# -------------------------------------------------------- # Patch Embedding for CroCo and DUSt3R # Adopted from DUSt3R (Naver Corporation, CC BY-NC-SA 4.0 (non-commercial use only)) # -------------------------------------------------------- import torch import torch.nn as nn from uniception.models.libs.croco.blocks import to_2tuple torch.backends.cuda.matmul.allow_tf32 = True # for gpu >= Ampere and pytorch >= 1.12 def get_patch_embed(patch_embed_cls, img_size, patch_size, enc_embed_dim): assert patch_embed_cls in ["PatchEmbedCroCo", "PatchEmbedDust3R", "ManyAR_PatchEmbed"] patch_embed = eval(patch_embed_cls)(img_size, patch_size, 3, enc_embed_dim) return patch_embed class PositionGetter(object): """Return positions of patches""" def __init__(self): self.cache_positions = {} def __call__(self, b, h, w, device): if not (h, w) in self.cache_positions: x = torch.arange(w, device=device) y = torch.arange(h, device=device) self.cache_positions[h, w] = torch.cartesian_prod(y, x) # (h, w, 2) pos = self.cache_positions[h, w].view(1, h * w, 2).expand(b, -1, 2).clone() return pos class PatchEmbedCroCo(nn.Module): """Just adding _init_weights + position getter compared to timm.models.layers.patch_embed.PatchEmbed""" def __init__(self, img_size=224, patch_size=16, in_chans=3, embed_dim=768, norm_layer=None, flatten=True): super().__init__() img_size = to_2tuple(img_size) patch_size = to_2tuple(patch_size) self.img_size = img_size self.patch_size = patch_size self.grid_size = (img_size[0] // patch_size[0], img_size[1] // patch_size[1]) self.num_patches = self.grid_size[0] * self.grid_size[1] self.flatten = flatten self.proj = nn.Conv2d(in_chans, embed_dim, kernel_size=patch_size, stride=patch_size) self.norm = norm_layer(embed_dim) if norm_layer else nn.Identity() self.position_getter = PositionGetter() def forward(self, x, **kw): B, C, H, W = x.shape torch._assert(H == self.img_size[0], f"Input image height ({H}) doesn't match model ({self.img_size[0]}).") torch._assert(W == self.img_size[1], f"Input image width ({W}) doesn't match model ({self.img_size[1]}).") x = self.proj(x) pos = self.position_getter(B, x.size(2), x.size(3), x.device) if self.flatten: x = x.flatten(2).transpose(1, 2) # BCHW -> BNC x = self.norm(x) return x, pos def _init_weights(self): w = self.proj.weight.data torch.nn.init.xavier_uniform_(w.view([w.shape[0], -1])) class PatchEmbedDust3R(PatchEmbedCroCo): def forward(self, x, **kw): B, C, H, W = x.shape assert ( H % self.patch_size[0] == 0 ), f"Input image height ({H}) is not a multiple of patch size ({self.patch_size[0]})." assert ( W % self.patch_size[1] == 0 ), f"Input image width ({W}) is not a multiple of patch size ({self.patch_size[1]})." x = self.proj(x) pos = self.position_getter(B, x.size(2), x.size(3), x.device) if self.flatten: x = x.flatten(2).transpose(1, 2) # BCHW -> BNC x = self.norm(x) return x, pos class ManyAR_PatchEmbed(PatchEmbedCroCo): """Handle images with non-square aspect ratio. All images in the same batch have the same aspect ratio. true_shape = [(height, width) ...] indicates the actual shape of each image. """ def __init__(self, img_size=224, patch_size=16, in_chans=3, embed_dim=768, norm_layer=None, flatten=True): self.embed_dim = embed_dim super().__init__(img_size, patch_size, in_chans, embed_dim, norm_layer, flatten) def forward(self, img, true_shape): B, C, H, W = img.shape assert W >= H, f"img should be in landscape mode, but got {W=} {H=}" assert ( H % self.patch_size[0] == 0 ), f"Input image height ({H}) is not a multiple of patch size ({self.patch_size[0]})." assert ( W % self.patch_size[1] == 0 ), f"Input image width ({W}) is not a multiple of patch size ({self.patch_size[1]})." assert true_shape.shape == (B, 2), f"true_shape has the wrong shape={true_shape.shape}" # size expressed in tokens W //= self.patch_size[0] H //= self.patch_size[1] n_tokens = H * W height, width = true_shape.T is_landscape = width >= height is_portrait = ~is_landscape # allocate result x = img.new_zeros((B, n_tokens, self.embed_dim)) pos = img.new_zeros((B, n_tokens, 2), dtype=torch.int64) # linear projection, transposed if necessary x[is_landscape] = self.proj(img[is_landscape]).permute(0, 2, 3, 1).flatten(1, 2).float() x[is_portrait] = self.proj(img[is_portrait].swapaxes(-1, -2)).permute(0, 2, 3, 1).flatten(1, 2).float() pos[is_landscape] = self.position_getter(1, H, W, pos.device) pos[is_portrait] = self.position_getter(1, W, H, pos.device) x = self.norm(x) return x, pos