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| """arc_grid — the ARC-AGI 64x64 grid system, extracted as a standalone package. | |
| Bundles two pieces: | |
| * ``arc_grid.arcengine`` — the grid/sprite engine (vendored from arcprize/ARCEngine). | |
| 64x64 grid, 16-color palette, Sprite / Camera / Level / ARCBaseGame, collisions. | |
| External deps: numpy, pydantic. | |
| * ``arc_grid.rendering`` — the visualization layer (palette + frame -> RGB / terminal). | |
| External deps: numpy (always), matplotlib (only for the animated display helpers). | |
| Quick start:: | |
| import numpy as np | |
| from arc_grid import frame_to_rgb_array, COLOR_MAP | |
| from arc_grid import Sprite, Camera | |
| frame = np.zeros((64, 64), dtype=np.int8) # a blank 64x64 grid | |
| rgb = frame_to_rgb_array(0, frame, scale=4) # -> (256, 256, 3) uint8 | |
| See README.md for details and attribution. | |
| """ | |
| # Engine surface (re-exported from the vendored arcengine package) | |
| from .arcengine import ( | |
| ARCBaseGame, | |
| ActionInput, | |
| BlockingMode, | |
| Camera, | |
| ComplexAction, | |
| FrameData, | |
| FrameDataRaw, | |
| GameAction, | |
| GameState, | |
| InteractionMode, | |
| Level, | |
| PlaceableArea, | |
| RenderableUserDisplay, | |
| SimpleAction, | |
| Sprite, | |
| ToggleableUserDisplay, | |
| ) | |
| # Rendering surface | |
| from .rendering import ( | |
| COLOR_MAP, | |
| frame_to_rgb_array, | |
| hex_to_rgb, | |
| render_frames, | |
| render_frames_terminal, | |
| rgb_to_ansi, | |
| ) | |
| __all__ = [ | |
| # engine | |
| "ARCBaseGame", | |
| "ActionInput", | |
| "BlockingMode", | |
| "Camera", | |
| "ComplexAction", | |
| "FrameData", | |
| "FrameDataRaw", | |
| "GameAction", | |
| "GameState", | |
| "InteractionMode", | |
| "Level", | |
| "PlaceableArea", | |
| "RenderableUserDisplay", | |
| "SimpleAction", | |
| "Sprite", | |
| "ToggleableUserDisplay", | |
| # rendering | |
| "COLOR_MAP", | |
| "frame_to_rgb_array", | |
| "hex_to_rgb", | |
| "render_frames", | |
| "render_frames_terminal", | |
| "rgb_to_ansi", | |
| ] | |