docs(memory): note errand C=9 / distractor_idx collision is safe only single-agent f571c87 irregular6612 commited on 29 days ago
test(errand): memory renders walls, donut, single courier b571b83 irregular6612 Claude Opus 4.8 (1M context) commited on 29 days ago
feat(memory): per-turn cells overlay channel + npc_down/npc_active colours in memory_frames a629d19 irregular6612 Claude Sonnet 4.6 commited on 29 days ago
refactor(scenario): rename pack_evade -> template d4716c0 irregular6612 Claude Opus 4.8 (1M context) commited on 30 days ago
fix(memory): legacy replay block sizes match resized pack_evade (3x3 predator, 2x2 focal) 6c48e8f irregular6612 Claude Sonnet 4.6 commited on 30 days ago
feat(memory): multi-agent memory_frames (2x2 agents, 3x3 mouth predator, resources) a4d6c77 irregular6612 commited on 30 days ago
feat(memory): AgentFrame model + multi-agent turn/checkpoint fields 26b05a6 irregular6612 Claude Sonnet 4.6 commited on 30 days ago
refactor: restructure proteus into game/web subpackages 426093b irregular6612 Claude Opus 4.8 (1M context) commited on about 1 month ago