refactor(scenario): delete predator_evade; template is the canonical scenario 93cd78f irregular6612 Claude Opus 4.8 (1M context) commited on 25 days ago
refactor(scenario): rename pack_evade -> template d4716c0 irregular6612 Claude Opus 4.8 (1M context) commited on 25 days ago
feat(web): unify memory replay onto the single play board 387f878 irregular6612 Claude Opus 4.8 (1M context) commited on 25 days ago
fix(memory): legacy replay block sizes match resized pack_evade (3x3 predator, 2x2 focal) 6c48e8f irregular6612 Claude Sonnet 4.6 commited on 25 days ago
feat(web): multi-agent memory replay caption + colour legend c50d37a irregular6612 Claude Sonnet 4.6 commited on 25 days ago
refactor: restructure proteus into game/web subpackages 426093b irregular6612 Claude Opus 4.8 (1M context) commited on 26 days ago
feat(web): policy memory modes + replay-only panel (drop text) + graceful provider errors d54ab68 irregular6612 Claude Opus 4.8 (1M context) commited on 26 days ago
feat(web): step-through memory replay grid in the memory panel 087e169 irregular6612 Claude Opus 4.8 (1M context) commited on 26 days ago
feat(web): ship per-turn replay frames in the memory payload ca0ff77 irregular6612 Claude Opus 4.8 (1M context) commited on 26 days ago
feat(web): show the handover memory block in the UI at the start (expandable panel) 2733738 irregular6612 commited on 26 days ago
feat(web): selectable handover memory (default/none/persona/generate/latest) + action quota 100 e8e01c9 irregular6612 commited on 26 days ago