| | var canvas = null;
|
| | var ctx = null;
|
| | var offscreen = null;
|
| | var initialPoseField = null;
|
| | var canvasBg = null;
|
| | var debugLines = [];
|
| |
|
| | const wheelDisplayTime = 500;
|
| |
|
| | const colors = [[255, 0, 0], [255, 85, 0], [255, 170, 0], [255, 255, 0], [170, 255, 0], [85, 255, 0], [0, 255, 0],
|
| | [0, 255, 85], [0, 255, 170], [0, 255, 255], [0, 170, 255], [0, 85, 255], [0, 0, 255], [85, 0, 255],
|
| | [170, 0, 255], [255, 0, 255], [255, 0, 170], [255, 0, 85]];
|
| |
|
| | function cutOffLimb(pose, cutOffIndex) {
|
| | console.log(`cutOffLimb: ${cutOffIndex}`);
|
| |
|
| | var newPose = deepCopy(pose);
|
| | for (let i = 0; i < 18; i++) {
|
| | if (newPose[i] == null) {continue;}
|
| |
|
| | var curr = i;
|
| | while (curr !== 1) {
|
| | console.log(`checking: ${i} -> ${curr}`);
|
| | let parent = findParentNodeIndex(curr);
|
| | if (parent === cutOffIndex) {
|
| | console.log(`cutOffLimb: ${i} -> ${cutOffIndex}`);
|
| | newPose[i] = null;
|
| | break;
|
| | }
|
| | curr = parent;
|
| | }
|
| | }
|
| | return newPose;
|
| | }
|
| |
|
| | function repairPose(sourcePose) {
|
| |
|
| | var pose = sourcePose;
|
| | var newPose = new Array(18)
|
| | for (var k = 0; k < 3; k++) {
|
| | var processed = 0;
|
| | for (let i = 0; i < 18; i++) {
|
| | if (pose[i] == null) {
|
| | let parent = findParentNodeIndex(i);
|
| | if (parent === -1) {continue;}
|
| | if (pose[parent] == null) {
|
| | console.log(`repair failed(A): ${i} -> parent loss`);
|
| | continue;
|
| | }
|
| |
|
| |
|
| | var v = sampleCandidateSource[i].map((x, j) => x - sampleCandidateSource[parent][j]);
|
| | newPose[i] = pose[parent].map((x, j) => x + v[j]);
|
| | console.log(`repaired: ${i} -> ${newPose[newPose.length - 1]}`);
|
| | processed++;
|
| | } else {
|
| | newPose[i] = pose[i].map(x => x);
|
| | }
|
| | }
|
| | if (processed === 0) {break;}
|
| | pose = newPose;
|
| | }
|
| | return newPose;
|
| | }
|
| |
|
| | function deepCopy(arr) {
|
| | return JSON.parse(JSON.stringify(arr));
|
| | }
|
| |
|
| | function distSq(p0, p1) {
|
| | return (p0[0] - p1[0]) ** 2 + (p0[1] - p1[1]) ** 2;
|
| | }
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | function poseDataToCandidateAndSubset(poseData) {
|
| | let candidate = [];
|
| | let subset = [];
|
| | for (let i = 0; i < poseData.length; i++) {
|
| | let person = poseData[i];
|
| | let subsetElement = [];
|
| | for (let j = 0; j < person.length; j++) {
|
| | candidate.push(person[j]);
|
| | subsetElement.push(candidate.length - 1);
|
| | }
|
| | subset.push(subsetElement);
|
| | }
|
| | return [candidate, subset];
|
| | }
|
| |
|
| |
|
| | const sampleOffset = [0, -70];
|
| | const sampleCandidateSource = [[235, 158],[234, 220],[193, 222],[138, 263],[89, 308],[276, 220],[325, 264],[375, 309],[207, 347],[203, 433],[199, 523],[261, 347],[262, 430],[261, 522],[227, 148],[245, 148],[208, 158],[258, 154]].map((p) => [p[0] + sampleOffset[0], p[1] + sampleOffset[1]]);
|
| | const sampleSubsetElementSource = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17];
|
| |
|
| |
|
| |
|
| |
|
| | function makePoseFromCandidateAndSubsetElement(candidate, subsetElement) {
|
| | var pose = [];
|
| | for (let j = 0 ; j < 18; j++) {
|
| | let i = subsetElement[j];
|
| | pose.push(i < 0 || candidate[i] == null ? null : candidate[i].map((x)=>x));
|
| | }
|
| | return pose;
|
| | }
|
| |
|
| | function makePoseDataFromCandidateAndSubset(candidate, subset) {
|
| | return subset.map(subsetElement => makePoseFromCandidateAndSubsetElement(candidate, subsetElement));
|
| | }
|
| |
|
| | function addPerson() {
|
| | var dx = Math.random() * 100;
|
| | var dy = Math.random() * 100;
|
| |
|
| | poseData.push(
|
| | makePoseFromCandidateAndSubsetElement(
|
| | sampleCandidateSource.map(point => [point[0] + dx, point[1] + dy]),
|
| | sampleSubsetElementSource));
|
| |
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| | function removePerson(personIndex) {
|
| | poseData.splice(personIndex, 1);
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| | function repairPerson(personIndex) {
|
| | poseData[personIndex] = repairPose(poseData[personIndex]);
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| | function cutOffPersonLimb(personIndex, limbIndex) {
|
| | poseData[personIndex] = cutOffLimb(poseData[personIndex], limbIndex);
|
| | console.log(poseData[personIndex]);
|
| | console.log(poseData);
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| |
|
| | var keyDownFlags = {};
|
| |
|
| | var mouseCursor = [-1, -1];
|
| |
|
| | function cross(lhs, rhs) {return lhs[0] * rhs[1] - lhs[1] * rhs[0];}
|
| | function dot(lhs, rhs) {return lhs[0] * rhs[0] + lhs[1] * rhs[1];}
|
| | function directedAngleTo(lhs, rhs) {return Math.atan2(cross(lhs, rhs), dot(lhs, rhs));}
|
| |
|
| | function isMouseOnCanvas() {
|
| |
|
| | var rect = canvas.getBoundingClientRect();
|
| | var f = 0 <= mouseCursor[0] && mouseCursor[0] <= rect.width && 0 <= mouseCursor[1] && mouseCursor[1] <= rect.height;
|
| | return f;
|
| | }
|
| |
|
| | function clearCanvas() {
|
| | var w = canvas.width;
|
| | var h = canvas.height;
|
| | ctx.fillStyle = 'black';
|
| | ctx.fillRect(0, 0, w, h);
|
| | }
|
| |
|
| | function drawBackground() {
|
| | if (canvasBg != null) {
|
| | ctx.drawImage(canvasBg, 0, 0);
|
| | }
|
| | }
|
| |
|
| | function resizeCanvas(width, height) {
|
| | canvas.width = width ? width : canvas.width;
|
| | canvas.height = height ? height : canvas.height;
|
| | Redraw();
|
| | }
|
| |
|
| | function calculateCenter(shape) {
|
| | var center = shape.reduce(function(acc, point) {
|
| | if (point === null) {
|
| | acc[0] += point[0];
|
| | acc[1] += point[1];
|
| | }
|
| | return acc;
|
| | }, [0, 0]);
|
| | center[0] /= shape.length;
|
| | center[1] /= shape.length;
|
| | return center;
|
| | }
|
| |
|
| |
|
| | function rotateX(vector, angle) {
|
| | var x = vector[0];
|
| | var y = vector[1];
|
| | var z = 0;
|
| |
|
| |
|
| | var x1 = x;
|
| | var y1 = y * Math.cos(angle) - z * Math.sin(angle);
|
| | var z1 = y * Math.sin(angle) + z * Math.cos(angle);
|
| |
|
| | return [x1, y1, z1];
|
| | }
|
| |
|
| |
|
| | function rotateY(vector, angle) {
|
| | var x = vector[0];
|
| | var y = vector[1];
|
| | var z = 0;
|
| |
|
| |
|
| | var x1 = x * Math.cos(angle) + z * Math.sin(angle);
|
| | var y1 = y;
|
| | var z1 = -x * Math.sin(angle) + z * Math.cos(angle);
|
| |
|
| | return [x1, y1, z1];
|
| | }
|
| |
|
| |
|
| | function perspectiveProjection(vector, cameraDistance) {
|
| | var x = vector[0];
|
| | var y = vector[1];
|
| | var z = vector[2];
|
| |
|
| | if (z === 0) {
|
| | return [x, y];
|
| | }
|
| |
|
| | var scale = cameraDistance / (cameraDistance - z);
|
| | var x1 = x * scale;
|
| | var y1 = y * scale;
|
| |
|
| | return [x1, y1];
|
| | }
|
| |
|
| |
|
| | function rotateAndProject(f, p, c, angle) {
|
| | var v = [p[0] - c[0], p[1] - c[1]];
|
| | var v1 = f(v, angle);
|
| | var v2 = perspectiveProjection(v1, 500);
|
| | return [v2[0] + c[0], v2[1] + c[1]];
|
| | }
|
| |
|
| | function drawPicture() {
|
| | ctx.globalAlpha = 1.0;
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| | ctx.globalAlpha = 1.0;
|
| | if (offscreen != null) {
|
| | ctx.drawImage(offscreen, 0, 0);
|
| | }
|
| | }
|
| |
|
| | function drawBodyPose() {
|
| | drawBodyPoseTo(ctx, poseData);
|
| | }
|
| |
|
| | function drawBodyPoseTo(ctx, poseData) {
|
| | let stickWidth = 4;
|
| | let imageSize = Math.min(canvas.width, canvas.height);
|
| | stickWidth *= imageSize / 512;
|
| |
|
| | ctx.globalAlpha = 0.6;
|
| |
|
| |
|
| | for (let i = 0; i < poseData.length; i++) {
|
| | const pose = poseData[i];
|
| |
|
| | for (let j = 0; j < 17; j++) {
|
| | const p = pose[limbSeq[j][0]];
|
| | const q = pose[limbSeq[j][1]];
|
| | if (p == null || q == null) continue;
|
| | const [X0, Y0] = p;
|
| | const [X1, Y1] = q;
|
| | let angle = Math.atan2(Y1 - Y0, X1 - X0);
|
| | let magnitude = ((X0 - X1) ** 2 + (Y0 - Y1) ** 2) ** 0.5
|
| | let polygon = new Path2D();
|
| | polygon.ellipse((X0+X1)/2, (Y0+Y1)/2, magnitude / 2, stickWidth, angle, 0, 2 * Math.PI);
|
| |
|
| | ctx.fillStyle = 'gray';
|
| | ctx.fill(polygon);
|
| | }
|
| | }
|
| |
|
| | ctx.globalAlpha = 1.0;
|
| |
|
| |
|
| | for (let i = 0; i < poseData.length; i++) {
|
| | const pose = poseData[i];
|
| |
|
| | ctx.font = '12px serif';
|
| | for (let j = 0; j < 18; j++) {
|
| | const p = pose[j];
|
| | if (p == null) continue;
|
| | const [x, y] = p;
|
| | ctx.beginPath();
|
| | ctx.arc(x, y, stickWidth, 0, 2 * Math.PI);
|
| | ctx.fillStyle = `rgb(${colors[j].join(',')})`;
|
| | ctx.fill();
|
| |
|
| |
|
| | }
|
| | }
|
| | }
|
| |
|
| | let lastWheeling = 0;
|
| |
|
| | function drawUI() {
|
| | if (keyDownFlags['Space'] || keyDownFlags['BracketLeft'] || keyDownFlags['BracketRight'] ||
|
| | new Date().getTime() - lastWheeling < wheelDisplayTime) {
|
| | ctx.beginPath();
|
| | ctx.lineWidth=4;
|
| | ctx.arc(mouseCursor[0], mouseCursor[1], dragRange, 0, 2 * Math.PI);
|
| | ctx.strokeStyle = 'rgb(255,255,255)';
|
| | ctx.stroke();
|
| | }
|
| |
|
| | if (isDragging && (dragMode == "rotate" || dragMode == "rotate2")) {
|
| | ctx.beginPath();
|
| | ctx.lineWidth=1;
|
| | ctx.strokeStyle = 'rgb(255,255,255)';
|
| | ctx.moveTo(dragStart[0], dragStart[1]);
|
| | ctx.lineTo(dragStart[0]+rotateBaseVector[0], dragStart[1]+rotateBaseVector[1]);
|
| | ctx.stroke();
|
| | }
|
| |
|
| | ctx.globalAlpha = 0.1;
|
| |
|
| | for (let i = 0 ; i < debugLines.length ; i++) {
|
| | const p = debugLines[i];
|
| | const l = 50;
|
| | ctx.beginPath();
|
| | ctx.lineWidth= 2;
|
| | ctx.strokeStyle = `rgb(${colors[i].join(',')})`;
|
| | ctx.moveTo(p[0][0], p[0][1]);
|
| | ctx.lineTo(p[0][0]+p[1][0] * l, p[0][1]+p[1][1] * l);
|
| | ctx.stroke();
|
| | }
|
| | ctx.globalAlpha = 1.0;
|
| |
|
| | let operationTextFlags = {
|
| | "Space": "Range Move",
|
| | "AltLeft": "Body Move",
|
| | "AltRight": "Body Move",
|
| | "ControlLeft": "Scale",
|
| | "ControlRight": "Scale",
|
| | "ShiftLeft": "Rotate",
|
| | "ShiftRight": "Rotate",
|
| | "KeyQ": "CutOff",
|
| | "KeyD": "Delete",
|
| | "KeyX": "X-Axis",
|
| | "KeyC": "Y-Axis",
|
| | "KeyR": "Repair",
|
| | }
|
| |
|
| |
|
| | let activeOperations = Object.keys(operationTextFlags).filter(key => keyDownFlags[key]);
|
| | if (activeOperations.length > 0) {
|
| |
|
| | ctx.font = '20px serif';
|
| | ctx.fillStyle = 'rgb(255,255,255)';
|
| | ctx.fillText(operationTextFlags[activeOperations[0]], 10, 30);
|
| | }
|
| |
|
| |
|
| | ctx.font = '20px serif';
|
| | ctx.fillStyle = 'rgb(255,255,255)';
|
| | ctx.fillText(`(${mouseCursor[0]}, ${mouseCursor[1]})`, canvas.width-200, canvas.height-10);
|
| |
|
| | }
|
| |
|
| | function Redraw() {
|
| | clearCanvas();
|
| | drawBackground();
|
| | drawPicture();
|
| | drawBodyPose();
|
| | drawUI();
|
| | }
|
| |
|
| | function getNearestNode(p) {
|
| | let minDistSq = Infinity;
|
| | let personIndex = -1;
|
| | let nodeIndex = -1;
|
| | for (let i = 0; i < poseData.length; i++) {
|
| | const pose = poseData[i];
|
| | for (let j = 0; j < pose.length; j++) {
|
| | const q = pose[j];
|
| | if (q == null) continue;
|
| | const d = distSq(p, q);
|
| | if (d < minDistSq) {
|
| | minDistSq = d;
|
| | personIndex = i;
|
| | nodeIndex = j;
|
| | }
|
| | }
|
| | }
|
| | return [personIndex, nodeIndex, Math.sqrt(minDistSq)];
|
| | }
|
| |
|
| | let dragRange = 64;
|
| | let dragRangeDelta = 16;
|
| |
|
| |
|
| | let isDragging = false;
|
| | let dragStart = [0, 0];
|
| | let dragPersonIndex = -1;
|
| | let dragMarks = [];
|
| | let dragMode = "";
|
| | let rotateBaseVector = null;
|
| | let history = [];
|
| | let historyIndex = 0;
|
| |
|
| | function clearHistory() {
|
| | history = [];
|
| | historyIndex = 0;
|
| | }
|
| |
|
| | function addHistory() {
|
| | history = history.slice(0, historyIndex);
|
| | history.push(JSON.parse(JSON.stringify(poseData)));
|
| | historyIndex = history.length;
|
| | }
|
| |
|
| | function undo() {
|
| | if (1 < historyIndex) {
|
| | historyIndex--;
|
| | poseData = deepCopy(history[historyIndex-1]);
|
| | Redraw();
|
| | }
|
| | }
|
| |
|
| | function redo() {
|
| | if (historyIndex < history.length) {
|
| | historyIndex++;
|
| | poseData = deepCopy(history[historyIndex-1]);
|
| | Redraw();
|
| | }
|
| | }
|
| |
|
| | function fetchLatestPoseData() {
|
| | return history[historyIndex-1];
|
| | }
|
| |
|
| | function getCanvasPosition(event) {
|
| | const rect = canvas.getBoundingClientRect();
|
| | const x = Math.floor(event.clientX - rect.left);
|
| | const y = Math.floor(event.clientY - rect.top);
|
| | return [x, y];
|
| | }
|
| |
|
| | function forEachMarkedNodes(fn) {
|
| | for (let i = 0; i < dragMarks.length; i++) {
|
| | for (let j = 0; j < dragMarks[i].length; j++) {
|
| | if (dragMarks[i][j]) {
|
| | fn(i, j, poseData[i][j]);
|
| | }
|
| | }
|
| | }
|
| | }
|
| |
|
| |
|
| | function handleMouseDown(event) {
|
| | const p = getCanvasPosition(event);
|
| | const [personIndex, nodeIndex, minDist] = getNearestNode(p);
|
| |
|
| | if (keyDownFlags["KeyD"]) {removePerson(personIndex);return;}
|
| | if (keyDownFlags["KeyR"]) {repairPerson(personIndex);return;}
|
| |
|
| | if (keyDownFlags["KeyQ"] && minDist < 16) {
|
| | console.log("pressed KeyQ");
|
| | cutOffPersonLimb(personIndex, nodeIndex);
|
| | return;
|
| | }
|
| |
|
| |
|
| | dragStart = p;
|
| | dragMarks = poseData.map(pose => pose.map(node => false));
|
| |
|
| | if (event.altKey || event.ctrlKey || event.shiftKey ||
|
| | keyDownFlags["KeyX"] || keyDownFlags["KeyC"]) {
|
| |
|
| | dragMarks[personIndex] =
|
| | poseData[personIndex].map((node) => node != null);
|
| | isDragging = true;
|
| | if (event.altKey) {
|
| | dragMode = "move";
|
| | } else if (event.ctrlKey) {
|
| | dragMode = "scale";
|
| | } else if (event.shiftKey) {
|
| | dragMode = "rotate";
|
| | rotateBaseVector = [0, 0];
|
| | } else if (keyDownFlags["KeyX"]) {
|
| | dragMode = "rotateX";
|
| | } else if (keyDownFlags["KeyC"]) {
|
| | dragMode = "rotateY";
|
| | }
|
| | } else if (keyDownFlags["Space"]) {
|
| | dragMarks[personIndex] =
|
| | poseData[personIndex].map(
|
| | (node) => node != null && distSq(p, node) < dragRange ** 2);
|
| | isDragging = dragMarks[personIndex].some((mark) => mark);
|
| | dragMode = "move";
|
| | } else if (minDist < 16) {
|
| | dragMarks[personIndex][nodeIndex] = true;
|
| | isDragging = true;
|
| | dragMode = "move";
|
| | }
|
| | }
|
| |
|
| |
|
| | function handleMouseMove(event) {
|
| | mouseCursor = getCanvasPosition(event);
|
| | if (isDragging) {
|
| | const p = getCanvasPosition(event);
|
| | const dragOffset = [p[0] - dragStart[0], p[1] - dragStart[1]];
|
| | const latestPoseData = fetchLatestPoseData();
|
| |
|
| | if (dragMode == "scale") {
|
| |
|
| | let xScale = 1 + dragOffset[0] / canvas.width;
|
| | let yScale = 1 + dragOffset[0] / canvas.height;
|
| | forEachMarkedNodes((i, j, node) => {
|
| | const lp = latestPoseData[i][j];
|
| | node[0] = (lp[0] - dragStart[0]) * xScale + dragStart[0];
|
| | node[1] = (lp[1] - dragStart[1]) * yScale + dragStart[1];
|
| | });
|
| | } else if (dragMode == "rotate") {
|
| | rotateBaseVector = dragOffset;
|
| | if (!event.shiftKey) {
|
| | dragMode = "rotate2";
|
| | }
|
| | } else if (dragMode == "rotate2") {
|
| |
|
| | let angle = directedAngleTo(rotateBaseVector, dragOffset);
|
| | forEachMarkedNodes((i, j, node) => {
|
| | const lp = latestPoseData[i][j];
|
| | let x = lp[0] - dragStart[0];
|
| | let y = lp[1] - dragStart[1];
|
| | let sin = Math.sin(angle);
|
| | let cos = Math.cos(angle);
|
| | node[0] = x * cos - y * sin + dragStart[0];
|
| | node[1] = x * sin + y * cos + dragStart[1];
|
| | });
|
| | } else if (dragMode == "rotateX") {
|
| | const center = dragStart;
|
| | const angle = dragOffset[1] / -40;
|
| | forEachMarkedNodes((i, j, node) => {
|
| | const lp = latestPoseData[i][j];
|
| | const np = rotateAndProject(rotateX, lp, center, angle);
|
| | node[0] = np[0];
|
| | node[1] = np[1];
|
| | });
|
| | } else if (dragMode == "rotateY") {
|
| | const center = dragStart;
|
| | const angle = dragOffset[0] / 40;
|
| | forEachMarkedNodes((i, j, node) => {
|
| | const lp = latestPoseData[i][j];
|
| | const np = rotateAndProject(rotateY, lp, center, angle);
|
| | node[0] = np[0];
|
| | node[1] = np[1];
|
| | });
|
| | } else if (dragMode == "move") {
|
| |
|
| | forEachMarkedNodes((i, j, node) => {
|
| | const lp = latestPoseData[i][j];
|
| | node[0] = lp[0] + dragOffset[0];
|
| | node[1] = lp[1] + dragOffset[1];
|
| | });
|
| | }
|
| |
|
| |
|
| | }
|
| |
|
| | Redraw();
|
| | }
|
| |
|
| | function handleMouseUp(event) {
|
| | console.profile("animate");
|
| | animatePicture(
|
| | document.getElementById("canvas4"),
|
| | [canvas.width, canvas.height], history[0][0], poseData[0], pictureImageData, initialPoseField);
|
| | console.profileEnd("animate");
|
| | isDragging = false;
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| | function handleMouseLeave(event) {
|
| | mouseCursor = [-1,-1];
|
| | if (isDragging) {
|
| | handleMouseUp(event);
|
| | }
|
| | keyDownFlags = {};
|
| | }
|
| |
|
| | function ModifyDragRange(delta) { dragRange = Math.max(dragRangeDelta, Math.min(512, dragRange + delta)); }
|
| |
|
| | document.addEventListener('wheel', function(event) {
|
| | if (!isMouseOnCanvas()) {return;}
|
| | if (!event.altKey && !keyDownFlags['Space']) {return;}
|
| |
|
| | event.preventDefault();
|
| | const deltaY = event.deltaY;
|
| | if (deltaY < 0) {ModifyDragRange(-dragRangeDelta);}
|
| | if (0 < deltaY) {ModifyDragRange(dragRangeDelta);}
|
| | lastWheeling = new Date().getTime();
|
| | Redraw();
|
| | window.setTimeout(function() { Redraw(); }, wheelDisplayTime+10);
|
| | }, {passive: false});
|
| |
|
| | document.addEventListener("keydown", (event) => {
|
| | if (!isMouseOnCanvas()) {return;}
|
| |
|
| | if (event.code == "BracketLeft") { ModifyDragRange(-dragRangeDelta); }
|
| | if (event.code == "BracketRight") { ModifyDragRange(dragRangeDelta); }
|
| | keyDownFlags[event.code] = true;
|
| | Redraw();
|
| | event.preventDefault();
|
| | });
|
| | document.addEventListener("keyup", (event) => {
|
| | if (!isMouseOnCanvas()) {return;}
|
| |
|
| | keyDownFlags[event.code] = false;
|
| | if (event.ctrlKey && event.code == "KeyE") {
|
| | addPerson();
|
| | } else if (event.ctrlKey && event.code == "KeyZ") {
|
| | if (event.shiftKey) {
|
| | redo();
|
| | } else {
|
| | undo();
|
| | }
|
| | }
|
| | Redraw();
|
| | event.preventDefault();
|
| | });
|
| |
|
| | function initializeEditor() {
|
| | console.log("initializeEditor");
|
| |
|
| | canvas = document.getElementById('canvas');
|
| | ctx = canvas.getContext('2d');
|
| |
|
| | canvas.addEventListener('mousedown', handleMouseDown);
|
| | canvas.addEventListener('mousemove', handleMouseMove);
|
| | canvas.addEventListener('mouseup', handleMouseUp);
|
| | canvas.addEventListener('mouseleave', handleMouseLeave);
|
| | poseData = [];
|
| | clearHistory();
|
| | }
|
| |
|
| | function importPose(jsonData) {
|
| | if (jsonData != null) {
|
| | newPoseData = makePoseDataFromCandidateAndSubset(jsonData.candidate, jsonData.subset);
|
| | if (jsonData.width != null && jsonData.height != null) {
|
| | resizeCanvas(jsonData.width, jsonData.height);
|
| | }
|
| | } else {
|
| | newPoseData = makePoseDataFromCandidateAndSubset(sampleCandidateSource, [sampleSubsetElementSource]);
|
| | }
|
| | poseData = poseData.concat(newPoseData);
|
| | addHistory();
|
| | Redraw();
|
| | }
|
| |
|
| |
|
| |
|
| | function initCrc32Table() {
|
| | const crcTable = new Uint32Array(256);
|
| | for (let i = 0; i < 256; i++) {
|
| | let c = i;
|
| | for (let j = 0; j < 8; j++) {
|
| | c = (c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1);
|
| | }
|
| | crcTable[i] = c;
|
| | }
|
| | return crcTable;
|
| | }
|
| |
|
| |
|
| | function getCrc32(data, crc=0) {
|
| | const crcTable = initCrc32Table();
|
| | crc = (crc ^ 0xFFFFFFFF) >>> 0;
|
| | for (let i = 0; i < data.length; i++) {
|
| | crc = crcTable[(crc ^ data[i]) & 0xFF] ^ (crc >>> 8);
|
| | }
|
| | return (crc ^ 0xFFFFFFFF) >>> 0;
|
| | }
|
| |
|
| | function stringToUint8Array(str) {
|
| | var arr = new Uint8Array(str.length);
|
| | for (var i = 0; i < str.length; i++) {
|
| | arr[i] = str.charCodeAt(i);
|
| | }
|
| | return arr;
|
| | }
|
| |
|
| | function base64ToUint8Array(base64Str) {
|
| | return stringToUint8Array(atob(base64Str));
|
| | }
|
| |
|
| | function visitPng(png, type) {
|
| | var dataLength;
|
| | var chunkType;
|
| | var nextChunkPos;
|
| | var Signature = String.fromCharCode(137, 80, 78, 71, 13, 10, 26, 10);
|
| | var rpos = 0;
|
| |
|
| |
|
| | if (String.fromCharCode.apply(null, png.subarray(rpos, rpos += 8)) !== Signature) {
|
| | throw new Error('invalid signature');
|
| | }
|
| |
|
| |
|
| | while (rpos < png.length) {
|
| | dataLength = (
|
| | (png[rpos++] << 24) |
|
| | (png[rpos++] << 16) |
|
| | (png[rpos++] << 8) |
|
| | (png[rpos++] )
|
| | ) >>> 0;
|
| |
|
| | nextChunkPos = rpos + dataLength + 8;
|
| |
|
| | chunkType = String.fromCharCode.apply(null, png.subarray(rpos, rpos += 4));
|
| |
|
| | if (chunkType === type) {
|
| | return [rpos - 8, dataLength, nextChunkPos];
|
| | }
|
| |
|
| | rpos = nextChunkPos;
|
| | }
|
| | }
|
| |
|
| | function createChunk(type, data) {
|
| | var dataLength = data.length;
|
| | var chunk = new Uint8Array(4 + 4 + dataLength + 4);
|
| | var type = stringToUint8Array(type);
|
| | var pos = 0;
|
| |
|
| |
|
| | chunk[pos++] = (dataLength >> 24) & 0xff;
|
| | chunk[pos++] = (dataLength >> 16) & 0xff;
|
| | chunk[pos++] = (dataLength >> 8) & 0xff;
|
| | chunk[pos++] = (dataLength ) & 0xff;
|
| |
|
| |
|
| | chunk[pos++] = type[0];
|
| | chunk[pos++] = type[1];
|
| | chunk[pos++] = type[2];
|
| | chunk[pos++] = type[3];
|
| |
|
| |
|
| | for (let i = 0; i < dataLength; ++i) {
|
| | chunk[pos++] = data[i];
|
| | }
|
| |
|
| |
|
| | initCrc32Table();
|
| | let crc = getCrc32(type);
|
| | crc = getCrc32(data, crc);
|
| | chunk[pos++] = (crc >> 24) & 0xff;
|
| | chunk[pos++] = (crc >> 16) & 0xff;
|
| | chunk[pos++] = (crc >> 8) & 0xff;
|
| | chunk[pos++] = (crc ) & 0xff;
|
| |
|
| | return chunk;
|
| | }
|
| |
|
| | function insertChunk(destBuffer, sourceBuffer, rpos, chunk) {
|
| | var pos = 0;
|
| |
|
| |
|
| | destBuffer.set(sourceBuffer.subarray(0, rpos), pos);
|
| | pos += rpos;
|
| |
|
| |
|
| | destBuffer.set(chunk, pos);
|
| | pos += chunk.length;
|
| |
|
| |
|
| | destBuffer.set(sourceBuffer.subarray(rpos), pos);
|
| | }
|
| |
|
| | function mergeCanvasWithPose(keyword, content) {
|
| | const canvasUrl = canvas.toDataURL();
|
| |
|
| | var insertion = stringToUint8Array(`${keyword}\0${content}`);
|
| | var chunk = createChunk("tEXt", insertion);
|
| | var sourceBuffer = base64ToUint8Array(canvasUrl.split(',')[1]);
|
| | var destBuffer = new Uint8Array(sourceBuffer.length + insertion.length + 12);
|
| |
|
| | var [rpos, dataLength, nextChunkPos] = visitPng(sourceBuffer, "IHDR");
|
| | insertChunk(destBuffer, sourceBuffer, nextChunkPos, chunk);
|
| |
|
| | var blob = new Blob([destBuffer], {type: "image/png"});
|
| | var url = URL.createObjectURL(blob);
|
| | return url;
|
| | }
|
| |
|
| | function savePose() {
|
| | var [candidate, subset] = poseDataToCandidateAndSubset(poseData);
|
| | let jsonData = {candidate: candidate, subset: subset};
|
| |
|
| | var url = mergeCanvasWithPose("openpose", JSON.stringify(jsonData));
|
| |
|
| | const createEl = document.createElement('a');
|
| | createEl.href = url;
|
| |
|
| |
|
| | createEl.download = "pose.png";
|
| |
|
| | createEl.click();
|
| | createEl.remove();
|
| |
|
| | return jsonData;
|
| | }
|
| |
|
| | function importPicture(image) {
|
| | var pic = new Image();
|
| | pic.onload = () => {
|
| | const size = [canvas.width, canvas.height];
|
| |
|
| | const canvas3 = document.getElementById("canvas3");
|
| | pictureImageData = makeImageDataFromPicture(canvas3, size, pic);
|
| |
|
| | const canvas4 = document.getElementById("canvas4");
|
| | offscreen = canvas4;
|
| |
|
| | initialPoseField = buildWeightMap(size, poseData[0]);
|
| | animatePicture(canvas4, size, poseData[0], poseData[0], pictureImageData, initialPoseField);
|
| |
|
| | Redraw();
|
| | };
|
| | pic.src = image;
|
| |
|
| | initMicroscope();
|
| | }
|
| |
|
| | function importBackground(image) {
|
| | if (image == null) {
|
| | canvasBg = null;
|
| | Redraw();
|
| | return;
|
| | }
|
| |
|
| | let m = new Image();
|
| | m.src = image;
|
| | m.onload = function() {
|
| | canvasBg = m;
|
| | Redraw();
|
| | }
|
| | }
|
| |
|