Commit History

feat(errand): no move limit — ends only on reaching the house (analysis) or zero health
bb1f1e7

irregular6612 commited on

merge: errand_runner scenario (visual-only city errand + find-your-body discovery)
a032307

irregular6612 commited on

feat(engine): health/damage + interact action + on_step_effects/check_success in turn loop
9bd40a5

irregular6612 Claude Sonnet 4.6 commited on

docs(engine): document check_success in MotiveGridGame turn-loop + survived docstring
acebf2a

irregular6612 commited on

feat(engine): additive Scenario.check_success early-win hook (default False)
b89d17e

irregular6612 commited on

feat(engine): per-scenario turn_order with predator-first step swap
39c93ec

irregular6612 commited on

docs: refresh engine README for proteus/game/engine relocation
1d71be8

irregular6612 commited on

refactor: restructure proteus into game/web subpackages
426093b

irregular6612 Claude Opus 4.8 (1M context) commited on