dylanebert
commited on
Commit
·
ebb3bda
1
Parent(s):
8069e38
in progress splat viewer
Browse files- viewer/src/lib/data/models.json +8 -0
- viewer/src/lib/data/scenes.json +25 -0
- viewer/src/routes/viewer/[slug]/+page.svelte +107 -181
- viewer/src/routes/viewer/[slug]/BabylonViewer.ts +138 -0
- viewer/src/routes/viewer/[slug]/IViewer.ts +6 -0
- viewer/src/routes/viewer/[slug]/SplatViewer.ts +45 -0
- viewer/static/thumbnails/3dgs-stump.png +0 -0
viewer/src/lib/data/models.json
CHANGED
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@@ -21,5 +21,13 @@
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"project": "https://mv-dream.github.io/",
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"code": "https://github.com/bytedance/MVDream",
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"spaces": []
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}
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]
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"project": "https://mv-dream.github.io/",
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"code": "https://github.com/bytedance/MVDream",
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"spaces": []
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+
},
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{
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"slug": "3dgs",
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"title": "3D Gaussian Splatting",
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| 28 |
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"paper": "https://huggingface.co/papers/2308.04079",
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| 29 |
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"project": "https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/",
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"code": "https://github.com/graphdeco-inria/gaussian-splatting",
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"spaces": []
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}
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]
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viewer/src/lib/data/scenes.json
CHANGED
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@@ -3,6 +3,7 @@
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"slug": "sync-dreamer-armor",
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"model": "sync-dreamer",
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"title": "armor",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/armor.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -13,6 +14,7 @@
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"slug": "sync-dreamer-deer",
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"model": "sync-dreamer",
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"title": "deer",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/deer.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -23,6 +25,7 @@
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"slug": "sync-dreamer-drum",
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"model": "sync-dreamer",
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"title": "drum",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/drum.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -33,6 +36,7 @@
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"slug": "sync-dreamer-forest",
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"model": "sync-dreamer",
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"title": "forest",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/forest.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -43,6 +47,7 @@
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"slug": "sync-dreamer-monkey",
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"model": "sync-dreamer",
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"title": "monkey",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/monkey.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -53,6 +58,7 @@
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"slug": "sync-dreamer-poro",
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"model": "sync-dreamer",
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"title": "poro",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/poro.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -63,6 +69,7 @@
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"slug": "sync-dreamer-train",
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"model": "sync-dreamer",
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"title": "train",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/train.glb",
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"pipeline": [
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"Multi-view Diffusion",
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@@ -73,6 +80,7 @@
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"slug": "dreamfusion-sweaterfrog",
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"model": "dreamfusion",
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"title": "sweater frog",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/sweaterfrog_1step.glb",
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"prompt": "frog wearing a sweater",
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"pipeline": [
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@@ -84,6 +92,7 @@
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"slug": "dreamfusion-chick",
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"model": "dreamfusion",
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"title": "chick",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44855521_sept18_hero16_047a_DSLR_photo_of_an_eggshell_broken_in_two_with_an_adorable_chick_standing_next_to_it_1step.glb",
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"prompt": "eggshell broken in two with an adorable chick standing next to it",
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"pipeline": [
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@@ -95,6 +104,7 @@
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"slug": "dreamfusion-ghost",
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"model": "dreamfusion",
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"title": "ghost",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44934035_sept18_hero19_113a_DSLR_photo_of_a_ghost_eating_a_hamburger_1step.glb",
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"prompt": "ghost eating a hamburger",
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"pipeline": [
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@@ -106,6 +116,7 @@
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"slug": "dreamfusion-pig",
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"model": "dreamfusion",
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"title": "pig",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44844973_sept18_hero14_076a_pig_wearing_a_backpack_1step.glb",
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"prompt": "a pig wearing a backback",
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"pipeline": [
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@@ -117,6 +128,7 @@
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"slug": "dreamfusion-eagle",
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"model": "dreamfusion",
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"title": "eagle",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44853505_sept18_hero15_145a_bald_eagle_carved_out_of_wood_1step.glb",
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"prompt": "a bald eagle carved out of wood",
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"pipeline": [
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@@ -128,6 +140,7 @@
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"slug": "dreamfusion-crab",
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"model": "dreamfusion",
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"title": "crab",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44930695_sept18_hero18_103a_crab,_low_poly_1step.glb",
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"prompt": "a crab, low poly",
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"pipeline": [
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@@ -139,6 +152,7 @@
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"slug": "dreamfusion-lemur",
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"model": "dreamfusion",
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"title": "lemur",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44853505_sept18_hero15_124a_lemur_taking_notes_in_a_journal_1step.glb",
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"prompt": "a lemur taking notes in a journal",
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"pipeline": [
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@@ -150,11 +164,22 @@
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"slug": "dreamfusion-corgi",
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"model": "dreamfusion",
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"title": "corgi",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44960400_sept18_hero20peter_117a_plush_toy_of_a_corgi_nurse_1step.glb",
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"prompt": "a plush toy of a corgi nurse",
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"pipeline": [
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"Multi-view Diffusion",
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"Marching Cubes"
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]
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}
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]
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"slug": "sync-dreamer-armor",
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"model": "sync-dreamer",
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"title": "armor",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/armor.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-deer",
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"model": "sync-dreamer",
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"title": "deer",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/deer.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-drum",
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"model": "sync-dreamer",
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"title": "drum",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/drum.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-forest",
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"model": "sync-dreamer",
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"title": "forest",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/forest.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-monkey",
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"model": "sync-dreamer",
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"title": "monkey",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/monkey.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-poro",
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"model": "sync-dreamer",
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"title": "poro",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/poro.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "sync-dreamer-train",
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"model": "sync-dreamer",
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"title": "train",
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"type": "mesh",
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"url": "https://huggingface.co/datasets/dylanebert/igf-results/resolve/main/sync-dreamer/train.glb",
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"pipeline": [
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"Multi-view Diffusion",
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"slug": "dreamfusion-sweaterfrog",
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"model": "dreamfusion",
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"title": "sweater frog",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/sweaterfrog_1step.glb",
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"prompt": "frog wearing a sweater",
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"pipeline": [
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"slug": "dreamfusion-chick",
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"model": "dreamfusion",
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"title": "chick",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44855521_sept18_hero16_047a_DSLR_photo_of_an_eggshell_broken_in_two_with_an_adorable_chick_standing_next_to_it_1step.glb",
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"prompt": "eggshell broken in two with an adorable chick standing next to it",
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"pipeline": [
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"slug": "dreamfusion-ghost",
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"model": "dreamfusion",
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"title": "ghost",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44934035_sept18_hero19_113a_DSLR_photo_of_a_ghost_eating_a_hamburger_1step.glb",
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"prompt": "ghost eating a hamburger",
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"pipeline": [
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"slug": "dreamfusion-pig",
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"model": "dreamfusion",
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"title": "pig",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44844973_sept18_hero14_076a_pig_wearing_a_backpack_1step.glb",
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"prompt": "a pig wearing a backback",
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"pipeline": [
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"slug": "dreamfusion-eagle",
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"model": "dreamfusion",
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"title": "eagle",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44853505_sept18_hero15_145a_bald_eagle_carved_out_of_wood_1step.glb",
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"prompt": "a bald eagle carved out of wood",
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"pipeline": [
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"slug": "dreamfusion-crab",
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"model": "dreamfusion",
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"title": "crab",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44930695_sept18_hero18_103a_crab,_low_poly_1step.glb",
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"prompt": "a crab, low poly",
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"pipeline": [
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"slug": "dreamfusion-lemur",
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"model": "dreamfusion",
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"title": "lemur",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44853505_sept18_hero15_124a_lemur_taking_notes_in_a_journal_1step.glb",
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"prompt": "a lemur taking notes in a journal",
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"pipeline": [
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"slug": "dreamfusion-corgi",
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"model": "dreamfusion",
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"title": "corgi",
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"type": "mesh",
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"url": "https://dreamfusion3d.github.io/assets/meshes2/44960400_sept18_hero20peter_117a_plush_toy_of_a_corgi_nurse_1step.glb",
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"prompt": "a plush toy of a corgi nurse",
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"pipeline": [
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"Multi-view Diffusion",
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"Marching Cubes"
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]
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},
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{
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"slug": "3dgs-stump",
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"model": "3dgs",
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"title": "Stump",
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"type": "splat",
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"url": "https://huggingface.co/datasets/dylanebert/3dgs/resolve/main/stump/point_cloud/iteration_7000/point_cloud.ply",
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"pipeline": [
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"Gaussian Splatting"
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]
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}
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]
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viewer/src/routes/viewer/[slug]/+page.svelte
CHANGED
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<script lang="ts">
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import { onMount, onDestroy } from "svelte";
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import
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import "
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import "
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export let data: {
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scene: {
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title: string;
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model: string;
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url: string;
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prompt: string;
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pipeline: string[];
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};
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};
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-
let
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let hud: HTMLDivElement | null = null;
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-
let hudToggleBtn: HTMLButtonElement | null = null;
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-
let triangleCount: HTMLSpanElement | null = null;
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let fpsCount: HTMLSpanElement | null = null;
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let engine: BABYLON.Engine | null = null;
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let scene: BABYLON.Scene | null = null;
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let camera: BABYLON.ArcRotateCamera | null = null;
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let container: HTMLDivElement | null = null;
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let canvas: HTMLCanvasElement | null = null;
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let loadingBarFill: HTMLDivElement | null = null;
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let collapsed = false;
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-
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onMount(() => {
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document.body.classList.add("viewer");
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-
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-
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-
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-
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-
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-
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-
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loadModel(data.scene.url);
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-
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-
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hudToggleBtn!.textContent = collapsed ? ")" : "(";
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if (collapsed) {
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container!.classList.remove("hud-expanded");
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} else {
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container!.classList.add("hud-expanded");
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-
}
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});
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-
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-
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-
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-
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-
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-
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-
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-
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-
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switch (mode) {
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case "wireframe":
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scene!.forceWireframe = true;
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-
break;
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-
default:
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-
scene!.forceWireframe = false;
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break;
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-
}
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-
});
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-
});
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-
});
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-
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-
onDestroy(() => {
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-
if (scene) {
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scene.dispose();
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document.body.classList.remove("viewer");
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}
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-
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-
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-
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-
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engine = new BABYLON.Engine(canvas, true);
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-
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scene = new BABYLON.Scene(engine);
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-
scene.clearColor = BABYLON.Color4.FromHexString("#1A1B1EFF");
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-
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await BABYLON.SceneLoader.AppendAsync("", url, scene, (event) => {
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const progress = event.loaded / event.total;
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loadingBarFill!.style.width = `${progress * 100}%`;
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});
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-
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| 96 |
-
scene.cameras.forEach((camera) => {
|
| 97 |
-
camera.dispose();
|
| 98 |
-
});
|
| 99 |
-
|
| 100 |
-
scene.lights.forEach((light) => {
|
| 101 |
-
light.dispose();
|
| 102 |
-
});
|
| 103 |
-
|
| 104 |
-
camera = new BABYLON.ArcRotateCamera("camera", Math.PI / 3, Math.PI / 3, 30, BABYLON.Vector3.Zero(), scene);
|
| 105 |
-
camera.angularSensibilityY = 1000;
|
| 106 |
-
camera.panningSensibility = 500;
|
| 107 |
-
camera.wheelPrecision = 5;
|
| 108 |
-
camera.inertia = 0.9;
|
| 109 |
-
camera.panningInertia = 0.9;
|
| 110 |
-
camera.lowerRadiusLimit = 3;
|
| 111 |
-
camera.upperRadiusLimit = 100;
|
| 112 |
-
camera.setTarget(BABYLON.Vector3.Zero());
|
| 113 |
-
camera.attachControl(canvas, true);
|
| 114 |
-
|
| 115 |
-
camera.onAfterCheckInputsObservable.add(() => {
|
| 116 |
-
camera!.wheelPrecision = 150 / camera!.radius;
|
| 117 |
-
camera!.panningSensibility = 10000 / camera!.radius;
|
| 118 |
});
|
|
|
|
|
|
|
|
|
|
| 119 |
|
| 120 |
-
|
| 121 |
-
|
| 122 |
-
|
| 123 |
-
light.groundColor = new BABYLON.Color3(0.3, 0.3, 0.3);
|
| 124 |
-
|
| 125 |
-
const sun = new BABYLON.DirectionalLight("sun", new BABYLON.Vector3(-0.5, -1, -0.5), scene);
|
| 126 |
-
sun.intensity = 2;
|
| 127 |
-
sun.diffuse = new BABYLON.Color3(1, 1, 1);
|
| 128 |
-
|
| 129 |
-
const standardSize = 10;
|
| 130 |
-
let scaleFactor = 1;
|
| 131 |
-
let center = BABYLON.Vector3.Zero();
|
| 132 |
-
|
| 133 |
-
if (scene.meshes.length > 0) {
|
| 134 |
-
let bounds = scene.meshes[0].getBoundingInfo().boundingBox;
|
| 135 |
-
let min = bounds.minimumWorld;
|
| 136 |
-
let max = bounds.maximumWorld;
|
| 137 |
-
|
| 138 |
-
for (let i = 1; i < scene.meshes.length; i++) {
|
| 139 |
-
bounds = scene.meshes[i].getBoundingInfo().boundingBox;
|
| 140 |
-
min = BABYLON.Vector3.Minimize(min, bounds.minimumWorld);
|
| 141 |
-
max = BABYLON.Vector3.Maximize(max, bounds.maximumWorld);
|
| 142 |
-
}
|
| 143 |
-
|
| 144 |
-
const extent = max.subtract(min).scale(0.5);
|
| 145 |
-
const size = extent.length();
|
| 146 |
|
| 147 |
-
|
|
|
|
|
|
|
|
|
|
| 148 |
|
| 149 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 150 |
}
|
|
|
|
| 151 |
|
| 152 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 153 |
|
| 154 |
-
|
| 155 |
-
|
| 156 |
-
mesh.setParent(parentNode);
|
| 157 |
-
if (mesh.getTotalVertices() > 0) {
|
| 158 |
-
totalTriangles += mesh.getTotalIndices() / 3;
|
| 159 |
-
}
|
| 160 |
});
|
| 161 |
-
triangleCount!.textContent = totalTriangles.toLocaleString();
|
| 162 |
|
| 163 |
-
|
| 164 |
-
|
| 165 |
|
| 166 |
-
|
| 167 |
-
|
| 168 |
-
|
| 169 |
-
fpsCount.textContent = engine!.getFps().toFixed();
|
| 170 |
-
}
|
| 171 |
-
});
|
| 172 |
|
| 173 |
-
|
| 174 |
-
|
| 175 |
-
|
|
|
|
| 176 |
});
|
| 177 |
-
|
| 178 |
updateCanvasSize();
|
| 179 |
-
overlay
|
| 180 |
}
|
| 181 |
|
| 182 |
function updateCanvasSize() {
|
|
@@ -185,17 +101,20 @@
|
|
| 185 |
canvas.height = container.clientHeight;
|
| 186 |
}
|
| 187 |
|
| 188 |
-
function capture() {
|
| 189 |
-
|
| 190 |
-
|
| 191 |
-
|
| 192 |
-
|
| 193 |
-
|
| 194 |
-
|
| 195 |
-
|
| 196 |
-
|
| 197 |
-
|
| 198 |
-
|
|
|
|
|
|
|
|
|
|
| 199 |
}
|
| 200 |
|
| 201 |
function exit() {
|
|
@@ -211,8 +130,8 @@
|
|
| 211 |
</div>
|
| 212 |
<canvas bind:this={canvas} width="512" height="512" />
|
| 213 |
<div class="exit-button" on:pointerdown={exit}>x</div>
|
| 214 |
-
<div
|
| 215 |
-
<button bind:this={hudToggleBtn} class="hud-toggle-btn">(</button>
|
| 216 |
<div class="section">
|
| 217 |
<div class="title">{data.scene.title}</div>
|
| 218 |
</div>
|
|
@@ -221,43 +140,45 @@
|
|
| 221 |
<div class="info-panel">
|
| 222 |
{#if data.scene.model}
|
| 223 |
<a href={`/models/${data.scene.model}`} class="section-label">{data.model.title}</a>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 224 |
{:else}
|
| 225 |
<div class="section-label">None</div>
|
| 226 |
{/if}
|
| 227 |
</div>
|
| 228 |
</div>
|
| 229 |
-
{#if data.scene.
|
| 230 |
<div class="section">
|
| 231 |
-
<div class="section-title">
|
| 232 |
<div class="info-panel">
|
| 233 |
-
{
|
| 234 |
-
<div class="section-label">{step}</div>
|
| 235 |
-
{/each}
|
| 236 |
</div>
|
| 237 |
</div>
|
| 238 |
{/if}
|
| 239 |
-
{#if
|
| 240 |
<div class="section">
|
| 241 |
-
<div class="section-title">
|
| 242 |
<div class="info-panel">
|
| 243 |
-
|
|
|
|
|
|
|
| 244 |
</div>
|
| 245 |
</div>
|
| 246 |
{/if}
|
| 247 |
-
|
| 248 |
-
<div class="section
|
| 249 |
-
|
| 250 |
-
<div
|
| 251 |
-
|
| 252 |
-
|
| 253 |
-
|
| 254 |
-
<div class="section">
|
| 255 |
-
<div class="section-title">Render Mode</div>
|
| 256 |
-
<div class="button-group mode-list">
|
| 257 |
-
<div class="hud-button mode-item active" data-mode="rendered">Rendered</div>
|
| 258 |
-
<div class="hud-button mode-item" data-mode="wireframe">Wireframe</div>
|
| 259 |
</div>
|
| 260 |
-
|
| 261 |
<div class="section">
|
| 262 |
<div class="section-title">Actions</div>
|
| 263 |
<div class="button-group">
|
|
@@ -409,10 +330,15 @@
|
|
| 409 |
}
|
| 410 |
|
| 411 |
.info-panel {
|
| 412 |
-
padding:
|
| 413 |
color: #ddd;
|
| 414 |
}
|
| 415 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 416 |
.button-group {
|
| 417 |
border: none;
|
| 418 |
background-color: transparent;
|
|
|
|
| 1 |
<script lang="ts">
|
| 2 |
import { onMount, onDestroy } from "svelte";
|
| 3 |
+
import type { IViewer } from "./IViewer";
|
| 4 |
+
import { BabylonViewer } from "./BabylonViewer";
|
| 5 |
+
import { SplatViewer } from "./SplatViewer";
|
| 6 |
|
| 7 |
export let data: {
|
| 8 |
scene: {
|
| 9 |
title: string;
|
| 10 |
model: string;
|
| 11 |
+
type: string;
|
| 12 |
url: string;
|
| 13 |
prompt: string;
|
| 14 |
pipeline: string[];
|
|
|
|
| 18 |
};
|
| 19 |
};
|
| 20 |
|
| 21 |
+
let stats: { name: string; value: any }[] = [];
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 22 |
|
| 23 |
+
let viewer: IViewer;
|
| 24 |
+
let overlay: HTMLDivElement;
|
| 25 |
+
let container: HTMLDivElement;
|
| 26 |
+
let hudToggleBtn: HTMLButtonElement;
|
| 27 |
+
let canvas: HTMLCanvasElement;
|
| 28 |
+
let loadingBarFill: HTMLDivElement;
|
| 29 |
+
let collapsed = false;
|
|
|
|
| 30 |
|
| 31 |
+
onMount(initViewer);
|
| 32 |
+
onDestroy(destroyViewer);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 33 |
|
| 34 |
+
async function initViewer() {
|
| 35 |
+
document.body.classList.add("viewer");
|
| 36 |
+
if (data.scene.type == "mesh") {
|
| 37 |
+
viewer = new BabylonViewer(canvas);
|
| 38 |
+
} else if (data.scene.type == "splat") {
|
| 39 |
+
viewer = new SplatViewer(canvas);
|
| 40 |
+
} else {
|
| 41 |
+
console.error(`Unsupported scene type: ${data.scene.type}`);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 42 |
}
|
| 43 |
+
handleMobileView();
|
| 44 |
+
await loadModel(data.scene.url);
|
| 45 |
+
window.addEventListener("resize", () => {
|
| 46 |
+
updateCanvasSize();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 47 |
});
|
| 48 |
+
updateStats();
|
| 49 |
+
setInterval(updateStats, 1000);
|
| 50 |
+
}
|
| 51 |
|
| 52 |
+
function destroyViewer() {
|
| 53 |
+
document.body.classList.remove("viewer");
|
| 54 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 55 |
|
| 56 |
+
function handleMobileView() {
|
| 57 |
+
const isMobile = window.innerWidth < 768;
|
| 58 |
+
if (isMobile) toggleHUD();
|
| 59 |
+
}
|
| 60 |
|
| 61 |
+
function toggleHUD() {
|
| 62 |
+
collapsed = !collapsed;
|
| 63 |
+
hudToggleBtn.textContent = collapsed ? ")" : "(";
|
| 64 |
+
if (collapsed) {
|
| 65 |
+
container.classList.remove("hud-expanded");
|
| 66 |
+
} else {
|
| 67 |
+
container.classList.add("hud-expanded");
|
| 68 |
}
|
| 69 |
+
}
|
| 70 |
|
| 71 |
+
function setRenderMode(event: PointerEvent) {
|
| 72 |
+
const babylonViewer = viewer as BabylonViewer;
|
| 73 |
+
if (!babylonViewer) {
|
| 74 |
+
console.error("Can only set render mode for BabylonViewer");
|
| 75 |
+
return;
|
| 76 |
+
}
|
| 77 |
|
| 78 |
+
document.querySelectorAll(".mode-item").forEach((item) => {
|
| 79 |
+
item.classList.remove("active");
|
|
|
|
|
|
|
|
|
|
|
|
|
| 80 |
});
|
|
|
|
| 81 |
|
| 82 |
+
const modeItem = event.currentTarget as HTMLElement;
|
| 83 |
+
modeItem.classList.add("active");
|
| 84 |
|
| 85 |
+
const mode = modeItem.dataset.mode as string;
|
| 86 |
+
babylonViewer.setRenderMode(mode);
|
| 87 |
+
}
|
|
|
|
|
|
|
|
|
|
| 88 |
|
| 89 |
+
async function loadModel(url: string) {
|
| 90 |
+
overlay.style.display = "flex";
|
| 91 |
+
await viewer.loadModel(url, (progress) => {
|
| 92 |
+
loadingBarFill.style.width = `${progress * 100}%`;
|
| 93 |
});
|
|
|
|
| 94 |
updateCanvasSize();
|
| 95 |
+
overlay.style.display = "none";
|
| 96 |
}
|
| 97 |
|
| 98 |
function updateCanvasSize() {
|
|
|
|
| 101 |
canvas.height = container.clientHeight;
|
| 102 |
}
|
| 103 |
|
| 104 |
+
async function capture() {
|
| 105 |
+
const data = await viewer.capture();
|
| 106 |
+
if (!data) {
|
| 107 |
+
console.error("Failed to capture screenshot");
|
| 108 |
+
return;
|
| 109 |
+
}
|
| 110 |
+
const a = document.createElement("a");
|
| 111 |
+
a.href = data;
|
| 112 |
+
a.download = "screenshot.png";
|
| 113 |
+
a.click();
|
| 114 |
+
}
|
| 115 |
+
|
| 116 |
+
function updateStats() {
|
| 117 |
+
stats = viewer.getStats();
|
| 118 |
}
|
| 119 |
|
| 120 |
function exit() {
|
|
|
|
| 130 |
</div>
|
| 131 |
<canvas bind:this={canvas} width="512" height="512" />
|
| 132 |
<div class="exit-button" on:pointerdown={exit}>x</div>
|
| 133 |
+
<div class="hud" class:collapsed>
|
| 134 |
+
<button bind:this={hudToggleBtn} on:click={toggleHUD} class="hud-toggle-btn">(</button>
|
| 135 |
<div class="section">
|
| 136 |
<div class="title">{data.scene.title}</div>
|
| 137 |
</div>
|
|
|
|
| 140 |
<div class="info-panel">
|
| 141 |
{#if data.scene.model}
|
| 142 |
<a href={`/models/${data.scene.model}`} class="section-label">{data.model.title}</a>
|
| 143 |
+
{#if data.scene.pipeline}
|
| 144 |
+
<ol class="pipeline">
|
| 145 |
+
{#each data.scene.pipeline as step}
|
| 146 |
+
<li>{step}</li>
|
| 147 |
+
{/each}
|
| 148 |
+
</ol>
|
| 149 |
+
{/if}
|
| 150 |
{:else}
|
| 151 |
<div class="section-label">None</div>
|
| 152 |
{/if}
|
| 153 |
</div>
|
| 154 |
</div>
|
| 155 |
+
{#if data.scene.prompt}
|
| 156 |
<div class="section">
|
| 157 |
+
<div class="section-title">Prompt</div>
|
| 158 |
<div class="info-panel">
|
| 159 |
+
<div class="section-label">{data.scene.prompt}</div>
|
|
|
|
|
|
|
| 160 |
</div>
|
| 161 |
</div>
|
| 162 |
{/if}
|
| 163 |
+
{#if stats.length > 0}
|
| 164 |
<div class="section">
|
| 165 |
+
<div class="section-title">Stats</div>
|
| 166 |
<div class="info-panel">
|
| 167 |
+
{#each stats as stat}
|
| 168 |
+
<div>{stat.name}: {stat.value}</div>
|
| 169 |
+
{/each}
|
| 170 |
</div>
|
| 171 |
</div>
|
| 172 |
{/if}
|
| 173 |
+
{#if data.scene.type === "mesh"}
|
| 174 |
+
<div class="section">
|
| 175 |
+
<div class="section-title">Render Mode</div>
|
| 176 |
+
<div class="button-group mode-list">
|
| 177 |
+
<div on:pointerdown={setRenderMode} class="hud-button mode-item active" data-mode="rendered">Rendered</div>
|
| 178 |
+
<div on:pointerdown={setRenderMode} class="hud-button mode-item" data-mode="wireframe">Wireframe</div>
|
| 179 |
+
</div>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 180 |
</div>
|
| 181 |
+
{/if}
|
| 182 |
<div class="section">
|
| 183 |
<div class="section-title">Actions</div>
|
| 184 |
<div class="button-group">
|
|
|
|
| 330 |
}
|
| 331 |
|
| 332 |
.info-panel {
|
| 333 |
+
padding: 6px 10px 0px 10px;
|
| 334 |
color: #ddd;
|
| 335 |
}
|
| 336 |
|
| 337 |
+
.pipeline {
|
| 338 |
+
margin: 0;
|
| 339 |
+
padding: 6px 10px 0px 20px;
|
| 340 |
+
}
|
| 341 |
+
|
| 342 |
.button-group {
|
| 343 |
border: none;
|
| 344 |
background-color: transparent;
|
viewer/src/routes/viewer/[slug]/BabylonViewer.ts
ADDED
|
@@ -0,0 +1,138 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
| 1 |
+
import type { IViewer } from "./IViewer";
|
| 2 |
+
import * as BABYLON from '@babylonjs/core';
|
| 3 |
+
import "@babylonjs/loaders/glTF";
|
| 4 |
+
import "@babylonjs/loaders/OBJ";
|
| 5 |
+
|
| 6 |
+
export class BabylonViewer implements IViewer {
|
| 7 |
+
engine: BABYLON.Engine;
|
| 8 |
+
scene: BABYLON.Scene;
|
| 9 |
+
camera: BABYLON.ArcRotateCamera;
|
| 10 |
+
canvas: HTMLCanvasElement;
|
| 11 |
+
triangleCount: number = 0;
|
| 12 |
+
|
| 13 |
+
constructor(canvas: HTMLCanvasElement) {
|
| 14 |
+
this.canvas = canvas;
|
| 15 |
+
|
| 16 |
+
this.engine = new BABYLON.Engine(canvas, true);
|
| 17 |
+
|
| 18 |
+
this.scene = new BABYLON.Scene(this.engine);
|
| 19 |
+
this.scene.clearColor = BABYLON.Color4.FromHexString("#1A1B1EFF");
|
| 20 |
+
|
| 21 |
+
this.camera = new BABYLON.ArcRotateCamera("camera", Math.PI / 3, Math.PI / 3, 30, BABYLON.Vector3.Zero(), this.scene);
|
| 22 |
+
this.camera.angularSensibilityY = 1000;
|
| 23 |
+
this.camera.panningSensibility = 500;
|
| 24 |
+
this.camera.wheelPrecision = 5;
|
| 25 |
+
this.camera.inertia = 0.9;
|
| 26 |
+
this.camera.panningInertia = 0.9;
|
| 27 |
+
this.camera.lowerRadiusLimit = 3;
|
| 28 |
+
this.camera.upperRadiusLimit = 100;
|
| 29 |
+
this.camera.setTarget(BABYLON.Vector3.Zero());
|
| 30 |
+
this.camera.attachControl(this.canvas, true);
|
| 31 |
+
this.camera.onAfterCheckInputsObservable.add(() => {
|
| 32 |
+
this.camera.wheelPrecision = 150 / this.camera.radius;
|
| 33 |
+
this.camera.panningSensibility = 10000 / this.camera.radius;
|
| 34 |
+
});
|
| 35 |
+
|
| 36 |
+
window.addEventListener("resize", () => {
|
| 37 |
+
this.engine.resize();
|
| 38 |
+
});
|
| 39 |
+
}
|
| 40 |
+
|
| 41 |
+
async loadModel(url: string, loadingBarCallback?: (progress: number) => void) {
|
| 42 |
+
// Load scene
|
| 43 |
+
await BABYLON.SceneLoader.AppendAsync("", url, this.scene, (event) => {
|
| 44 |
+
const progress = event.loaded / event.total;
|
| 45 |
+
loadingBarCallback?.(progress);
|
| 46 |
+
});
|
| 47 |
+
|
| 48 |
+
// Dispose of all cameras and lights
|
| 49 |
+
this.scene.cameras.forEach((camera) => {
|
| 50 |
+
if (camera !== this.camera) {
|
| 51 |
+
camera.dispose();
|
| 52 |
+
}
|
| 53 |
+
});
|
| 54 |
+
this.scene.lights.forEach((light) => {
|
| 55 |
+
light.dispose();
|
| 56 |
+
});
|
| 57 |
+
|
| 58 |
+
// Add lights
|
| 59 |
+
const light = new BABYLON.HemisphericLight("hemi", new BABYLON.Vector3(0, 1, 0), this.scene);
|
| 60 |
+
light.intensity = 1;
|
| 61 |
+
light.diffuse = new BABYLON.Color3(1, 1, 1);
|
| 62 |
+
light.groundColor = new BABYLON.Color3(0.3, 0.3, 0.3);
|
| 63 |
+
|
| 64 |
+
const sun = new BABYLON.DirectionalLight("sun", new BABYLON.Vector3(-0.5, -1, -0.5), this.scene);
|
| 65 |
+
sun.intensity = 2;
|
| 66 |
+
sun.diffuse = new BABYLON.Color3(1, 1, 1);
|
| 67 |
+
|
| 68 |
+
// Center and scale model
|
| 69 |
+
const parentNode = new BABYLON.TransformNode("parent", this.scene);
|
| 70 |
+
const standardSize = 10;
|
| 71 |
+
let scaleFactor = 1;
|
| 72 |
+
let center = BABYLON.Vector3.Zero();
|
| 73 |
+
if (this.scene.meshes.length > 0) {
|
| 74 |
+
let bounds = this.scene.meshes[0].getBoundingInfo().boundingBox;
|
| 75 |
+
let min = bounds.minimumWorld;
|
| 76 |
+
let max = bounds.maximumWorld;
|
| 77 |
+
|
| 78 |
+
for (let i = 1; i < this.scene.meshes.length; i++) {
|
| 79 |
+
bounds = this.scene.meshes[i].getBoundingInfo().boundingBox;
|
| 80 |
+
min = BABYLON.Vector3.Minimize(min, bounds.minimumWorld);
|
| 81 |
+
max = BABYLON.Vector3.Maximize(max, bounds.maximumWorld);
|
| 82 |
+
}
|
| 83 |
+
|
| 84 |
+
const extent = max.subtract(min).scale(0.5);
|
| 85 |
+
const size = extent.length();
|
| 86 |
+
|
| 87 |
+
center = BABYLON.Vector3.Center(min, max);
|
| 88 |
+
|
| 89 |
+
scaleFactor = standardSize / size;
|
| 90 |
+
}
|
| 91 |
+
this.triangleCount = 0;
|
| 92 |
+
this.scene.meshes.forEach((mesh) => {
|
| 93 |
+
mesh.setParent(parentNode);
|
| 94 |
+
if (mesh.getTotalVertices() > 0) {
|
| 95 |
+
this.triangleCount += mesh.getTotalIndices() / 3;
|
| 96 |
+
}
|
| 97 |
+
});
|
| 98 |
+
parentNode.position = center.scale(-1 * scaleFactor);
|
| 99 |
+
parentNode.scaling.scaleInPlace(scaleFactor);
|
| 100 |
+
|
| 101 |
+
// Run render loop
|
| 102 |
+
this.engine.runRenderLoop(() => {
|
| 103 |
+
this.scene.render();
|
| 104 |
+
});
|
| 105 |
+
}
|
| 106 |
+
|
| 107 |
+
dispose() {
|
| 108 |
+
if (this.scene) {
|
| 109 |
+
this.scene.dispose();
|
| 110 |
+
}
|
| 111 |
+
}
|
| 112 |
+
|
| 113 |
+
async capture(): Promise<string | null> {
|
| 114 |
+
if (!this.engine || !this.camera) return null;
|
| 115 |
+
const cachedColor = this.scene.clearColor;
|
| 116 |
+
this.scene.clearColor = BABYLON.Color4.FromHexString("#00000000");
|
| 117 |
+
let data = await new Promise<string>((resolve) => {
|
| 118 |
+
BABYLON.Tools.CreateScreenshotUsingRenderTarget(this.engine, this.camera, 512, (result) => {
|
| 119 |
+
resolve(result);
|
| 120 |
+
});
|
| 121 |
+
});
|
| 122 |
+
this.scene.clearColor = cachedColor;
|
| 123 |
+
return data;
|
| 124 |
+
}
|
| 125 |
+
|
| 126 |
+
setRenderMode(mode: string) {
|
| 127 |
+
this.scene.forceWireframe = mode === "wireframe";
|
| 128 |
+
}
|
| 129 |
+
|
| 130 |
+
getStats(): { name: string, value: any }[] {
|
| 131 |
+
const fps = this.engine.getFps().toFixed();
|
| 132 |
+
const triangleCount = this.triangleCount.toLocaleString();
|
| 133 |
+
return [
|
| 134 |
+
{ name: "FPS", value: fps },
|
| 135 |
+
{ name: "Triangles", value: triangleCount },
|
| 136 |
+
];
|
| 137 |
+
}
|
| 138 |
+
}
|
viewer/src/routes/viewer/[slug]/IViewer.ts
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
export interface IViewer {
|
| 2 |
+
loadModel(url: string, loadingBarCallback?: (progress: number) => void): Promise<void>;
|
| 3 |
+
dispose(): void;
|
| 4 |
+
capture(): Promise<string | null>;
|
| 5 |
+
getStats(): { name: string, value: any }[];
|
| 6 |
+
}
|
viewer/src/routes/viewer/[slug]/SplatViewer.ts
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
import type { IViewer } from "./IViewer";
|
| 2 |
+
|
| 3 |
+
export class SplatViewer implements IViewer {
|
| 4 |
+
canvas: HTMLCanvasElement;
|
| 5 |
+
|
| 6 |
+
constructor(canvas: HTMLCanvasElement) {
|
| 7 |
+
this.canvas = canvas;
|
| 8 |
+
|
| 9 |
+
}
|
| 10 |
+
|
| 11 |
+
async loadModel(url: string, loadingBarCallback?: (progress: number) => void) {
|
| 12 |
+
this.draw();
|
| 13 |
+
}
|
| 14 |
+
|
| 15 |
+
draw = () => {
|
| 16 |
+
if (!this.canvas) return;
|
| 17 |
+
const ctx = this.canvas.getContext('2d') as CanvasRenderingContext2D;
|
| 18 |
+
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
|
| 19 |
+
|
| 20 |
+
const text = "Under Construction";
|
| 21 |
+
ctx.font = '16px sans-serif';
|
| 22 |
+
ctx.fillStyle = '#fff';
|
| 23 |
+
ctx.textAlign = 'center';
|
| 24 |
+
ctx.textBaseline = 'middle';
|
| 25 |
+
|
| 26 |
+
const centerX = this.canvas.width / 2;
|
| 27 |
+
const centerY = this.canvas.height / 2;
|
| 28 |
+
|
| 29 |
+
ctx.fillText(text, centerX, centerY);
|
| 30 |
+
|
| 31 |
+
requestAnimationFrame(this.draw);
|
| 32 |
+
}
|
| 33 |
+
|
| 34 |
+
dispose() {
|
| 35 |
+
|
| 36 |
+
}
|
| 37 |
+
|
| 38 |
+
async capture() {
|
| 39 |
+
return null;
|
| 40 |
+
}
|
| 41 |
+
|
| 42 |
+
getStats(): { name: string, value: any }[] {
|
| 43 |
+
return [];
|
| 44 |
+
}
|
| 45 |
+
}
|
viewer/static/thumbnails/3dgs-stump.png
ADDED
|
|