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import { randomUUID } from "node:crypto"
import path from "node:path"
const WINDOWS_DEVICE_ID_KEY = String.raw`\SOFTWARE\Microsoft\DeveloperTools`
const WINDOWS_DEVICE_ID_NAME = "deviceid"
type RegistryArch = "x86" | "x64"
interface WinregConstructor {
new (options: {
hive: string
key: string
arch?: RegistryArch
}): WinregRegistry
HKCU: string
REG_SZ: string
}
interface WinregRegistry {
get(
name: string,
callback: (error: RegistryError | null, item: RegistryItem | null) => void,
): void
set(
name: string,
type: string,
value: string,
callback: (error: RegistryError | null) => void,
): void
}
interface RegistryItem {
value?: string
}
interface RegistryError extends Error {
code?: number | string
}
const windows64Architectures = new Set(["AMD64", "ARM64", "IA64"])
const getPosixHomeDir = (): string => {
if (!process.env.HOME) {
throw new Error("Home directory not found")
}
return process.env.HOME
}
const getDeviceIdFilePath = (): string => {
let folder: string
switch (process.platform) {
case "darwin": {
folder = path.posix.join(
getPosixHomeDir(),
"Library",
"Application Support",
)
break
}
case "linux": {
folder =
process.env.XDG_CACHE_HOME
?? path.posix.join(getPosixHomeDir(), ".cache")
break
}
default: {
throw new Error("Unsupported platform")
}
}
return path.posix.join(folder, "Microsoft", "DeveloperTools", "deviceid")
}
const isMissingFileError = (error: unknown): error is NodeJS.ErrnoException => {
return error instanceof Error && "code" in error && error.code === "ENOENT"
}
const readStoredDeviceIdFile = async (
filePath: string,
): Promise<string | undefined> => {
const { readFile } = await import("node:fs/promises")
try {
return await readFile(filePath, "utf8")
} catch (error) {
if (isMissingFileError(error)) {
return undefined
}
throw error
}
}
const writeStoredDeviceIdFile = async (
filePath: string,
deviceId: string,
): Promise<void> => {
const { mkdir, writeFile } = await import("node:fs/promises")
await mkdir(path.posix.dirname(filePath), { recursive: true })
await writeFile(filePath, deviceId, "utf8")
}
const getWindowsRegistryArch = (): RegistryArch | undefined => {
const architecture = (
process.env.PROCESSOR_ARCHITEW6432 ?? process.env.PROCESSOR_ARCHITECTURE
)?.toUpperCase()
return architecture && windows64Architectures.has(architecture) ?
"x64"
: undefined
}
const loadWinreg = async (): Promise<WinregConstructor> => {
const module = await import("winreg")
const winreg =
"default" in module ? (module.default as unknown) : (module as unknown)
return winreg as WinregConstructor
}
const isMissingRegistryError = (error: RegistryError | null): boolean => {
if (!error) {
return false
}
const errorCode = Number(error.code)
return Number.isFinite(errorCode) && errorCode === 1
}
const createWindowsRegistry = async (): Promise<{
registry: WinregRegistry
regSz: string
}> => {
const Winreg = await loadWinreg()
return {
registry: new Winreg({
hive: Winreg.HKCU,
key: WINDOWS_DEVICE_ID_KEY,
arch: getWindowsRegistryArch(),
}),
regSz: Winreg.REG_SZ,
}
}
const readRegistryString = async (
registry: WinregRegistry,
name: string,
): Promise<string | undefined> => {
return new Promise((resolve, reject) => {
registry.get(name, (error, item) => {
if (isMissingRegistryError(error)) {
resolve(undefined)
return
}
if (error) {
reject(
error instanceof Error ? error : new Error("Unknown registry error"),
)
return
}
resolve(item?.value)
})
})
}
const writeRegistryString = async ({
registry,
regSz,
name,
value,
}: {
registry: WinregRegistry
regSz: string
name: string
value: string
}): Promise<void> => {
return new Promise((resolve, reject) => {
registry.set(name, regSz, value, (error) => {
if (error) {
reject(
error instanceof Error ? error : new Error("Unknown registry error"),
)
return
}
resolve()
})
})
}
export const getStoredVSCodeDeviceId = async (): Promise<
string | undefined
> => {
switch (process.platform) {
case "win32": {
const { registry } = await createWindowsRegistry()
return readRegistryString(registry, WINDOWS_DEVICE_ID_NAME)
}
case "darwin":
case "linux": {
return readStoredDeviceIdFile(getDeviceIdFilePath())
}
default: {
throw new Error("Unsupported platform")
}
}
}
const setStoredVSCodeDeviceId = async (deviceId: string): Promise<void> => {
switch (process.platform) {
case "win32": {
const { registry, regSz } = await createWindowsRegistry()
await writeRegistryString({
registry,
regSz,
name: WINDOWS_DEVICE_ID_NAME,
value: deviceId,
})
return
}
case "darwin":
case "linux": {
await writeStoredDeviceIdFile(getDeviceIdFilePath(), deviceId)
return
}
default: {
throw new Error("Unsupported platform")
}
}
}
const createVSCodeDeviceId = (): string => randomUUID().toLowerCase()
export async function getVSCodeDeviceId(): Promise<string> {
let deviceId: string | undefined
try {
deviceId = await getStoredVSCodeDeviceId()
} catch (error) {
consola.debug("Failed to read VSCode device id", error)
}
if (deviceId) {
return deviceId
}
const newDeviceId = createVSCodeDeviceId()
try {
await setStoredVSCodeDeviceId(newDeviceId)
} catch (error) {
consola.warn(
"Failed to persist VSCode device id, using ephemeral id",
error,
)
}
return newDeviceId
}
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