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| from proteus.game.engine.difficulty import Difficulty | |
| from proteus.game.runtime.memory_gen import generate_memory | |
| from proteus.game.metrics.persona import PersonaWeights | |
| def test_persona_memory_is_deterministic_and_tags_persona(): | |
| w = PersonaWeights(persona_weight_id="risk_averse", risk_cost=5.0) | |
| ck = generate_memory( | |
| "template", agent=None, difficulty=Difficulty.EASY, seed=42, | |
| memory_turns=5, model_name="ref", clock=lambda: "FIXED", persona=w, | |
| ) | |
| assert ck.persona_weight_id == "risk_averse" | |
| assert 1 <= len(ck.memory_turns) <= 5 | |
| # risk-averse demo never moves toward the (far-east) predator on the first turn | |
| assert ck.memory_turns[0].action in ("up", "down", "left", "stay") | |
| # weights are NOT in the participant-visible checkpoint text | |
| assert "risk_cost" not in ck.model_dump_json() | |