--- title: StatePlay Game World Model emoji: 🎮 colorFrom: red colorTo: pink sdk: gradio sdk_version: 6.21.0 app_file: app.py short_description: Action-conditioned SF3 rollouts with predicted game state python_version: "3.12" startup_duration_timeout: 1h license: apache-2.0 models: - onepiece1999/StatePlay - Wan-AI/Wan2.2-TI2V-5B --- # StatePlay — State-Aware Game World Models for Mechanics-Consistent Generation Interactive demo of [StatePlay](https://huggingface.co/papers/2607.26754): a Street Fighter III world model that predicts the game's **internal state** (round timer, both players' health, both players' super meters) jointly with the video frames, so generated gameplay stays consistent with the underlying game mechanics. Give it a first frame, an initial game state and a controller sequence (one 0.5 s slot per entry) and it rolls out a 5-second clip at 832×480 / 20 fps plus the predicted state trajectory. - Paper: https://huggingface.co/papers/2607.26754 - Project page: https://jimntu.github.io/stateplay_page/ - Code: https://github.com/Jimntu/StatePlay - Checkpoint: https://huggingface.co/onepiece1999/StatePlay (visual expert initialised from `Wan-AI/Wan2.2-TI2V-5B`) Street Fighter III visuals are the property of Capcom Co., Ltd. The bundled example frames come from the authors' released held-out evaluation clips and are included for research demonstration only.