_market_rounds=obs_data.get("max_market_rounds", 3),
|
| 67 |
+
|
| 68 |
+
# Warehouse
|
| 69 |
+
demand=obs_data.get("demand", {}),
|
| 70 |
+
product_catalog=obs_data.get("product_catalog", PRODUCT_CATALOG),
|
| 71 |
+
inventory=obs_data.get("inventory", {}),
|
| 72 |
+
|
| 73 |
+
# Showroom
|
| 74 |
+
product_for_sale=obs_data.get("product_for_sale", None),
|
| 75 |
+
cost_basis=obs_data.get("cost_basis", 0.0),
|
| 76 |
+
current_offer=obs_data.get("current_offer", None),
|
| 77 |
+
negotiation_round=obs_data.get("negotiation_round", 0),
|
| 78 |
+
|
| 79 |
+
# Feedback
|
| 80 |
+
message=obs_data.get("message", ""),
|
| 81 |
+
)
|
| 82 |
+
|
| 83 |
+
return StepResult(
|
| 84 |
+
observation=observation,
|
| 85 |
+
reward=payload.get("reward", None),
|
| 86 |
+
done=payload.get("done", False),
|
| 87 |
+
)
|
| 88 |
+
|
| 89 |
+
# ββ 3. UNPACK dict β typed state (server internal state) ββββββββββββββββ
|
| 90 |
+
|
| 91 |
+
def _parse_state(self, payload: dict) -> JewelryState:
|
| 92 |
+
return JewelryState(
|
| 93 |
+
episode_id=payload.get("episode_id", None),
|
| 94 |
+
step_count=payload.get("step_count", 0),
|
| 95 |
+
|
| 96 |
+
cash=payload.get("cash", 1000.0),
|
| 97 |
+
gold_oz=payload.get("gold_oz", 0.0),
|
| 98 |
+
gold_price=payload.get("gold_price", 0.0),
|
| 99 |
+
gold_price_history=payload.get("gold_price_history", []),
|
| 100 |
+
market_round=payload.get("market_round", 0),
|
| 101 |
+
|
| 102 |
+
demand=payload.get("demand", {}),
|
| 103 |
+
inventory=payload.get("inventory", {}),
|
| 104 |
+
|
| 105 |
+
phase=payload.get("phase", "market"),
|
| 106 |
+
product_for_sale=payload.get("product_for_sale", None),
|
| 107 |
+
cost_basis=payload.get("cost_basis", 0.0),
|
| 108 |
+
negotiation_round=payload.get("negotiation_round", 0),
|
| 109 |
+
current_offer=payload.get("current_offer", 0.0),
|
| 110 |
+
base_offer=payload.get("base_offer", 0.0),
|
| 111 |
+
lowest_price_seen=payload.get("lowest_price_seen", 0.0),
|
| 112 |
)
|
inference.py
CHANGED
|
@@ -1,327 +1,322 @@
|
|
| 1 |
-
import asyncio
|
| 2 |
-
import math
|
| 3 |
-
import os
|
| 4 |
-
import sys
|
| 5 |
-
import textwrap
|
| 6 |
-
from typing import List, Optional
|
| 7 |
-
|
| 8 |
-
from dotenv import load_dotenv
|
| 9 |
-
from openai import OpenAI
|
| 10 |
-
|
| 11 |
-
# Add parent directory to path so ShopManagerEng is importable as a package
|
| 12 |
-
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
|
| 13 |
-
|
| 14 |
-
from ShopManagerEng.client import JewelryShopEnv
|
| 15 |
-
from ShopManagerEng.models import JewelryAction
|
| 16 |
-
|
| 17 |
-
load_dotenv()
|
| 18 |
-
|
| 19 |
-
IMAGE_NAME = os.getenv("IMAGE_NAME")
|
| 20 |
-
API_KEY = os.getenv("HF_TOKEN")
|
| 21 |
-
|
| 22 |
-
API_BASE_URL = os.getenv("API_BASE_URL", "https://router.huggingface.co/v1")
|
| 23 |
-
# MODEL_NAME = os.getenv("MODEL_NAME", "Qwen/Qwen2.5-72B-Instruct")
|
| 24 |
-
MODEL_NAME = os.getenv("MODEL_NAME", "meta-llama/Llama-3.3-70B-Instruct")
|
| 25 |
-
TASK_NAME = os.getenv("JEWELRY_ENV_TASK", "jewelry-shop")
|
| 26 |
-
BENCHMARK = os.getenv("JEWELRY_ENV_BENCHMARK", "jewelry_shop_benchmark")
|
| 27 |
-
MAX_STEPS = 15
|
| 28 |
-
TEMPERATURE = 0.7
|
| 29 |
-
MAX_TOKENS = 150
|
| 30 |
-
SUCCESS_SCORE_THRESHOLD = 0.01
|
| 31 |
-
|
| 32 |
-
|
| 33 |
-
SYSTEM_PROMPT = textwrap.dedent(
|
| 34 |
-
"""
|
| 35 |
-
You are an expert agent running a jewelry shop. Maximize profit across 3 phases.
|
| 36 |
-
|
| 37 |
-
## Phase 1: MARKET (buy/wait)
|
| 38 |
-
Gold prices fluctuate Β±10% each round (up to 3 rounds).
|
| 39 |
-
- Analyze the price trend from the history.
|
| 40 |
-
- If the price DROPPED from the previous round, it might drop further β consider waiting.
|
| 41 |
-
- If the price ROSE or you're on the last round β buy now.
|
| 42 |
-
- Reserve enough cash for labor ($100-$300 depending on product).
|
| 43 |
-
- Respond: "buy X.XX" (to buy X.XX oz of gold) or "wait" (to see next price).
|
| 44 |
-
|
| 45 |
-
## Phase 2: WAREHOUSE (choose product)
|
| 46 |
-
You see demand levels for each product. Pick the HIGHEST demand product
|
| 47 |
-
that you can afford to craft (enough gold + cash for labor).
|
| 48 |
-
Products: ring (1oz + $200), necklace (2oz + $300), bracelet (0.5oz + $100).
|
| 49 |
-
- Respond: "ring", "necklace", or "bracelet"
|
| 50 |
-
|
| 51 |
-
## Phase 3: SHOWROOM (negotiate)
|
| 52 |
-
A customer offers a price. Your goal is to sell at maximum profit.
|
| 53 |
-
- Counter-offer to drive the price up (customer raises 5% each round, max 5 rounds).
|
| 54 |
-
- Accept when the offer is good (round >= 3 or offer > 1.3Γ cost).
|
| 55 |
-
- NEVER reject.
|
| 56 |
-
- Respond: "I accept" or a counter like "How about $X?"
|
| 57 |
-
|
| 58 |
-
CRITICAL: Respond with ONLY the action value. No explanations.
|
| 59 |
-
"""
|
| 60 |
-
).strip()
|
| 61 |
-
|
| 62 |
-
|
| 63 |
-
# ββ LOGGING ββββββββββββββββββββββββββββββββββββ
|
| 64 |
-
|
| 65 |
-
def log_start(task: str, env: str, model: str) -> None:
|
| 66 |
-
print(f"[START] task={task} env={env} model={model}", flush=True)
|
| 67 |
-
|
| 68 |
-
|
| 69 |
-
def log_step(step: int, action: str, reward: float, done: bool, error: Optional[str]) -> None:
|
| 70 |
-
error_val = error if error else "null"
|
| 71 |
-
done_val = str(done).lower()
|
| 72 |
-
print(
|
| 73 |
-
f"[STEP] step={step} action={action} reward={reward:.2f} done={done_val} error={error_val}",
|
| 74 |
-
flush=True,
|
| 75 |
-
)
|
| 76 |
-
|
| 77 |
-
|
| 78 |
-
def log_end(success: bool, steps: int, score: float, rewards: List[float]) -> None:
|
| 79 |
-
rewards_str = ",".join(f"{r:.2f}" for r in rewards)
|
| 80 |
-
print(f"[END] success={str(success).lower()} steps={steps} score={score:.3f} rewards={rewards_str}", flush=True)
|
| 81 |
-
|
| 82 |
-
|
| 83 |
-
# ββ PROMPT BUILDING ββββββββββββββββββββββββββββ
|
| 84 |
-
|
| 85 |
-
def build_user_prompt(step: int, obs, last_reward: float, history: List[str]) -> str:
|
| 86 |
-
history_block = "\n".join(history[-4:]) if history else "None"
|
| 87 |
-
|
| 88 |
-
if obs.phase == "market":
|
| 89 |
-
prices = obs.gold_price_history
|
| 90 |
-
trend = ""
|
| 91 |
-
if len(prices) >= 2:
|
| 92 |
-
if prices[-1] < prices[-2]:
|
| 93 |
-
trend = "FALLING β (might keep dropping, consider waiting)"
|
| 94 |
-
else:
|
| 95 |
-
trend = "RISING β (buy now before it gets more expensive)"
|
| 96 |
-
|
| 97 |
-
rounds_left = obs.max_market_rounds - obs.market_round
|
| 98 |
-
# Suggest buy quantity that reserves $300 for labor (max labor cost)
|
| 99 |
-
reserve = 300.0
|
| 100 |
-
if obs.gold_price > 0:
|
| 101 |
-
raw_qty = (obs.cash - reserve) / obs.gold_price
|
| 102 |
-
suggested_qty = math.floor(raw_qty * 100) / 100
|
| 103 |
-
suggested_qty = max(suggested_qty, 0.01)
|
| 104 |
-
else:
|
| 105 |
-
suggested_qty = 1.0
|
| 106 |
-
|
| 107 |
-
phase_hint = (
|
| 108 |
-
f"Price history: {prices}. Trend: {trend}. "
|
| 109 |
-
f"Rounds left: {rounds_left}. "
|
| 110 |
-
f"If buying, suggested qty: {suggested_qty} oz (reserves $300 for labor). "
|
| 111 |
-
f"Respond: 'buy {suggested_qty}' or 'wait'"
|
| 112 |
-
)
|
| 113 |
-
|
| 114 |
-
elif obs.phase == "warehouse":
|
| 115 |
-
demand = obs.demand
|
| 116 |
-
best_product = max(demand, key=demand.get) if demand else "ring"
|
| 117 |
-
phase_hint = (
|
| 118 |
-
f"Demand: ring={demand.get('ring', 0):.0%}, "
|
| 119 |
-
f"necklace={demand.get('necklace', 0):.0%}, "
|
| 120 |
-
f"bracelet={demand.get('bracelet', 0):.0%}. "
|
| 121 |
-
f"Highest demand: {best_product}. "
|
| 122 |
-
f"You have {obs.gold_oz}oz gold and ${obs.cash} cash. "
|
| 123 |
-
f"Respond with EXACTLY: {best_product}"
|
| 124 |
-
)
|
| 125 |
-
|
| 126 |
-
elif obs.phase == "showroom":
|
| 127 |
-
margin = ""
|
| 128 |
-
if obs.current_offer and obs.cost_basis > 0:
|
| 129 |
-
margin_pct = ((obs.current_offer - obs.cost_basis) / obs.cost_basis) * 100
|
| 130 |
-
margin = f"Margin: {margin_pct:+.1f}%. "
|
| 131 |
-
|
| 132 |
-
should_accept = False
|
| 133 |
-
if obs.negotiation_round >= 4:
|
| 134 |
-
should_accept = True
|
| 135 |
-
if obs.current_offer and obs.cost_basis > 0 and obs.current_offer > obs.cost_basis * 1.3:
|
| 136 |
-
should_accept = True
|
| 137 |
-
|
| 138 |
-
if should_accept:
|
| 139 |
-
phase_hint = (
|
| 140 |
-
f"Cost: ${obs.cost_basis}. Offer: ${obs.current_offer}. {margin}"
|
| 141 |
-
f"Round {obs.negotiation_round}/5. "
|
| 142 |
-
f"Respond with EXACTLY: I accept"
|
| 143 |
-
)
|
| 144 |
-
else:
|
| 145 |
-
# Vary counter-offers per round
|
| 146 |
-
counter_msgs = [
|
| 147 |
-
"I need a better price for this quality piece",
|
| 148 |
-
"That's too low, this craftsmanship deserves more",
|
| 149 |
-
f"How about ${round(obs.cost_basis * 1.4, 2)}?",
|
| 150 |
-
f"I can't go below ${round(obs.cost_basis * 1.3, 2)}",
|
| 151 |
-
]
|
| 152 |
-
msg = counter_msgs[min(obs.negotiation_round, len(counter_msgs) - 1)]
|
| 153 |
-
phase_hint = (
|
| 154 |
-
f"Cost: ${obs.cost_basis}. Offer: ${obs.current_offer}. {margin}"
|
| 155 |
-
f"Round {obs.negotiation_round}/5. "
|
| 156 |
-
f"DO NOT ACCEPT. Counter-offer. "
|
| 157 |
-
f"Respond with EXACTLY: {msg}"
|
| 158 |
-
)
|
| 159 |
-
else:
|
| 160 |
-
phase_hint = ""
|
| 161 |
-
|
| 162 |
-
return textwrap.dedent(
|
| 163 |
-
f"""
|
| 164 |
-
Step: {step} | Phase: {obs.phase} | Last reward: {last_reward:.2f}
|
| 165 |
-
Cash: ${obs.cash} | Gold: {obs.gold_oz}oz | Rings: {obs.inventory}
|
| 166 |
-
Gold Price: ${obs.gold_price}/oz
|
| 167 |
-
Env Message: {obs.message}
|
| 168 |
-
|
| 169 |
-
{phase_hint}
|
| 170 |
-
|
| 171 |
-
History: {history_block}
|
| 172 |
-
"""
|
| 173 |
-
).strip()
|
| 174 |
-
|
| 175 |
-
|
| 176 |
-
# ββ ACTION PARSING βββββββββββββββββββββββββββββ
|
| 177 |
-
|
| 178 |
-
def get_action_from_text(phase: str, text: str) -> tuple[JewelryAction, str]:
|
| 179 |
-
text = text.strip().replace("`", "").strip(' \t\n\r"\'')
|
| 180 |
-
|
| 181 |
-
if phase == "market":
|
| 182 |
-
lower = text.lower()
|
| 183 |
-
if lower.startswith("buy"):
|
| 184 |
-
# Extract quantity from "buy 2.5" or "buy2.5"
|
| 185 |
-
qty_str = lower.replace("buy", "").strip()
|
| 186 |
-
try:
|
| 187 |
-
qty = float(qty_str)
|
| 188 |
-
except ValueError:
|
| 189 |
-
qty = 1.0
|
| 190 |
-
return JewelryAction(market_action="buy", gold_qty=qty), f"buy {qty}"
|
| 191 |
-
elif "wait" in lower:
|
| 192 |
-
return JewelryAction(market_action="wait"), "wait"
|
| 193 |
-
else:
|
| 194 |
-
# Try to parse as a number (assumed buy)
|
| 195 |
-
try:
|
| 196 |
-
qty = float(text)
|
| 197 |
-
return JewelryAction(market_action="buy", gold_qty=qty), f"buy {qty}"
|
| 198 |
-
except ValueError:
|
| 199 |
-
return JewelryAction(market_action="wait"), "wait"
|
| 200 |
-
|
| 201 |
-
elif phase == "warehouse":
|
| 202 |
-
lower = text.lower()
|
| 203 |
-
for product in ["necklace", "bracelet", "ring"]:
|
| 204 |
-
if product in lower:
|
| 205 |
-
return JewelryAction(product_choice=product), product
|
| 206 |
-
return JewelryAction(product_choice="ring"), "ring"
|
| 207 |
-
|
| 208 |
-
elif phase == "showroom":
|
| 209 |
-
return JewelryAction(message=text), text
|
| 210 |
-
|
| 211 |
-
return JewelryAction(), text
|
| 212 |
-
|
| 213 |
-
|
| 214 |
-
def get_model_action(client: OpenAI, step: int, obs, last_reward: float, history: List[str]) -> tuple[JewelryAction, str]:
|
| 215 |
-
user_prompt = build_user_prompt(step, obs, last_reward, history)
|
| 216 |
-
try:
|
| 217 |
-
completion = client.chat.completions.create(
|
| 218 |
-
model=MODEL_NAME,
|
| 219 |
-
messages=[
|
| 220 |
-
{"role": "system", "content": SYSTEM_PROMPT},
|
| 221 |
-
{"role": "user", "content": user_prompt},
|
| 222 |
-
],
|
| 223 |
-
temperature=TEMPERATURE,
|
| 224 |
-
max_tokens=MAX_TOKENS,
|
| 225 |
-
stream=False,
|
| 226 |
-
)
|
| 227 |
-
text = (completion.choices[0].message.content or "").strip()
|
| 228 |
-
return get_action_from_text(obs.phase, text)
|
| 229 |
-
except Exception as exc:
|
| 230 |
-
# print(f"[DEBUG] Model request failed: {exc}", flush=True)
|
| 231 |
-
# Fallback actions
|
| 232 |
-
if obs.phase == "market":
|
| 233 |
-
return JewelryAction(market_action="buy", gold_qty=1.0), "buy 1.0"
|
| 234 |
-
elif obs.phase == "warehouse":
|
| 235 |
-
return JewelryAction(product_choice="ring"), "ring"
|
| 236 |
-
else:
|
| 237 |
-
return JewelryAction(message="I accept"), "I accept"
|
| 238 |
-
|
| 239 |
-
|
| 240 |
-
|
| 241 |
-
# ββ SINGLE EPISODE RUNNER ββββββββββββββββββββββ
|
| 242 |
-
|
| 243 |
-
async def run_episode(client: OpenAI, task_name: str, env_name: str, base_url: str) -> float:
|
| 244 |
-
"""Run a single episode and return the final score."""
|
| 245 |
-
history: List[str] = []
|
| 246 |
-
rewards: List[float] = []
|
| 247 |
-
steps_taken = 0
|
| 248 |
-
score = 0.0
|
| 249 |
-
success = False
|
| 250 |
-
|
| 251 |
-
log_start(task=task_name, env=env_name, model=MODEL_NAME)
|
| 252 |
-
|
| 253 |
-
try:
|
| 254 |
-
env = JewelryShopEnv(base_url=base_url)
|
| 255 |
-
|
| 256 |
-
result = await env.reset()
|
| 257 |
-
obs = result.observation
|
| 258 |
-
last_reward = 0.0
|
| 259 |
-
|
| 260 |
-
for step in range(1, MAX_STEPS + 1):
|
| 261 |
-
if result.done:
|
| 262 |
-
break
|
| 263 |
-
|
| 264 |
-
action, raw_action_str = get_model_action(client, step, obs, last_reward, history)
|
| 265 |
-
current_phase = obs.phase
|
| 266 |
-
|
| 267 |
-
result = await env.step(action)
|
| 268 |
-
obs = result.observation
|
| 269 |
-
|
| 270 |
-
reward = result.reward or 0.0
|
| 271 |
-
done = result.done
|
| 272 |
-
error = None
|
| 273 |
-
|
| 274 |
-
rewards.append(reward)
|
| 275 |
-
steps_taken = step
|
| 276 |
-
last_reward = reward
|
| 277 |
-
|
| 278 |
-
log_step(step=step, action=raw_action_str.replace('\n', ' '), reward=reward, done=done, error=error)
|
| 279 |
-
history.append(f"Step {step} ({current_phase}): {raw_action_str!r} -> reward {reward:+.2f}")
|
| 280 |
-
|
| 281 |
-
if done:
|
| 282 |
-
break
|
| 283 |
-
|
| 284 |
-
if rewards:
|
| 285 |
-
score = rewards[-1]
|
| 286 |
-
else:
|
| 287 |
-
score = 0.0
|
| 288 |
-
|
| 289 |
-
score = min(max(score, 0.0), 1.0)
|
| 290 |
-
success = score >= SUCCESS_SCORE_THRESHOLD
|
| 291 |
-
|
| 292 |
-
finally:
|
| 293 |
-
try:
|
| 294 |
-
await env.close()
|
| 295 |
-
except Exception as e:
|
| 296 |
-
pass
|
| 297 |
-
# print(f"[DEBUG] env.close() error: {e}", flush=True)
|
| 298 |
-
log_end(success=success, steps=steps_taken, score=score, rewards=rewards)
|
| 299 |
-
|
| 300 |
-
return score
|
| 301 |
-
|
| 302 |
-
|
| 303 |
-
# ββ MAIN βββββββββββββββββββββββββββββββββββββββ
|
| 304 |
-
|
| 305 |
-
TASKS = [
|
| 306 |
-
{"id": "market_timing", "env": "jewelry_shop_benchmark"},
|
| 307 |
-
{"id": "demand_crafter", "env": "jewelry_shop_benchmark"},
|
| 308 |
-
{"id": "profit_negotiator", "env": "jewelry_shop_benchmark"},
|
| 309 |
-
]
|
| 310 |
-
|
| 311 |
-
async def main() -> None:
|
| 312 |
-
client = OpenAI(base_url=API_BASE_URL, api_key=API_KEY)
|
| 313 |
-
|
| 314 |
-
base_url = os.getenv("ENV_BASE_URL")
|
| 315 |
-
|
| 316 |
-
|
| 317 |
-
|
| 318 |
-
|
| 319 |
-
|
| 320 |
-
|
| 321 |
-
|
| 322 |
-
|
| 323 |
-
|
| 324 |
-
|
| 325 |
-
if __name__ == "__main__":
|
| 326 |
-
asyncio.run(main())
|
| 327 |
-
|
|
|
|
| 1 |
+
import asyncio
|
| 2 |
+
import math
|
| 3 |
+
import os
|
| 4 |
+
import sys
|
| 5 |
+
import textwrap
|
| 6 |
+
from typing import List, Optional
|
| 7 |
+
|
| 8 |
+
from dotenv import load_dotenv
|
| 9 |
+
from openai import OpenAI
|
| 10 |
+
|
| 11 |
+
# Add parent directory to path so ShopManagerEng is importable as a package
|
| 12 |
+
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
|
| 13 |
+
|
| 14 |
+
from ShopManagerEng.client import JewelryShopEnv
|
| 15 |
+
from ShopManagerEng.models import JewelryAction
|
| 16 |
+
|
| 17 |
+
load_dotenv()
|
| 18 |
+
|
| 19 |
+
# IMAGE_NAME = os.getenv("IMAGE_NAME")
|
| 20 |
+
API_KEY = os.getenv("HF_TOKEN")
|
| 21 |
+
|
| 22 |
+
API_BASE_URL = os.getenv("API_BASE_URL", "https://router.huggingface.co/v1")
|
| 23 |
+
# MODEL_NAME = os.getenv("MODEL_NAME", "Qwen/Qwen2.5-72B-Instruct")
|
| 24 |
+
MODEL_NAME = os.getenv("MODEL_NAME", "meta-llama/Llama-3.3-70B-Instruct")
|
| 25 |
+
TASK_NAME = os.getenv("JEWELRY_ENV_TASK", "jewelry-shop")
|
| 26 |
+
BENCHMARK = os.getenv("JEWELRY_ENV_BENCHMARK", "jewelry_shop_benchmark")
|
| 27 |
+
MAX_STEPS = 15
|
| 28 |
+
TEMPERATURE = 0.7
|
| 29 |
+
MAX_TOKENS = 150
|
| 30 |
+
SUCCESS_SCORE_THRESHOLD = 0.01
|
| 31 |
+
|
| 32 |
+
|
| 33 |
+
SYSTEM_PROMPT = textwrap.dedent(
|
| 34 |
+
"""
|
| 35 |
+
You are an expert agent running a jewelry shop. Maximize profit across 3 phases.
|
| 36 |
+
|
| 37 |
+
## Phase 1: MARKET (buy/wait)
|
| 38 |
+
Gold prices fluctuate Β±10% each round (up to 3 rounds).
|
| 39 |
+
- Analyze the price trend from the history.
|
| 40 |
+
- If the price DROPPED from the previous round, it might drop further β consider waiting.
|
| 41 |
+
- If the price ROSE or you're on the last round β buy now.
|
| 42 |
+
- Reserve enough cash for labor ($100-$300 depending on product).
|
| 43 |
+
- Respond: "buy X.XX" (to buy X.XX oz of gold) or "wait" (to see next price).
|
| 44 |
+
|
| 45 |
+
## Phase 2: WAREHOUSE (choose product)
|
| 46 |
+
You see demand levels for each product. Pick the HIGHEST demand product
|
| 47 |
+
that you can afford to craft (enough gold + cash for labor).
|
| 48 |
+
Products: ring (1oz + $200), necklace (2oz + $300), bracelet (0.5oz + $100).
|
| 49 |
+
- Respond: "ring", "necklace", or "bracelet"
|
| 50 |
+
|
| 51 |
+
## Phase 3: SHOWROOM (negotiate)
|
| 52 |
+
A customer offers a price. Your goal is to sell at maximum profit.
|
| 53 |
+
- Counter-offer to drive the price up (customer raises 5% each round, max 5 rounds).
|
| 54 |
+
- Accept when the offer is good (round >= 3 or offer > 1.3Γ cost).
|
| 55 |
+
- NEVER reject.
|
| 56 |
+
- Respond: "I accept" or a counter like "How about $X?"
|
| 57 |
+
|
| 58 |
+
CRITICAL: Respond with ONLY the action value. No explanations.
|
| 59 |
+
"""
|
| 60 |
+
).strip()
|
| 61 |
+
|
| 62 |
+
|
| 63 |
+
# ββ LOGGING ββββββββββββββββββββββββββββββββββββ
|
| 64 |
+
|
| 65 |
+
def log_start(task: str, env: str, model: str) -> None:
|
| 66 |
+
print(f"[START] task={task} env={env} model={model}", flush=True)
|
| 67 |
+
|
| 68 |
+
|
| 69 |
+
def log_step(step: int, action: str, reward: float, done: bool, error: Optional[str]) -> None:
|
| 70 |
+
error_val = error if error else "null"
|
| 71 |
+
done_val = str(done).lower()
|
| 72 |
+
print(
|
| 73 |
+
f"[STEP] step={step} action={action} reward={reward:.2f} done={done_val} error={error_val}",
|
| 74 |
+
flush=True,
|
| 75 |
+
)
|
| 76 |
+
|
| 77 |
+
|
| 78 |
+
def log_end(success: bool, steps: int, score: float, rewards: List[float]) -> None:
|
| 79 |
+
rewards_str = ",".join(f"{r:.2f}" for r in rewards)
|
| 80 |
+
print(f"[END] success={str(success).lower()} steps={steps} score={score:.3f} rewards={rewards_str}", flush=True)
|
| 81 |
+
|
| 82 |
+
|
| 83 |
+
# ββ PROMPT BUILDING ββββββββββββββββββββββββββββ
|
| 84 |
+
|
| 85 |
+
def build_user_prompt(step: int, obs, last_reward: float, history: List[str]) -> str:
|
| 86 |
+
history_block = "\n".join(history[-4:]) if history else "None"
|
| 87 |
+
|
| 88 |
+
if obs.phase == "market":
|
| 89 |
+
prices = obs.gold_price_history
|
| 90 |
+
trend = ""
|
| 91 |
+
if len(prices) >= 2:
|
| 92 |
+
if prices[-1] < prices[-2]:
|
| 93 |
+
trend = "FALLING β (might keep dropping, consider waiting)"
|
| 94 |
+
else:
|
| 95 |
+
trend = "RISING β (buy now before it gets more expensive)"
|
| 96 |
+
|
| 97 |
+
rounds_left = obs.max_market_rounds - obs.market_round
|
| 98 |
+
# Suggest buy quantity that reserves $300 for labor (max labor cost)
|
| 99 |
+
reserve = 300.0
|
| 100 |
+
if obs.gold_price > 0:
|
| 101 |
+
raw_qty = (obs.cash - reserve) / obs.gold_price
|
| 102 |
+
suggested_qty = math.floor(raw_qty * 100) / 100
|
| 103 |
+
suggested_qty = max(suggested_qty, 0.01)
|
| 104 |
+
else:
|
| 105 |
+
suggested_qty = 1.0
|
| 106 |
+
|
| 107 |
+
phase_hint = (
|
| 108 |
+
f"Price history: {prices}. Trend: {trend}. "
|
| 109 |
+
f"Rounds left: {rounds_left}. "
|
| 110 |
+
f"If buying, suggested qty: {suggested_qty} oz (reserves $300 for labor). "
|
| 111 |
+
f"Respond: 'buy {suggested_qty}' or 'wait'"
|
| 112 |
+
)
|
| 113 |
+
|
| 114 |
+
elif obs.phase == "warehouse":
|
| 115 |
+
demand = obs.demand
|
| 116 |
+
best_product = max(demand, key=demand.get) if demand else "ring"
|
| 117 |
+
phase_hint = (
|
| 118 |
+
f"Demand: ring={demand.get('ring', 0):.0%}, "
|
| 119 |
+
f"necklace={demand.get('necklace', 0):.0%}, "
|
| 120 |
+
f"bracelet={demand.get('bracelet', 0):.0%}. "
|
| 121 |
+
f"Highest demand: {best_product}. "
|
| 122 |
+
f"You have {obs.gold_oz}oz gold and ${obs.cash} cash. "
|
| 123 |
+
f"Respond with EXACTLY: {best_product}"
|
| 124 |
+
)
|
| 125 |
+
|
| 126 |
+
elif obs.phase == "showroom":
|
| 127 |
+
margin = ""
|
| 128 |
+
if obs.current_offer and obs.cost_basis > 0:
|
| 129 |
+
margin_pct = ((obs.current_offer - obs.cost_basis) / obs.cost_basis) * 100
|
| 130 |
+
margin = f"Margin: {margin_pct:+.1f}%. "
|
| 131 |
+
|
| 132 |
+
should_accept = False
|
| 133 |
+
if obs.negotiation_round >= 4:
|
| 134 |
+
should_accept = True
|
| 135 |
+
if obs.current_offer and obs.cost_basis > 0 and obs.current_offer > obs.cost_basis * 1.3:
|
| 136 |
+
should_accept = True
|
| 137 |
+
|
| 138 |
+
if should_accept:
|
| 139 |
+
phase_hint = (
|
| 140 |
+
f"Cost: ${obs.cost_basis}. Offer: ${obs.current_offer}. {margin}"
|
| 141 |
+
f"Round {obs.negotiation_round}/5. "
|
| 142 |
+
f"Respond with EXACTLY: I accept"
|
| 143 |
+
)
|
| 144 |
+
else:
|
| 145 |
+
# Vary counter-offers per round
|
| 146 |
+
counter_msgs = [
|
| 147 |
+
"I need a better price for this quality piece",
|
| 148 |
+
"That's too low, this craftsmanship deserves more",
|
| 149 |
+
f"How about ${round(obs.cost_basis * 1.4, 2)}?",
|
| 150 |
+
f"I can't go below ${round(obs.cost_basis * 1.3, 2)}",
|
| 151 |
+
]
|
| 152 |
+
msg = counter_msgs[min(obs.negotiation_round, len(counter_msgs) - 1)]
|
| 153 |
+
phase_hint = (
|
| 154 |
+
f"Cost: ${obs.cost_basis}. Offer: ${obs.current_offer}. {margin}"
|
| 155 |
+
f"Round {obs.negotiation_round}/5. "
|
| 156 |
+
f"DO NOT ACCEPT. Counter-offer. "
|
| 157 |
+
f"Respond with EXACTLY: {msg}"
|
| 158 |
+
)
|
| 159 |
+
else:
|
| 160 |
+
phase_hint = ""
|
| 161 |
+
|
| 162 |
+
return textwrap.dedent(
|
| 163 |
+
f"""
|
| 164 |
+
Step: {step} | Phase: {obs.phase} | Last reward: {last_reward:.2f}
|
| 165 |
+
Cash: ${obs.cash} | Gold: {obs.gold_oz}oz | Rings: {obs.inventory}
|
| 166 |
+
Gold Price: ${obs.gold_price}/oz
|
| 167 |
+
Env Message: {obs.message}
|
| 168 |
+
|
| 169 |
+
{phase_hint}
|
| 170 |
+
|
| 171 |
+
History: {history_block}
|
| 172 |
+
"""
|
| 173 |
+
).strip()
|
| 174 |
+
|
| 175 |
+
|
| 176 |
+
# ββ ACTION PARSING βββββββββββββββββββββββββββββ
|
| 177 |
+
|
| 178 |
+
def get_action_from_text(phase: str, text: str) -> tuple[JewelryAction, str]:
|
| 179 |
+
text = text.strip().replace("`", "").strip(' \t\n\r"\'')
|
| 180 |
+
|
| 181 |
+
if phase == "market":
|
| 182 |
+
lower = text.lower()
|
| 183 |
+
if lower.startswith("buy"):
|
| 184 |
+
# Extract quantity from "buy 2.5" or "buy2.5"
|
| 185 |
+
qty_str = lower.replace("buy", "").strip()
|
| 186 |
+
try:
|
| 187 |
+
qty = float(qty_str)
|
| 188 |
+
except ValueError:
|
| 189 |
+
qty = 1.0
|
| 190 |
+
return JewelryAction(market_action="buy", gold_qty=qty), f"buy {qty}"
|
| 191 |
+
elif "wait" in lower:
|
| 192 |
+
return JewelryAction(market_action="wait"), "wait"
|
| 193 |
+
else:
|
| 194 |
+
# Try to parse as a number (assumed buy)
|
| 195 |
+
try:
|
| 196 |
+
qty = float(text)
|
| 197 |
+
return JewelryAction(market_action="buy", gold_qty=qty), f"buy {qty}"
|
| 198 |
+
except ValueError:
|
| 199 |
+
return JewelryAction(market_action="wait"), "wait"
|
| 200 |
+
|
| 201 |
+
elif phase == "warehouse":
|
| 202 |
+
lower = text.lower()
|
| 203 |
+
for product in ["necklace", "bracelet", "ring"]:
|
| 204 |
+
if product in lower:
|
| 205 |
+
return JewelryAction(product_choice=product), product
|
| 206 |
+
return JewelryAction(product_choice="ring"), "ring"
|
| 207 |
+
|
| 208 |
+
elif phase == "showroom":
|
| 209 |
+
return JewelryAction(message=text), text
|
| 210 |
+
|
| 211 |
+
return JewelryAction(), text
|
| 212 |
+
|
| 213 |
+
|
| 214 |
+
def get_model_action(client: OpenAI, step: int, obs, last_reward: float, history: List[str]) -> tuple[JewelryAction, str]:
|
| 215 |
+
user_prompt = build_user_prompt(step, obs, last_reward, history)
|
| 216 |
+
try:
|
| 217 |
+
completion = client.chat.completions.create(
|
| 218 |
+
model=MODEL_NAME,
|
| 219 |
+
messages=[
|
| 220 |
+
{"role": "system", "content": SYSTEM_PROMPT},
|
| 221 |
+
{"role": "user", "content": user_prompt},
|
| 222 |
+
],
|
| 223 |
+
temperature=TEMPERATURE,
|
| 224 |
+
max_tokens=MAX_TOKENS,
|
| 225 |
+
stream=False,
|
| 226 |
+
)
|
| 227 |
+
text = (completion.choices[0].message.content or "").strip()
|
| 228 |
+
return get_action_from_text(obs.phase, text)
|
| 229 |
+
except Exception as exc:
|
| 230 |
+
# print(f"[DEBUG] Model request failed: {exc}", flush=True)
|
| 231 |
+
# Fallback actions
|
| 232 |
+
if obs.phase == "market":
|
| 233 |
+
return JewelryAction(market_action="buy", gold_qty=1.0), "buy 1.0"
|
| 234 |
+
elif obs.phase == "warehouse":
|
| 235 |
+
return JewelryAction(product_choice="ring"), "ring"
|
| 236 |
+
else:
|
| 237 |
+
return JewelryAction(message="I accept"), "I accept"
|
| 238 |
+
|
| 239 |
+
|
| 240 |
+
|
| 241 |
+
# ββ SINGLE EPISODE RUNNER ββββββββββββββββββββββ
|
| 242 |
+
|
| 243 |
+
async def run_episode(client: OpenAI, task_name: str, env_name: str, base_url: str) -> float:
|
| 244 |
+
"""Run a single episode and return the final score."""
|
| 245 |
+
history: List[str] = []
|
| 246 |
+
rewards: List[float] = []
|
| 247 |
+
steps_taken = 0
|
| 248 |
+
score = 0.0
|
| 249 |
+
success = False
|
| 250 |
+
|
| 251 |
+
log_start(task=task_name, env=env_name, model=MODEL_NAME)
|
| 252 |
+
|
| 253 |
+
try:
|
| 254 |
+
env = JewelryShopEnv(base_url=base_url)
|
| 255 |
+
|
| 256 |
+
result = await env.reset()
|
| 257 |
+
obs = result.observation
|
| 258 |
+
last_reward = 0.0
|
| 259 |
+
|
| 260 |
+
for step in range(1, MAX_STEPS + 1):
|
| 261 |
+
if result.done:
|
| 262 |
+
break
|
| 263 |
+
|
| 264 |
+
action, raw_action_str = get_model_action(client, step, obs, last_reward, history)
|
| 265 |
+
current_phase = obs.phase
|
| 266 |
+
|
| 267 |
+
result = await env.step(action)
|
| 268 |
+
obs = result.observation
|
| 269 |
+
|
| 270 |
+
reward = result.reward or 0.0
|
| 271 |
+
done = result.done
|
| 272 |
+
error = None
|
| 273 |
+
|
| 274 |
+
rewards.append(reward)
|
| 275 |
+
steps_taken = step
|
| 276 |
+
last_reward = reward
|
| 277 |
+
|
| 278 |
+
log_step(step=step, action=raw_action_str.replace('\n', ' '), reward=reward, done=done, error=error)
|
| 279 |
+
history.append(f"Step {step} ({current_phase}): {raw_action_str!r} -> reward {reward:+.2f}")
|
| 280 |
+
|
| 281 |
+
if done:
|
| 282 |
+
break
|
| 283 |
+
|
| 284 |
+
if rewards:
|
| 285 |
+
score = rewards[-1]
|
| 286 |
+
else:
|
| 287 |
+
score = 0.0
|
| 288 |
+
|
| 289 |
+
score = min(max(score, 0.0), 1.0)
|
| 290 |
+
success = score >= SUCCESS_SCORE_THRESHOLD
|
| 291 |
+
|
| 292 |
+
finally:
|
| 293 |
+
try:
|
| 294 |
+
await env.close()
|
| 295 |
+
except Exception as e:
|
| 296 |
+
pass
|
| 297 |
+
# print(f"[DEBUG] env.close() error: {e}", flush=True)
|
| 298 |
+
log_end(success=success, steps=steps_taken, score=score, rewards=rewards)
|
| 299 |
+
|
| 300 |
+
return score
|
| 301 |
+
|
| 302 |
+
|
| 303 |
+
# ββ MAIN βββββββββββββββββββββββββββββββββββββββ
|
| 304 |
+
|
| 305 |
+
TASKS = [
|
| 306 |
+
{"id": "market_timing", "env": "jewelry_shop_benchmark"},
|
| 307 |
+
{"id": "demand_crafter", "env": "jewelry_shop_benchmark"},
|
| 308 |
+
{"id": "profit_negotiator", "env": "jewelry_shop_benchmark"},
|
| 309 |
+
]
|
| 310 |
+
|
| 311 |
+
async def main() -> None:
|
| 312 |
+
client = OpenAI(base_url=API_BASE_URL, api_key=API_KEY)
|
| 313 |
+
base_url = os.getenv("ENV_BASE_URL", "https://hard007ik-shopmanagereng.hf.space")
|
| 314 |
+
# base_url = os.getenv("ENV_BASE_URL", "http://localhost:8000")
|
| 315 |
+
|
| 316 |
+
for task in TASKS:
|
| 317 |
+
await run_episode(client, task["id"], task["env"], base_url)
|
| 318 |
+
|
| 319 |
+
|
| 320 |
+
if __name__ == "__main__":
|
| 321 |
+
asyncio.run(main())
|
| 322 |
+
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
models.py
CHANGED
|
@@ -1,88 +1,88 @@
|
|
| 1 |
-
from typing import Optional, Dict, List
|
| 2 |
-
from openenv.core.env_server import Action, Observation, State
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 6 |
-
# PRODUCT CATALOG (shared constant)
|
| 7 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 8 |
-
|
| 9 |
-
PRODUCT_CATALOG = {
|
| 10 |
-
"ring": {"gold_oz": 1.0, "labor": 200.0, "base_demand": 0.8},
|
| 11 |
-
"necklace": {"gold_oz": 2.0, "labor": 300.0, "base_demand": 0.5},
|
| 12 |
-
"bracelet": {"gold_oz": 0.5, "labor": 100.0, "base_demand": 0.3},
|
| 13 |
-
}
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 17 |
-
# ACTION
|
| 18 |
-
# One unified action covers all 3 phases.
|
| 19 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 20 |
-
|
| 21 |
-
class JewelryAction(Action):
|
| 22 |
-
"""
|
| 23 |
-
Phase 1 (market) β market_action ("buy"/"wait") + gold_qty (oz to buy)
|
| 24 |
-
Phase 2 (warehouse) β product_choice ("ring"/"necklace"/"bracelet")
|
| 25 |
-
Phase 3 (showroom) β message (accept / counter / reject)
|
| 26 |
-
"""
|
| 27 |
-
market_action: Optional[str] = None # "buy" or "wait"
|
| 28 |
-
gold_qty: Optional[float] = None # How many oz to buy (market phase)
|
| 29 |
-
product_choice: Optional[str] = None # "ring" / "necklace" / "bracelet"
|
| 30 |
-
message: Optional[str] = None # Showroom negotiation text
|
| 31 |
-
|
| 32 |
-
|
| 33 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 34 |
-
# OBSERVATION
|
| 35 |
-
# Everything the agent can SEE each step.
|
| 36 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 37 |
-
|
| 38 |
-
class JewelryObservation(Observation):
|
| 39 |
-
# Base fields: done, reward (inherited)
|
| 40 |
-
|
| 41 |
-
phase: str # "market" | "warehouse" | "showroom"
|
| 42 |
-
cash: float # Agent's current cash ($)
|
| 43 |
-
gold_oz: float # Raw gold in inventory (oz)
|
| 44 |
-
|
| 45 |
-
# Market phase
|
| 46 |
-
gold_price: float # Current gold price ($/oz)
|
| 47 |
-
gold_price_history: List[float] = [] # Last N prices for trend analysis
|
| 48 |
-
market_round: int = 0 # Current round in market (0-indexed)
|
| 49 |
-
max_market_rounds: int = 3 # Max rounds before forced decision
|
| 50 |
-
|
| 51 |
-
# Warehouse phase
|
| 52 |
-
demand: Dict[str, float] = {} # Demand level per product (0-1)
|
| 53 |
-
product_catalog: Dict[str, dict] = {} # Gold/labor costs per product
|
| 54 |
-
inventory: Dict[str, int] = {} # Crafted products in stock
|
| 55 |
-
|
| 56 |
-
# Showroom phase
|
| 57 |
-
product_for_sale: Optional[str] = None # Which product is being sold
|
| 58 |
-
cost_basis: float = 0.0 # Total cost to make the product
|
| 59 |
-
current_offer: Optional[float] = None # Customer's live offer
|
| 60 |
-
negotiation_round: int = 0 # Counter-offer rounds so far
|
| 61 |
-
|
| 62 |
-
message: str = "" # Human-readable feedback
|
| 63 |
-
|
| 64 |
-
|
| 65 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 66 |
-
# STATE
|
| 67 |
-
# Full internal state (server-side truth).
|
| 68 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 69 |
-
|
| 70 |
-
class JewelryState(State):
|
| 71 |
-
# Base: episode_id, step_count (inherited)
|
| 72 |
-
|
| 73 |
-
cash: float = 1000.0
|
| 74 |
-
gold_oz: float = 0.0
|
| 75 |
-
gold_price: float = 0.0
|
| 76 |
-
gold_price_history: List[float] = []
|
| 77 |
-
market_round: int = 0
|
| 78 |
-
|
| 79 |
-
demand: Dict[str, float] = {}
|
| 80 |
-
inventory: Dict[str, int] = {}
|
| 81 |
-
|
| 82 |
-
phase: str = "market"
|
| 83 |
-
product_for_sale: Optional[str] = None
|
| 84 |
-
cost_basis: float = 0.0
|
| 85 |
-
negotiation_round: int = 0
|
| 86 |
-
current_offer: float = 0.0
|
| 87 |
-
base_offer: float = 0.0 # Hidden from agent
|
| 88 |
lowest_price_seen: float = 0.0 # For r1 scoring
|
|
|
|
| 1 |
+
from typing import Optional, Dict, List
|
| 2 |
+
from openenv.core.env_server import Action, Observation, State
|
| 3 |
+
|
| 4 |
+
|
| 5 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 6 |
+
# PRODUCT CATALOG (shared constant)
|
| 7 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 8 |
+
|
| 9 |
+
PRODUCT_CATALOG = {
|
| 10 |
+
"ring": {"gold_oz": 1.0, "labor": 200.0, "base_demand": 0.8},
|
| 11 |
+
"necklace": {"gold_oz": 2.0, "labor": 300.0, "base_demand": 0.5},
|
| 12 |
+
"bracelet": {"gold_oz": 0.5, "labor": 100.0, "base_demand": 0.3},
|
| 13 |
+
}
|
| 14 |
+
|
| 15 |
+
|
| 16 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 17 |
+
# ACTION
|
| 18 |
+
# One unified action covers all 3 phases.
|
| 19 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 20 |
+
|
| 21 |
+
class JewelryAction(Action):
|
| 22 |
+
"""
|
| 23 |
+
Phase 1 (market) β market_action ("buy"/"wait") + gold_qty (oz to buy)
|
| 24 |
+
Phase 2 (warehouse) β product_choice ("ring"/"necklace"/"bracelet")
|
| 25 |
+
Phase 3 (showroom) β message (accept / counter / reject)
|
| 26 |
+
"""
|
| 27 |
+
market_action: Optional[str] = None # "buy" or "wait"
|
| 28 |
+
gold_qty: Optional[float] = None # How many oz to buy (market phase)
|
| 29 |
+
product_choice: Optional[str] = None # "ring" / "necklace" / "bracelet"
|
| 30 |
+
message: Optional[str] = None # Showroom negotiation text
|
| 31 |
+
|
| 32 |
+
|
| 33 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 34 |
+
# OBSERVATION
|
| 35 |
+
# Everything the agent can SEE each step.
|
| 36 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 37 |
+
|
| 38 |
+
class JewelryObservation(Observation):
|
| 39 |
+
# Base fields: done, reward (inherited)
|
| 40 |
+
|
| 41 |
+
phase: str # "market" | "warehouse" | "showroom"
|
| 42 |
+
cash: float # Agent's current cash ($)
|
| 43 |
+
gold_oz: float # Raw gold in inventory (oz)
|
| 44 |
+
|
| 45 |
+
# Market phase
|
| 46 |
+
gold_price: float # Current gold price ($/oz)
|
| 47 |
+
gold_price_history: List[float] = [] # Last N prices for trend analysis
|
| 48 |
+
market_round: int = 0 # Current round in market (0-indexed)
|
| 49 |
+
max_market_rounds: int = 3 # Max rounds before forced decision
|
| 50 |
+
|
| 51 |
+
# Warehouse phase
|
| 52 |
+
demand: Dict[str, float] = {} # Demand level per product (0-1)
|
| 53 |
+
product_catalog: Dict[str, dict] = {} # Gold/labor costs per product
|
| 54 |
+
inventory: Dict[str, int] = {} # Crafted products in stock
|
| 55 |
+
|
| 56 |
+
# Showroom phase
|
| 57 |
+
product_for_sale: Optional[str] = None # Which product is being sold
|
| 58 |
+
cost_basis: float = 0.0 # Total cost to make the product
|
| 59 |
+
current_offer: Optional[float] = None # Customer's live offer
|
| 60 |
+
negotiation_round: int = 0 # Counter-offer rounds so far
|
| 61 |
+
|
| 62 |
+
message: str = "" # Human-readable feedback
|
| 63 |
+
|
| 64 |
+
|
| 65 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 66 |
+
# STATE
|
| 67 |
+
# Full internal state (server-side truth).
|
| 68 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 69 |
+
|
| 70 |
+
class JewelryState(State):
|
| 71 |
+
# Base: episode_id, step_count (inherited)
|
| 72 |
+
|
| 73 |
+
cash: float = 1000.0
|
| 74 |
+
gold_oz: float = 0.0
|
| 75 |
+
gold_price: float = 0.0
|
| 76 |
+
gold_price_history: List[float] = []
|
| 77 |
+
market_round: int = 0
|
| 78 |
+
|
| 79 |
+
demand: Dict[str, float] = {}
|
| 80 |
+
inventory: Dict[str, int] = {}
|
| 81 |
+
|
| 82 |
+
phase: str = "market"
|
| 83 |
+
product_for_sale: Optional[str] = None
|
| 84 |
+
cost_basis: float = 0.0
|
| 85 |
+
negotiation_round: int = 0
|
| 86 |
+
current_offer: float = 0.0
|
| 87 |
+
base_offer: float = 0.0 # Hidden from agent
|
| 88 |
lowest_price_seen: float = 0.0 # For r1 scoring
|
openenv.yaml
CHANGED
|
@@ -1,37 +1,37 @@
|
|
| 1 |
-
spec_version: 1
|
| 2 |
-
name: ShopManagerEng
|
| 3 |
-
type: space
|
| 4 |
-
runtime: fastapi
|
| 5 |
-
app: server.app:app
|
| 6 |
-
port: 8000
|
| 7 |
-
|
| 8 |
-
tasks:
|
| 9 |
-
- id: market_timing
|
| 10 |
-
name: "Market Price Analyst"
|
| 11 |
-
description: >
|
| 12 |
-
Analyze gold price fluctuations across up to 3 market rounds.
|
| 13 |
-
Decide whether to buy immediately or wait for a price drop.
|
| 14 |
-
Reserve enough cash for crafting labor ($100-$300).
|
| 15 |
-
grader:
|
| 16 |
-
type: reward_threshold
|
| 17 |
-
threshold: 0.3
|
| 18 |
-
|
| 19 |
-
- id: demand_crafter
|
| 20 |
-
name: "Demand-Based Crafter"
|
| 21 |
-
description: >
|
| 22 |
-
Check warehouse demand levels for ring, necklace, and bracelet.
|
| 23 |
-
Choose the highest-demand product you can afford to craft.
|
| 24 |
-
Products: ring (1oz + $200), necklace (2oz + $300), bracelet (0.5oz + $100).
|
| 25 |
-
grader:
|
| 26 |
-
type: reward_threshold
|
| 27 |
-
threshold: 0.2
|
| 28 |
-
|
| 29 |
-
- id: profit_negotiator
|
| 30 |
-
name: "Profit Maximizer"
|
| 31 |
-
description: >
|
| 32 |
-
Complete the full pipeline: buy gold at a good price, craft the
|
| 33 |
-
best product based on demand, and negotiate with the customer.
|
| 34 |
-
Counter-offer to drive up the price before accepting.
|
| 35 |
-
grader:
|
| 36 |
-
type: reward_threshold
|
| 37 |
-
threshold: 0.25
|
|
|
|
| 1 |
+
spec_version: 1
|
| 2 |
+
name: ShopManagerEng
|
| 3 |
+
type: space
|
| 4 |
+
runtime: fastapi
|
| 5 |
+
app: server.app:app
|
| 6 |
+
port: 8000
|
| 7 |
+
|
| 8 |
+
tasks:
|
| 9 |
+
- id: market_timing
|
| 10 |
+
name: "Market Price Analyst"
|
| 11 |
+
description: >
|
| 12 |
+
Analyze gold price fluctuations across up to 3 market rounds.
|
| 13 |
+
Decide whether to buy immediately or wait for a price drop.
|
| 14 |
+
Reserve enough cash for crafting labor ($100-$300).
|
| 15 |
+
grader:
|
| 16 |
+
type: reward_threshold
|
| 17 |
+
threshold: 0.3
|
| 18 |
+
|
| 19 |
+
- id: demand_crafter
|
| 20 |
+
name: "Demand-Based Crafter"
|
| 21 |
+
description: >
|
| 22 |
+
Check warehouse demand levels for ring, necklace, and bracelet.
|
| 23 |
+
Choose the highest-demand product you can afford to craft.
|
| 24 |
+
Products: ring (1oz + $200), necklace (2oz + $300), bracelet (0.5oz + $100).
|
| 25 |
+
grader:
|
| 26 |
+
type: reward_threshold
|
| 27 |
+
threshold: 0.2
|
| 28 |
+
|
| 29 |
+
- id: profit_negotiator
|
| 30 |
+
name: "Profit Maximizer"
|
| 31 |
+
description: >
|
| 32 |
+
Complete the full pipeline: buy gold at a good price, craft the
|
| 33 |
+
best product based on demand, and negotiate with the customer.
|
| 34 |
+
Counter-offer to drive up the price before accepting.
|
| 35 |
+
grader:
|
| 36 |
+
type: reward_threshold
|
| 37 |
+
threshold: 0.25
|
openenv_ShopManagerEng.egg-info/PKG-INFO
CHANGED
|
@@ -1,9 +1,9 @@
|
|
| 1 |
-
Metadata-Version: 2.4
|
| 2 |
-
Name: openenv-ShopManagerEng
|
| 3 |
-
Version: 0.1.0
|
| 4 |
-
Summary: Shopmanagereng environment for OpenEnv
|
| 5 |
-
Requires-Python: >=3.10
|
| 6 |
-
Requires-Dist: openenv-core[core]>=0.2.2
|
| 7 |
-
Provides-Extra: dev
|
| 8 |
-
Requires-Dist: pytest>=8.0.0; extra == "dev"
|
| 9 |
-
Requires-Dist: pytest-cov>=4.0.0; extra == "dev"
|
|
|
|
| 1 |
+
Metadata-Version: 2.4
|
| 2 |
+
Name: openenv-ShopManagerEng
|
| 3 |
+
Version: 0.1.0
|
| 4 |
+
Summary: Shopmanagereng environment for OpenEnv
|
| 5 |
+
Requires-Python: >=3.10
|
| 6 |
+
Requires-Dist: openenv-core[core]>=0.2.2
|
| 7 |
+
Provides-Extra: dev
|
| 8 |
+
Requires-Dist: pytest>=8.0.0; extra == "dev"
|
| 9 |
+
Requires-Dist: pytest-cov>=4.0.0; extra == "dev"
|
openenv_ShopManagerEng.egg-info/SOURCES.txt
CHANGED
|
@@ -2,6 +2,7 @@ README.md
|
|
| 2 |
pyproject.toml
|
| 3 |
./__init__.py
|
| 4 |
./client.py
|
|
|
|
| 5 |
./models.py
|
| 6 |
openenv_ShopManagerEng.egg-info/PKG-INFO
|
| 7 |
openenv_ShopManagerEng.egg-info/SOURCES.txt
|
|
|
|
| 2 |
pyproject.toml
|
| 3 |
./__init__.py
|
| 4 |
./client.py
|
| 5 |
+
./inference.py
|
| 6 |
./models.py
|
| 7 |
openenv_ShopManagerEng.egg-info/PKG-INFO
|
| 8 |
openenv_ShopManagerEng.egg-info/SOURCES.txt
|
pyproject.toml
CHANGED
|
@@ -1,45 +1,45 @@
|
|
| 1 |
-
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
-
# All rights reserved.
|
| 3 |
-
#
|
| 4 |
-
# This source code is licensed under the BSD-style license found in the
|
| 5 |
-
# LICENSE file in the root directory of this source tree.
|
| 6 |
-
|
| 7 |
-
[build-system]
|
| 8 |
-
requires = ["setuptools>=45", "wheel"]
|
| 9 |
-
build-backend = "setuptools.build_meta"
|
| 10 |
-
|
| 11 |
-
[project]
|
| 12 |
-
name = "openenv-ShopManagerEng"
|
| 13 |
-
version = "0.1.0"
|
| 14 |
-
description = "Shopmanagereng environment for OpenEnv"
|
| 15 |
-
requires-python = ">=3.10"
|
| 16 |
-
dependencies = [
|
| 17 |
-
# Core OpenEnv runtime (provides FastAPI server + HTTP client types)
|
| 18 |
-
# install from github
|
| 19 |
-
# "openenv-core[core] @ git+https://github.com/meta-pytorch/OpenEnv.git",
|
| 20 |
-
"openenv-core[core]>=0.2.2",
|
| 21 |
-
# Environment-specific dependencies
|
| 22 |
-
# Add all dependencies needed for your environment here
|
| 23 |
-
# Examples:
|
| 24 |
-
# "numpy>=1.19.0",
|
| 25 |
-
# "torch>=2.0.0",
|
| 26 |
-
# "gymnasium>=0.29.0",
|
| 27 |
-
# "openspiel>=1.0.0",
|
| 28 |
-
# "smolagents>=1.22.0,<2",
|
| 29 |
-
]
|
| 30 |
-
|
| 31 |
-
[project.optional-dependencies]
|
| 32 |
-
dev = [
|
| 33 |
-
"pytest>=8.0.0",
|
| 34 |
-
"pytest-cov>=4.0.0",
|
| 35 |
-
]
|
| 36 |
-
|
| 37 |
-
[project.scripts]
|
| 38 |
-
# Server entry point - enables running via: uv run --project . server
|
| 39 |
-
# or: python -m ShopManagerEng.server.app
|
| 40 |
-
server = "ShopManagerEng.server.app:main"
|
| 41 |
-
|
| 42 |
-
[tool.setuptools]
|
| 43 |
-
include-package-data = true
|
| 44 |
-
packages = ["ShopManagerEng", "ShopManagerEng.server"]
|
| 45 |
package-dir = { "ShopManagerEng" = ".", "ShopManagerEng.server" = "server" }
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
[build-system]
|
| 8 |
+
requires = ["setuptools>=45", "wheel"]
|
| 9 |
+
build-backend = "setuptools.build_meta"
|
| 10 |
+
|
| 11 |
+
[project]
|
| 12 |
+
name = "openenv-ShopManagerEng"
|
| 13 |
+
version = "0.1.0"
|
| 14 |
+
description = "Shopmanagereng environment for OpenEnv"
|
| 15 |
+
requires-python = ">=3.10"
|
| 16 |
+
dependencies = [
|
| 17 |
+
# Core OpenEnv runtime (provides FastAPI server + HTTP client types)
|
| 18 |
+
# install from github
|
| 19 |
+
# "openenv-core[core] @ git+https://github.com/meta-pytorch/OpenEnv.git",
|
| 20 |
+
"openenv-core[core]>=0.2.2",
|
| 21 |
+
# Environment-specific dependencies
|
| 22 |
+
# Add all dependencies needed for your environment here
|
| 23 |
+
# Examples:
|
| 24 |
+
# "numpy>=1.19.0",
|
| 25 |
+
# "torch>=2.0.0",
|
| 26 |
+
# "gymnasium>=0.29.0",
|
| 27 |
+
# "openspiel>=1.0.0",
|
| 28 |
+
# "smolagents>=1.22.0,<2",
|
| 29 |
+
]
|
| 30 |
+
|
| 31 |
+
[project.optional-dependencies]
|
| 32 |
+
dev = [
|
| 33 |
+
"pytest>=8.0.0",
|
| 34 |
+
"pytest-cov>=4.0.0",
|
| 35 |
+
]
|
| 36 |
+
|
| 37 |
+
[project.scripts]
|
| 38 |
+
# Server entry point - enables running via: uv run --project . server
|
| 39 |
+
# or: python -m ShopManagerEng.server.app
|
| 40 |
+
server = "ShopManagerEng.server.app:main"
|
| 41 |
+
|
| 42 |
+
[tool.setuptools]
|
| 43 |
+
include-package-data = true
|
| 44 |
+
packages = ["ShopManagerEng", "ShopManagerEng.server"]
|
| 45 |
package-dir = { "ShopManagerEng" = ".", "ShopManagerEng.server" = "server" }
|
server/ShopManagerEng_environment.py
CHANGED
|
@@ -1,510 +1,510 @@
|
|
| 1 |
-
import random
|
| 2 |
-
import uuid
|
| 3 |
-
from openenv.core.env_server import Environment
|
| 4 |
-
|
| 5 |
-
try:
|
| 6 |
-
from ..models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 7 |
-
except ImportError:
|
| 8 |
-
from models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 12 |
-
# CONSTANTS
|
| 13 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 14 |
-
|
| 15 |
-
STARTING_CASH = 1000.0
|
| 16 |
-
GOLD_PRICE_MIN = 250.0
|
| 17 |
-
GOLD_PRICE_MAX = 450.0
|
| 18 |
-
PRICE_FLUCTUATION = 0.10 # Β±10% per market round
|
| 19 |
-
MAX_MARKET_ROUNDS = 3 # Rounds the agent can wait in market
|
| 20 |
-
MAX_NEGOTIATION = 5 # Showroom counter-offer limit
|
| 21 |
-
COUNTER_BUMP = 1.05 # Customer raises offer by 5% each round
|
| 22 |
-
OFFER_MIN_RATIO = 0.80 # Customer opens at 80-130% of cost basis
|
| 23 |
-
OFFER_MAX_RATIO = 1.30
|
| 24 |
-
DEMAND_OFFER_BONUS = 0.20 # High demand adds up to 20% to offer
|
| 25 |
-
MAX_PROFIT_MULT = 2.0 # Normalization ceiling for r3
|
| 26 |
-
|
| 27 |
-
|
| 28 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 29 |
-
# KEYWORD DETECTION (Phase 3 β Showroom)
|
| 30 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 31 |
-
|
| 32 |
-
ACCEPT_KEYWORDS = ["accept", "deal", "sold", "agreed", "yes", "take it", "i'll take"]
|
| 33 |
-
REJECT_KEYWORDS = ["reject", "no deal", "refuse", "walk away", "not interested", "no thanks"]
|
| 34 |
-
|
| 35 |
-
def detect_intent(message: str) -> str:
|
| 36 |
-
msg = message.lower()
|
| 37 |
-
for kw in ACCEPT_KEYWORDS:
|
| 38 |
-
if kw in msg:
|
| 39 |
-
return "accept"
|
| 40 |
-
for kw in REJECT_KEYWORDS:
|
| 41 |
-
if kw in msg:
|
| 42 |
-
return "reject"
|
| 43 |
-
return "counter"
|
| 44 |
-
|
| 45 |
-
|
| 46 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 47 |
-
# REWARD HELPERS
|
| 48 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 49 |
-
|
| 50 |
-
def compute_r1(buy_price: float, lowest_price: float) -> float:
|
| 51 |
-
"""
|
| 52 |
-
Phase 1 reward: did the agent buy near the lowest price seen?
|
| 53 |
-
1.0 if bought at the lowest, decreasing as buy price increases.
|
| 54 |
-
"""
|
| 55 |
-
if lowest_price <= 0 or buy_price <= 0:
|
| 56 |
-
return 0.0
|
| 57 |
-
ratio = lowest_price / buy_price # 1.0 = perfect, <1.0 = overpaid
|
| 58 |
-
return round(min(ratio, 1.0) * 0.5, 4)
|
| 59 |
-
|
| 60 |
-
|
| 61 |
-
def compute_r2(product_choice: str, demand: dict) -> float:
|
| 62 |
-
"""
|
| 63 |
-
Phase 2 reward: did the agent pick the highest-demand product?
|
| 64 |
-
0.5 if picked the best, proportionally less for worse choices.
|
| 65 |
-
"""
|
| 66 |
-
if not demand or product_choice not in demand:
|
| 67 |
-
return 0.0
|
| 68 |
-
max_demand = max(demand.values())
|
| 69 |
-
if max_demand <= 0:
|
| 70 |
-
return 0.0
|
| 71 |
-
return round((demand[product_choice] / max_demand) * 0.5, 4)
|
| 72 |
-
|
| 73 |
-
|
| 74 |
-
def compute_r3(accepted_price: float, cost_basis: float) -> float:
|
| 75 |
-
"""
|
| 76 |
-
Phase 3 reward: normalized profit margin on sale.
|
| 77 |
-
"""
|
| 78 |
-
if cost_basis <= 0:
|
| 79 |
-
return 0.0
|
| 80 |
-
profit = accepted_price - cost_basis
|
| 81 |
-
if profit <= 0:
|
| 82 |
-
return 0.0
|
| 83 |
-
max_profit = cost_basis * (MAX_PROFIT_MULT - 1)
|
| 84 |
-
return round(min(profit / max_profit, 1.0), 4)
|
| 85 |
-
|
| 86 |
-
|
| 87 |
-
def combined_reward(r1: float, r2: float, r3: float) -> float:
|
| 88 |
-
"""Weighted combination: showroom dominates."""
|
| 89 |
-
return round((0.2 * r1) + (0.2 * r2) + (0.6 * r3), 4)
|
| 90 |
-
|
| 91 |
-
|
| 92 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 93 |
-
# ENVIRONMENT
|
| 94 |
-
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 95 |
-
|
| 96 |
-
class JewelryShopEnvironment(Environment):
|
| 97 |
-
SUPPORTS_CONCURRENT_SESSIONS = True
|
| 98 |
-
|
| 99 |
-
def __init__(self):
|
| 100 |
-
self._state = JewelryState()
|
| 101 |
-
self._r1 = 0.0
|
| 102 |
-
self._r2 = 0.0
|
| 103 |
-
|
| 104 |
-
# ββ RESET ββββββββββββββββββββββββββββββββββ
|
| 105 |
-
|
| 106 |
-
def reset(self, seed=None, episode_id=None, **kwargs) -> JewelryObservation:
|
| 107 |
-
if seed is not None:
|
| 108 |
-
random.seed(seed)
|
| 109 |
-
|
| 110 |
-
gold_price = round(random.uniform(GOLD_PRICE_MIN, GOLD_PRICE_MAX), 2)
|
| 111 |
-
|
| 112 |
-
# Randomize demand levels for this episode
|
| 113 |
-
demand = {
|
| 114 |
-
"ring": round(random.uniform(0.4, 1.0), 2),
|
| 115 |
-
"necklace": round(random.uniform(0.2, 0.8), 2),
|
| 116 |
-
"bracelet": round(random.uniform(0.1, 0.6), 2),
|
| 117 |
-
}
|
| 118 |
-
|
| 119 |
-
self._state = JewelryState(
|
| 120 |
-
episode_id=episode_id or str(uuid.uuid4()),
|
| 121 |
-
step_count=0,
|
| 122 |
-
cash=STARTING_CASH,
|
| 123 |
-
gold_oz=0.0,
|
| 124 |
-
gold_price=gold_price,
|
| 125 |
-
gold_price_history=[gold_price],
|
| 126 |
-
market_round=0,
|
| 127 |
-
demand=demand,
|
| 128 |
-
inventory={"ring": 0, "necklace": 0, "bracelet": 0},
|
| 129 |
-
phase="market",
|
| 130 |
-
product_for_sale=None,
|
| 131 |
-
cost_basis=0.0,
|
| 132 |
-
negotiation_round=0,
|
| 133 |
-
current_offer=0.0,
|
| 134 |
-
base_offer=0.0,
|
| 135 |
-
lowest_price_seen=gold_price,
|
| 136 |
-
)
|
| 137 |
-
self._r1 = 0.0
|
| 138 |
-
self._r2 = 0.0
|
| 139 |
-
|
| 140 |
-
return JewelryObservation(
|
| 141 |
-
done=False,
|
| 142 |
-
reward=None,
|
| 143 |
-
phase="market",
|
| 144 |
-
cash=STARTING_CASH,
|
| 145 |
-
gold_oz=0.0,
|
| 146 |
-
gold_price=gold_price,
|
| 147 |
-
gold_price_history=[gold_price],
|
| 148 |
-
market_round=0,
|
| 149 |
-
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 150 |
-
demand=demand,
|
| 151 |
-
product_catalog=PRODUCT_CATALOG,
|
| 152 |
-
inventory={"ring": 0, "necklace": 0, "bracelet": 0},
|
| 153 |
-
product_for_sale=None,
|
| 154 |
-
cost_basis=0.0,
|
| 155 |
-
current_offer=None,
|
| 156 |
-
negotiation_round=0,
|
| 157 |
-
message=(
|
| 158 |
-
f"Welcome to the Jewelry Shop! Today's gold price is ${gold_price}/oz. "
|
| 159 |
-
f"You have ${STARTING_CASH}. You can 'buy' gold or 'wait' for a better price. "
|
| 160 |
-
f"Market rounds remaining: {MAX_MARKET_ROUNDS}."
|
| 161 |
-
),
|
| 162 |
-
)
|
| 163 |
-
|
| 164 |
-
# ββ STEP βββββββββββββββββββββββββββββββββββ
|
| 165 |
-
|
| 166 |
-
def step(self, action: JewelryAction, timeout_s=None, **kwargs) -> JewelryObservation:
|
| 167 |
-
self._state.step_count += 1
|
| 168 |
-
phase = self._state.phase
|
| 169 |
-
|
| 170 |
-
if phase == "market":
|
| 171 |
-
return self._step_market(action)
|
| 172 |
-
elif phase == "warehouse":
|
| 173 |
-
return self._step_warehouse(action)
|
| 174 |
-
elif phase == "showroom":
|
| 175 |
-
return self._step_showroom(action)
|
| 176 |
-
else:
|
| 177 |
-
raise ValueError(f"Unknown phase: {phase}")
|
| 178 |
-
|
| 179 |
-
# ββ PHASE 1: MARKET ββββββββββββββββββββββββ
|
| 180 |
-
|
| 181 |
-
def _step_market(self, action: JewelryAction) -> JewelryObservation:
|
| 182 |
-
s = self._state
|
| 183 |
-
market_action = (action.market_action or "wait").lower().strip()
|
| 184 |
-
|
| 185 |
-
if market_action == "buy":
|
| 186 |
-
gold_qty = action.gold_qty or 0.0
|
| 187 |
-
total_cost = gold_qty * s.gold_price
|
| 188 |
-
|
| 189 |
-
if gold_qty <= 0 or total_cost > s.cash:
|
| 190 |
-
# Failed transaction β stay in market
|
| 191 |
-
return JewelryObservation(
|
| 192 |
-
done=False,
|
| 193 |
-
reward=0.0,
|
| 194 |
-
phase="market",
|
| 195 |
-
cash=s.cash,
|
| 196 |
-
gold_oz=s.gold_oz,
|
| 197 |
-
gold_price=s.gold_price,
|
| 198 |
-
gold_price_history=list(s.gold_price_history),
|
| 199 |
-
market_round=s.market_round,
|
| 200 |
-
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 201 |
-
demand=s.demand,
|
| 202 |
-
product_catalog=PRODUCT_CATALOG,
|
| 203 |
-
inventory=s.inventory,
|
| 204 |
-
message=(
|
| 205 |
-
f"Transaction failed. Tried to buy {gold_qty}oz "
|
| 206 |
-
f"(${total_cost:.2f}) but you have ${s.cash:.2f}. "
|
| 207 |
-
f"Try a smaller quantity or wait."
|
| 208 |
-
),
|
| 209 |
-
)
|
| 210 |
-
|
| 211 |
-
# Successful buy
|
| 212 |
-
s.cash -= total_cost
|
| 213 |
-
s.gold_oz += gold_qty
|
| 214 |
-
self._r1 = compute_r1(s.gold_price, s.lowest_price_seen)
|
| 215 |
-
|
| 216 |
-
# Advance to warehouse
|
| 217 |
-
s.phase = "warehouse"
|
| 218 |
-
|
| 219 |
-
return JewelryObservation(
|
| 220 |
-
done=False,
|
| 221 |
-
reward=self._r1,
|
| 222 |
-
phase="warehouse",
|
| 223 |
-
cash=s.cash,
|
| 224 |
-
gold_oz=s.gold_oz,
|
| 225 |
-
gold_price=s.gold_price,
|
| 226 |
-
gold_price_history=list(s.gold_price_history),
|
| 227 |
-
market_round=s.market_round,
|
| 228 |
-
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 229 |
-
demand=s.demand,
|
| 230 |
-
product_catalog=PRODUCT_CATALOG,
|
| 231 |
-
inventory=s.inventory,
|
| 232 |
-
message=(
|
| 233 |
-
f"Bought {gold_qty}oz of gold at ${s.gold_price}/oz "
|
| 234 |
-
f"for ${total_cost:.2f}. Cash remaining: ${s.cash:.2f}. "
|
| 235 |
-
f"Now check your warehouse. Which product to craft? "
|
| 236 |
-
f"Options: ring (1oz gold + $200), necklace (2oz + $300), bracelet (0.5oz + $100)."
|
| 237 |
-
),
|
| 238 |
-
)
|
| 239 |
-
|
| 240 |
-
else:
|
| 241 |
-
# Agent chose to WAIT β advance market round
|
| 242 |
-
s.market_round += 1
|
| 243 |
-
|
| 244 |
-
if s.market_round >= MAX_MARKET_ROUNDS:
|
| 245 |
-
# Forced to buy at current price or skip to warehouse with no gold
|
| 246 |
-
s.phase = "warehouse"
|
| 247 |
-
self._r1 = 0.0
|
| 248 |
-
return JewelryObservation(
|
| 249 |
-
done=False,
|
| 250 |
-
reward=0.0,
|
| 251 |
-
phase="warehouse",
|
| 252 |
-
cash=s.cash,
|
| 253 |
-
gold_oz=s.gold_oz,
|
| 254 |
-
gold_price=s.gold_price,
|
| 255 |
-
gold_price_history=list(s.gold_price_history),
|
| 256 |
-
market_round=s.market_round,
|
| 257 |
-
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 258 |
-
demand=s.demand,
|
| 259 |
-
product_catalog=PRODUCT_CATALOG,
|
| 260 |
-
inventory=s.inventory,
|
| 261 |
-
message=(
|
| 262 |
-
f"Market closed! You waited too long and didn't buy any gold. "
|
| 263 |
-
f"Entering warehouse with {s.gold_oz}oz gold and ${s.cash} cash."
|
| 264 |
-
),
|
| 265 |
-
)
|
| 266 |
-
|
| 267 |
-
# Price fluctuates Β±10%
|
| 268 |
-
change = random.uniform(-PRICE_FLUCTUATION, PRICE_FLUCTUATION)
|
| 269 |
-
new_price = round(s.gold_price * (1 + change), 2)
|
| 270 |
-
new_price = max(new_price, 50.0) # Floor price
|
| 271 |
-
s.gold_price = new_price
|
| 272 |
-
s.gold_price_history.append(new_price)
|
| 273 |
-
s.lowest_price_seen = min(s.lowest_price_seen, new_price)
|
| 274 |
-
|
| 275 |
-
trend = "β" if change > 0 else "β"
|
| 276 |
-
return JewelryObservation(
|
| 277 |
-
done=False,
|
| 278 |
-
reward=0.0,
|
| 279 |
-
phase="market",
|
| 280 |
-
cash=s.cash,
|
| 281 |
-
gold_oz=s.gold_oz,
|
| 282 |
-
gold_price=new_price,
|
| 283 |
-
gold_price_history=list(s.gold_price_history),
|
| 284 |
-
market_round=s.market_round,
|
| 285 |
-
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 286 |
-
demand=s.demand,
|
| 287 |
-
product_catalog=PRODUCT_CATALOG,
|
| 288 |
-
inventory=s.inventory,
|
| 289 |
-
message=(
|
| 290 |
-
f"You waited. Gold price moved {trend} to ${new_price}/oz. "
|
| 291 |
-
f"Price history: {s.gold_price_history}. "
|
| 292 |
-
f"Rounds left: {MAX_MARKET_ROUNDS - s.market_round}. "
|
| 293 |
-
f"Buy now or wait?"
|
| 294 |
-
),
|
| 295 |
-
)
|
| 296 |
-
|
| 297 |
-
# ββ PHASE 2: WAREHOUSE βββββββββββββββββββββ
|
| 298 |
-
|
| 299 |
-
def _step_warehouse(self, action: JewelryAction) -> JewelryObservation:
|
| 300 |
-
s = self._state
|
| 301 |
-
choice = (action.product_choice or "ring").lower().strip()
|
| 302 |
-
|
| 303 |
-
if choice not in PRODUCT_CATALOG:
|
| 304 |
-
choice = "ring" # Default fallback
|
| 305 |
-
|
| 306 |
-
spec = PRODUCT_CATALOG[choice]
|
| 307 |
-
gold_needed = spec["gold_oz"]
|
| 308 |
-
labor_cost = spec["labor"]
|
| 309 |
-
|
| 310 |
-
has_gold = s.gold_oz >= gold_needed
|
| 311 |
-
has_cash = s.cash >= labor_cost
|
| 312 |
-
|
| 313 |
-
if not has_gold or not has_cash:
|
| 314 |
-
# Cannot craft β skip to showroom with nothing
|
| 315 |
-
self._r2 = 0.0
|
| 316 |
-
s.phase = "showroom"
|
| 317 |
-
reason = (
|
| 318 |
-
f"not enough gold (need {gold_needed}oz, have {s.gold_oz}oz)"
|
| 319 |
-
if not has_gold else
|
| 320 |
-
f"not enough cash for labor (need ${labor_cost}, have ${s.cash:.2f})"
|
| 321 |
-
)
|
| 322 |
-
return JewelryObservation(
|
| 323 |
-
done=False,
|
| 324 |
-
reward=0.0,
|
| 325 |
-
phase="showroom",
|
| 326 |
-
cash=s.cash,
|
| 327 |
-
gold_oz=s.gold_oz,
|
| 328 |
-
gold_price=s.gold_price,
|
| 329 |
-
gold_price_history=list(s.gold_price_history),
|
| 330 |
-
demand=s.demand,
|
| 331 |
-
product_catalog=PRODUCT_CATALOG,
|
| 332 |
-
inventory=s.inventory,
|
| 333 |
-
product_for_sale=None,
|
| 334 |
-
cost_basis=0.0,
|
| 335 |
-
message=f"Cannot craft {choice}: {reason}. Entering showroom with nothing.",
|
| 336 |
-
)
|
| 337 |
-
|
| 338 |
-
# Successful craft
|
| 339 |
-
s.cash -= labor_cost
|
| 340 |
-
s.gold_oz -= gold_needed
|
| 341 |
-
s.inventory[choice] = s.inventory.get(choice, 0) + 1
|
| 342 |
-
s.cost_basis = s.gold_price * gold_needed + labor_cost
|
| 343 |
-
s.product_for_sale = choice
|
| 344 |
-
|
| 345 |
-
self._r2 = compute_r2(choice, s.demand)
|
| 346 |
-
|
| 347 |
-
# Generate customer offer based on demand and cost basis
|
| 348 |
-
demand_factor = s.demand.get(choice, 0.5)
|
| 349 |
-
offer_ratio = random.uniform(OFFER_MIN_RATIO, OFFER_MAX_RATIO) + (demand_factor * DEMAND_OFFER_BONUS)
|
| 350 |
-
base_offer = round(s.cost_basis * offer_ratio, 2)
|
| 351 |
-
s.base_offer = base_offer
|
| 352 |
-
s.current_offer = base_offer
|
| 353 |
-
s.phase = "showroom"
|
| 354 |
-
s.negotiation_round = 0
|
| 355 |
-
|
| 356 |
-
return JewelryObservation(
|
| 357 |
-
done=False,
|
| 358 |
-
reward=self._r2,
|
| 359 |
-
phase="showroom",
|
| 360 |
-
cash=s.cash,
|
| 361 |
-
gold_oz=s.gold_oz,
|
| 362 |
-
gold_price=s.gold_price,
|
| 363 |
-
gold_price_history=list(s.gold_price_history),
|
| 364 |
-
demand=s.demand,
|
| 365 |
-
product_catalog=PRODUCT_CATALOG,
|
| 366 |
-
inventory=s.inventory,
|
| 367 |
-
product_for_sale=choice,
|
| 368 |
-
cost_basis=s.cost_basis,
|
| 369 |
-
current_offer=s.current_offer,
|
| 370 |
-
negotiation_round=0,
|
| 371 |
-
message=(
|
| 372 |
-
f"Crafted a {choice}! Cost basis: ${s.cost_basis:.2f} "
|
| 373 |
-
f"(gold ${s.gold_price * gold_needed:.2f} + labor ${labor_cost}). "
|
| 374 |
-
f"Demand for {choice}: {demand_factor:.0%}. "
|
| 375 |
-
f"A customer offers ${s.current_offer:.2f}. Accept, counter, or reject?"
|
| 376 |
-
),
|
| 377 |
-
)
|
| 378 |
-
|
| 379 |
-
# ββ PHASE 3: SHOWROOM ββββββββββββββββββββββ
|
| 380 |
-
|
| 381 |
-
def _step_showroom(self, action: JewelryAction) -> JewelryObservation:
|
| 382 |
-
s = self._state
|
| 383 |
-
|
| 384 |
-
# No product β episode ends immediately
|
| 385 |
-
if s.product_for_sale is None:
|
| 386 |
-
return JewelryObservation(
|
| 387 |
-
done=True,
|
| 388 |
-
reward=combined_reward(self._r1, self._r2, 0.0),
|
| 389 |
-
phase="showroom",
|
| 390 |
-
cash=s.cash,
|
| 391 |
-
gold_oz=s.gold_oz,
|
| 392 |
-
gold_price=s.gold_price,
|
| 393 |
-
demand=s.demand,
|
| 394 |
-
product_catalog=PRODUCT_CATALOG,
|
| 395 |
-
inventory=s.inventory,
|
| 396 |
-
product_for_sale=None,
|
| 397 |
-
cost_basis=0.0,
|
| 398 |
-
message="No products to sell. Episode over.",
|
| 399 |
-
)
|
| 400 |
-
|
| 401 |
-
message = action.message or ""
|
| 402 |
-
intent = detect_intent(message)
|
| 403 |
-
|
| 404 |
-
# ββ ACCEPT ββ
|
| 405 |
-
if intent == "accept":
|
| 406 |
-
r3 = compute_r3(s.current_offer, s.cost_basis)
|
| 407 |
-
final_reward = combined_reward(self._r1, self._r2, r3)
|
| 408 |
-
s.cash += s.current_offer
|
| 409 |
-
s.inventory[s.product_for_sale] -= 1
|
| 410 |
-
product_sold = s.product_for_sale
|
| 411 |
-
s.product_for_sale = None
|
| 412 |
-
|
| 413 |
-
return JewelryObservation(
|
| 414 |
-
done=True,
|
| 415 |
-
reward=final_reward,
|
| 416 |
-
phase="showroom",
|
| 417 |
-
cash=s.cash,
|
| 418 |
-
gold_oz=s.gold_oz,
|
| 419 |
-
gold_price=s.gold_price,
|
| 420 |
-
demand=s.demand,
|
| 421 |
-
product_catalog=PRODUCT_CATALOG,
|
| 422 |
-
inventory=s.inventory,
|
| 423 |
-
product_for_sale=None,
|
| 424 |
-
cost_basis=s.cost_basis,
|
| 425 |
-
current_offer=s.current_offer,
|
| 426 |
-
negotiation_round=s.negotiation_round,
|
| 427 |
-
message=(
|
| 428 |
-
f"Deal! Sold {product_sold} for ${s.current_offer:.2f}. "
|
| 429 |
-
f"Profit: ${s.current_offer - s.cost_basis:.2f}. "
|
| 430 |
-
f"Final reward: {final_reward}."
|
| 431 |
-
),
|
| 432 |
-
)
|
| 433 |
-
|
| 434 |
-
# ββ REJECT ββ
|
| 435 |
-
if intent == "reject":
|
| 436 |
-
final_reward = combined_reward(self._r1, self._r2, 0.0)
|
| 437 |
-
return JewelryObservation(
|
| 438 |
-
done=True,
|
| 439 |
-
reward=final_reward,
|
| 440 |
-
phase="showroom",
|
| 441 |
-
cash=s.cash,
|
| 442 |
-
gold_oz=s.gold_oz,
|
| 443 |
-
gold_price=s.gold_price,
|
| 444 |
-
demand=s.demand,
|
| 445 |
-
product_catalog=PRODUCT_CATALOG,
|
| 446 |
-
inventory=s.inventory,
|
| 447 |
-
product_for_sale=s.product_for_sale,
|
| 448 |
-
cost_basis=s.cost_basis,
|
| 449 |
-
current_offer=s.current_offer,
|
| 450 |
-
negotiation_round=s.negotiation_round,
|
| 451 |
-
message=(
|
| 452 |
-
f"You rejected the offer. Customer left. "
|
| 453 |
-
f"Final reward: {final_reward}."
|
| 454 |
-
),
|
| 455 |
-
)
|
| 456 |
-
|
| 457 |
-
# ββ COUNTER ββ
|
| 458 |
-
s.negotiation_round += 1
|
| 459 |
-
|
| 460 |
-
if s.negotiation_round >= MAX_NEGOTIATION:
|
| 461 |
-
final_reward = combined_reward(self._r1, self._r2, 0.0)
|
| 462 |
-
return JewelryObservation(
|
| 463 |
-
done=True,
|
| 464 |
-
reward=final_reward,
|
| 465 |
-
phase="showroom",
|
| 466 |
-
cash=s.cash,
|
| 467 |
-
gold_oz=s.gold_oz,
|
| 468 |
-
gold_price=s.gold_price,
|
| 469 |
-
demand=s.demand,
|
| 470 |
-
product_catalog=PRODUCT_CATALOG,
|
| 471 |
-
inventory=s.inventory,
|
| 472 |
-
product_for_sale=s.product_for_sale,
|
| 473 |
-
cost_basis=s.cost_basis,
|
| 474 |
-
current_offer=s.current_offer,
|
| 475 |
-
negotiation_round=s.negotiation_round,
|
| 476 |
-
message=(
|
| 477 |
-
f"Customer left after {MAX_NEGOTIATION} rounds. "
|
| 478 |
-
f"Final reward: {final_reward}."
|
| 479 |
-
),
|
| 480 |
-
)
|
| 481 |
-
|
| 482 |
-
# Customer raises offer by 5%
|
| 483 |
-
s.current_offer = round(s.current_offer * COUNTER_BUMP, 2)
|
| 484 |
-
|
| 485 |
-
return JewelryObservation(
|
| 486 |
-
done=False,
|
| 487 |
-
reward=0.0,
|
| 488 |
-
phase="showroom",
|
| 489 |
-
cash=s.cash,
|
| 490 |
-
gold_oz=s.gold_oz,
|
| 491 |
-
gold_price=s.gold_price,
|
| 492 |
-
demand=s.demand,
|
| 493 |
-
product_catalog=PRODUCT_CATALOG,
|
| 494 |
-
inventory=s.inventory,
|
| 495 |
-
product_for_sale=s.product_for_sale,
|
| 496 |
-
cost_basis=s.cost_basis,
|
| 497 |
-
current_offer=s.current_offer,
|
| 498 |
-
negotiation_round=s.negotiation_round,
|
| 499 |
-
message=(
|
| 500 |
-
f"Customer raises to ${s.current_offer:.2f} "
|
| 501 |
-
f"(round {s.negotiation_round}/{MAX_NEGOTIATION}). "
|
| 502 |
-
f"Accept, counter, or reject?"
|
| 503 |
-
),
|
| 504 |
-
)
|
| 505 |
-
|
| 506 |
-
# ββ STATE PROPERTY βββββββββββββββββββββββββ
|
| 507 |
-
|
| 508 |
-
@property
|
| 509 |
-
def state(self) -> JewelryState:
|
| 510 |
return self._state
|
|
|
|
| 1 |
+
import random
|
| 2 |
+
import uuid
|
| 3 |
+
from openenv.core.env_server import Environment
|
| 4 |
+
|
| 5 |
+
try:
|
| 6 |
+
from ..models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 7 |
+
except ImportError:
|
| 8 |
+
from models import JewelryAction, JewelryObservation, JewelryState, PRODUCT_CATALOG
|
| 9 |
+
|
| 10 |
+
|
| 11 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 12 |
+
# CONSTANTS
|
| 13 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 14 |
+
|
| 15 |
+
STARTING_CASH = 1000.0
|
| 16 |
+
GOLD_PRICE_MIN = 250.0
|
| 17 |
+
GOLD_PRICE_MAX = 450.0
|
| 18 |
+
PRICE_FLUCTUATION = 0.10 # Β±10% per market round
|
| 19 |
+
MAX_MARKET_ROUNDS = 3 # Rounds the agent can wait in market
|
| 20 |
+
MAX_NEGOTIATION = 5 # Showroom counter-offer limit
|
| 21 |
+
COUNTER_BUMP = 1.05 # Customer raises offer by 5% each round
|
| 22 |
+
OFFER_MIN_RATIO = 0.80 # Customer opens at 80-130% of cost basis
|
| 23 |
+
OFFER_MAX_RATIO = 1.30
|
| 24 |
+
DEMAND_OFFER_BONUS = 0.20 # High demand adds up to 20% to offer
|
| 25 |
+
MAX_PROFIT_MULT = 2.0 # Normalization ceiling for r3
|
| 26 |
+
|
| 27 |
+
|
| 28 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 29 |
+
# KEYWORD DETECTION (Phase 3 β Showroom)
|
| 30 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 31 |
+
|
| 32 |
+
ACCEPT_KEYWORDS = ["accept", "deal", "sold", "agreed", "yes", "take it", "i'll take"]
|
| 33 |
+
REJECT_KEYWORDS = ["reject", "no deal", "refuse", "walk away", "not interested", "no thanks"]
|
| 34 |
+
|
| 35 |
+
def detect_intent(message: str) -> str:
|
| 36 |
+
msg = message.lower()
|
| 37 |
+
for kw in ACCEPT_KEYWORDS:
|
| 38 |
+
if kw in msg:
|
| 39 |
+
return "accept"
|
| 40 |
+
for kw in REJECT_KEYWORDS:
|
| 41 |
+
if kw in msg:
|
| 42 |
+
return "reject"
|
| 43 |
+
return "counter"
|
| 44 |
+
|
| 45 |
+
|
| 46 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 47 |
+
# REWARD HELPERS
|
| 48 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 49 |
+
|
| 50 |
+
def compute_r1(buy_price: float, lowest_price: float) -> float:
|
| 51 |
+
"""
|
| 52 |
+
Phase 1 reward: did the agent buy near the lowest price seen?
|
| 53 |
+
1.0 if bought at the lowest, decreasing as buy price increases.
|
| 54 |
+
"""
|
| 55 |
+
if lowest_price <= 0 or buy_price <= 0:
|
| 56 |
+
return 0.0
|
| 57 |
+
ratio = lowest_price / buy_price # 1.0 = perfect, <1.0 = overpaid
|
| 58 |
+
return round(min(ratio, 1.0) * 0.5, 4)
|
| 59 |
+
|
| 60 |
+
|
| 61 |
+
def compute_r2(product_choice: str, demand: dict) -> float:
|
| 62 |
+
"""
|
| 63 |
+
Phase 2 reward: did the agent pick the highest-demand product?
|
| 64 |
+
0.5 if picked the best, proportionally less for worse choices.
|
| 65 |
+
"""
|
| 66 |
+
if not demand or product_choice not in demand:
|
| 67 |
+
return 0.0
|
| 68 |
+
max_demand = max(demand.values())
|
| 69 |
+
if max_demand <= 0:
|
| 70 |
+
return 0.0
|
| 71 |
+
return round((demand[product_choice] / max_demand) * 0.5, 4)
|
| 72 |
+
|
| 73 |
+
|
| 74 |
+
def compute_r3(accepted_price: float, cost_basis: float) -> float:
|
| 75 |
+
"""
|
| 76 |
+
Phase 3 reward: normalized profit margin on sale.
|
| 77 |
+
"""
|
| 78 |
+
if cost_basis <= 0:
|
| 79 |
+
return 0.0
|
| 80 |
+
profit = accepted_price - cost_basis
|
| 81 |
+
if profit <= 0:
|
| 82 |
+
return 0.0
|
| 83 |
+
max_profit = cost_basis * (MAX_PROFIT_MULT - 1)
|
| 84 |
+
return round(min(profit / max_profit, 1.0), 4)
|
| 85 |
+
|
| 86 |
+
|
| 87 |
+
def combined_reward(r1: float, r2: float, r3: float) -> float:
|
| 88 |
+
"""Weighted combination: showroom dominates."""
|
| 89 |
+
return round((0.2 * r1) + (0.2 * r2) + (0.6 * r3), 4)
|
| 90 |
+
|
| 91 |
+
|
| 92 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 93 |
+
# ENVIRONMENT
|
| 94 |
+
# βββββββββββββββββββββββββββββββββββββββββββββ
|
| 95 |
+
|
| 96 |
+
class JewelryShopEnvironment(Environment):
|
| 97 |
+
SUPPORTS_CONCURRENT_SESSIONS = True
|
| 98 |
+
|
| 99 |
+
def __init__(self):
|
| 100 |
+
self._state = JewelryState()
|
| 101 |
+
self._r1 = 0.0
|
| 102 |
+
self._r2 = 0.0
|
| 103 |
+
|
| 104 |
+
# ββ RESET ββββββββββββββββββββββββββββββββββ
|
| 105 |
+
|
| 106 |
+
def reset(self, seed=None, episode_id=None, **kwargs) -> JewelryObservation:
|
| 107 |
+
if seed is not None:
|
| 108 |
+
random.seed(seed)
|
| 109 |
+
|
| 110 |
+
gold_price = round(random.uniform(GOLD_PRICE_MIN, GOLD_PRICE_MAX), 2)
|
| 111 |
+
|
| 112 |
+
# Randomize demand levels for this episode
|
| 113 |
+
demand = {
|
| 114 |
+
"ring": round(random.uniform(0.4, 1.0), 2),
|
| 115 |
+
"necklace": round(random.uniform(0.2, 0.8), 2),
|
| 116 |
+
"bracelet": round(random.uniform(0.1, 0.6), 2),
|
| 117 |
+
}
|
| 118 |
+
|
| 119 |
+
self._state = JewelryState(
|
| 120 |
+
episode_id=episode_id or str(uuid.uuid4()),
|
| 121 |
+
step_count=0,
|
| 122 |
+
cash=STARTING_CASH,
|
| 123 |
+
gold_oz=0.0,
|
| 124 |
+
gold_price=gold_price,
|
| 125 |
+
gold_price_history=[gold_price],
|
| 126 |
+
market_round=0,
|
| 127 |
+
demand=demand,
|
| 128 |
+
inventory={"ring": 0, "necklace": 0, "bracelet": 0},
|
| 129 |
+
phase="market",
|
| 130 |
+
product_for_sale=None,
|
| 131 |
+
cost_basis=0.0,
|
| 132 |
+
negotiation_round=0,
|
| 133 |
+
current_offer=0.0,
|
| 134 |
+
base_offer=0.0,
|
| 135 |
+
lowest_price_seen=gold_price,
|
| 136 |
+
)
|
| 137 |
+
self._r1 = 0.0
|
| 138 |
+
self._r2 = 0.0
|
| 139 |
+
|
| 140 |
+
return JewelryObservation(
|
| 141 |
+
done=False,
|
| 142 |
+
reward=None,
|
| 143 |
+
phase="market",
|
| 144 |
+
cash=STARTING_CASH,
|
| 145 |
+
gold_oz=0.0,
|
| 146 |
+
gold_price=gold_price,
|
| 147 |
+
gold_price_history=[gold_price],
|
| 148 |
+
market_round=0,
|
| 149 |
+
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 150 |
+
demand=demand,
|
| 151 |
+
product_catalog=PRODUCT_CATALOG,
|
| 152 |
+
inventory={"ring": 0, "necklace": 0, "bracelet": 0},
|
| 153 |
+
product_for_sale=None,
|
| 154 |
+
cost_basis=0.0,
|
| 155 |
+
current_offer=None,
|
| 156 |
+
negotiation_round=0,
|
| 157 |
+
message=(
|
| 158 |
+
f"Welcome to the Jewelry Shop! Today's gold price is ${gold_price}/oz. "
|
| 159 |
+
f"You have ${STARTING_CASH}. You can 'buy' gold or 'wait' for a better price. "
|
| 160 |
+
f"Market rounds remaining: {MAX_MARKET_ROUNDS}."
|
| 161 |
+
),
|
| 162 |
+
)
|
| 163 |
+
|
| 164 |
+
# ββ STEP βββββββββββββββββββββββββββββββββββ
|
| 165 |
+
|
| 166 |
+
def step(self, action: JewelryAction, timeout_s=None, **kwargs) -> JewelryObservation:
|
| 167 |
+
self._state.step_count += 1
|
| 168 |
+
phase = self._state.phase
|
| 169 |
+
|
| 170 |
+
if phase == "market":
|
| 171 |
+
return self._step_market(action)
|
| 172 |
+
elif phase == "warehouse":
|
| 173 |
+
return self._step_warehouse(action)
|
| 174 |
+
elif phase == "showroom":
|
| 175 |
+
return self._step_showroom(action)
|
| 176 |
+
else:
|
| 177 |
+
raise ValueError(f"Unknown phase: {phase}")
|
| 178 |
+
|
| 179 |
+
# ββ PHASE 1: MARKET ββββββββββββββββββββββββ
|
| 180 |
+
|
| 181 |
+
def _step_market(self, action: JewelryAction) -> JewelryObservation:
|
| 182 |
+
s = self._state
|
| 183 |
+
market_action = (action.market_action or "wait").lower().strip()
|
| 184 |
+
|
| 185 |
+
if market_action == "buy":
|
| 186 |
+
gold_qty = action.gold_qty or 0.0
|
| 187 |
+
total_cost = gold_qty * s.gold_price
|
| 188 |
+
|
| 189 |
+
if gold_qty <= 0 or total_cost > s.cash:
|
| 190 |
+
# Failed transaction β stay in market
|
| 191 |
+
return JewelryObservation(
|
| 192 |
+
done=False,
|
| 193 |
+
reward=0.0,
|
| 194 |
+
phase="market",
|
| 195 |
+
cash=s.cash,
|
| 196 |
+
gold_oz=s.gold_oz,
|
| 197 |
+
gold_price=s.gold_price,
|
| 198 |
+
gold_price_history=list(s.gold_price_history),
|
| 199 |
+
market_round=s.market_round,
|
| 200 |
+
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 201 |
+
demand=s.demand,
|
| 202 |
+
product_catalog=PRODUCT_CATALOG,
|
| 203 |
+
inventory=s.inventory,
|
| 204 |
+
message=(
|
| 205 |
+
f"Transaction failed. Tried to buy {gold_qty}oz "
|
| 206 |
+
f"(${total_cost:.2f}) but you have ${s.cash:.2f}. "
|
| 207 |
+
f"Try a smaller quantity or wait."
|
| 208 |
+
),
|
| 209 |
+
)
|
| 210 |
+
|
| 211 |
+
# Successful buy
|
| 212 |
+
s.cash -= total_cost
|
| 213 |
+
s.gold_oz += gold_qty
|
| 214 |
+
self._r1 = compute_r1(s.gold_price, s.lowest_price_seen)
|
| 215 |
+
|
| 216 |
+
# Advance to warehouse
|
| 217 |
+
s.phase = "warehouse"
|
| 218 |
+
|
| 219 |
+
return JewelryObservation(
|
| 220 |
+
done=False,
|
| 221 |
+
reward=self._r1,
|
| 222 |
+
phase="warehouse",
|
| 223 |
+
cash=s.cash,
|
| 224 |
+
gold_oz=s.gold_oz,
|
| 225 |
+
gold_price=s.gold_price,
|
| 226 |
+
gold_price_history=list(s.gold_price_history),
|
| 227 |
+
market_round=s.market_round,
|
| 228 |
+
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 229 |
+
demand=s.demand,
|
| 230 |
+
product_catalog=PRODUCT_CATALOG,
|
| 231 |
+
inventory=s.inventory,
|
| 232 |
+
message=(
|
| 233 |
+
f"Bought {gold_qty}oz of gold at ${s.gold_price}/oz "
|
| 234 |
+
f"for ${total_cost:.2f}. Cash remaining: ${s.cash:.2f}. "
|
| 235 |
+
f"Now check your warehouse. Which product to craft? "
|
| 236 |
+
f"Options: ring (1oz gold + $200), necklace (2oz + $300), bracelet (0.5oz + $100)."
|
| 237 |
+
),
|
| 238 |
+
)
|
| 239 |
+
|
| 240 |
+
else:
|
| 241 |
+
# Agent chose to WAIT β advance market round
|
| 242 |
+
s.market_round += 1
|
| 243 |
+
|
| 244 |
+
if s.market_round >= MAX_MARKET_ROUNDS:
|
| 245 |
+
# Forced to buy at current price or skip to warehouse with no gold
|
| 246 |
+
s.phase = "warehouse"
|
| 247 |
+
self._r1 = 0.0
|
| 248 |
+
return JewelryObservation(
|
| 249 |
+
done=False,
|
| 250 |
+
reward=0.0,
|
| 251 |
+
phase="warehouse",
|
| 252 |
+
cash=s.cash,
|
| 253 |
+
gold_oz=s.gold_oz,
|
| 254 |
+
gold_price=s.gold_price,
|
| 255 |
+
gold_price_history=list(s.gold_price_history),
|
| 256 |
+
market_round=s.market_round,
|
| 257 |
+
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 258 |
+
demand=s.demand,
|
| 259 |
+
product_catalog=PRODUCT_CATALOG,
|
| 260 |
+
inventory=s.inventory,
|
| 261 |
+
message=(
|
| 262 |
+
f"Market closed! You waited too long and didn't buy any gold. "
|
| 263 |
+
f"Entering warehouse with {s.gold_oz}oz gold and ${s.cash} cash."
|
| 264 |
+
),
|
| 265 |
+
)
|
| 266 |
+
|
| 267 |
+
# Price fluctuates Β±10%
|
| 268 |
+
change = random.uniform(-PRICE_FLUCTUATION, PRICE_FLUCTUATION)
|
| 269 |
+
new_price = round(s.gold_price * (1 + change), 2)
|
| 270 |
+
new_price = max(new_price, 50.0) # Floor price
|
| 271 |
+
s.gold_price = new_price
|
| 272 |
+
s.gold_price_history.append(new_price)
|
| 273 |
+
s.lowest_price_seen = min(s.lowest_price_seen, new_price)
|
| 274 |
+
|
| 275 |
+
trend = "β" if change > 0 else "β"
|
| 276 |
+
return JewelryObservation(
|
| 277 |
+
done=False,
|
| 278 |
+
reward=0.0,
|
| 279 |
+
phase="market",
|
| 280 |
+
cash=s.cash,
|
| 281 |
+
gold_oz=s.gold_oz,
|
| 282 |
+
gold_price=new_price,
|
| 283 |
+
gold_price_history=list(s.gold_price_history),
|
| 284 |
+
market_round=s.market_round,
|
| 285 |
+
max_market_rounds=MAX_MARKET_ROUNDS,
|
| 286 |
+
demand=s.demand,
|
| 287 |
+
product_catalog=PRODUCT_CATALOG,
|
| 288 |
+
inventory=s.inventory,
|
| 289 |
+
message=(
|
| 290 |
+
f"You waited. Gold price moved {trend} to ${new_price}/oz. "
|
| 291 |
+
f"Price history: {s.gold_price_history}. "
|
| 292 |
+
f"Rounds left: {MAX_MARKET_ROUNDS - s.market_round}. "
|
| 293 |
+
f"Buy now or wait?"
|
| 294 |
+
),
|
| 295 |
+
)
|
| 296 |
+
|
| 297 |
+
# ββ PHASE 2: WAREHOUSE βββββββββββββββββββββ
|
| 298 |
+
|
| 299 |
+
def _step_warehouse(self, action: JewelryAction) -> JewelryObservation:
|
| 300 |
+
s = self._state
|
| 301 |
+
choice = (action.product_choice or "ring").lower().strip()
|
| 302 |
+
|
| 303 |
+
if choice not in PRODUCT_CATALOG:
|
| 304 |
+
choice = "ring" # Default fallback
|
| 305 |
+
|
| 306 |
+
spec = PRODUCT_CATALOG[choice]
|
| 307 |
+
gold_needed = spec["gold_oz"]
|
| 308 |
+
labor_cost = spec["labor"]
|
| 309 |
+
|
| 310 |
+
has_gold = s.gold_oz >= gold_needed
|
| 311 |
+
has_cash = s.cash >= labor_cost
|
| 312 |
+
|
| 313 |
+
if not has_gold or not has_cash:
|
| 314 |
+
# Cannot craft β skip to showroom with nothing
|
| 315 |
+
self._r2 = 0.0
|
| 316 |
+
s.phase = "showroom"
|
| 317 |
+
reason = (
|
| 318 |
+
f"not enough gold (need {gold_needed}oz, have {s.gold_oz}oz)"
|
| 319 |
+
if not has_gold else
|
| 320 |
+
f"not enough cash for labor (need ${labor_cost}, have ${s.cash:.2f})"
|
| 321 |
+
)
|
| 322 |
+
return JewelryObservation(
|
| 323 |
+
done=False,
|
| 324 |
+
reward=0.0,
|
| 325 |
+
phase="showroom",
|
| 326 |
+
cash=s.cash,
|
| 327 |
+
gold_oz=s.gold_oz,
|
| 328 |
+
gold_price=s.gold_price,
|
| 329 |
+
gold_price_history=list(s.gold_price_history),
|
| 330 |
+
demand=s.demand,
|
| 331 |
+
product_catalog=PRODUCT_CATALOG,
|
| 332 |
+
inventory=s.inventory,
|
| 333 |
+
product_for_sale=None,
|
| 334 |
+
cost_basis=0.0,
|
| 335 |
+
message=f"Cannot craft {choice}: {reason}. Entering showroom with nothing.",
|
| 336 |
+
)
|
| 337 |
+
|
| 338 |
+
# Successful craft
|
| 339 |
+
s.cash -= labor_cost
|
| 340 |
+
s.gold_oz -= gold_needed
|
| 341 |
+
s.inventory[choice] = s.inventory.get(choice, 0) + 1
|
| 342 |
+
s.cost_basis = s.gold_price * gold_needed + labor_cost
|
| 343 |
+
s.product_for_sale = choice
|
| 344 |
+
|
| 345 |
+
self._r2 = compute_r2(choice, s.demand)
|
| 346 |
+
|
| 347 |
+
# Generate customer offer based on demand and cost basis
|
| 348 |
+
demand_factor = s.demand.get(choice, 0.5)
|
| 349 |
+
offer_ratio = random.uniform(OFFER_MIN_RATIO, OFFER_MAX_RATIO) + (demand_factor * DEMAND_OFFER_BONUS)
|
| 350 |
+
base_offer = round(s.cost_basis * offer_ratio, 2)
|
| 351 |
+
s.base_offer = base_offer
|
| 352 |
+
s.current_offer = base_offer
|
| 353 |
+
s.phase = "showroom"
|
| 354 |
+
s.negotiation_round = 0
|
| 355 |
+
|
| 356 |
+
return JewelryObservation(
|
| 357 |
+
done=False,
|
| 358 |
+
reward=self._r2,
|
| 359 |
+
phase="showroom",
|
| 360 |
+
cash=s.cash,
|
| 361 |
+
gold_oz=s.gold_oz,
|
| 362 |
+
gold_price=s.gold_price,
|
| 363 |
+
gold_price_history=list(s.gold_price_history),
|
| 364 |
+
demand=s.demand,
|
| 365 |
+
product_catalog=PRODUCT_CATALOG,
|
| 366 |
+
inventory=s.inventory,
|
| 367 |
+
product_for_sale=choice,
|
| 368 |
+
cost_basis=s.cost_basis,
|
| 369 |
+
current_offer=s.current_offer,
|
| 370 |
+
negotiation_round=0,
|
| 371 |
+
message=(
|
| 372 |
+
f"Crafted a {choice}! Cost basis: ${s.cost_basis:.2f} "
|
| 373 |
+
f"(gold ${s.gold_price * gold_needed:.2f} + labor ${labor_cost}). "
|
| 374 |
+
f"Demand for {choice}: {demand_factor:.0%}. "
|
| 375 |
+
f"A customer offers ${s.current_offer:.2f}. Accept, counter, or reject?"
|
| 376 |
+
),
|
| 377 |
+
)
|
| 378 |
+
|
| 379 |
+
# ββ PHASE 3: SHOWROOM ββββββββββββββββββββββ
|
| 380 |
+
|
| 381 |
+
def _step_showroom(self, action: JewelryAction) -> JewelryObservation:
|
| 382 |
+
s = self._state
|
| 383 |
+
|
| 384 |
+
# No product β episode ends immediately
|
| 385 |
+
if s.product_for_sale is None:
|
| 386 |
+
return JewelryObservation(
|
| 387 |
+
done=True,
|
| 388 |
+
reward=combined_reward(self._r1, self._r2, 0.0),
|
| 389 |
+
phase="showroom",
|
| 390 |
+
cash=s.cash,
|
| 391 |
+
gold_oz=s.gold_oz,
|
| 392 |
+
gold_price=s.gold_price,
|
| 393 |
+
demand=s.demand,
|
| 394 |
+
product_catalog=PRODUCT_CATALOG,
|
| 395 |
+
inventory=s.inventory,
|
| 396 |
+
product_for_sale=None,
|
| 397 |
+
cost_basis=0.0,
|
| 398 |
+
message="No products to sell. Episode over.",
|
| 399 |
+
)
|
| 400 |
+
|
| 401 |
+
message = action.message or ""
|
| 402 |
+
intent = detect_intent(message)
|
| 403 |
+
|
| 404 |
+
# ββ ACCEPT ββ
|
| 405 |
+
if intent == "accept":
|
| 406 |
+
r3 = compute_r3(s.current_offer, s.cost_basis)
|
| 407 |
+
final_reward = combined_reward(self._r1, self._r2, r3)
|
| 408 |
+
s.cash += s.current_offer
|
| 409 |
+
s.inventory[s.product_for_sale] -= 1
|
| 410 |
+
product_sold = s.product_for_sale
|
| 411 |
+
s.product_for_sale = None
|
| 412 |
+
|
| 413 |
+
return JewelryObservation(
|
| 414 |
+
done=True,
|
| 415 |
+
reward=final_reward,
|
| 416 |
+
phase="showroom",
|
| 417 |
+
cash=s.cash,
|
| 418 |
+
gold_oz=s.gold_oz,
|
| 419 |
+
gold_price=s.gold_price,
|
| 420 |
+
demand=s.demand,
|
| 421 |
+
product_catalog=PRODUCT_CATALOG,
|
| 422 |
+
inventory=s.inventory,
|
| 423 |
+
product_for_sale=None,
|
| 424 |
+
cost_basis=s.cost_basis,
|
| 425 |
+
current_offer=s.current_offer,
|
| 426 |
+
negotiation_round=s.negotiation_round,
|
| 427 |
+
message=(
|
| 428 |
+
f"Deal! Sold {product_sold} for ${s.current_offer:.2f}. "
|
| 429 |
+
f"Profit: ${s.current_offer - s.cost_basis:.2f}. "
|
| 430 |
+
f"Final reward: {final_reward}."
|
| 431 |
+
),
|
| 432 |
+
)
|
| 433 |
+
|
| 434 |
+
# ββ REJECT ββ
|
| 435 |
+
if intent == "reject":
|
| 436 |
+
final_reward = combined_reward(self._r1, self._r2, 0.0)
|
| 437 |
+
return JewelryObservation(
|
| 438 |
+
done=True,
|
| 439 |
+
reward=final_reward,
|
| 440 |
+
phase="showroom",
|
| 441 |
+
cash=s.cash,
|
| 442 |
+
gold_oz=s.gold_oz,
|
| 443 |
+
gold_price=s.gold_price,
|
| 444 |
+
demand=s.demand,
|
| 445 |
+
product_catalog=PRODUCT_CATALOG,
|
| 446 |
+
inventory=s.inventory,
|
| 447 |
+
product_for_sale=s.product_for_sale,
|
| 448 |
+
cost_basis=s.cost_basis,
|
| 449 |
+
current_offer=s.current_offer,
|
| 450 |
+
negotiation_round=s.negotiation_round,
|
| 451 |
+
message=(
|
| 452 |
+
f"You rejected the offer. Customer left. "
|
| 453 |
+
f"Final reward: {final_reward}."
|
| 454 |
+
),
|
| 455 |
+
)
|
| 456 |
+
|
| 457 |
+
# ββ COUNTER ββ
|
| 458 |
+
s.negotiation_round += 1
|
| 459 |
+
|
| 460 |
+
if s.negotiation_round >= MAX_NEGOTIATION:
|
| 461 |
+
final_reward = combined_reward(self._r1, self._r2, 0.0)
|
| 462 |
+
return JewelryObservation(
|
| 463 |
+
done=True,
|
| 464 |
+
reward=final_reward,
|
| 465 |
+
phase="showroom",
|
| 466 |
+
cash=s.cash,
|
| 467 |
+
gold_oz=s.gold_oz,
|
| 468 |
+
gold_price=s.gold_price,
|
| 469 |
+
demand=s.demand,
|
| 470 |
+
product_catalog=PRODUCT_CATALOG,
|
| 471 |
+
inventory=s.inventory,
|
| 472 |
+
product_for_sale=s.product_for_sale,
|
| 473 |
+
cost_basis=s.cost_basis,
|
| 474 |
+
current_offer=s.current_offer,
|
| 475 |
+
negotiation_round=s.negotiation_round,
|
| 476 |
+
message=(
|
| 477 |
+
f"Customer left after {MAX_NEGOTIATION} rounds. "
|
| 478 |
+
f"Final reward: {final_reward}."
|
| 479 |
+
),
|
| 480 |
+
)
|
| 481 |
+
|
| 482 |
+
# Customer raises offer by 5%
|
| 483 |
+
s.current_offer = round(s.current_offer * COUNTER_BUMP, 2)
|
| 484 |
+
|
| 485 |
+
return JewelryObservation(
|
| 486 |
+
done=False,
|
| 487 |
+
reward=0.0,
|
| 488 |
+
phase="showroom",
|
| 489 |
+
cash=s.cash,
|
| 490 |
+
gold_oz=s.gold_oz,
|
| 491 |
+
gold_price=s.gold_price,
|
| 492 |
+
demand=s.demand,
|
| 493 |
+
product_catalog=PRODUCT_CATALOG,
|
| 494 |
+
inventory=s.inventory,
|
| 495 |
+
product_for_sale=s.product_for_sale,
|
| 496 |
+
cost_basis=s.cost_basis,
|
| 497 |
+
current_offer=s.current_offer,
|
| 498 |
+
negotiation_round=s.negotiation_round,
|
| 499 |
+
message=(
|
| 500 |
+
f"Customer raises to ${s.current_offer:.2f} "
|
| 501 |
+
f"(round {s.negotiation_round}/{MAX_NEGOTIATION}). "
|
| 502 |
+
f"Accept, counter, or reject?"
|
| 503 |
+
),
|
| 504 |
+
)
|
| 505 |
+
|
| 506 |
+
# ββ STATE PROPERTY βββββββββββββββββββββββββ
|
| 507 |
+
|
| 508 |
+
@property
|
| 509 |
+
def state(self) -> JewelryState:
|
| 510 |
return self._state
|
server/__init__.py
CHANGED
|
@@ -1,14 +1,14 @@
|
|
| 1 |
-
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
-
# All rights reserved.
|
| 3 |
-
#
|
| 4 |
-
# This source code is licensed under the BSD-style license found in the
|
| 5 |
-
# LICENSE file in the root directory of this source tree.
|
| 6 |
-
|
| 7 |
-
"""Shopmanagereng environment server components."""
|
| 8 |
-
|
| 9 |
-
try:
|
| 10 |
-
from .ShopManagerEng_environment import JewelryShopEnvironment
|
| 11 |
-
except ImportError:
|
| 12 |
-
from server.ShopManagerEng_environment import JewelryShopEnvironment
|
| 13 |
-
|
| 14 |
-
__all__ = ["JewelryShopEnvironment"]
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""Shopmanagereng environment server components."""
|
| 8 |
+
|
| 9 |
+
try:
|
| 10 |
+
from .ShopManagerEng_environment import JewelryShopEnvironment
|
| 11 |
+
except ImportError:
|
| 12 |
+
from server.ShopManagerEng_environment import JewelryShopEnvironment
|
| 13 |
+
|
| 14 |
+
__all__ = ["JewelryShopEnvironment"]
|
server/app.py
CHANGED
|
@@ -1,18 +1,18 @@
|
|
| 1 |
-
from openenv.core.env_server import create_fastapi_app
|
| 2 |
-
|
| 3 |
-
try:
|
| 4 |
-
from .ShopManagerEng_environment import JewelryShopEnvironment
|
| 5 |
-
from ..models import JewelryAction, JewelryObservation
|
| 6 |
-
except ImportError:
|
| 7 |
-
from server.ShopManagerEng_environment import JewelryShopEnvironment
|
| 8 |
-
from models import JewelryAction, JewelryObservation
|
| 9 |
-
|
| 10 |
-
import uvicorn
|
| 11 |
-
|
| 12 |
-
app = create_fastapi_app(JewelryShopEnvironment, JewelryAction, JewelryObservation)
|
| 13 |
-
|
| 14 |
-
def main():
|
| 15 |
-
uvicorn.run(app, host="0.0.0.0", port=8000)
|
| 16 |
-
|
| 17 |
-
if __name__ == "__main__":
|
| 18 |
main()
|
|
|
|
| 1 |
+
from openenv.core.env_server import create_fastapi_app
|
| 2 |
+
|
| 3 |
+
try:
|
| 4 |
+
from .ShopManagerEng_environment import JewelryShopEnvironment
|
| 5 |
+
from ..models import JewelryAction, JewelryObservation
|
| 6 |
+
except ImportError:
|
| 7 |
+
from server.ShopManagerEng_environment import JewelryShopEnvironment
|
| 8 |
+
from models import JewelryAction, JewelryObservation
|
| 9 |
+
|
| 10 |
+
import uvicorn
|
| 11 |
+
|
| 12 |
+
app = create_fastapi_app(JewelryShopEnvironment, JewelryAction, JewelryObservation)
|
| 13 |
+
|
| 14 |
+
def main():
|
| 15 |
+
uvicorn.run(app, host="0.0.0.0", port=8000)
|
| 16 |
+
|
| 17 |
+
if __name__ == "__main__":
|
| 18 |
main()
|
server/requirements.txt
CHANGED
|
@@ -1,6 +1,6 @@
|
|
| 1 |
-
openenv[core]>=0.2.0
|
| 2 |
-
fastapi>=0.115.0
|
| 3 |
-
uvicorn>=0.24.0
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
|
|
|
| 1 |
+
openenv[core]>=0.2.0
|
| 2 |
+
fastapi>=0.115.0
|
| 3 |
+
uvicorn>=0.24.0
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
|
uv.lock
CHANGED
|
@@ -967,7 +967,7 @@ wheels = [
|
|
| 967 |
|
| 968 |
[[package]]
|
| 969 |
name = "huggingface-hub"
|
| 970 |
-
version = "1.9.
|
| 971 |
source = { registry = "https://pypi.org/simple" }
|
| 972 |
dependencies = [
|
| 973 |
{ name = "filelock" },
|
|
@@ -980,9 +980,9 @@ dependencies = [
|
|
| 980 |
{ name = "typer" },
|
| 981 |
{ name = "typing-extensions" },
|
| 982 |
]
|
| 983 |
-
sdist = { url = "https://files.pythonhosted.org/packages/
|
| 984 |
wheels = [
|
| 985 |
-
{ url = "https://files.pythonhosted.org/packages/
|
| 986 |
]
|
| 987 |
|
| 988 |
[[package]]
|
|
|
|
| 967 |
|
| 968 |
[[package]]
|
| 969 |
name = "huggingface-hub"
|
| 970 |
+
version = "1.9.2"
|
| 971 |
source = { registry = "https://pypi.org/simple" }
|
| 972 |
dependencies = [
|
| 973 |
{ name = "filelock" },
|
|
|
|
| 980 |
{ name = "typer" },
|
| 981 |
{ name = "typing-extensions" },
|
| 982 |
]
|
| 983 |
+
sdist = { url = "https://files.pythonhosted.org/packages/cf/65/fb800d327bf25bf31b798dd08935d326d064ecb9b359059fecd91b3a98e8/huggingface_hub-1.9.2.tar.gz", hash = "sha256:8d09d080a186bd950a361bfc04b862dfb04d6a2b41d48e9ba1b37507cfd3f1e1", size = 750284, upload-time = "2026-04-08T08:43:11.127Z" }
|
| 984 |
wheels = [
|
| 985 |
+
{ url = "https://files.pythonhosted.org/packages/57/d4/e33bf0b362810a9b96c5923e38908950d58ecb512db42e3730320c7f4a3a/huggingface_hub-1.9.2-py3-none-any.whl", hash = "sha256:e1e62ce237d4fbeca9f970aeb15176fbd503e04c25577bfd22f44aa7aa2b5243", size = 637349, upload-time = "2026-04-08T08:43:09.114Z" },
|
| 986 |
]
|
| 987 |
|
| 988 |
[[package]]
|