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Runtime error
Runtime error
| def test_game_module_imports_and_action_maps_are_consistent(): | |
| from proteus.game.engine.grid import ( | |
| MotiveGridGame, | |
| _DIRECTION_DELTAS, | |
| _ACTION_TO_GAMEACTION, | |
| _GAMEACTION_TO_ACTION, | |
| ) | |
| # Every *movement* action has a delta and a GameAction, and the reverse map | |
| # is exact. "interact" is the lone no-move action: it has a delta (0, 0) but | |
| # no dedicated GameAction (it reuses stay's ACTION5 in apply_motive_action), | |
| # so it is intentionally absent from _ACTION_TO_GAMEACTION. | |
| assert set(_DIRECTION_DELTAS) - {"interact"} == set(_ACTION_TO_GAMEACTION) | |
| assert "interact" in _DIRECTION_DELTAS and "interact" not in _ACTION_TO_GAMEACTION | |
| assert _GAMEACTION_TO_ACTION == {v: k for k, v in _ACTION_TO_GAMEACTION.items()} | |