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import {
CHANNEL_EVENTS,
CONNECTION_STATE,
DEFAULT_VERSION,
DEFAULT_TIMEOUT,
DEFAULT_VSN,
VSN_1_0_0,
VSN_2_0_0,
} from './lib/constants'
import Serializer from './lib/serializer'
import { httpEndpointURL } from './lib/transformers'
import RealtimeChannel from './RealtimeChannel'
import type { RealtimeChannelOptions } from './RealtimeChannel'
import SocketAdapter from './phoenix/socketAdapter'
import type {
Message,
SocketOptions,
HeartbeatCallback,
Encode,
Decode,
Timer,
Vsn,
} from './phoenix/types'
type Fetch = typeof fetch
export type LogLevel = 'info' | 'warn' | 'error' | (string & {})
export type RealtimeMessage = {
topic: string
event: string
payload: any
ref: string
join_ref?: string
}
export type RealtimeRemoveChannelResponse = 'ok' | 'timed out' | 'error' | (string & {})
export type HeartbeatStatus = 'sent' | 'ok' | 'error' | 'timeout' | 'disconnected' | (string & {})
export type HeartbeatTimer = ReturnType<typeof setTimeout> | undefined
// Connection-related constants
const CONNECTION_TIMEOUTS = {
HEARTBEAT_INTERVAL: 25000,
RECONNECT_DELAY: 10,
HEARTBEAT_TIMEOUT_FALLBACK: 100,
} as const
const RECONNECT_INTERVALS = [1000, 2000, 5000, 10000] as const
const DEFAULT_RECONNECT_FALLBACK = 10000
/**
* Minimal WebSocket constructor interface that RealtimeClient can work with.
* Supply a compatible implementation (native WebSocket, `ws`, etc) when running outside the browser.
*/
export interface WebSocketLikeConstructor {
new (address: string | URL, subprotocols?: string | string[] | undefined): WebSocketLike
// Allow additional properties that may exist on WebSocket constructors
[key: string]: any
}
export type RealtimeClientOptions = {
transport?: WebSocketLikeConstructor
timeout?: number
heartbeatIntervalMs?: number
heartbeatCallback?: (status: HeartbeatStatus, latency?: number) => void
vsn?: string
logger?: (kind: string, msg: string, data?: any) => void
encode?: Encode<void>
decode?: Decode<void>
reconnectAfterMs?: (tries: number) => number
headers?: { [key: string]: string }
params?: { [key: string]: any }
//Deprecated: Use it in favour of correct casing `logLevel`
log_level?: LogLevel
logLevel?: LogLevel
fetch?: Fetch
worker?: boolean
workerUrl?: string
accessToken?: () => Promise<string | null>
disconnectOnEmptyChannelsAfterMs?: number
/**
* Storage compatible object used by the underlying socket for longpoll fallback history.
* Provide a custom implementation in environments where reading `globalThis.sessionStorage`
* throws (sandboxed iframes, in-app webviews, "block third-party storage" privacy modes).
* Defaults to `globalThis.sessionStorage` when accessible, otherwise an in-memory store.
*/
sessionStorage?: Storage
}
function createMemorySessionStorage(): Storage {
const store = new Map<string, string>()
return {
get length() {
return store.size
},
clear() {
store.clear()
},
getItem(key: string) {
return store.has(key) ? (store.get(key) as string) : null
},
key(index: number) {
return Array.from(store.keys())[index] ?? null
},
removeItem(key: string) {
store.delete(key)
},
setItem(key: string, value: string) {
store.set(key, String(value))
},
}
}
function resolveSessionStorage(): Storage {
try {
if (typeof globalThis !== 'undefined' && globalThis.sessionStorage) {
return globalThis.sessionStorage
}
} catch {
// Property access on `sessionStorage` itself throws in restricted-storage browsers.
}
return createMemorySessionStorage()
}
const WORKER_SCRIPT = `
addEventListener("message", (e) => {
if (e.data.event === "start") {
setInterval(() => postMessage({ event: "keepAlive" }), e.data.interval);
}
});`
export default class RealtimeClient {
/** @internal */
socketAdapter: SocketAdapter
channels: RealtimeChannel[] = new Array()
accessTokenValue: string | null = null
accessToken: (() => Promise<string | null>) | null = null
apiKey: string | null = null
httpEndpoint: string = ''
/** @deprecated headers cannot be set on websocket connections */
headers?: { [key: string]: string } = {}
params?: { [key: string]: string } = {}
ref: number = 0
logLevel?: LogLevel
fetch: Fetch
worker?: boolean
workerUrl?: string
workerRef?: Worker
serializer: Serializer = new Serializer()
get endPoint() {
return this.socketAdapter.endPoint
}
get timeout() {
return this.socketAdapter.timeout
}
get transport() {
return this.socketAdapter.transport
}
get heartbeatCallback() {
return this.socketAdapter.heartbeatCallback
}
get heartbeatIntervalMs() {
return this.socketAdapter.heartbeatIntervalMs
}
get heartbeatTimer() {
if (this.worker) {
return this._workerHeartbeatTimer
}
return this.socketAdapter.heartbeatTimer
}
get pendingHeartbeatRef() {
if (this.worker) {
return this._pendingWorkerHeartbeatRef
}
return this.socketAdapter.pendingHeartbeatRef
}
get reconnectTimer(): Timer {
return this.socketAdapter.reconnectTimer
}
get vsn(): Vsn {
return this.socketAdapter.vsn
}
get encode() {
return this.socketAdapter.encode
}
get decode() {
return this.socketAdapter.decode
}
get reconnectAfterMs() {
return this.socketAdapter.reconnectAfterMs
}
get sendBuffer() {
return this.socketAdapter.sendBuffer
}
get stateChangeCallbacks(): {
open: [string, Function][]
close: [string, Function][]
error: [string, Function][]
message: [string, Function][]
} {
return this.socketAdapter.stateChangeCallbacks
}
private _manuallySetToken: boolean = false
private _authPromise: Promise<void> | null = null
private _workerHeartbeatTimer: HeartbeatTimer = undefined
private _pendingWorkerHeartbeatRef: string | null = null
private _pendingDisconnectTimer: ReturnType<typeof setTimeout> | null = null
private _disconnectOnEmptyChannelsAfterMs: number = 0
/**
* Initializes the Socket.
*
* @param endPoint The string WebSocket endpoint, ie, "ws://example.com/socket", "wss://example.com", "/socket" (inherited host & protocol)
* @param options.transport The Websocket Transport, for example WebSocket. This can be a custom implementation
* @param options.timeout The default timeout in milliseconds to trigger push timeouts.
* @param options.params The optional params to pass when connecting.
* @param options.headers Deprecated: headers cannot be set on websocket connections and this option will be removed in the future.
* @param options.heartbeatIntervalMs The millisec interval to send a heartbeat message.
* @param options.heartbeatCallback The optional function to handle heartbeat status and latency.
* @param options.logger The optional function for specialized logging, ie: logger: (kind, msg, data) => { console.log(`${kind}: ${msg}`, data) }
* @param options.logLevel Sets the log level for Realtime
* @param options.encode The function to encode outgoing messages. Defaults to JSON: (payload, callback) => callback(JSON.stringify(payload))
* @param options.decode The function to decode incoming messages. Defaults to Serializer's decode.
* @param options.reconnectAfterMs he optional function that returns the millsec reconnect interval. Defaults to stepped backoff off.
* @param options.worker Use Web Worker to set a side flow. Defaults to false.
* @param options.workerUrl The URL of the worker script. Defaults to https://realtime.supabase.com/worker.js that includes a heartbeat event call to keep the connection alive.
* @param options.vsn The protocol version to use when connecting. Supported versions are "1.0.0" and "2.0.0". Defaults to "2.0.0".
*
* @category Realtime
*
* @example Using supabase-js (recommended)
* ```ts
* import { createClient } from '@supabase/supabase-js'
*
* const supabase = createClient('https://xyzcompany.supabase.co', 'your-publishable-key')
* const channel = supabase.channel('room1')
* channel
* .on('broadcast', { event: 'cursor-pos' }, (payload) => console.log(payload))
* .subscribe()
* ```
*
* @example Standalone import for bundle-sensitive environments
* ```ts
* import RealtimeClient from '@supabase/realtime-js'
*
* const client = new RealtimeClient('https://xyzcompany.supabase.co/realtime/v1', {
* params: { apikey: 'your-publishable-key' },
* })
* client.connect()
* ```
*/
constructor(endPoint: string, options?: RealtimeClientOptions) {
// Validate required parameters
if (!options?.params?.apikey) {
throw new Error('API key is required to connect to Realtime')
}
this.apiKey = options.params.apikey
const socketAdapterOptions = this._initializeOptions(options)
this.socketAdapter = new SocketAdapter(endPoint, socketAdapterOptions)
this.httpEndpoint = httpEndpointURL(endPoint)
this.fetch = this._resolveFetch(options?.fetch)
}
/**
* Connects the socket, unless already connected.
*
* @category Realtime
*/
connect(): void {
// Skip if already connecting, disconnecting, or connected
if (this.isConnecting() || this.isDisconnecting() || this.isConnected()) {
return
}
// Trigger auth if needed and not already in progress
// This ensures auth is called for standalone RealtimeClient usage
// while avoiding race conditions with SupabaseClient's immediate setAuth call
if (this.accessToken && !this._authPromise) {
this._setAuthSafely('connect')
}
this._setupConnectionHandlers()
try {
this.socketAdapter.connect()
} catch (error) {
const errorMessage = (error as Error).message
throw new Error(`WebSocket not available: ${errorMessage}`)
}
this._handleNodeJsRaceCondition()
}
/**
* Returns the URL of the websocket.
* @returns string The URL of the websocket.
*
* @category Realtime
*/
endpointURL(): string {
return this.socketAdapter.endPointURL()
}
/**
* Disconnects the socket.
*
* @param code A numeric status code to send on disconnect.
* @param reason A custom reason for the disconnect.
*
* @category Realtime
*/
async disconnect(code?: number, reason?: string) {
this._cancelPendingDisconnect()
if (this.isDisconnecting()) {
return 'ok'
}
return await this.socketAdapter.disconnect(
() => {
clearInterval(this._workerHeartbeatTimer)
this._terminateWorker()
},
code,
reason
)
}
/**
* Returns all created channels
*
* @category Realtime
*/
getChannels(): RealtimeChannel[] {
return this.channels
}
/**
* Unsubscribes, removes and tears down a single channel
* @param channel A RealtimeChannel instance
*
* @category Realtime
*/
async removeChannel(channel: RealtimeChannel): Promise<RealtimeRemoveChannelResponse> {
const status = await channel.unsubscribe()
if (status === 'ok') {
channel.teardown()
}
return status
}
/**
* Unsubscribes, removes and tears down all channels
*
* @category Realtime
*/
async removeAllChannels(): Promise<RealtimeRemoveChannelResponse[]> {
const promises = this.channels.map(async (channel) => {
const result = await channel.unsubscribe()
channel.teardown()
return result
})
const result = await Promise.all(promises)
await this.disconnect()
return result
}
/**
* Logs the message.
*
* For customized logging, `this.logger` can be overridden in Client constructor.
*
* @category Realtime
*/
log(kind: string, msg: string, data?: any) {
this.socketAdapter.log(kind, msg, data)
}
/**
* Returns the current state of the socket.
*
* @category Realtime
*/
connectionState() {
return this.socketAdapter.connectionState() || CONNECTION_STATE.closed
}
/**
* Returns `true` is the connection is open.
*
* @category Realtime
*/
isConnected(): boolean {
return this.socketAdapter.isConnected()
}
/**
* Returns `true` if the connection is currently connecting.
*
* @category Realtime
*/
isConnecting(): boolean {
return this.socketAdapter.isConnecting()
}
/**
* Returns `true` if the connection is currently disconnecting.
*
* @category Realtime
*/
isDisconnecting(): boolean {
return this.socketAdapter.isDisconnecting()
}
/**
* Creates (or reuses) a {@link RealtimeChannel} for the provided topic.
*
* Topics are automatically prefixed with `realtime:` to match the Realtime service.
* If a channel with the same topic already exists it will be returned instead of creating
* a duplicate connection.
*
* @category Realtime
*/
channel(topic: string, params: RealtimeChannelOptions = { config: {} }): RealtimeChannel {
const realtimeTopic = `realtime:${topic}`
const exists = this.getChannels().find((c: RealtimeChannel) => c.topic === realtimeTopic)
if (!exists) {
const chan = new RealtimeChannel(`realtime:${topic}`, params, this)
this._cancelPendingDisconnect()
this.channels.push(chan)
return chan
} else {
return exists
}
}
/**
* Push out a message if the socket is connected.
*
* If the socket is not connected, the message gets enqueued within a local buffer, and sent out when a connection is next established.
*
* @category Realtime
*/
push(data: RealtimeMessage): void {
this.socketAdapter.push(data)
}
/**
* Sets the JWT access token used for channel subscription authorization and Realtime RLS.
*
* If param is null it will use the `accessToken` callback function or the token set on the client.
*
* On callback used, it will set the value of the token internal to the client.
*
* When a token is explicitly provided, it will be preserved across channel operations
* (including removeChannel and resubscribe). The `accessToken` callback will not be
* invoked until `setAuth()` is called without arguments.
*
* @param token A JWT string to override the token set on the client.
*
* @example Setting the authorization header
* // Use a manual token (preserved across resubscribes, ignores accessToken callback)
* client.realtime.setAuth('my-custom-jwt')
*
* // Switch back to using the accessToken callback
* client.realtime.setAuth()
*
* @category Realtime
*/
async setAuth(token: string | null = null): Promise<void> {
this._authPromise = this._performAuth(token)
try {
await this._authPromise
} finally {
this._authPromise = null
}
}
/**
* Returns true if the current access token was explicitly set via setAuth(token),
* false if it was obtained via the accessToken callback.
* @internal
*/
_isManualToken(): boolean {
return this._manuallySetToken
}
/**
* Sends a heartbeat message if the socket is connected.
*
* @category Realtime
*/
async sendHeartbeat() {
this.socketAdapter.sendHeartbeat()
}
/**
* Sets a callback that receives lifecycle events for internal heartbeat messages.
* Useful for instrumenting connection health (e.g. sent/ok/timeout).
*
* @category Realtime
*/
onHeartbeat(callback: HeartbeatCallback) {
this.socketAdapter.heartbeatCallback = this._wrapHeartbeatCallback(callback)
}
/**
* Use either custom fetch, if provided, or default fetch to make HTTP requests
*
* @internal
*/
_resolveFetch = (customFetch?: Fetch): Fetch => {
if (customFetch) {
return (...args) => customFetch(...args)
}
return (...args) => fetch(...args)
}
/**
* Return the next message ref, accounting for overflows
*
* @internal
*/
_makeRef(): string {
return this.socketAdapter.makeRef()
}
/**
* Removes a channel from RealtimeClient
*
* @param channel An open subscription.
*
* @internal
*/
_remove(channel: RealtimeChannel) {
this.channels = this.channels.filter((c) => c.topic !== channel.topic)
if (this.channels.length === 0) {
this.log('transport', 'no channels remaining, scheduling disconnect')
this._schedulePendingDisconnect()
}
}
/** @internal */
private _schedulePendingDisconnect() {
this._cancelPendingDisconnect()
if (this._disconnectOnEmptyChannelsAfterMs === 0) {
this.log('transport', 'disconnecting immediately - no channels')
this.disconnect()
return
}
this._pendingDisconnectTimer = setTimeout(() => {
this._pendingDisconnectTimer = null
if (this.channels.length === 0) {
this.log('transport', 'deferred disconnect fired - no channels, disconnecting')
this.disconnect()
}
}, this._disconnectOnEmptyChannelsAfterMs)
this.log(
'transport',
`deferred disconnect scheduled in ${this._disconnectOnEmptyChannelsAfterMs}ms`
)
}
/** @internal */
private _cancelPendingDisconnect() {
if (this._pendingDisconnectTimer !== null) {
this.log('transport', 'pending disconnect cancelled - channel activity detected')
clearTimeout(this._pendingDisconnectTimer)
this._pendingDisconnectTimer = null
}
}
/**
* Perform the actual auth operation
* @internal
*/
private async _performAuth(token: string | null = null): Promise<void> {
let tokenToSend: string | null
let isManualToken = false
if (token) {
tokenToSend = token
// Track if this is a manually-provided token
isManualToken = true
} else if (this.accessToken) {
// Call the accessToken callback to get fresh token
try {
tokenToSend = await this.accessToken()
} catch (e) {
this.log('error', 'Error fetching access token from callback', e)
// Fall back to cached value if callback fails
tokenToSend = this.accessTokenValue
}
} else {
tokenToSend = this.accessTokenValue
}
// Track whether this token was manually set or fetched via callback
if (isManualToken) {
this._manuallySetToken = true
} else if (this.accessToken) {
// If we used the callback, clear the manual flag
this._manuallySetToken = false
}
if (this.accessTokenValue != tokenToSend) {
this.accessTokenValue = tokenToSend
this.channels.forEach((channel) => {
const payload = {
access_token: tokenToSend,
version: DEFAULT_VERSION,
}
tokenToSend && channel.updateJoinPayload(payload)
if (channel.joinedOnce && channel.channelAdapter.isJoined()) {
channel.channelAdapter.push(CHANNEL_EVENTS.access_token, {
access_token: tokenToSend,
})
}
})
}
}
/**
* Wait for any in-flight auth operations to complete
* @internal
*/
private async _waitForAuthIfNeeded(): Promise<void> {
if (this._authPromise) {
await this._authPromise
}
}
/**
* Safely call setAuth with standardized error handling
* @internal
*/
private _setAuthSafely(context = 'general'): void {
// Only refresh auth if using callback-based tokens
if (!this._isManualToken()) {
this.setAuth().catch((e) => {
this.log('error', `Error setting auth in ${context}`, e)
})
}
}
/** @internal */
private _setupConnectionHandlers(): void {
this.socketAdapter.onOpen(() => {
const authPromise =
this._authPromise ||
(this.accessToken && !this.accessTokenValue ? this.setAuth() : Promise.resolve())
authPromise.catch((e) => {
this.log('error', 'error waiting for auth on connect', e)
})
if (this.worker && !this.workerRef) {
this._startWorkerHeartbeat()
}
})
this.socketAdapter.onClose(() => {
if (this.worker && this.workerRef) {
this._terminateWorker()
}
})
this.socketAdapter.onMessage((message: Message<any>) => {
if (message.ref && message.ref === this._pendingWorkerHeartbeatRef) {
this._pendingWorkerHeartbeatRef = null
}
})
}
/** @internal */
private _handleNodeJsRaceCondition() {
if (this.socketAdapter.isConnected()) {
// hack: ensure onConnOpen is called
this.socketAdapter.getSocket().onConnOpen()
}
}
/** @internal */
private _wrapHeartbeatCallback(heartbeatCallback?: HeartbeatCallback): HeartbeatCallback {
return (status, latency) => {
if (status === 'disconnected') return
if (status == 'sent') this._setAuthSafely()
if (heartbeatCallback) heartbeatCallback(status, latency)
}
}
/** @internal */
private _startWorkerHeartbeat() {
if (this.workerUrl) {
this.log('worker', `starting worker for from ${this.workerUrl}`)
} else {
this.log('worker', `starting default worker`)
}
const objectUrl = this._workerObjectUrl(this.workerUrl!)
this.workerRef = new Worker(objectUrl)
this.workerRef.onerror = (error) => {
this.log('worker', 'worker error', (error as ErrorEvent).message)
this._terminateWorker()
this.disconnect()
}
this.workerRef.onmessage = (event) => {
if (event.data.event === 'keepAlive') {
this.sendHeartbeat()
}
}
this.workerRef.postMessage({
event: 'start',
interval: this.heartbeatIntervalMs,
})
}
/**
* Terminate the Web Worker and clear the reference
* @internal
*/
private _terminateWorker(): void {
if (this.workerRef) {
this.log('worker', 'terminating worker')
this.workerRef.terminate()
this.workerRef = undefined
}
}
/** @internal */
private _workerObjectUrl(url: string | undefined): string {
let result_url: string
if (url) {
result_url = url
} else {
const blob = new Blob([WORKER_SCRIPT], { type: 'application/javascript' })
result_url = URL.createObjectURL(blob)
}
return result_url
}
/**
* Initialize socket options with defaults
* @internal
*/
private _initializeOptions(options?: RealtimeClientOptions): SocketOptions {
this.worker = options?.worker ?? false
this.accessToken = options?.accessToken ?? null
const result: SocketOptions = {}
result.timeout = options?.timeout ?? DEFAULT_TIMEOUT
result.heartbeatIntervalMs =
options?.heartbeatIntervalMs ?? CONNECTION_TIMEOUTS.HEARTBEAT_INTERVAL
this._disconnectOnEmptyChannelsAfterMs =
options?.disconnectOnEmptyChannelsAfterMs ??
2 * (options?.heartbeatIntervalMs ?? CONNECTION_TIMEOUTS.HEARTBEAT_INTERVAL)
// @ts-ignore - mismatch between phoenix and supabase
result.transport = options?.transport ?? WebSocketFactory.getWebSocketConstructor()
result.params = options?.params
result.logger = options?.logger
result.heartbeatCallback = this._wrapHeartbeatCallback(options?.heartbeatCallback)
result.sessionStorage = options?.sessionStorage ?? resolveSessionStorage()
result.reconnectAfterMs =
options?.reconnectAfterMs ??
((tries: number) => {
return RECONNECT_INTERVALS[tries - 1] || DEFAULT_RECONNECT_FALLBACK
})
let defaultEncode: Encode<void>
let defaultDecode: Decode<void>
const vsn = options?.vsn ?? DEFAULT_VSN
switch (vsn) {
case VSN_1_0_0:
defaultEncode = (payload, callback) => {
return callback(JSON.stringify(payload))
}
defaultDecode = (payload, callback) => {
return callback(JSON.parse(payload as string))
}
break
case VSN_2_0_0:
defaultEncode = this.serializer.encode.bind(this.serializer)
defaultDecode = this.serializer.decode.bind(this.serializer)
break
default:
throw new Error(`Unsupported serializer version: ${result.vsn}`)
}
result.vsn = vsn
result.encode = options?.encode ?? defaultEncode
result.decode = options?.decode ?? defaultDecode
result.beforeReconnect = this._reconnectAuth.bind(this)
if (options?.logLevel || options?.log_level) {
this.logLevel = options.logLevel || options.log_level
result.params = { ...result.params, log_level: this.logLevel as string }
}
// Handle worker setup
if (this.worker) {
if (typeof window !== 'undefined' && !window.Worker) {
throw new Error('Web Worker is not supported')
}
this.workerUrl = options?.workerUrl
result.autoSendHeartbeat = !this.worker
}
return result
}
/** @internal */
private async _reconnectAuth() {
await this._waitForAuthIfNeeded()
if (!this.isConnected()) {
this.connect()
}
}
}
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