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Update app.py
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app.py
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@@ -2,19 +2,15 @@
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# -*- coding: utf-8 -*-
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import random
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from pathlib import Path
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import cv2
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import numpy as np
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import PIL.Image
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import torch
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import gradio as gr
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import spaces
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from PIL import Image
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from gradio_imageslider import ImageSlider
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from controlnet_aux import HEDdetector
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from diffusers import (
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ControlNetModel,
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StableDiffusionXLControlNetPipeline,
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@@ -36,69 +32,48 @@ function refresh() {
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}
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"""
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DESCRIPTION = '''# Scribble SDXL ποΈπ
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Sketch β image with SDXL ControlNet (scribble/canny).
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Models: **xinsir/controlnet-scribble-sdxl-1.0**, **xinsir/controlnet-canny-sdxl-1.0**, base **stabilityai/stable-diffusion-xl-base-1.0**.
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'''
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if not torch.cuda.is_available():
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DESCRIPTION += "\n<p>Running on CPU π₯Ά This demo is intended for GPU Spaces
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# Styles
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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style_list = [
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{
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{
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{
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},
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{
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"name": "Pixel art",
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"prompt": "pixel-art {prompt} . low-res, blocky, pixel art style, 8-bit graphics",
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"negative_prompt": "sloppy, messy, blurry, noisy, highly detailed, ultra textured, photo, realistic",
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},
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{
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"name": "Fantasy art",
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"prompt": "ethereal fantasy concept art of {prompt} . magnificent, celestial, ethereal, painterly, epic, majestic, magical, fantasy art, cover art, dreamy",
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"negative_prompt": "photographic, realistic, realism, 35mm film, dslr, cropped, frame, text, deformed, glitch, noise, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, sloppy, duplicate, mutated, black and white",
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},
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{
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"name": "Neonpunk",
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"prompt": "neonpunk style {prompt} . cyberpunk, vaporwave, neon, vibes, vibrant, stunningly beautiful, crisp, detailed, sleek, ultramodern, magenta highlights, dark purple shadows, high contrast, cinematic, ultra detailed, intricate, professional",
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"negative_prompt": "painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured",
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},
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{
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"name": "Manga",
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"prompt": "manga style {prompt} . vibrant, high-energy, detailed, iconic, Japanese comic style",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast, realism, photorealistic, Western comic style",
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},
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]
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styles = {s["name"]: (s["prompt"], s["negative_prompt"]) for s in style_list}
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STYLE_NAMES = list(styles.keys())
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return x
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if C == 1:
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return np.concatenate([x, x, x], axis=2)
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# C == 4
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color = x[:, :, 0:3].astype(np.float32)
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alpha = x[:, :, 3:4].astype(np.float32) / 255.0
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y = color * alpha + 255.0 * (1.0 - alpha)
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return y
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def nms(x, t, s):
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x = cv2.GaussianBlur(x.astype(np.float32), (0, 0), s)
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return z
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def clamp_size_to_megapixels(w: int, h: int, max_mpx: float = 1.0) -> tuple[int, int]:
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"""Scale so that w*h β max_mpx*1e6 (default ~1024x1024 area). SDXL prefers multiples of 8."""
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area = w * h
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target = max_mpx * 1_000_000.0
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if area <= target:
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return max(64, int(w * r)) // 8 * 8, max(64, int(h * r)) // 8 * 8
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# Models
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
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DTYPE = torch.float16 if device.type == "cuda" else torch.float32
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scheduler = EulerAncestralDiscreteScheduler.from_pretrained(
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"stabilityai/stable-diffusion-xl-base-1.0",
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subfolder="scheduler",
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use_safetensors=True,
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)
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controlnet_scribble = ControlNetModel.from_pretrained(
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"xinsir/controlnet-scribble-sdxl-1.0",
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use_safetensors=True,
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torch_dtype=DTYPE,
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)
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controlnet_canny = ControlNetModel.from_pretrained(
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"xinsir/controlnet-canny-sdxl-1.0",
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use_safetensors=True,
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torch_dtype=DTYPE,
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)
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vae = AutoencoderKL.from_pretrained(
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"madebyollin/sdxl-vae-fp16-fix",
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use_safetensors=True,
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torch_dtype=DTYPE,
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)
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pipe_scribble = StableDiffusionXLControlNetPipeline.from_pretrained(
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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def _prepare_control_image(image_editor_value, use_hed: bool, use_canny: bool) -> Image.Image | None:
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"""
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Accepts gr.ImageEditor dict (with 'composite') or a PIL.Image and returns a PIL.Image control map.
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"""
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if image_editor_value is None:
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return None
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if isinstance(image_editor_value, dict) and "composite" in image_editor_value:
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img = image_editor_value["composite"]
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elif isinstance(image_editor_value, PIL.Image.Image):
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img = image_editor_value
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else:
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return None
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if img.mode != "RGB":
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img = img.convert("RGB")
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if use_canny:
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arr = np.array(img)
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edge = cv2.Canny(arr, 100, 200)
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return Image.fromarray(edge)
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if use_hed:
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control = hed(img, scribble=False)
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control = np.array(control)
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control = nms(control, 127, 3)
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control = cv2.GaussianBlur(control, (0, 0), 3)
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thr = int(round(random.uniform(0.01, 0.10), 2) * 255)
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control[control > thr] = 255
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control[control < 255] = 0
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return Image.fromarray(control)
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# default: treat the editor composite as the scribble itself
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return img
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def _image_size_from_editor(image_editor_value, target_mpx=1.0) -> tuple[int, int]:
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@spaces.GPU
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def run(
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image,
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prompt: str,
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negative_prompt: str,
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style_name: str = DEFAULT_STYLE_NAME,
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return (None, None)
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ctrl_img = _prepare_control_image(image, use_hed=use_hed, use_canny=use_canny)
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w, h = _image_size_from_editor(image, target_mpx=1.0)
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prompt_styled, neg_styled = apply_style(style_name, prompt, negative_prompt or "")
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g = _maybe_seed(seed)
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image_slider = ImageSlider(position=0.5, label="Control β Output")
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inputs = [
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image,
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style,
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num_steps,
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guidance_scale,
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controlnet_conditioning_scale,
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seed,
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use_hed,
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use_canny,
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]
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outputs = [image_slider]
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# Manual run (
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run_button.click(
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fn=randomize_seed_fn,
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inputs=[seed, randomize_seed],
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fn=run, inputs=inputs, outputs=outputs, concurrency_limit=2
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)
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# Live re-inference (
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for comp in [image, prompt, negative_prompt, style, num_steps, guidance_scale,
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controlnet_conditioning_scale, seed, use_hed, use_canny]:
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comp.change(
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fn=run, inputs=inputs, outputs=outputs, every=0.5, queue=True, concurrency_limit=2
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)
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# Enable queue
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demo.queue(max_size=20).launch()
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# -*- coding: utf-8 -*-
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import random
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import cv2
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import numpy as np
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import PIL.Image
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import torch
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import gradio as gr
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import spaces
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from PIL import Image
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from gradio_imageslider import ImageSlider
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from controlnet_aux import HEDdetector
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from diffusers import (
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ControlNetModel,
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StableDiffusionXLControlNetPipeline,
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}
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"""
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DESCRIPTION = '''# Scribble SDXL ποΈπ
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Sketch β image with SDXL ControlNet (scribble/canny). Live updates on changes (no timer throttling for Gradio 4.31.5).
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Models: **xinsir/controlnet-scribble-sdxl-1.0**, **xinsir/controlnet-canny-sdxl-1.0**, base **stabilityai/stable-diffusion-xl-base-1.0**.
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'''
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if not torch.cuda.is_available():
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DESCRIPTION += "\n<p>Running on CPU π₯Ά This demo is intended for GPU Spaces.</p>"
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# Styles
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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style_list = [
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{"name": "(No style)", "prompt": "{prompt}",
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"negative_prompt": "longbody, lowres, bad anatomy, bad hands, missing fingers, extra digit, fewer digits, cropped, worst quality, low quality"},
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{"name": "Cinematic",
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"prompt": "cinematic still {prompt} . emotional, harmonious, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy",
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"negative_prompt": "anime, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured"},
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{"name": "3D Model",
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"prompt": "professional 3d model {prompt} . octane render, highly detailed, volumetric, dramatic lighting",
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"negative_prompt": "ugly, deformed, noisy, low poly, blurry, painting"},
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{"name": "Anime",
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"prompt": "anime artwork {prompt} . anime style, key visual, vibrant, studio anime, highly detailed",
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"negative_prompt": "photo, deformed, black and white, realism, disfigured, low contrast"},
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{"name": "Digital Art",
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"prompt": "concept art {prompt} . digital artwork, illustrative, painterly, matte painting, highly detailed",
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"negative_prompt": "photo, photorealistic, realism, ugly"},
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{"name": "Photographic",
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"prompt": "cinematic photo {prompt} . 35mm photograph, film, bokeh, professional, 4k, highly detailed",
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"negative_prompt": "drawing, painting, crayon, sketch, graphite, impressionist, noisy, blurry, soft, deformed, ugly"},
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{"name": "Pixel art",
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"prompt": "pixel-art {prompt} . low-res, blocky, pixel art style, 8-bit graphics",
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"negative_prompt": "sloppy, messy, blurry, noisy, highly detailed, ultra textured, photo, realistic"},
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{"name": "Fantasy art",
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"prompt": "ethereal fantasy concept art of {prompt} . magnificent, celestial, ethereal, painterly, epic, majestic, magical, fantasy art, cover art, dreamy",
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"negative_prompt": "photographic, realistic, realism, 35mm film, dslr, cropped, frame, text, deformed, glitch, noise, noisy, off-center, deformed, cross-eyed, closed eyes, bad anatomy, ugly, disfigured, sloppy, duplicate, mutated, black and white"},
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{"name": "Neonpunk",
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"prompt": "neonpunk style {prompt} . cyberpunk, vaporwave, neon, vibes, vibrant, stunningly beautiful, crisp, detailed, sleek, ultramodern, magenta highlights, dark purple shadows, high contrast, cinematic, ultra detailed, intricate, professional",
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"negative_prompt": "painting, drawing, illustration, glitch, deformed, mutated, cross-eyed, ugly, disfigured"},
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{"name": "Manga",
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"prompt": "manga style {prompt} . vibrant, high-energy, detailed, iconic, Japanese comic style",
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"negative_prompt": "ugly, deformed, noisy, blurry, low contrast, realism, photorealistic, Western comic style"},
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]
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styles = {s["name"]: (s["prompt"], s["negative_prompt"]) for s in style_list}
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STYLE_NAMES = list(styles.keys())
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return x
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if C == 1:
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return np.concatenate([x, x, x], axis=2)
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color = x[:, :, 0:3].astype(np.float32)
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alpha = x[:, :, 3:4].astype(np.float32) / 255.0
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y = color * alpha + 255.0 * (1.0 - alpha)
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return y.clip(0, 255).astype(np.uint8)
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def nms(x, t, s):
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x = cv2.GaussianBlur(x.astype(np.float32), (0, 0), s)
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return z
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def clamp_size_to_megapixels(w: int, h: int, max_mpx: float = 1.0) -> tuple[int, int]:
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area = w * h
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target = max_mpx * 1_000_000.0
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if area <= target:
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return max(64, int(w * r)) // 8 * 8, max(64, int(h * r)) // 8 * 8
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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# Models
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# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
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DTYPE = torch.float16 if device.type == "cuda" else torch.float32
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scheduler = EulerAncestralDiscreteScheduler.from_pretrained(
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"stabilityai/stable-diffusion-xl-base-1.0", subfolder="scheduler", use_safetensors=True
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)
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controlnet_scribble = ControlNetModel.from_pretrained(
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"xinsir/controlnet-scribble-sdxl-1.0", use_safetensors=True, torch_dtype=DTYPE
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)
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controlnet_canny = ControlNetModel.from_pretrained(
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"xinsir/controlnet-canny-sdxl-1.0", use_safetensors=True, torch_dtype=DTYPE
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)
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| 142 |
vae = AutoencoderKL.from_pretrained(
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+
"madebyollin/sdxl-vae-fp16-fix", use_safetensors=True, torch_dtype=DTYPE
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| 144 |
)
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| 145 |
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| 146 |
pipe_scribble = StableDiffusionXLControlNetPipeline.from_pretrained(
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| 177 |
# ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
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| 178 |
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| 179 |
def _prepare_control_image(image_editor_value, use_hed: bool, use_canny: bool) -> Image.Image | None:
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| 180 |
if image_editor_value is None:
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| 181 |
return None
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| 182 |
if isinstance(image_editor_value, dict) and "composite" in image_editor_value:
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| 183 |
img = image_editor_value["composite"]
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| 184 |
elif isinstance(image_editor_value, PIL.Image.Image):
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| 185 |
img = image_editor_value
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| 186 |
else:
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| 187 |
return None
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| 188 |
if img.mode != "RGB":
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| 189 |
img = img.convert("RGB")
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| 190 |
if use_canny:
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| 191 |
arr = np.array(img)
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| 192 |
edge = cv2.Canny(arr, 100, 200)
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| 193 |
+
return Image.fromarray(HWC3(edge))
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| 194 |
if use_hed:
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| 195 |
control = hed(img, scribble=False)
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| 196 |
control = np.array(control)
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| 197 |
control = nms(control, 127, 3)
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| 198 |
control = cv2.GaussianBlur(control, (0, 0), 3)
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| 199 |
+
thr = int(round(random.uniform(0.01, 0.10), 2) * 255)
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| 200 |
control[control > thr] = 255
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| 201 |
control[control < 255] = 0
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| 202 |
return Image.fromarray(control)
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|
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| 203 |
return img
|
| 204 |
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| 205 |
def _image_size_from_editor(image_editor_value, target_mpx=1.0) -> tuple[int, int]:
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|
| 230 |
|
| 231 |
@spaces.GPU
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| 232 |
def run(
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| 233 |
+
image,
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| 234 |
prompt: str,
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| 235 |
negative_prompt: str,
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| 236 |
style_name: str = DEFAULT_STYLE_NAME,
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|
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| 246 |
return (None, None)
|
| 247 |
|
| 248 |
ctrl_img = _prepare_control_image(image, use_hed=use_hed, use_canny=use_canny)
|
| 249 |
+
w, h = _image_size_from_editor(image, target_mpx=1.0)
|
| 250 |
|
| 251 |
prompt_styled, neg_styled = apply_style(style_name, prompt, negative_prompt or "")
|
| 252 |
g = _maybe_seed(seed)
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|
|
|
| 299 |
image_slider = ImageSlider(position=0.5, label="Control β Output")
|
| 300 |
|
| 301 |
inputs = [
|
| 302 |
+
image, prompt, negative_prompt, style,
|
| 303 |
+
num_steps, guidance_scale, controlnet_conditioning_scale,
|
| 304 |
+
seed, use_hed, use_canny,
|
|
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|
| 305 |
]
|
| 306 |
outputs = [image_slider]
|
| 307 |
|
| 308 |
+
# Manual run (per-event limit OK here)
|
| 309 |
run_button.click(
|
| 310 |
fn=randomize_seed_fn,
|
| 311 |
inputs=[seed, randomize_seed],
|
|
|
|
| 319 |
fn=run, inputs=inputs, outputs=outputs, concurrency_limit=2
|
| 320 |
)
|
| 321 |
|
| 322 |
+
# Live re-inference on changes (no `every`, because 4.31.5 disallows it with limits)
|
| 323 |
for comp in [image, prompt, negative_prompt, style, num_steps, guidance_scale,
|
| 324 |
controlnet_conditioning_scale, seed, use_hed, use_canny]:
|
| 325 |
+
comp.change(fn=run, inputs=inputs, outputs=outputs, queue=True)
|
|
|
|
|
|
|
| 326 |
|
| 327 |
+
# Enable queue and cap worker threads globally
|
| 328 |
+
demo.queue(max_size=20).launch(max_threads=2)
|