Spaces:
Sleeping
Sleeping
| """ | |
| ARCEngine - A Python library for 2D sprite-based game development | |
| """ | |
| from .base_game import ARCBaseGame | |
| from .camera import Camera | |
| from .enums import MAX_REASONING_BYTES, ActionInput, BlockingMode, ComplexAction, FrameData, FrameDataRaw, GameAction, GameState, InteractionMode, PlaceableArea, SimpleAction | |
| from .interfaces import RenderableUserDisplay, ToggleableUserDisplay | |
| from .level import Level | |
| from .sprites import Sprite | |
| __version__ = "0.1.0" | |
| __all__ = [ | |
| "Sprite", | |
| "BlockingMode", | |
| "InteractionMode", | |
| "PlaceableArea", | |
| "Camera", | |
| "Level", | |
| "GameAction", | |
| "GameState", | |
| "SimpleAction", | |
| "ComplexAction", | |
| "FrameData", | |
| "FrameDataRaw", | |
| "ARCBaseGame", | |
| "ActionInput", | |
| "RenderableUserDisplay", | |
| "ToggleableUserDisplay", | |
| "MAX_REASONING_BYTES", | |
| ] | |