Spaces:
Running
Running
| <html lang="en"> | |
| <head> | |
| <meta charset="UTF-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>Neon Glass Tic Tac Toe</title> | |
| <link rel="preconnect" href="https://fonts.googleapis.com"> | |
| <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin> | |
| <link href="https://fonts.googleapis.com/css2?family=Outfit:wght@300;500;700;900&display=swap" rel="stylesheet"> | |
| <style> | |
| /* --- CSS VARIABLES & THEME --- */ | |
| :root { | |
| --bg-color: #0f0c29; | |
| --accent-x: #00f2ff; | |
| /* Cyan */ | |
| --accent-o: #ff0055; | |
| /* Neon Red */ | |
| --accent-draw: #ffd700; | |
| /* Gold */ | |
| --glass-bg: rgba(255, 255, 255, 0.05); | |
| --glass-border: rgba(255, 255, 255, 0.1); | |
| --glass-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.37); | |
| --grid-gap: 15px; | |
| --cell-size: 90px; | |
| } | |
| * { | |
| box-sizing: border-box; | |
| margin: 0; | |
| padding: 0; | |
| } | |
| body { | |
| font-family: 'Outfit', sans-serif; | |
| color: white; | |
| min-height: 100vh; | |
| display: flex; | |
| flex-direction: column; | |
| align-items: center; | |
| justify-content: center; | |
| overflow-x: hidden; | |
| /* Animated Deep Space Background */ | |
| background: linear-gradient(125deg, #0f0c29, #302b63, #24243e); | |
| background-size: 400% 400%; | |
| animation: gradientBG 15s ease infinite; | |
| } | |
| @keyframes gradientBG { | |
| 0% { background-position: 0% 50%; } | |
| 50% { background-position: 100% 50%; } | |
| 100% { background-position: 0% 50%; } | |
| } | |
| /* --- Floating Background Orbs (Decor) --- */ | |
| .orb { | |
| position: fixed; | |
| border-radius: 50%; | |
| filter: blur(80px); | |
| z-index: -1; | |
| opacity: 0.6; | |
| animation: floatOrb 10s infinite alternate; | |
| } | |
| .orb-1 { top: 10%; left: 10%; width: 300px; height: 300px; background: var(--accent-x); opacity: 0.15; } | |
| .orb-2 { bottom: 10%; right: 10%; width: 250px; height: 250px; background: var(--accent-o); opacity: 0.15; animation-delay: -5s; } | |
| @keyframes floatOrb { | |
| 0% { transform: translate(0, 0); } | |
| 100% { transform: translate(30px, 50px); } | |
| } | |
| /* --- Header --- */ | |
| header { | |
| position: absolute; | |
| top: 30px; | |
| text-align: center; | |
| width: 100%; | |
| z-index: 10; | |
| } | |
| h1 { | |
| font-weight: 900; | |
| letter-spacing: 4px; | |
| text-transform: uppercase; | |
| font-size: 2.5rem; | |
| margin-bottom: 10px; | |
| /* Neon Text Effect */ | |
| text-shadow: | |
| 0 0 10px rgba(0, 242, 255, 0.5), | |
| 0 0 20px rgba(0, 242, 255, 0.3), | |
| 0 0 40px rgba(0, 242, 255, 0.1); | |
| background: linear-gradient(180deg, #fff, #aaa); | |
| -webkit-background-clip: text; | |
| -webkit-text-fill-color: transparent; | |
| } | |
| .anycoder-link { | |
| font-size: 0.9rem; | |
| color: rgba(255, 255, 255, 0.6); | |
| text-decoration: none; | |
| border-bottom: 1px solid rgba(255, 255, 255, 0.3); | |
| transition: 0.3s; | |
| padding-bottom: 2px; | |
| } | |
| .anycoder-link:hover { | |
| color: white; | |
| border-bottom: 1px solid white; | |
| text-shadow: 0 0 10px white; | |
| } | |
| /* --- Main Container --- */ | |
| .container { | |
| width: 100%; | |
| max-width: 500px; | |
| padding: 20px; | |
| display: flex; | |
| flex-direction: column; | |
| align-items: center; | |
| z-index: 1; | |
| } | |
| /* --- Glassmorphism Card Base Class --- */ | |
| .glass-card { | |
| background: var(--glass-bg); | |
| backdrop-filter: blur(12px); | |
| -webkit-backdrop-filter: blur(12px); | |
| border: 1px solid var(--glass-border); | |
| box-shadow: var(--glass-shadow); | |
| border-radius: 24px; | |
| } | |
| /* --- Setup Screen --- */ | |
| #setup-screen { | |
| padding: 40px; | |
| width: 100%; | |
| animation: fadeIn 0.8s ease-out; | |
| text-align: center; | |
| } | |
| .input-group { | |
| margin-bottom: 25px; | |
| text-align: left; | |
| } | |
| label { | |
| display: block; | |
| font-size: 0.85rem; | |
| font-weight: 700; | |
| margin-bottom: 8px; | |
| color: rgba(255, 255, 255, 0.8); | |
| letter-spacing: 1px; | |
| text-transform: uppercase; | |
| } | |
| input { | |
| width: 100%; | |
| padding: 15px; | |
| background: rgba(0, 0, 0, 0.2); | |
| border: 2px solid transparent; | |
| border-radius: 12px; | |
| color: white; | |
| font-family: 'Outfit', sans-serif; | |
| font-size: 1.1rem; | |
| transition: 0.3s; | |
| outline: none; | |
| } | |
| input::placeholder { | |
| color: rgba(255, 255, 255, 0.3); | |
| } | |
| input:focus { | |
| border-color: var(--accent-x); | |
| background: rgba(0, 0, 0, 0.4); | |
| box-shadow: 0 0 15px rgba(0, 242, 255, 0.2); | |
| } | |
| /* --- Buttons --- */ | |
| .btn { | |
| background: linear-gradient(90deg, var(--accent-x), #00a8ff); | |
| color: #000; | |
| border: none; | |
| padding: 15px 30px; | |
| font-size: 1rem; | |
| font-weight: 700; | |
| border-radius: 50px; | |
| cursor: pointer; | |
| transition: all 0.3s ease; | |
| width: 100%; | |
| margin-top: 15px; | |
| text-transform: uppercase; | |
| letter-spacing: 2px; | |
| box-shadow: 0 0 20px rgba(0, 242, 255, 0.3); | |
| } | |
| .btn:hover { | |
| transform: translateY(-3px) scale(1.02); | |
| box-shadow: 0 0 30px rgba(0, 242, 255, 0.6); | |
| } | |
| .btn:active { | |
| transform: scale(0.98); | |
| } | |
| .btn-secondary { | |
| background: transparent; | |
| border: 2px solid rgba(255, 255, 255, 0.2); | |
| color: rgba(255, 255, 255, 0.8); | |
| box-shadow: none; | |
| } | |
| .btn-secondary:hover { | |
| background: rgba(255, 255, 255, 0.1); | |
| border-color: rgba(255, 255, 255, 0.5); | |
| color: white; | |
| box-shadow: 0 0 15px rgba(255, 255, 255, 0.2); | |
| } | |
| /* --- Game Screen --- */ | |
| #game-screen { | |
| display: none; | |
| width: 100%; | |
| flex-direction: column; | |
| align-items: center; | |
| animation: slideUp 0.6s cubic-bezier(0.175, 0.885, 0.32, 1.275); | |
| } | |
| /* Scoreboard */ | |
| .scoreboard { | |
| display: flex; | |
| justify-content: space-between; | |
| width: 100%; | |
| margin-bottom: 30px; | |
| padding: 20px; | |
| } | |
| .player-score { | |
| text-align: center; | |
| flex: 1; | |
| padding: 10px; | |
| border-radius: 15px; | |
| transition: 0.3s; | |
| background: rgba(0,0,0,0.2); | |
| } | |
| .player-score h3 { | |
| font-size: 0.8rem; | |
| color: rgba(255, 255, 255, 0.6); | |
| margin-bottom: 5px; | |
| text-transform: uppercase; | |
| letter-spacing: 1px; | |
| } | |
| .score-num { | |
| font-size: 2rem; | |
| font-weight: 900; | |
| text-shadow: 0 2px 10px rgba(0,0,0,0.5); | |
| } | |
| .p-x .score-num { color: var(--accent-x); text-shadow: 0 0 10px rgba(0, 242, 255, 0.4); } | |
| .p-o .score-num { color: var(--accent-o); text-shadow: 0 0 10px rgba(255, 0, 85, 0.4); } | |
| .p-d .score-num { color: var(--accent-draw); } | |
| .active-turn { | |
| background: rgba(255, 255, 255, 0.15); | |
| border: 1px solid rgba(255, 255, 255, 0.2); | |
| transform: scale(1.05); | |
| } | |
| .turn-indicator { | |
| margin-bottom: 25px; | |
| font-size: 1.3rem; | |
| font-weight: 300; | |
| text-shadow: 0 2px 4px rgba(0,0,0,0.5); | |
| } | |
| .turn-indicator span { | |
| font-weight: 700; | |
| letter-spacing: 1px; | |
| } | |
| /* The Grid */ | |
| .board { | |
| display: grid; | |
| grid-template-columns: repeat(3, 1fr); | |
| gap: var(--grid-gap); | |
| margin-bottom: 30px; | |
| padding: 20px; | |
| background: rgba(0, 0, 0, 0.2); | |
| border-radius: 24px; | |
| } | |
| .cell { | |
| width: var(--cell-size); | |
| height: var(--cell-size); | |
| background: rgba(255, 255, 255, 0.03); | |
| border: 1px solid rgba(255, 255, 255, 0.05); | |
| border-radius: 18px; | |
| display: flex; | |
| align-items: center; | |
| justify-content: center; | |
| font-size: 3.5rem; | |
| font-weight: 700; | |
| cursor: pointer; | |
| transition: all 0.2s ease; | |
| } | |
| .cell:hover:not(.taken) { | |
| background: rgba(255, 255, 255, 0.1); | |
| transform: scale(1.05); | |
| border-color: rgba(255, 255, 255, 0.3); | |
| } | |
| .cell.x { | |
| color: var(--accent-x); | |
| text-shadow: 0 0 15px rgba(0, 242, 255, 0.6); | |
| } | |
| .cell.o { | |
| color: var(--accent-o); | |
| text-shadow: 0 0 15px rgba(255, 0, 85, 0.6); | |
| } | |
| /* Animations */ | |
| @keyframes pop { | |
| 0% { transform: scale(0); opacity: 0; } | |
| 70% { transform: scale(1.2); } | |
| 100% { transform: scale(1); opacity: 1; } | |
| } | |
| .cell.animate { | |
| animation: pop 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275) forwards; | |
| } | |
| @keyframes fadeIn { | |
| from { opacity: 0; transform: translateY(20px); } | |
| to { opacity: 1; transform: translateY(0); } | |
| } | |
| @keyframes slideUp { | |
| from { transform: translateY(100px); opacity: 0; } | |
| to { transform: translateY(0); opacity: 1; } | |
| } | |
| /* Game Over Modal */ | |
| .modal { | |
| position: fixed; | |
| top: 0; | |
| left: 0; | |
| width: 100%; | |
| height: 100%; | |
| background: rgba(0, 0, 0, 0.6); | |
| backdrop-filter: blur(5px); | |
| display: flex; | |
| justify-content: center; | |
| align-items: center; | |
| z-index: 100; | |
| opacity: 0; | |
| pointer-events: none; | |
| transition: opacity 0.3s; | |
| } | |
| .modal.show { | |
| opacity: 1; | |
| pointer-events: all; | |
| } | |
| .modal-content { | |
| background: rgba(20, 20, 20, 0.85); | |
| backdrop-filter: blur(20px); | |
| padding: 50px; | |
| border-radius: 30px; | |
| text-align: center; | |
| border: 1px solid rgba(255, 255, 255, 0.1); | |
| transform: scale(0.8); | |
| transition: transform 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275); | |
| box-shadow: 0 20px 50px rgba(0,0,0,0.5); | |
| max-width: 90%; | |
| } | |
| .modal.show .modal-content { | |
| transform: scale(1); | |
| } | |
| .modal h2 { | |
| font-size: 3rem; | |
| margin-bottom: 15px; | |
| text-transform: uppercase; | |
| font-weight: 900; | |
| } | |
| .modal p { | |
| margin-bottom: 40px; | |
| font-size: 1.2rem; | |
| color: rgba(255, 255, 255, 0.7); | |
| } | |
| .modal-buttons { | |
| display: flex; | |
| gap: 15px; | |
| flex-direction: column; | |
| } | |
| /* Responsive adjustments */ | |
| @media (max-width: 500px) { | |
| :root { | |
| --cell-size: 75px; | |
| } | |
| h1 { font-size: 2rem; } | |
| #setup-screen, .board { padding: 20px; } | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <!-- Background Decor --> | |
| <div class="orb orb-1"></div> | |
| <div class="orb orb-2"></div> | |
| <header> | |
| <h1>Tic Tac Toe</h1> | |
| <a href="https://huggingface.co/spaces/akhaliq/anycoder" target="_blank" class="anycoder-link">Built with | |
| anycoder</a> | |
| </header> | |
| <div class="container"> | |
| <!-- SETUP SCREEN --> | |
| <div id="setup-screen" class="glass-card"> | |
| <h2 style="margin-bottom: 30px; font-weight: 300;">Enter Players</h2> | |
| <div class="input-group"> | |
| <label for="p1-name">Player X</label> | |
| <input type="text" id="p1-name" placeholder="Enter name..." maxlength="12"> | |
| </div> | |
| <div class="input-group"> | |
| <label for="p2-name">Player O</label> | |
| <input type="text" id="p2-name" placeholder="Enter name..." maxlength="12"> | |
| </div> | |
| <button class="btn" onclick="startGame()">Start Game</button> | |
| <button class="btn btn-secondary" onclick="resetHistory()">Reset History</button> | |
| </div> | |
| <!-- GAME SCREEN --> | |
| <div id="game-screen"> | |
| <!-- Scoreboard --> | |
| <div class="scoreboard glass-card"> | |
| <div class="player-score p-x" id="score-x-container"> | |
| <h3 id="p1-display">Player X</h3> | |
| <div class="score-num" id="score-wins-x">0</div> | |
| <div style="font-size: 0.7rem; opacity: 0.5;">WINS</div> | |
| </div> | |
| <div class="player-score p-d"> | |
| <h3>DRAWS</h3> | |
| <div class="score-num" id="score-draws">0</div> | |
| </div> | |
| <div class="player-score p-o" id="score-o-container"> | |
| <h3 id="p2-display">Player O</h3> | |
| <div class="score-num" id="score-wins-o">0</div> | |
| <div style="font-size: 0.7rem; opacity: 0.5;">WINS</div> | |
| </div> | |
| </div> | |
| <div class="turn-indicator"> | |
| Current Turn: <span id="current-turn-text">Player X</span> | |
| </div> | |
| <div class="board glass-card" id="board"> | |
| <!-- Cells generated by JS --> | |
| </div> | |
| <button class="btn btn-secondary" style="width: auto; min-width: 150px;" onclick="quitGame()">Quit Game</button> | |
| </div> | |
| </div> | |
| <!-- RESULT MODAL --> | |
| <div id="result-modal" class="modal"> | |
| <div class="modal-content glass-card"> | |
| <h2 id="modal-title">Winner!</h2> | |
| <p id="modal-message">Player X Wins!</p> | |
| <div class="modal-buttons"> | |
| <button class="btn" onclick="nextRound()">Next Round</button> | |
| <button class="btn btn-secondary" onclick="quitGame()">Main Menu</button> | |
| </div> | |
| </div> | |
| </div> | |
| <script> | |
| // Game State | |
| let currentPlayer = 'X'; | |
| let gameActive = false; | |
| let gameState = ["", "", "", "", "", "", "", "", ""]; | |
| let player1Name = "Player X"; | |
| let player2Name = "Player O"; | |
| // Stats Storage | |
| let stats = { | |
| 'p1_wins': 0, | |
| 'p2_wins': 0, | |
| 'draws': 0 | |
| }; | |
| // DOM Elements | |
| const setupScreen = document.getElementById('setup-screen'); | |
| const gameScreen = document.getElementById('game-screen'); | |
| const boardElement = document.getElementById('board'); | |
| const modal = document.getElementById('result-modal'); | |
| const modalTitle = document.getElementById('modal-title'); | |
| const modalMsg = document.getElementById('modal-message'); | |
| // Winning Combinations | |
| const winningConditions = [ | |
| [0, 1, 2], [3, 4, 5], [6, 7, 8], // Rows | |
| [0, 3, 6], [1, 4, 7], [2, 5, 8], // Columns | |
| [0, 4, 8], [2, 4, 6] // Diagonals | |
| ]; | |
| // Initialize | |
| loadStats(); | |
| createBoard(); | |
| function createBoard() { | |
| boardElement.innerHTML = ""; | |
| for (let i = 0; i < 9; i++) { | |
| const cell = document.createElement('div'); | |
| cell.classList.add('cell'); | |
| cell.setAttribute('data-index', i); | |
| cell.addEventListener('click', handleCellClick); | |
| boardElement.appendChild(cell); | |
| } | |
| } | |
| function startGame() { | |
| const p1Input = document.getElementById('p1-name').value.trim(); | |
| const p2Input = document.getElementById('p2-name').value.trim(); | |
| player1Name = p1Input ? p1Input : "Player X"; | |
| player2Name = p2Input ? p2Input : "Player O"; | |
| setupScreen.style.display = 'none'; | |
| gameScreen.style.display = 'flex'; | |
| updateScoreboardUI(); | |
| handlePlayerTurnChange(); | |
| gameActive = true; | |
| currentPlayer = 'X'; | |
| } | |
| function handleCellClick(clickedCellEvent) { | |
| const clickedCell = clickedCellEvent.target; | |
| const clickedCellIndex = parseInt(clickedCell.getAttribute('data-index')); | |
| if (gameState[clickedCellIndex] !== "" || !gameActive) { | |
| return; | |
| } | |
| handleCellPlayed(clickedCell, clickedCellIndex); | |
| handleResultValidation(); | |
| } | |
| function handleCellPlayed(clickedCell, clickedCellIndex) { | |
| gameState[clickedCellIndex] = currentPlayer; | |
| clickedCell.innerHTML = currentPlayer; | |
| clickedCell.classList.add('taken'); | |
| clickedCell.classList.add(currentPlayer.toLowerCase()); | |
| // Add pop animation | |
| clickedCell.classList.add('animate'); | |
| } | |
| function handleResultValidation() { | |
| let roundWon = false; | |
| for (let i = 0; i <= 7; i++) { | |
| const winCondition = winningConditions[i]; | |
| let a = gameState[winCondition[0]]; | |
| let b = gameState[winCondition[1]]; | |
| let c = gameState[winCondition[2]]; | |
| if (a === '' || b === '' || c === '') { | |
| continue; | |
| } | |
| if (a === b && b === c) { | |
| roundWon = true; | |
| break; | |
| } | |
| } | |
| if (roundWon) { | |
| endGame(false); | |
| return; | |
| } | |
| let roundDraw = !gameState.includes(""); | |
| if (roundDraw) { | |
| endGame(true); | |
| return; | |
| } | |
| handlePlayerTurnChange(); | |
| } | |
| function handlePlayerTurnChange() { | |
| currentPlayer = currentPlayer === "X" ? "O" : "X"; | |
| const turnText = document.getElementById('current-turn-text'); | |
| const turnContainer = document.querySelector('.turn-indicator'); | |
| turnText.innerText = currentPlayer === 'X' ? player1Name : player2Name; | |
| // Dynamic color for turn text | |
| turnText.style.color = currentPlayer === 'X' ? 'var(--accent-x)' : 'var(--accent-o)'; | |
| turnText.style.textShadow = currentPlayer === 'X' | |
| ? '0 0 10px var(--accent-x)' | |
| : '0 0 10px var(--accent-o)'; | |
| // Highlight active player in scoreboard | |
| const pX = document.getElementById('score-x-container'); | |
| const pO = document.getElementById('score-o-container'); | |
| if(currentPlayer === 'X') { | |
| pX.classList.add('active-turn'); | |
| pO.classList.remove('active-turn'); | |
| } else { | |
| pX.classList.remove('active-turn'); | |
| pO.classList.add('active-turn'); | |
| } | |
| } | |
| function endGame(isDraw) { | |
| gameActive = false; | |
| if (isDraw) { | |
| stats['draws']++; | |
| modalTitle.innerText = "Draw!"; | |
| modalTitle.style.color = "var(--accent-draw)"; | |
| modalTitle.style.textShadow = "0 0 15px var(--accent-draw)"; | |
| modalMsg.innerText = `It's a tie!`; | |
| } else { | |
| if (currentPlayer === 'X') { | |
| stats['p1_wins']++; | |
| } else { | |
| stats['p2_wins']++; | |
| } | |
| const winnerName = currentPlayer === 'X' ? player1Name : player2Name; | |
| modalTitle.innerText = "Winner!"; | |
| modalTitle.style.color = currentPlayer === 'X' ? "var(--accent-x)" : "var(--accent-o)"; | |
| modalTitle.style.textShadow = `0 0 20px ${currentPlayer === 'X' ? 'var(--accent-x)' : 'var(--accent-o)'}`; | |
| modalMsg.innerText = `${winnerName} takes the round!`; | |
| } | |
| saveStats(); | |
| updateScoreboardUI(); | |
| // Show Modal | |
| setTimeout(() => { | |
| modal.classList.add('show'); | |
| }, 300); | |
| } | |
| function nextRound() { | |
| modal.classList.remove('show'); | |
| gameState = ["", "", "", "", "", "", "", "", ""]; | |
| gameActive = true; | |
| currentPlayer = 'X'; | |
| // Reset board UI | |
| document.querySelectorAll('.cell').forEach(cell => { | |
| cell.innerHTML = ""; | |
| cell.classList.remove('x', 'o', 'taken', 'animate'); | |
| }); | |
| handlePlayerTurnChange(); | |
| } | |
| function quitGame() { | |
| modal.classList.remove('show'); | |
| gameScreen.style.display = 'none'; | |
| setupScreen.style.display = 'block'; | |
| // Reset Board | |
| gameState = ["", "", "", "", "", "", "", "", ""]; | |
| document.querySelectorAll('.cell').forEach(cell => { | |
| cell.innerHTML = ""; | |
| cell.classList.remove('x', 'o', 'taken'); | |
| }); | |
| } | |
| // --- Stats Management --- | |
| function updateScoreboardUI() { | |
| document.getElementById('p1-display').innerText = player1Name; | |
| document.getElementById('p2-display').innerText = player2Name; | |
| document.getElementById('score-wins-x').innerText = stats['p1_wins']; | |
| document.getElementById('score-wins-o').innerText = stats['p2_wins']; | |
| document.getElementById('score-draws').innerText = stats['draws']; | |
| } | |
| function saveStats() { | |
| localStorage.setItem('ttt_stats', JSON.stringify(stats)); | |
| } | |
| function loadStats() { | |
| const saved = localStorage.getItem('ttt_stats'); | |
| if (saved) { | |
| stats = JSON.parse(saved); | |
| } | |
| } | |
| function resetHistory() { | |
| if(confirm("Are you sure you want to clear all game history?")) { | |
| stats = { | |
| 'p1_wins': 0, | |
| 'p2_wins': 0, | |
| 'draws': 0 | |
| }; | |
| saveStats(); | |
| alert("History reset!"); | |
| } | |
| } | |
| </script> | |
| </body> | |
| </html> |