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import torch
import torch.distributed as dist
import torch.nn as nn
import torch.nn.functional as F
from einops import rearrange
import os
import safetensors
from loguru import logger
__all__ = [
"_video_vae",
]
CACHE_T = 2
def load_safetensors_from_path(in_path, remove_key=None, include_keys=None):
include_keys = include_keys or []
tensors = {}
with safetensors.safe_open(in_path, framework="pt", device="cpu") as f:
for key in f.keys():
if include_keys:
if any(inc_key in key for inc_key in include_keys):
tensors[key] = f.get_tensor(key)
else:
if not (remove_key and remove_key in key):
tensors[key] = f.get_tensor(key)
return tensors
def load_safetensors_from_dir(in_dir, remove_key=None, include_keys=None):
include_keys = include_keys or []
tensors = {}
safetensors_files = os.listdir(in_dir)
safetensors_files = [f for f in safetensors_files if f.endswith(".safetensors")]
for f in safetensors_files:
tensors.update(load_safetensors_from_path(os.path.join(in_dir, f), remove_key, include_keys))
return tensors
def load_safetensors(in_path, remove_key=None, include_keys=None):
include_keys = include_keys or []
if os.path.isdir(in_path):
return load_safetensors_from_dir(in_path, remove_key, include_keys)
elif os.path.isfile(in_path):
return load_safetensors_from_path(in_path, remove_key, include_keys)
else:
raise ValueError(f"{in_path} does not exist")
def load_pt_safetensors(in_path, remove_key=None, include_keys=None):
include_keys = include_keys or []
ext = os.path.splitext(in_path)[-1]
if ext in (".pt", ".pth", ".tar"):
state_dict = torch.load(in_path, map_location="cpu", weights_only=True)
keys_to_keep = []
for key in state_dict.keys():
if include_keys:
if any(inc_key in key for inc_key in include_keys):
keys_to_keep.append(key)
else:
if not (remove_key and remove_key in key):
keys_to_keep.append(key)
state_dict = {k: state_dict[k] for k in keys_to_keep}
else:
state_dict = load_safetensors(in_path, remove_key, include_keys)
return state_dict
def load_weights(checkpoint_path, cpu_offload=False, remove_key=None, load_from_rank0=False, include_keys=None):
if not dist.is_initialized() or not load_from_rank0:
logger.info(f"Loading weights from {checkpoint_path}")
cpu_weight_dict = load_pt_safetensors(checkpoint_path, remove_key, include_keys)
return cpu_weight_dict
is_weight_loader = False
current_rank = dist.get_rank()
if current_rank == 0:
is_weight_loader = True
cpu_weight_dict = {}
if is_weight_loader:
logger.info(f"Loading weights from {checkpoint_path}")
cpu_weight_dict = load_pt_safetensors(checkpoint_path, remove_key)
meta_dict = {}
if is_weight_loader:
for key, tensor in cpu_weight_dict.items():
meta_dict[key] = {"shape": tensor.shape, "dtype": tensor.dtype}
obj_list = [meta_dict] if is_weight_loader else [None]
src_global_rank = 0
dist.broadcast_object_list(obj_list, src=src_global_rank)
synced_meta_dict = obj_list[0]
if cpu_offload:
target_device = "cpu"
distributed_weight_dict = {key: torch.empty(meta["shape"], dtype=meta["dtype"], device=target_device) for key, meta in synced_meta_dict.items()}
dist.barrier()
else:
target_device = torch.device(f"cuda:{current_rank}")
distributed_weight_dict = {key: torch.empty(meta["shape"], dtype=meta["dtype"], device=target_device) for key, meta in synced_meta_dict.items()}
dist.barrier(device_ids=[torch.cuda.current_device()])
for key in sorted(synced_meta_dict.keys()):
tensor_to_broadcast = distributed_weight_dict[key]
if is_weight_loader:
tensor_to_broadcast.copy_(cpu_weight_dict[key], non_blocking=True)
if cpu_offload:
if is_weight_loader:
gpu_tensor = tensor_to_broadcast.cuda()
dist.broadcast(gpu_tensor, src=src_global_rank)
tensor_to_broadcast.copy_(gpu_tensor.cpu(), non_blocking=True)
del gpu_tensor
torch.cuda.empty_cache()
else:
gpu_tensor = torch.empty_like(tensor_to_broadcast, device="cuda")
dist.broadcast(gpu_tensor, src=src_global_rank)
tensor_to_broadcast.copy_(gpu_tensor.cpu(), non_blocking=True)
del gpu_tensor
torch.cuda.empty_cache()
else:
dist.broadcast(tensor_to_broadcast, src=src_global_rank)
if is_weight_loader:
del cpu_weight_dict
if cpu_offload:
torch.cuda.empty_cache()
logger.info(f"Weights distributed across {dist.get_world_size()} devices on {target_device}")
return distributed_weight_dict
class CausalConv3d(nn.Conv3d):
"""
Causal 3d convolusion.
"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._padding = (
self.padding[2],
self.padding[2],
self.padding[1],
self.padding[1],
2 * self.padding[0],
0,
)
self.padding = (0, 0, 0)
def forward(self, x, cache_x=None):
padding = list(self._padding)
if cache_x is not None and self._padding[4] > 0:
cache_x = cache_x.to(x.device)
x = torch.cat([cache_x, x], dim=2)
padding[4] -= cache_x.shape[2]
x = F.pad(x, padding)
return super().forward(x)
class RMS_norm(nn.Module):
def __init__(self, dim, channel_first=True, images=True, bias=False):
super().__init__()
broadcastable_dims = (1, 1, 1) if not images else (1, 1)
shape = (dim, *broadcastable_dims) if channel_first else (dim,)
self.channel_first = channel_first
self.scale = dim**0.5
self.gamma = nn.Parameter(torch.ones(shape))
self.bias = nn.Parameter(torch.zeros(shape)) if bias else 0.0
def forward(self, x):
return F.normalize(x, dim=(1 if self.channel_first else -1)) * self.scale * self.gamma + self.bias
class Upsample(nn.Upsample):
def forward(self, x):
"""
Fix bfloat16 support for nearest neighbor interpolation.
"""
return super().forward(x)
class Resample(nn.Module):
def __init__(self, dim, mode):
assert mode in (
"none",
"upsample2d",
"upsample3d",
"downsample2d",
"downsample3d",
)
super().__init__()
self.dim = dim
self.mode = mode
# layers
if mode == "upsample2d":
self.resample = nn.Sequential(
Upsample(scale_factor=(2.0, 2.0), mode="nearest-exact"),
nn.Conv2d(dim, dim // 2, 3, padding=1),
)
elif mode == "upsample3d":
self.resample = nn.Sequential(
Upsample(scale_factor=(2.0, 2.0), mode="nearest-exact"),
nn.Conv2d(dim, dim // 2, 3, padding=1),
)
self.time_conv = CausalConv3d(dim, dim * 2, (3, 1, 1), padding=(1, 0, 0))
elif mode == "downsample2d":
self.resample = nn.Sequential(nn.ZeroPad2d((0, 1, 0, 1)), nn.Conv2d(dim, dim, 3, stride=(2, 2)))
elif mode == "downsample3d":
self.resample = nn.Sequential(nn.ZeroPad2d((0, 1, 0, 1)), nn.Conv2d(dim, dim, 3, stride=(2, 2)))
self.time_conv = CausalConv3d(dim, dim, (3, 1, 1), stride=(2, 1, 1), padding=(0, 0, 0))
else:
self.resample = nn.Identity()
def forward(self, x, feat_cache=None, feat_idx=[0]):
b, c, t, h, w = x.size()
if self.mode == "upsample3d":
if feat_cache is not None:
idx = feat_idx[0]
if feat_cache[idx] is None:
feat_cache[idx] = "Rep"
feat_idx[0] += 1
else:
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None and feat_cache[idx] != "Rep":
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
if cache_x.shape[2] < 2 and feat_cache[idx] is not None and feat_cache[idx] == "Rep":
cache_x = torch.cat(
[torch.zeros_like(cache_x).to(cache_x.device), cache_x],
dim=2,
)
if feat_cache[idx] == "Rep":
x = self.time_conv(x)
else:
x = self.time_conv(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
x = x.reshape(b, 2, c, t, h, w)
x = torch.stack((x[:, 0, :, :, :, :], x[:, 1, :, :, :, :]), 3)
x = x.reshape(b, c, t * 2, h, w)
t = x.shape[2]
x = rearrange(x, "b c t h w -> (b t) c h w")
x = self.resample(x)
x = rearrange(x, "(b t) c h w -> b c t h w", t=t)
if self.mode == "downsample3d":
if feat_cache is not None:
idx = feat_idx[0]
if feat_cache[idx] is None:
feat_cache[idx] = x.clone()
feat_idx[0] += 1
else:
cache_x = x[:, :, -1:, :, :].clone()
# if cache_x.shape[2] < 2 and feat_cache[idx] is not None and feat_cache[idx]!='Rep':
# # cache last frame of last two chunk
# cache_x = torch.cat([feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device), cache_x], dim=2)
x = self.time_conv(torch.cat([feat_cache[idx][:, :, -1:, :, :], x], 2))
feat_cache[idx] = cache_x
feat_idx[0] += 1
return x
def init_weight(self, conv):
conv_weight = conv.weight
nn.init.zeros_(conv_weight)
c1, c2, t, h, w = conv_weight.size()
one_matrix = torch.eye(c1, c2)
init_matrix = one_matrix
nn.init.zeros_(conv_weight)
# conv_weight.data[:,:,-1,1,1] = init_matrix * 0.5
conv_weight.data[:, :, 1, 0, 0] = init_matrix # * 0.5
conv.weight.data.copy_(conv_weight)
nn.init.zeros_(conv.bias.data)
def init_weight2(self, conv):
conv_weight = conv.weight.data
nn.init.zeros_(conv_weight)
c1, c2, t, h, w = conv_weight.size()
init_matrix = torch.eye(c1 // 2, c2)
# init_matrix = repeat(init_matrix, 'o ... -> (o 2) ...').permute(1,0,2).contiguous().reshape(c1,c2)
conv_weight[: c1 // 2, :, -1, 0, 0] = init_matrix
conv_weight[c1 // 2 :, :, -1, 0, 0] = init_matrix
conv.weight.data.copy_(conv_weight)
nn.init.zeros_(conv.bias.data)
class ResidualBlock(nn.Module):
def __init__(self, in_dim, out_dim, dropout=0.0):
super().__init__()
self.in_dim = in_dim
self.out_dim = out_dim
# layers
self.residual = nn.Sequential(
RMS_norm(in_dim, images=False),
nn.SiLU(),
CausalConv3d(in_dim, out_dim, 3, padding=1),
RMS_norm(out_dim, images=False),
nn.SiLU(),
nn.Dropout(dropout),
CausalConv3d(out_dim, out_dim, 3, padding=1),
)
self.shortcut = CausalConv3d(in_dim, out_dim, 1) if in_dim != out_dim else nn.Identity()
def forward(self, x, feat_cache=None, feat_idx=[0]):
h = self.shortcut(x)
for layer in self.residual:
if isinstance(layer, CausalConv3d) and feat_cache is not None:
idx = feat_idx[0]
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None:
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
x = layer(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
else:
x = layer(x)
return x + h
class AttentionBlock(nn.Module):
"""
Causal self-attention with a single head.
"""
def __init__(self, dim):
super().__init__()
self.dim = dim
# layers
self.norm = RMS_norm(dim)
self.to_qkv = nn.Conv2d(dim, dim * 3, 1)
self.proj = nn.Conv2d(dim, dim, 1)
# zero out the last layer params
nn.init.zeros_(self.proj.weight)
def forward(self, x):
identity = x
b, c, t, h, w = x.size()
x = rearrange(x, "b c t h w -> (b t) c h w")
x = self.norm(x)
# compute query, key, value
q, k, v = self.to_qkv(x).reshape(b * t, 1, c * 3, -1).permute(0, 1, 3, 2).contiguous().chunk(3, dim=-1)
# apply attention
x = F.scaled_dot_product_attention(
q,
k,
v,
)
x = x.squeeze(1).permute(0, 2, 1).reshape(b * t, c, h, w)
# output
x = self.proj(x)
x = rearrange(x, "(b t) c h w-> b c t h w", t=t)
return x + identity
class Encoder3d(nn.Module):
def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_downsample=[True, True, False], dropout=0.0, pruning_rate=0.0):
super().__init__()
self.dim = dim
self.z_dim = z_dim
self.dim_mult = dim_mult
self.num_res_blocks = num_res_blocks
self.attn_scales = attn_scales
self.temperal_downsample = temperal_downsample
# dimensions
dims = [dim * u for u in [1] + dim_mult]
dims = [int(d * (1 - pruning_rate)) for d in dims]
scale = 1.0
# init block
self.conv1 = CausalConv3d(3, dims[0], 3, padding=1)
# downsample blocks
downsamples = []
for i, (in_dim, out_dim) in enumerate(zip(dims[:-1], dims[1:])):
# residual (+attention) blocks
for _ in range(num_res_blocks):
downsamples.append(ResidualBlock(in_dim, out_dim, dropout))
if scale in attn_scales:
downsamples.append(AttentionBlock(out_dim))
in_dim = out_dim
# downsample block
if i != len(dim_mult) - 1:
mode = "downsample3d" if temperal_downsample[i] else "downsample2d"
downsamples.append(Resample(out_dim, mode=mode))
scale /= 2.0
self.downsamples = nn.Sequential(*downsamples)
# middle blocks
self.middle = nn.Sequential(
ResidualBlock(out_dim, out_dim, dropout),
AttentionBlock(out_dim),
ResidualBlock(out_dim, out_dim, dropout),
)
# output blocks
self.head = nn.Sequential(
RMS_norm(out_dim, images=False),
nn.SiLU(),
CausalConv3d(out_dim, z_dim, 3, padding=1),
)
def forward(self, x, feat_cache=None, feat_idx=[0]):
if feat_cache is not None:
idx = feat_idx[0]
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None:
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
x = self.conv1(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
else:
x = self.conv1(x)
## downsamples
for layer in self.downsamples:
if feat_cache is not None:
x = layer(x, feat_cache, feat_idx)
else:
x = layer(x)
## middle
for layer in self.middle:
if isinstance(layer, ResidualBlock) and feat_cache is not None:
x = layer(x, feat_cache, feat_idx)
else:
x = layer(x)
## head
for layer in self.head:
if isinstance(layer, CausalConv3d) and feat_cache is not None:
idx = feat_idx[0]
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None:
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
x = layer(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
else:
x = layer(x)
return x
class Decoder3d(nn.Module):
def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_upsample=[False, True, True], dropout=0.0, pruning_rate=0.0):
super().__init__()
self.dim = dim
self.z_dim = z_dim
self.dim_mult = dim_mult
self.num_res_blocks = num_res_blocks
self.attn_scales = attn_scales
self.temperal_upsample = temperal_upsample
# dimensions
dims = [dim * u for u in [dim_mult[-1]] + dim_mult[::-1]]
dims = [int(d * (1 - pruning_rate)) for d in dims]
scale = 1.0 / 2 ** (len(dim_mult) - 2)
# init block
self.conv1 = CausalConv3d(z_dim, dims[0], 3, padding=1)
# middle blocks
self.middle = nn.Sequential(
ResidualBlock(dims[0], dims[0], dropout),
AttentionBlock(dims[0]),
ResidualBlock(dims[0], dims[0], dropout),
)
# upsample blocks
upsamples = []
for i, (in_dim, out_dim) in enumerate(zip(dims[:-1], dims[1:])):
# residual (+attention) blocks
if i == 1 or i == 2 or i == 3:
in_dim = in_dim // 2
for _ in range(num_res_blocks + 1):
upsamples.append(ResidualBlock(in_dim, out_dim, dropout))
if scale in attn_scales:
upsamples.append(AttentionBlock(out_dim))
in_dim = out_dim
# upsample block
if i != len(dim_mult) - 1:
mode = "upsample3d" if temperal_upsample[i] else "upsample2d"
upsamples.append(Resample(out_dim, mode=mode))
scale *= 2.0
self.upsamples = nn.Sequential(*upsamples)
# output blocks
self.head = nn.Sequential(
RMS_norm(out_dim, images=False),
nn.SiLU(),
CausalConv3d(out_dim, 3, 3, padding=1),
)
def forward(self, x, feat_cache=None, feat_idx=[0]):
## conv1
if feat_cache is not None:
idx = feat_idx[0]
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None:
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
x = self.conv1(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
else:
x = self.conv1(x)
## middle
for layer in self.middle:
if isinstance(layer, ResidualBlock) and feat_cache is not None:
x = layer(x, feat_cache, feat_idx)
else:
x = layer(x)
## upsamples
for layer in self.upsamples:
if feat_cache is not None:
x = layer(x, feat_cache, feat_idx)
else:
x = layer(x)
## head
for layer in self.head:
if isinstance(layer, CausalConv3d) and feat_cache is not None:
idx = feat_idx[0]
cache_x = x[:, :, -CACHE_T:, :, :].clone()
if cache_x.shape[2] < 2 and feat_cache[idx] is not None:
# cache last frame of last two chunk
cache_x = torch.cat(
[
feat_cache[idx][:, :, -1, :, :].unsqueeze(2).to(cache_x.device),
cache_x,
],
dim=2,
)
x = layer(x, feat_cache[idx])
feat_cache[idx] = cache_x
feat_idx[0] += 1
else:
x = layer(x)
return x
def count_conv3d(model):
count = 0
for m in model.modules():
if isinstance(m, CausalConv3d):
count += 1
return count
class WanVAE_(nn.Module):
def __init__(self, dim=128, z_dim=4, dim_mult=[1, 2, 4, 4], num_res_blocks=2, attn_scales=[], temperal_downsample=[True, True, False], dropout=0.0, pruning_rate=0.0):
super().__init__()
self.dim = dim
self.z_dim = z_dim
self.dim_mult = dim_mult
self.num_res_blocks = num_res_blocks
self.attn_scales = attn_scales
self.temperal_downsample = temperal_downsample
self.temperal_upsample = temperal_downsample[::-1]
self.spatial_compression_ratio = 2 ** len(self.temperal_downsample)
# The minimal tile height and width for spatial tiling to be used
self.tile_sample_min_height = 256
self.tile_sample_min_width = 256
# The minimal distance between two spatial tiles
self.tile_sample_stride_height = 192
self.tile_sample_stride_width = 192
# modules
self.encoder = Encoder3d(
dim,
z_dim * 2,
dim_mult,
num_res_blocks,
attn_scales,
self.temperal_downsample,
dropout,
pruning_rate,
)
self.conv1 = CausalConv3d(z_dim * 2, z_dim * 2, 1)
self.conv2 = CausalConv3d(z_dim, z_dim, 1)
self.decoder = Decoder3d(
dim,
z_dim,
dim_mult,
num_res_blocks,
attn_scales,
self.temperal_upsample,
dropout,
pruning_rate,
)
def forward(self, x):
mu, log_var = self.encode(x)
z = self.reparameterize(mu, log_var)
x_recon = self.decode(z)
return x_recon, mu, log_var
def blend_v(self, a, b, blend_extent):
blend_extent = min(a.shape[-2], b.shape[-2], blend_extent)
for y in range(blend_extent):
b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (y / blend_extent)
return b
def blend_h(self, a, b, blend_extent):
blend_extent = min(a.shape[-1], b.shape[-1], blend_extent)
for x in range(blend_extent):
b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (x / blend_extent)
return b
def tiled_encode(self, x, scale):
_, _, num_frames, height, width = x.shape
latent_height = height // self.spatial_compression_ratio
latent_width = width // self.spatial_compression_ratio
tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
tile_latent_stride_height = self.tile_sample_stride_height // self.spatial_compression_ratio
tile_latent_stride_width = self.tile_sample_stride_width // self.spatial_compression_ratio
blend_height = tile_latent_min_height - tile_latent_stride_height
blend_width = tile_latent_min_width - tile_latent_stride_width
# Split x into overlapping tiles and encode them separately.
# The tiles have an overlap to avoid seams between tiles.
rows = []
for i in range(0, height, self.tile_sample_stride_height):
row = []
for j in range(0, width, self.tile_sample_stride_width):
self.clear_cache()
time = []
frame_range = 1 + (num_frames - 1) // 4
for k in range(frame_range):
self._enc_conv_idx = [0]
if k == 0:
tile = x[:, :, :1, i : i + self.tile_sample_min_height, j : j + self.tile_sample_min_width]
else:
tile = x[
:,
:,
1 + 4 * (k - 1) : 1 + 4 * k,
i : i + self.tile_sample_min_height,
j : j + self.tile_sample_min_width,
]
tile = self.encoder(tile, feat_cache=self._enc_feat_map, feat_idx=self._enc_conv_idx)
mu, log_var = self.conv1(tile).chunk(2, dim=1)
if isinstance(scale[0], torch.Tensor):
mu = (mu - scale[0].view(1, self.z_dim, 1, 1, 1)) * scale[1].view(1, self.z_dim, 1, 1, 1)
else:
mu = (mu - scale[0]) * scale[1]
time.append(mu)
row.append(torch.cat(time, dim=2))
rows.append(row)
self.clear_cache()
result_rows = []
for i, row in enumerate(rows):
result_row = []
for j, tile in enumerate(row):
# blend the above tile and the left tile
# to the current tile and add the current tile to the result row
if i > 0:
tile = self.blend_v(rows[i - 1][j], tile, blend_height)
if j > 0:
tile = self.blend_h(row[j - 1], tile, blend_width)
result_row.append(tile[:, :, :, :tile_latent_stride_height, :tile_latent_stride_width])
result_rows.append(torch.cat(result_row, dim=-1))
enc = torch.cat(result_rows, dim=3)[:, :, :, :latent_height, :latent_width]
return enc
def tiled_decode(self, z, scale):
if isinstance(scale[0], torch.Tensor):
z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view(1, self.z_dim, 1, 1, 1)
else:
z = z / scale[1] + scale[0]
_, _, num_frames, height, width = z.shape
sample_height = height * self.spatial_compression_ratio
sample_width = width * self.spatial_compression_ratio
tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
tile_latent_stride_height = self.tile_sample_stride_height // self.spatial_compression_ratio
tile_latent_stride_width = self.tile_sample_stride_width // self.spatial_compression_ratio
blend_height = self.tile_sample_min_height - self.tile_sample_stride_height
blend_width = self.tile_sample_min_width - self.tile_sample_stride_width
# Split z into overlapping tiles and decode them separately.
# The tiles have an overlap to avoid seams between tiles.
rows = []
for i in range(0, height, tile_latent_stride_height):
row = []
for j in range(0, width, tile_latent_stride_width):
self.clear_cache()
time = []
for k in range(num_frames):
self._conv_idx = [0]
tile = z[:, :, k : k + 1, i : i + tile_latent_min_height, j : j + tile_latent_min_width]
tile = self.conv2(tile)
decoded = self.decoder(tile, feat_cache=self._feat_map, feat_idx=self._conv_idx)
time.append(decoded)
row.append(torch.cat(time, dim=2))
rows.append(row)
self.clear_cache()
result_rows = []
for i, row in enumerate(rows):
result_row = []
for j, tile in enumerate(row):
# blend the above tile and the left tile
# to the current tile and add the current tile to the result row
if i > 0:
tile = self.blend_v(rows[i - 1][j], tile, blend_height)
if j > 0:
tile = self.blend_h(row[j - 1], tile, blend_width)
result_row.append(tile[:, :, :, : self.tile_sample_stride_height, : self.tile_sample_stride_width])
result_rows.append(torch.cat(result_row, dim=-1))
dec = torch.cat(result_rows, dim=3)[:, :, :, :sample_height, :sample_width]
return dec
def encode(self, x, scale, return_mu=False):
self.clear_cache()
## cache
t = x.shape[2]
iter_ = 1 + (t - 1) // 4
for i in range(iter_):
self._enc_conv_idx = [0]
if i == 0:
out = self.encoder(
x[:, :, :1, :, :],
feat_cache=self._enc_feat_map,
feat_idx=self._enc_conv_idx,
)
else:
out_ = self.encoder(
x[:, :, 1 + 4 * (i - 1) : 1 + 4 * i, :, :],
feat_cache=self._enc_feat_map,
feat_idx=self._enc_conv_idx,
)
out = torch.cat([out, out_], 2)
mu, log_var = self.conv1(out).chunk(2, dim=1)
if isinstance(scale[0], torch.Tensor):
mu = (mu - scale[0].view(1, self.z_dim, 1, 1, 1)) * scale[1].view(1, self.z_dim, 1, 1, 1)
else:
mu = (mu - scale[0]) * scale[1]
self.clear_cache()
if return_mu:
return mu, log_var
else:
return mu
def decode(self, z, scale):
self.clear_cache()
# z: [b,c,t,h,w]
if isinstance(scale[0], torch.Tensor):
z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view(1, self.z_dim, 1, 1, 1)
else:
z = z / scale[1] + scale[0]
iter_ = z.shape[2]
x = self.conv2(z)
for i in range(iter_):
self._conv_idx = [0]
if i == 0:
out = self.decoder(
x[:, :, i : i + 1, :, :],
feat_cache=self._feat_map,
feat_idx=self._conv_idx,
)
else:
out_ = self.decoder(
x[:, :, i : i + 1, :, :],
feat_cache=self._feat_map,
feat_idx=self._conv_idx,
)
out = torch.cat([out, out_], 2)
self.clear_cache()
return out
def decode_stream(self, z, scale):
self.clear_cache()
# z: [b,c,t,h,w]
if isinstance(scale[0], torch.Tensor):
z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view(1, self.z_dim, 1, 1, 1)
else:
z = z / scale[1] + scale[0]
iter_ = z.shape[2]
x = self.conv2(z)
for i in range(iter_):
self._conv_idx = [0]
out = self.decoder(
x[:, :, i : i + 1, :, :],
feat_cache=self._feat_map,
feat_idx=self._conv_idx,
)
yield out
def cached_decode(self, z, scale):
# z: [b,c,t,h,w]
if isinstance(scale[0], torch.Tensor):
z = z / scale[1].view(1, self.z_dim, 1, 1, 1) + scale[0].view(1, self.z_dim, 1, 1, 1)
else:
z = z / scale[1] + scale[0]
iter_ = z.shape[2]
x = self.conv2(z)
for i in range(iter_):
self._conv_idx = [0]
if i == 0:
out = self.decoder(x[:, :, i : i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx)
else:
out_ = self.decoder(x[:, :, i : i + 1, :, :], feat_cache=self._feat_map, feat_idx=self._conv_idx)
out = torch.cat([out, out_], 2)
return out
def reparameterize(self, mu, log_var):
std = torch.exp(0.5 * log_var)
eps = torch.randn_like(std)
return eps * std + mu
def sample(self, imgs, deterministic=False, scale=[0, 1]):
mu, log_var = self.encode(imgs, scale, return_mu=True)
if deterministic:
return mu
std = torch.exp(0.5 * log_var.clamp(-30.0, 20.0))
return mu + std * torch.randn_like(std), mu, log_var
def clear_cache(self):
self._conv_num = count_conv3d(self.decoder)
self._conv_idx = [0]
self._feat_map = [None] * self._conv_num
# cache encode
self._enc_conv_num = count_conv3d(self.encoder)
self._enc_conv_idx = [0]
self._enc_feat_map = [None] * self._enc_conv_num
def encode_video(self, x, scale=[0, 1]):
assert x.ndim == 5 # NTCHW
assert x.shape[2] % 3 == 0
x = x.transpose(1, 2)
y = x.mul(2).sub_(1)
y, mu, log_var = self.sample(y, scale=scale)
return y.transpose(1, 2).to(x), mu, log_var
def decode_video(self, x, scale=[0, 1]):
assert x.ndim == 5 # NTCHW
assert x.shape[2] % self.z_dim == 0
x = x.transpose(1, 2)
# B, C, T, H, W
y = x
y = self.decode(y, scale).clamp_(-1, 1)
y = y.mul_(0.5).add_(0.5).clamp_(0, 1) # NCTHW
return y.transpose(1, 2).to(x)
def _video_vae(pretrained_path=None, z_dim=None, device="cpu", cpu_offload=False, dtype=torch.float, load_from_rank0=False, pruning_rate=0.0, **kwargs):
"""
Autoencoder3d adapted from Stable Diffusion 1.x, 2.x and XL.
"""
# params
cfg = dict(
dim=96,
z_dim=z_dim,
dim_mult=[1, 2, 4, 4],
num_res_blocks=2,
attn_scales=[],
temperal_downsample=[False, True, True],
dropout=0.0,
pruning_rate=pruning_rate,
)
cfg.update(**kwargs)
# init model
with torch.device("meta"):
model = WanVAE_(**cfg)
# load checkpoint
weights_dict = load_weights(pretrained_path, cpu_offload=cpu_offload, load_from_rank0=load_from_rank0)
for k in weights_dict.keys():
if weights_dict[k].dtype != dtype:
weights_dict[k] = weights_dict[k].to(dtype)
model.load_state_dict(weights_dict, assign=True)
return model
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