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32aacff b18cbb9 32aacff b18cbb9 32aacff | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | import { spawn } from 'child_process'
import { createLogger } from './logger'
import { getProcessMemory } from './process-memory'
import type { ManimExecuteOptions, ManimExecutionResult } from './manim-executor'
const logger = createLogger('ManimExecutorRuntime')
const STDOUT_LOG_INTERVAL_MS = 5000
const PROGRESS_LOG_INTERVAL_MS = 3000
const MEMORY_MONITOR_INTERVAL_MS = 2000
const IS_PRODUCTION = process.env.NODE_ENV === 'production'
function parseBooleanEnv(value: string | undefined): boolean | undefined {
if (typeof value !== 'string') return undefined
const normalized = value.trim().toLowerCase()
if (['1', 'true', 'yes', 'on'].includes(normalized)) return true
if (['0', 'false', 'no', 'off'].includes(normalized)) return false
return undefined
}
const renderMemoryLogEnabled = parseBooleanEnv(process.env.RENDER_MEMORY_LOG_ENABLED) ?? !IS_PRODUCTION
const RESOLUTION_MAP: Record<string, { width: number; height: number }> = {
low: { width: 854, height: 480 },
medium: { width: 1280, height: 720 },
high: { width: 1920, height: 1080 }
}
export interface NormalizedExecuteOptions {
jobId: string
quality: string
frameRate: number
format: 'mp4' | 'png'
sceneName: string
tempDir: string
mediaDir: string
timeoutMs: number
}
export interface ExecutionState {
stdout: string
stderr: string
peakMemoryMB: number
lastProgressLogAt: number
lastStdoutLogAt: number
}
export function normalizeExecuteOptions(options: ManimExecuteOptions): NormalizedExecuteOptions {
return {
jobId: options.jobId,
quality: options.quality,
frameRate: options.frameRate ?? 15,
format: options.format ?? 'mp4',
sceneName: options.sceneName ?? 'MainScene',
tempDir: options.tempDir,
mediaDir: options.mediaDir,
timeoutMs: options.timeoutMs ?? 10 * 60 * 1000
}
}
export function buildManimArgs(codeFile: string, options: NormalizedExecuteOptions): string[] {
const resolution = RESOLUTION_MAP[options.quality] || RESOLUTION_MAP.medium
const args = [
'render',
'--format',
options.format,
'--fps',
options.frameRate.toString(),
'--resolution',
`${resolution.width},${resolution.height}`,
'--media_dir',
options.mediaDir
]
if (options.format === 'png') {
args.push('-s')
}
args.push(codeFile, options.sceneName)
return args
}
export function createExecutionState(): ExecutionState {
const now = Date.now()
return {
stdout: '',
stderr: '',
peakMemoryMB: 0,
lastProgressLogAt: now,
lastStdoutLogAt: now
}
}
export function startMemoryMonitor(
proc: ReturnType<typeof spawn>,
options: NormalizedExecuteOptions,
state: ExecutionState
): NodeJS.Timeout {
return setInterval(async () => {
if (!proc.pid) {
return
}
const memory = await getProcessMemory(proc.pid)
if (memory === null) {
return
}
if (memory > state.peakMemoryMB) {
state.peakMemoryMB = memory
}
if (renderMemoryLogEnabled) {
logger.info(`Job ${options.jobId}: Manim 内存使用(进程树总和)`, {
memoryMB: memory,
peakMemoryMB: state.peakMemoryMB
})
}
}, MEMORY_MONITOR_INTERVAL_MS)
}
export function handleStdoutData(state: ExecutionState, jobId: string, text: string): void {
state.stdout += text
const elapsedSinceLastStdoutLog = Date.now() - state.lastStdoutLogAt
if (elapsedSinceLastStdoutLog > STDOUT_LOG_INTERVAL_MS) {
logger.info(`Job ${jobId}: Manim 进度输出`, {
output: text.trim(),
totalOutputLength: state.stdout.length
})
state.lastStdoutLogAt = Date.now()
}
if (!text.includes('%') && !text.includes('it/s')) {
return
}
const elapsedSinceLastProgressLog = Date.now() - state.lastProgressLogAt
if (elapsedSinceLastProgressLog > PROGRESS_LOG_INTERVAL_MS) {
logger.info(`Job ${jobId}: 渲染进度`, { progress: text.trim() })
state.lastProgressLogAt = Date.now()
}
}
export function handleStderrData(state: ExecutionState, jobId: string, text: string): void {
state.stderr += text
logger.info(`Job ${jobId}: Manim stderr 实时输出`, {
output: text.trim(),
totalStderrLength: state.stderr.length
})
}
export function elapsedSeconds(startTime: number): string {
return ((Date.now() - startTime) / 1000).toFixed(1)
}
export function buildResult(
success: boolean,
state: ExecutionState,
stderrOverride?: string
): ManimExecutionResult {
return {
success,
stdout: state.stdout,
stderr: stderrOverride ?? state.stderr,
peakMemoryMB: state.peakMemoryMB
}
}
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