GameAI / context_parser.py
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from __future__ import annotations
import re
from typing import Any, Dict, List, Optional, Tuple
def split_unity_message(text: str) -> Tuple[str, str]:
"""
Splits a Unity-style message into:
- hidden/system/game context prefix
- actual user-facing message
If no obvious split is found, returns ("", original_text).
"""
raw = (text or "").strip()
if not raw:
return "", ""
# Pattern like:
# CONTEXT: ...
# USER: ...
m = re.search(r"(?is)^(.*?)(?:\buser\b|\bprompt\b|\bmessage\b)\s*:\s*(.+)$", raw)
if m:
hidden = (m.group(1) or "").strip()
user = (m.group(2) or "").strip()
return hidden, user
return "", raw
def _extract_options(text: str) -> List[str]:
if not text:
return []
lines = [line.strip() for line in text.splitlines() if line.strip()]
options: List[str] = []
for line in lines:
if re.match(r"^[A-E][\)\.\:]\s*", line, flags=re.I):
options.append(re.sub(r"^[A-E][\)\.\:]\s*", "", line, flags=re.I).strip())
if options:
return options
# fallback: inline A) ... B) ...
matches = re.findall(r"(?:^|\s)([A-E])[\)\.\:]\s*(.*?)(?=(?:\s+[A-E][\)\.\:])|$)", text, flags=re.I | re.S)
if matches:
return [m[1].strip() for m in matches if m[1].strip()]
return []
def extract_game_context_fields(text: str) -> Dict[str, Any]:
"""
Extracts lightweight structured fields from hidden Unity/game context.
Always returns stable keys expected by app.py.
"""
raw = (text or "").strip()
result: Dict[str, Any] = {
"question": "",
"options": [],
"difficulty": None,
"category": None,
"money": None,
"has_choices": False,
"looks_like_quant": False,
}
if not raw:
return result
# question
q_match = re.search(r"\bquestion\s*[:=]\s*(.+?)(?=\n[A-Za-z_ ]+\s*[:=]|\Z)", raw, flags=re.I | re.S)
if q_match:
result["question"] = q_match.group(1).strip()
# options block
opt_match = re.search(r"\b(?:options|choices|answers)\s*[:=]\s*(.+?)(?=\n[A-Za-z_ ]+\s*[:=]|\Z)", raw, flags=re.I | re.S)
if opt_match:
result["options"] = _extract_options(opt_match.group(1))
# if no explicit options block, scan whole context
if not result["options"]:
result["options"] = _extract_options(raw)
result["has_choices"] = len(result["options"]) > 0
# difficulty
difficulty_match = re.search(r"\bdifficulty\s*[:=]\s*([A-Za-z0-9_\- ]+)", raw, flags=re.I)
if difficulty_match:
result["difficulty"] = difficulty_match.group(1).strip()
# category/topic
category_match = re.search(r"\b(?:category|topic)\s*[:=]\s*([A-Za-z0-9_\- /]+)", raw, flags=re.I)
if category_match:
result["category"] = category_match.group(1).strip()
# money/balance
money_match = re.search(r"\b(?:money|balance|bank)\s*[:=]\s*([\-]?\d+(?:\.\d+)?)", raw, flags=re.I)
if money_match:
try:
result["money"] = float(money_match.group(1))
except Exception:
pass
lower = raw.lower()
result["looks_like_quant"] = any(
token in lower
for token in [
"solve",
"equation",
"percent",
"%",
"ratio",
"probability",
"mean",
"median",
"algebra",
"integer",
"triangle",
"circle",
]
)
return result
def detect_intent(text: str, incoming_help_mode: Optional[str] = None) -> str:
"""
Returns one of:
answer, hint, instruction, walkthrough, explain, method, definition, concept
"""
forced = (incoming_help_mode or "").strip().lower()
if forced in {
"answer",
"hint",
"instruction",
"walkthrough",
"step_by_step",
"explain",
"method",
"definition",
"concept",
}:
return forced
t = (text or "").strip().lower()
if not t:
return "answer"
if (
re.search(r"\bdefine\b", t)
or re.search(r"\bdefinition\b", t)
or re.search(r"\bwhat does\b", t)
or re.search(r"\bwhat is meant by\b", t)
):
return "definition"
if re.search(r"\bhint\b", t) or re.search(r"\bclue\b", t) or re.search(r"\bnudge\b", t):
return "hint"
if (
re.search(r"\bfirst step\b", t)
or re.search(r"\bnext step\b", t)
or re.search(r"\bwhat should i do first\b", t)
or re.search(r"\bgive me the first step\b", t)
or re.search(r"\bspecific step\b", t)
):
return "instruction"
if (
re.search(r"\bwalk ?through\b", t)
or re.search(r"\bstep by step\b", t)
or re.search(r"\bfull working\b", t)
or re.search(r"\bwork through\b", t)
):
return "walkthrough"
if re.search(r"\bexplain\b", t) or re.search(r"\bwhy\b", t):
return "explain"
if (
re.search(r"\bmethod\b", t)
or re.search(r"\bapproach\b", t)
or re.search(r"\bhow do i solve\b", t)
or re.search(r"\bhow to solve\b", t)
or re.search(r"\bhow do i do this\b", t)
):
return "method"
if (
re.search(r"\bconcept\b", t)
or re.search(r"\bprinciple\b", t)
or re.search(r"\brule\b", t)
or re.search(r"\bwhat is the idea\b", t)
):
return "concept"
if (
re.search(r"\bsolve\b", t)
or re.search(r"\bwhat is\b", t)
or re.search(r"\bfind\b", t)
or re.search(r"\bgive (?:me )?the answer\b", t)
or re.search(r"\bjust the answer\b", t)
or re.search(r"\banswer only\b", t)
or re.search(r"\bcalculate\b", t)
):
return "answer"
return "answer"
def intent_to_help_mode(intent: str) -> str:
if intent in {"walkthrough", "step_by_step", "explain", "method", "concept"}:
return "walkthrough"
if intent == "hint":
return "hint"
if intent in {"definition", "instruction"}:
return intent
return "answer"