# Streaming TTS API Documentation ## 🎵 Overview The Chatterbox TTS API supports real-time audio streaming, allowing clients to receive audio data as it's generated rather than waiting for complete processing. This significantly reduces perceived latency and improves user experience, especially for longer texts. ## ✨ Key Benefits - **Lower Latency**: Start receiving audio before full generation is complete - **Better User Experience**: Perceived faster response times for long texts - **Resource Efficiency**: Lower memory usage as chunks are processed individually - **Real-time Processing**: Audio generation happens progressively - **Interruption Support**: Can potentially stop generation mid-stream if needed - **Memory Optimization**: Automatic cleanup of processed chunks ## 🚀 Streaming Endpoints ### Basic Streaming **POST** `/audio/speech/stream` Generate and stream speech audio in real-time using the configured voice sample. **Request Body (JSON):** ```json { "input": "Text to convert to speech", "exaggeration": 0.7, "cfg_weight": 0.4, "temperature": 0.9, "streaming_chunk_size": 200, "streaming_strategy": "sentence" } ``` ### Streaming with Voice Upload **POST** `/audio/speech/stream/upload` Generate and stream speech audio with optional custom voice file upload. **Request (Multipart Form):** - `input` (string): Text to convert to speech - `voice_file` (file, optional): Custom voice sample file - `exaggeration` (float, optional): Emotion intensity (0.25-2.0) - `cfg_weight` (float, optional): Pace control (0.0-1.0) - `temperature` (float, optional): Sampling randomness (0.05-5.0) - `streaming_chunk_size` (int, optional): Characters per streaming chunk - `streaming_strategy` (string, optional): Chunking strategy ## 🎛️ Streaming Parameters ### Core TTS Parameters | Parameter | Type | Range | Default | Description | | -------------- | ----- | -------- | ------- | ------------------- | | `exaggeration` | float | 0.25-2.0 | 0.5 | Emotion intensity | | `cfg_weight` | float | 0.0-1.0 | 0.5 | Pace control | | `temperature` | float | 0.05-5.0 | 0.8 | Sampling randomness | ### Streaming-Specific Parameters | Parameter | Type | Options | Default | Description | | ----------------------- | ------ | -------------------------------- | ---------- | ---------------------------------- | | `streaming_chunk_size` | int | 50-500 | 200 | Characters per streaming chunk | | `streaming_strategy` | string | sentence, paragraph, fixed, word | "sentence" | How to break up text for streaming | | `streaming_buffer_size` | int | 1-10 | 3 | Number of chunks to buffer | | `streaming_quality` | string | fast, balanced, high | "balanced" | Speed vs quality trade-off | ## 📝 Streaming Strategies ### Sentence Strategy (Default) ```json { "streaming_strategy": "sentence", "streaming_chunk_size": 200 } ``` - Splits at sentence boundaries (`.`, `!`, `?`) - Respects sentence integrity - Good balance of latency and naturalness - **Best for**: General use, reading content ### Paragraph Strategy ```json { "streaming_strategy": "paragraph", "streaming_chunk_size": 400 } ``` - Splits at paragraph breaks (`\n\n`, double line breaks) - Maintains paragraph context - Longer chunks, more natural flow - **Best for**: Articles, stories, structured content ### Fixed Strategy ```json { "streaming_strategy": "fixed", "streaming_chunk_size": 150 } ``` - Fixed character count chunks - Predictable timing - May break mid-sentence - **Best for**: Consistent streaming timing, testing ### Word Strategy ```json { "streaming_strategy": "word", "streaming_chunk_size": 100 } ``` - Splits at word boundaries - Very fine-grained streaming - Maximum responsiveness - **Best for**: Real-time chat, interactive applications ## 🎯 Quality vs Speed Settings ### Fast Mode ```json { "streaming_quality": "fast", "streaming_chunk_size": 100, "streaming_strategy": "word" } ``` - Smaller chunks for faster initial response - Lower quality synthesis parameters - **Use case**: Chat applications, real-time feedback ### Balanced Mode (Default) ```json { "streaming_quality": "balanced", "streaming_chunk_size": 200, "streaming_strategy": "sentence" } ``` - Good balance of speed and quality - Sentence-aware chunking - **Use case**: General applications ### High Quality Mode ```json { "streaming_quality": "high", "streaming_chunk_size": 300, "streaming_strategy": "paragraph" } ``` - Larger chunks for better context - Higher quality synthesis - **Use case**: Audiobooks, professional content ## 💻 Usage Examples ### Basic cURL Examples **Simple Streaming:** ```bash curl -X POST http://localhost:4123/v1/audio/speech/stream \ -H "Content-Type: application/json" \ -d '{"input": "This will stream as it generates!"}' \ --output streaming.wav ``` **Advanced Streaming with Custom Settings:** ```bash curl -X POST http://localhost:4123/v1/audio/speech/stream \ -H "Content-Type: application/json" \ -d '{ "input": "Long text that will be streamed efficiently...", "exaggeration": 0.8, "streaming_strategy": "sentence", "streaming_chunk_size": 150, "streaming_quality": "balanced" }' \ --output advanced_stream.wav ``` **Real-time Playback:** ```bash curl -X POST http://localhost:4123/v1/audio/speech/stream \ -H "Content-Type: application/json" \ -d '{"input": "Play this as it streams!", "streaming_quality": "fast"}' \ | ffplay -f wav -i pipe:0 -autoexit -nodisp ``` ### Python Examples #### Basic Streaming ```python import requests response = requests.post( "http://localhost:4123/v1/audio/speech/stream", json={ "input": "This streams as it's generated!", "streaming_strategy": "sentence", "streaming_chunk_size": 200 }, stream=True ) with open("streaming_output.wav", "wb") as f: for chunk in response.iter_content(chunk_size=8192): if chunk: f.write(chunk) print(f"Received chunk: {len(chunk)} bytes") ``` #### Advanced Streaming with Progress ```python import requests import threading import time def stream_with_progress(text, **params): """Stream TTS with real-time progress monitoring""" # Start streaming request response = requests.post( "http://localhost:4123/v1/audio/speech/stream", json={"input": text, **params}, stream=True ) # Monitor progress in separate thread def monitor_progress(): while True: try: progress = requests.get("http://localhost:4123/v1/status/progress").json() if progress.get("is_processing"): print(f"Progress: {progress.get('progress_percentage', 0):.1f}%") print(f"Step: {progress.get('current_step', '')}") else: break time.sleep(0.5) except: break progress_thread = threading.Thread(target=monitor_progress) progress_thread.start() # Stream audio with open("streaming_output.wav", "wb") as f: total_bytes = 0 for chunk in response.iter_content(chunk_size=4096): if chunk: f.write(chunk) total_bytes += len(chunk) print(f"Streamed {total_bytes:,} bytes") progress_thread.join() print("Streaming complete!") # Usage stream_with_progress( "This is a long text that demonstrates streaming with progress monitoring.", streaming_strategy="sentence", streaming_chunk_size=180, streaming_quality="balanced" ) ``` #### Real-time Playback with pyaudio ```python import requests import pyaudio import wave import io import threading def stream_and_play_realtime(text, **params): """Stream TTS and play audio in real-time using pyaudio""" # Audio settings CHUNK = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 22050 # Adjust based on your TTS model # Initialize PyAudio p = pyaudio.PyAudio() stream = p.open( format=FORMAT, channels=CHANNELS, rate=RATE, output=True, frames_per_buffer=CHUNK ) # Start streaming request response = requests.post( "http://localhost:4123/v1/audio/speech/stream", json={"input": text, **params}, stream=True ) # Buffer for WAV processing audio_buffer = io.BytesIO() header_processed = False try: for chunk in response.iter_content(chunk_size=4096): if chunk: audio_buffer.write(chunk) # Skip WAV header for first chunk if not header_processed: audio_buffer.seek(44) # Skip WAV header header_processed = True # Read and play audio data audio_buffer.seek(-len(chunk), 1) audio_data = audio_buffer.read() if len(audio_data) >= CHUNK: stream.write(audio_data[:CHUNK]) finally: stream.stop_stream() stream.close() p.terminate() # Usage stream_and_play_realtime( "This plays in real-time as it streams!", streaming_quality="fast", streaming_strategy="word" ) ``` ### JavaScript/TypeScript Examples #### Basic Streaming ```typescript async function streamTTS(text: string, options: any = {}) { const response = await fetch('/v1/audio/speech/stream', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ input: text, streaming_strategy: 'sentence', streaming_chunk_size: 200, ...options, }), }); const reader = response.body?.getReader(); const chunks: Uint8Array[] = []; while (true) { const { done, value } = await reader!.read(); if (done) break; chunks.push(value); console.log(`Received chunk: ${value.length} bytes`); } // Combine chunks into final audio const totalLength = chunks.reduce((sum, chunk) => sum + chunk.length, 0); const audioData = new Uint8Array(totalLength); let offset = 0; for (const chunk of chunks) { audioData.set(chunk, offset); offset += chunk.length; } return audioData; } ``` #### Real-time Audio Playback ```typescript async function streamAndPlayTTS(text: string) { const audioContext = new AudioContext(); const response = await fetch('/v1/audio/speech/stream', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({ input: text, streaming_quality: 'fast', }), }); const reader = response.body?.getReader(); let audioBuffer = new Uint8Array(); while (true) { const { done, value } = await reader!.read(); if (done) break; // Append new chunk const newBuffer = new Uint8Array(audioBuffer.length + value.length); newBuffer.set(audioBuffer); newBuffer.set(value, audioBuffer.length); audioBuffer = newBuffer; // Try to decode and play if we have enough data if (audioBuffer.length > 8192) { try { const audioData = await audioContext.decodeAudioData( audioBuffer.buffer.slice() ); const source = audioContext.createBufferSource(); source.buffer = audioData; source.connect(audioContext.destination); source.start(); } catch (e) { // Not enough data yet, continue streaming } } } } ``` ## 📊 Performance Optimization ### Choosing Optimal Settings **For Lowest Latency:** ```json { "streaming_quality": "fast", "streaming_strategy": "word", "streaming_chunk_size": 80, "streaming_buffer_size": 1 } ``` **For Best Quality:** ```json { "streaming_quality": "high", "streaming_strategy": "paragraph", "streaming_chunk_size": 350, "streaming_buffer_size": 5 } ``` **For Balanced Performance:** ```json { "streaming_quality": "balanced", "streaming_strategy": "sentence", "streaming_chunk_size": 200, "streaming_buffer_size": 3 } ``` ### Memory Optimization The streaming implementation includes automatic memory management: - Chunks are processed and freed immediately - GPU memory is cleared periodically - Temporary files are cleaned up automatically - Progress tracking prevents memory leaks ## 🔄 Progress Monitoring ### Real-time Progress API While streaming is active, you can monitor progress: ```bash curl "http://localhost:4123/v1/status/progress" ``` **Response:** ```json { "is_processing": true, "status": "generating_audio", "current_step": "Streaming audio for chunk 3/8", "current_chunk": 3, "total_chunks": 8, "progress_percentage": 37.5, "duration_seconds": 2.1, "estimated_completion": 1704067205.0, "text_preview": "This is the text being streamed..." } ``` ### Integration with Frontend ```typescript // Monitor streaming progress const monitorStreaming = async () => { const interval = setInterval(async () => { try { const response = await fetch('/v1/status/progress'); const progress = await response.json(); if (progress.is_processing) { updateProgressBar(progress.progress_percentage); updateStatus(progress.current_step); } else { clearInterval(interval); onStreamingComplete(); } } catch (error) { console.error('Progress monitoring failed:', error); } }, 500); }; ``` ## 🛠️ Troubleshooting ### Common Issues **Streaming Stops Unexpectedly:** - Check network stability - Verify streaming headers are set correctly - Ensure client supports chunked transfer encoding **Audio Quality Issues:** - Try larger `streaming_chunk_size` - Use "sentence" or "paragraph" strategy - Increase `streaming_quality` to "balanced" or "high" **High Latency:** - Reduce `streaming_chunk_size` - Use "word" strategy for maximum responsiveness - Set `streaming_quality` to "fast" **Memory Issues:** - Reduce `streaming_buffer_size` - Use smaller `streaming_chunk_size` - Monitor memory usage via `/memory` endpoint ### Debugging Commands ```bash # Test streaming endpoint curl -v -X POST http://localhost:4123/v1/audio/speech/stream \ -H "Content-Type: application/json" \ -d '{"input": "Test streaming"}' \ --output debug_stream.wav # Monitor memory during streaming watch -n 1 'curl -s http://localhost:4123/memory | jq .memory_info' # Check streaming progress watch -n 0.5 'curl -s http://localhost:4123/v1/status/progress | jq .' ``` ## 🔄 Comparison: Streaming vs Standard ### When to Use Streaming **Use Streaming When:** - Text length > 500 characters - Building real-time applications - Memory usage is a concern - Users expect immediate audio feedback - Implementing chat or interactive features **Use Standard When:** - Text length < 200 characters - Need complete audio file before processing - Working with simple integrations - Bandwidth is limited - Processing batch content ### Performance Comparison | Aspect | Standard Generation | Streaming Generation | | ------------------- | --------------------- | --------------------- | | **Initial Latency** | Full generation time | ~1-2 seconds | | **Memory Usage** | Peak during concat | Constant low usage | | **User Experience** | Wait then play | Progressive playback | | **Network Usage** | Single large transfer | Multiple small chunks | | **Complexity** | Simple | Moderate | ## 🚀 Future Enhancements Planned improvements to the streaming functionality: - **Adaptive Chunking**: Automatically adjust chunk size based on content - **Quality Adaptation**: Dynamic quality adjustment based on network conditions - **Interruption Support**: Ability to stop streaming mid-generation - **Buffer Prediction**: Intelligent buffering based on generation speed - **Multi-voice Streaming**: Stream different voices for different speakers - **WebSocket Support**: Real-time bidirectional streaming ## 📖 API Reference For complete API documentation including all endpoints, parameters, and examples, visit: - **Interactive Documentation**: http://localhost:4123/docs - **Alternative Documentation**: http://localhost:4123/redoc - **OpenAPI Schema**: http://localhost:4123/openapi.json The streaming endpoints are fully documented with request/response schemas, parameter validation, and example payloads.