// Package pool provides internal pool utilities. package pool import ( "sync" ) // A Pool is a generic wrapper around [sync.Pool] to provide strongly-typed // object pooling. // // Note that SA6002 (ref: https://staticcheck.io/docs/checks/#SA6002) will // not be detected, so all internal pool use must take care to only store // pointer types. type Pool[T any] struct { pool sync.Pool } // New returns a new [Pool] for T, and will use fn to construct new Ts when // the pool is empty. func New[T any](fn func() T) *Pool[T] { return &Pool[T]{ pool: sync.Pool{ New: func() any { return fn() }, }, } } // Get gets a T from the pool, or creates a new one if the pool is empty. func (p *Pool[T]) Get() T { return p.pool.Get().(T) } // Put returns x into the pool. func (p *Pool[T]) Put(x T) { p.pool.Put(x) }