import gradio as gr import random import time def game_loop(user_input, history): if not user_input: return history, gr.update(), gr.update(), gr.update(), "" time.sleep(0.6) tactician_thought = { "status": "Active", "analysis": f"Player used '{user_input}'. Pattern match: Balanced.", "confidence": round(random.uniform(0.7, 0.98), 2), "counter_tactic": "Parry", } bot_response = f"The Goblin reacts to your '{user_input}' — it shuffles and prepares to counter." history.append({"role": "user", "content": user_input}) history.append({"role": "assistant", "content": bot_response}) new_player_hp = max(0, random.randint(8, 20)) new_enemy_hp = max(0, random.randint(5, 20)) return history, tactician_thought, new_player_hp, new_enemy_hp, "" custom_css = """ body { background-color: #0b0b0c; color: #e6e6e6; font-family: Inter, Arial, sans-serif; } .gradio-container { background: transparent !important; padding: 12px; } #hud-container { background: rgba(255,255,255,0.02); padding:8px 10px; border-radius:8px; margin-bottom:12px; } """ with gr.Blocks(title="EvoDungeon") as demo: with gr.Row(elem_id="hud-container", variant="panel"): with gr.Column(scale=1): gr.Markdown("### ⚔️ **EvoDungeon**") with gr.Column(scale=2): player_hp = gr.Slider(label="Player HP", minimum=0, maximum=20, value=20, interactive=False) with gr.Column(scale=0, min_width=40): gr.Markdown("### VS") with gr.Column(scale=2): enemy_hp = gr.Slider(label="Goblin Scout HP", minimum=0, maximum=20, value=20, interactive=False) with gr.Row(): with gr.Column(scale=2): chatbot = gr.Chatbot(label="Adventure Log", height=350) with gr.Row(): msg = gr.Textbox(label="Action Input", placeholder="Type an action (e.g., 'I swing my sword')", scale=4, autofocus=True) btn = gr.Button("Act", variant="primary", scale=1) with gr.Column(scale=1): gr.Markdown("### 🔥 Battle Mind") brain_output = gr.JSON(value={"status": "Idle", "analysis": "Waiting for input..."}, label="Real-time Analysis") gr.Markdown("### 🎒 Inventory") gr.Dataframe( headers=["Item", "Qty"], value=[["Rusty Sword", 1], ["Health Potion", 2], ["Torch", 1]], interactive=False, row_count=3 ) with gr.Accordion("📜 Data Vault ", open=False): gr.Markdown("*No vector DB connected*") gr.Textbox(value="Goblins fear fire and light.", label="Retrieved Context", interactive=False) triggers = [msg.submit, btn.click] for trigger in triggers: trigger( game_loop, inputs=[msg, chatbot], outputs=[chatbot, brain_output, player_hp, enemy_hp, msg], ) if __name__ == "__main__": demo.launch( theme=gr.themes.Monochrome(radius_size=gr.themes.sizes.radius_md), css=custom_css #share=True )