BakoAI / app /models /advanced_analytics.py
Okidi Norbert
Deployment fix: clean backend only
c6abe34
"""
Pydantic models for advanced analytics data structures.
"""
from datetime import datetime
from typing import Optional, List, Dict, Any
from uuid import UUID
from pydantic import BaseModel, Field
# ============================================
# SPACING METRICS
# ============================================
class SpacingMetric(BaseModel):
"""Single spacing quality measurement."""
frame: int
timestamp: float
spacing_quality: str = Field(..., description="'good', 'average', or 'poor'")
avg_distance_m: float
paint_players: int
overlap_count: int
offense_team: int
class SpacingSummary(BaseModel):
"""Aggregated spacing statistics."""
total_frames_analyzed: int
good_spacing_pct: float
average_spacing_pct: float
poor_spacing_pct: float
avg_distance_overall: float
# ============================================
# DEFENSIVE REACTIONS
# ============================================
class DefensiveReaction(BaseModel):
"""Single defensive reaction measurement."""
event_id: str
event_type: str
event_frame: int
defender_track_id: int
offensive_player_track_id: int
distance_at_event: float
reaction_start_frame: Optional[int] = None
reaction_delay_ms: Optional[float] = None
closeout_speed_mps: Optional[float] = None
late_closeout: bool
class DefensiveReactionSummary(BaseModel):
"""Aggregated defensive reaction statistics."""
total_defensive_events: int
late_closeouts: int
late_closeout_rate: float
avg_reaction_delay_ms: Optional[float] = None
avg_closeout_speed_mps: Optional[float] = None
# ============================================
# TRANSITION EFFORT
# ============================================
class TransitionEffort(BaseModel):
"""Transition effort measurement for a player."""
possession_change_frame: int
player_track_id: int
team_id: int
transition_type: str = Field(..., description="'offense_to_defense' or 'defense_to_offense'")
effort_type: str = Field(..., description="'sprint', 'jog', or 'walk'")
max_speed_mps: float
avg_speed_mps: float
effort_score: float
duration_seconds: float
class TransitionEffortSummary(BaseModel):
"""Aggregated transition effort statistics."""
total_transition_events: int
sprint_count: int
jog_count: int
walk_count: int
sprint_rate: float
avg_effort_score: float
avg_max_speed_mps: float
# ============================================
# DECISION QUALITY
# ============================================
class DecisionAnalysis(BaseModel):
"""Shot decision quality analysis."""
event_id: str
shot_frame: int
shooter_track_id: int
shooter_contested_distance: float
open_teammates: int
best_teammate_openness: Optional[float] = None
decision_quality: str = Field(..., description="'high_expected_value', 'acceptable', or 'low_expected_value'")
shot_outcome: str
class DecisionQualitySummary(BaseModel):
"""Aggregated decision quality statistics."""
total_shots_analyzed: int
high_ev_shots: int
acceptable_shots: int
low_ev_shots: int
low_ev_rate: float
avg_shooter_contested_distance: float
# ============================================
# LINEUP IMPACT
# ============================================
class LineupMetric(BaseModel):
"""Performance metrics for a specific lineup."""
team_id: int
lineup_hash: str
player_track_ids: List[int]
possessions_count: int
points_scored: int
points_allowed: int
offensive_rating: float
defensive_rating: float
net_rating: float
avg_spacing_score: float
turnovers: int
defensive_error_rate: float
total_minutes: float
class LineupImpactSummary(BaseModel):
"""Aggregated lineup statistics."""
total_lineups: int
best_lineup_hash: Optional[str] = None
best_lineup_net_rating: float
worst_lineup_hash: Optional[str] = None
worst_lineup_net_rating: float
avg_net_rating: float
# ============================================
# FATIGUE INDEX
# ============================================
class FatigueIndex(BaseModel):
"""Fatigue measurement for a player in a time window."""
player_track_id: int
time_window_start: float
time_window_end: float
minute: int
baseline_speed_mps: float
current_speed_mps: float
speed_drop_percentage: float
baseline_reaction_ms: Optional[float] = None
current_reaction_ms: Optional[float] = None
reaction_delay_increase_percentage: Optional[float] = None
fatigue_level: str = Field(..., description="'low', 'medium', or 'high'")
class FatigueSummary(BaseModel):
"""Aggregated fatigue statistics."""
total_measurements: int
high_fatigue_instances: int
medium_fatigue_instances: int
avg_speed_drop_pct: float
max_speed_drop_pct: float
# ============================================
# AUTO CLIPS
# ============================================
class AutoClip(BaseModel):
"""Metadata for an automatically generated clip."""
clip_type: str
timestamp_start: float
timestamp_end: float
frame_start: int
frame_end: int
players_involved: List[int]
file_path: str
description: str
metadata: Dict[str, Any]
class ClipSummary(BaseModel):
"""Aggregated clip generation statistics."""
total_clips_generated: int
clips_by_type: Dict[str, int]
output_directory: str
# ============================================
# AGGREGATED RESPONSES
# ============================================
class TeamAdvancedSummary(BaseModel):
"""Complete advanced analytics summary for a team/game."""
video_id: UUID
spacing_summary: Optional[SpacingSummary] = None
defensive_summary: Optional[DefensiveReactionSummary] = None
transition_summary: Optional[TransitionEffortSummary] = None
decision_summary: Optional[DecisionQualitySummary] = None
lineup_summary: Optional[LineupImpactSummary] = None
fatigue_summary: Optional[FatigueSummary] = None
clip_summary: Optional[ClipSummary] = None
modules_executed: List[str]
modules_failed: List[str]
class PlayerAdvancedAnalysis(BaseModel):
"""Advanced analytics for a specific player."""
player_track_id: int
video_id: UUID
spacing_involvement: int = Field(..., description="Number of frames player was in spacing analysis")
defensive_reactions: List[DefensiveReaction]
transition_efforts: List[TransitionEffort]
decision_analyses: List[DecisionAnalysis]
fatigue_indices: List[FatigueIndex]
avg_effort_score: float
avg_reaction_delay_ms: Optional[float] = None
fatigue_level: str
class LineupComparison(BaseModel):
"""Comparison of all lineups in a game."""
video_id: UUID
team_1_lineups: List[LineupMetric]
team_2_lineups: List[LineupMetric]
best_overall_lineup: Optional[LineupMetric] = None
worst_overall_lineup: Optional[LineupMetric] = None
class ClipCatalog(BaseModel):
"""Catalog of all generated clips."""
video_id: UUID
clips: List[AutoClip]
summary: ClipSummary