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| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
| <link type="text/css" rel="stylesheet" href="main.css"> | |
| <style> | |
| body { | |
| color: #000; | |
| } | |
| a { | |
| color: #080; | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> css3d - sandbox</div> | |
| <!-- Import maps polyfill --> | |
| <!-- Remove this when import maps will be widely supported --> | |
| <script async src="https://unpkg.com/es-module-shims@1.6.3/dist/es-module-shims.js"></script> | |
| <script type="importmap"> | |
| { | |
| "imports": { | |
| "three": "../build/three.module.js", | |
| "three/addons/": "./jsm/" | |
| } | |
| } | |
| </script> | |
| <script type="module"> | |
| import * as THREE from 'three'; | |
| import { TrackballControls } from 'three/addons/controls/TrackballControls.js'; | |
| import { CSS3DRenderer, CSS3DObject } from 'three/addons/renderers/CSS3DRenderer.js'; | |
| import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; | |
| let camera, scene, renderer; | |
| let scene2, renderer2; | |
| let controls; | |
| init(); | |
| animate(); | |
| function init() { | |
| camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 ); | |
| camera.position.set( 200, 200, 200 ); | |
| scene = new THREE.Scene(); | |
| scene.background = new THREE.Color( 0xf0f0f0 ); | |
| scene2 = new THREE.Scene(); | |
| const material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1, side: THREE.DoubleSide } ); | |
| // | |
| for ( let i = 0; i < 10; i ++ ) { | |
| const element = document.createElement( 'div' ); | |
| element.style.width = '100px'; | |
| element.style.height = '100px'; | |
| element.style.opacity = ( i < 5 ) ? 0.5 : 1; | |
| element.style.background = new THREE.Color( Math.random() * 0xffffff ).getStyle(); | |
| const object = new CSS3DObject( element ); | |
| object.position.x = Math.random() * 200 - 100; | |
| object.position.y = Math.random() * 200 - 100; | |
| object.position.z = Math.random() * 200 - 100; | |
| object.rotation.x = Math.random(); | |
| object.rotation.y = Math.random(); | |
| object.rotation.z = Math.random(); | |
| object.scale.x = Math.random() + 0.5; | |
| object.scale.y = Math.random() + 0.5; | |
| scene2.add( object ); | |
| const geometry = new THREE.PlaneGeometry( 100, 100 ); | |
| const mesh = new THREE.Mesh( geometry, material ); | |
| mesh.position.copy( object.position ); | |
| mesh.rotation.copy( object.rotation ); | |
| mesh.scale.copy( object.scale ); | |
| scene.add( mesh ); | |
| } | |
| // | |
| renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
| renderer.setPixelRatio( window.devicePixelRatio ); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| document.body.appendChild( renderer.domElement ); | |
| renderer2 = new CSS3DRenderer(); | |
| renderer2.setSize( window.innerWidth, window.innerHeight ); | |
| renderer2.domElement.style.position = 'absolute'; | |
| renderer2.domElement.style.top = 0; | |
| document.body.appendChild( renderer2.domElement ); | |
| controls = new TrackballControls( camera, renderer2.domElement ); | |
| window.addEventListener( 'resize', onWindowResize ); | |
| createPanel(); | |
| } | |
| function onWindowResize() { | |
| camera.aspect = window.innerWidth / window.innerHeight; | |
| camera.updateProjectionMatrix(); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| renderer2.setSize( window.innerWidth, window.innerHeight ); | |
| } | |
| function animate() { | |
| requestAnimationFrame( animate ); | |
| controls.update(); | |
| renderer.render( scene, camera ); | |
| renderer2.render( scene2, camera ); | |
| } | |
| function createPanel() { | |
| const panel = new GUI(); | |
| const folder1 = panel.addFolder( 'camera setViewOffset' ).close(); | |
| const settings = { | |
| 'setViewOffset'() { | |
| folder1.children[ 1 ].enable().setValue( window.innerWidth ); | |
| folder1.children[ 2 ].enable().setValue( window.innerHeight ); | |
| folder1.children[ 3 ].enable().setValue( 0 ); | |
| folder1.children[ 4 ].enable().setValue( 0 ); | |
| folder1.children[ 5 ].enable().setValue( window.innerWidth ); | |
| folder1.children[ 6 ].enable().setValue( window.innerHeight ); | |
| }, | |
| 'fullWidth': 0, | |
| 'fullHeight': 0, | |
| 'offsetX': 0, | |
| 'offsetY': 0, | |
| 'width': 0, | |
| 'height': 0, | |
| 'clearViewOffset'() { | |
| folder1.children[ 1 ].setValue( 0 ).disable(); | |
| folder1.children[ 2 ].setValue( 0 ).disable(); | |
| folder1.children[ 3 ].setValue( 0 ).disable(); | |
| folder1.children[ 4 ].setValue( 0 ).disable(); | |
| folder1.children[ 5 ].setValue( 0 ).disable(); | |
| folder1.children[ 6 ].setValue( 0 ).disable(); | |
| camera.clearViewOffset(); | |
| } | |
| }; | |
| folder1.add( settings, 'setViewOffset' ); | |
| folder1.add( settings, 'fullWidth', window.screen.width / 4, window.screen.width * 2, 1 ).onChange( ( val ) => updateCameraViewOffset( { fullWidth: val } ) ).disable(); | |
| folder1.add( settings, 'fullHeight', window.screen.height / 4, window.screen.height * 2, 1 ).onChange( ( val ) => updateCameraViewOffset( { fullHeight: val } ) ).disable(); | |
| folder1.add( settings, 'offsetX', 0, 256, 1 ).onChange( ( val ) => updateCameraViewOffset( { x: val } ) ).disable(); | |
| folder1.add( settings, 'offsetY', 0, 256, 1 ).onChange( ( val ) => updateCameraViewOffset( { y: val } ) ).disable(); | |
| folder1.add( settings, 'width', window.screen.width / 4, window.screen.width * 2, 1 ).onChange( ( val ) => updateCameraViewOffset( { width: val } ) ).disable(); | |
| folder1.add( settings, 'height', window.screen.height / 4, window.screen.height * 2, 1 ).onChange( ( val ) => updateCameraViewOffset( { height: val } ) ).disable(); | |
| folder1.add( settings, 'clearViewOffset' ); | |
| } | |
| function updateCameraViewOffset( { fullWidth, fullHeight, x, y, width, height } ) { | |
| if ( ! camera.view ) { | |
| camera.setViewOffset( fullWidth || window.innerWidth, fullHeight || window.innerHeight, x || 0, y || 0, width || window.innerWidth, height || window.innerHeight ); | |
| camera.aspect = window.innerWidth / window.innerHeight; | |
| camera.updateProjectionMatrix(); | |
| } else { | |
| camera.setViewOffset( fullWidth || camera.view.fullWidth, fullHeight || camera.view.fullHeight, x || camera.view.offsetX, y || camera.view.offsetY, width || camera.view.width, height || camera.view.height ); | |
| camera.aspect = window.innerWidth / window.innerHeight; | |
| camera.updateProjectionMatrix(); | |
| } | |
| } | |
| </script> | |
| </body> | |
| </html> | |