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Synthetic Memory Seeder
-----------------------
Generates and solves N synthetic life scenarios, storing only high-reward
decisions (reward >= MIN_REWARD) into ChromaDB. Run this once to pre-populate
the memory library so the warm-start agent already acts like a "pro".
Usage:
python scripts/seed_memory.py # 200 scenarios, fast mode
python scripts/seed_memory.py --n 1000 # 1000 scenarios
python scripts/seed_memory.py --n 50 --verbose
python scripts/seed_memory.py --stats # just print current DB stats
"""
import sys
import os
import argparse
import random
import copy
import time
# Allow imports from project root
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from agent.conflict_generator import generate_conflict, TEMPLATES
from agent.memory import LifeStackMemory
from agent.agent import LifeStackAgent
from core.lifestack_env import LifeStackEnv, LifeStackAction
from core.life_state import LifeMetrics, ResourceBudget
from intake.simperson import SimPerson
from core.metric_schema import normalize_metric_path, is_valid_metric_path
# ββ Config ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
MIN_REWARD = 0.05 # Store decisions at or above this threshold (env reward range: -1.0 to 1.0)
RATE_LIMIT_SLEEP = 2.5 # Seconds between Groq API calls β 30 RPM limit = 2.0s minimum, 2.5s with buffer
MAX_RETRIES = 2 # Per scenario before skipping
# ββ Diverse persona pool ββββββββββββββββββββββββββββββββββββββββββββββββββββββ
PERSONA_POOL = [
SimPerson(name="Alex (Executive)", openness=0.4, conscientiousness=0.9, extraversion=0.7, agreeableness=0.25, neuroticism=0.8),
SimPerson(name="Chloe (Creative)", openness=0.9, conscientiousness=0.2, extraversion=0.5, agreeableness=0.70, neuroticism=0.15),
SimPerson(name="Sam (Introvert)", openness=0.5, conscientiousness=0.6, extraversion=0.1, agreeableness=0.65, neuroticism=0.9),
SimPerson(name="Maya (Family)", openness=0.5, conscientiousness=0.7, extraversion=0.5, agreeableness=0.95, neuroticism=0.3),
SimPerson(name="Leo (Student)", openness=0.85, conscientiousness=0.8, extraversion=0.4, agreeableness=0.4, neuroticism=0.55),
SimPerson(name="Arjun (Startup)", openness=0.4, conscientiousness=0.9, extraversion=0.7, agreeableness=0.25, neuroticism=0.8),
# Extra synthetic personas for diversity
SimPerson(name="Dana (Retiree)", openness=0.3, conscientiousness=0.75, extraversion=0.35, agreeableness=0.8, neuroticism=0.2),
SimPerson(name="Kai (Freelancer)", openness=0.8, conscientiousness=0.3, extraversion=0.6, agreeableness=0.5, neuroticism=0.6),
SimPerson(name="Priya (Academic)", openness=0.85, conscientiousness=0.85, extraversion=0.3, agreeableness=0.6, neuroticism=0.45),
SimPerson(name="Marcus (Athlete)", openness=0.45, conscientiousness=0.95, extraversion=0.65, agreeableness=0.5, neuroticism=0.3),
]
def _normalize_metric_changes(metric_changes: dict, target_domain: str) -> dict:
fixed = {}
for path, delta in metric_changes.items():
raw = str(path)
if "." not in raw:
raw = f"{target_domain}.{raw}"
norm = normalize_metric_path(raw)
if not is_valid_metric_path(norm):
continue
try:
fixed[norm] = float(delta)
except (ValueError, TypeError):
continue
return fixed
def run_one_scenario(agent: LifeStackAgent, memory: LifeStackMemory, conflict, person: SimPerson, verbose: bool) -> dict | None:
"""Run a single conflict+persona pair. Returns stored record or None if below threshold."""
try:
env = LifeStackEnv()
env.reset(conflict=conflict.primary_disruption, budget=conflict.resource_budget)
before_metrics = copy.deepcopy(env.state.current_metrics)
before_budget = copy.deepcopy(env.state.budget)
action = agent.get_action(before_metrics, before_budget, conflict, person)
# Normalize metric changes
action.primary.metric_changes = _normalize_metric_changes(
action.primary.metric_changes, action.primary.target_domain
)
uptake = person.respond_to_action(
action.primary.action_type,
action.primary.resource_cost,
before_metrics.mental_wellbeing.stress_level,
)
env_action = LifeStackAction.from_agent_action(action)
env_action.metric_changes = {k: v * uptake for k, v in action.primary.metric_changes.items()}
obs = env.step(env_action)
reward = obs.reward
if reward >= MIN_REWARD:
# Build a compact metrics diff string for the memory record
flat_before = before_metrics.flatten()
flat_after = obs.metrics if isinstance(obs.metrics, dict) else {}
changed = {
k: round(flat_after.get(k, flat_before[k]) - flat_before[k], 1)
for k in flat_before
if abs(flat_after.get(k, flat_before[k]) - flat_before[k]) > 0.5
}
metrics_diff_str = ", ".join(f"{k}:{'+' if v > 0 else ''}{v}" for k, v in list(changed.items())[:5])
memory.store_decision(
conflict_title=conflict.title,
action_type=action.primary.action_type,
target_domain=action.primary.target_domain,
reward=reward,
metrics_snapshot=flat_before,
reasoning=action.reasoning,
route_outcome=f"{action.primary.action_type}β{action.primary.target_domain}",
)
# Also store as trajectory so retrieve_similar_trajectories works
memory.store_trajectory(
conflict_title=conflict.title,
route_taken=f"{action.primary.action_type}β{action.primary.target_domain}",
total_reward=reward,
metrics_diff_str=metrics_diff_str,
reasoning=action.reasoning,
)
if verbose:
print(f" STORED [{action.primary.action_type:12}β{action.primary.target_domain:20}] reward={reward:.3f} ({conflict.title} / {person.name})")
return {"reward": reward, "stored": True}
else:
if verbose:
print(f" SKIP [{action.primary.action_type:12}β{action.primary.target_domain:20}] reward={reward:.3f} (below {MIN_REWARD})")
return {"reward": reward, "stored": False}
except Exception as e:
if verbose:
print(f" ERROR {conflict.title} / {person.name}: {e}")
return None
def seed(n: int, verbose: bool, api_only: bool):
print(f"\n{'='*60}")
print(f" LifeStack Synthetic Memory Seeder")
print(f" Target: {n} scenarios | Min reward: {MIN_REWARD}")
print(f"{'='*60}\n")
memory = LifeStackMemory(silent=not verbose)
agent = LifeStackAgent(api_only=api_only)
start_count = memory.collection.count()
print(f"ChromaDB: {start_count} existing memories\n")
stored = 0
skipped = 0
errors = 0
t_start = time.time()
# Build a weighted scenario list: more hard conflicts (difficulty 3-5) since those
# produce richer reasoning and more useful precedents for the RAG system.
difficulty_weights = {1: 0.1, 2: 0.2, 3: 0.3, 4: 0.25, 5: 0.15}
all_difficulties = [1, 2, 3, 4, 5]
for i in range(n):
# Pick difficulty by weight
diff = random.choices(
all_difficulties,
weights=[difficulty_weights[d] for d in all_difficulties]
)[0]
conflict = generate_conflict(difficulty=diff)
person = random.choice(PERSONA_POOL)
if not verbose:
elapsed = time.time() - t_start
rate = (i + 1) / elapsed if elapsed > 0 else 0
eta = (n - i - 1) / rate if rate > 0 else 0
print(
f"\r [{i+1:>4}/{n}] stored={stored} skipped={skipped} errors={errors}"
f" rate={rate:.1f}/s ETA={eta:.0f}s ",
end="", flush=True
)
result = None
for attempt in range(MAX_RETRIES):
result = run_one_scenario(agent, memory, conflict, person, verbose)
if result is not None:
break
time.sleep(1.5)
if result is None:
errors += 1
elif result["stored"]:
stored += 1
else:
skipped += 1
time.sleep(RATE_LIMIT_SLEEP)
elapsed = time.time() - t_start
end_count = memory.collection.count()
print(f"\n\n{'='*60}")
print(f" DONE in {elapsed:.1f}s")
print(f" Scenarios run : {n}")
print(f" Stored : {stored} (reward >= {MIN_REWARD})")
print(f" Skipped : {skipped} (below threshold)")
print(f" Errors : {errors}")
print(f" DB size : {start_count} β {end_count} memories")
print(f"{'='*60}\n")
stats = memory.get_stats()
print(f" Avg reward in DB : {stats['average_reward']:.3f}")
print(f" By action type : {stats.get('by_action_type', {})}")
def print_stats():
memory = LifeStackMemory(silent=True)
stats = memory.get_stats()
print(f"\nChromaDB Memory Stats")
print(f" Total memories : {stats['total_memories']}")
print(f" Average reward : {stats['average_reward']:.3f}")
print(f" By action type : {stats.get('by_action_type', {})}\n")
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Seed ChromaDB with synthetic life scenario memories")
parser.add_argument("--n", type=int, default=200, help="Number of scenarios to run (default: 200)")
parser.add_argument("--verbose", action="store_true", help="Print each decision")
parser.add_argument("--stats", action="store_true", help="Just print current DB stats and exit")
parser.add_argument("--api-only", action="store_true", help="Force Groq API (no local model)")
args = parser.parse_args()
if args.stats:
print_stats()
else:
seed(n=args.n, verbose=args.verbose, api_only=args.api_only)
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