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import time
import asyncio
from typing import Optional
from contextlib import asynccontextmanager
from fastapi import FastAPI, HTTPException, Request
from fastapi.middleware.cors import CORSMiddleware
from fastapi.responses import JSONResponse, Response
from pydantic import BaseModel, ValidationError
from env.environment import environment
from env.models import (
Action, Observation, EpisodeState,
DifficultyLevel, ActionType,
StepResponse, ResetResponse, TaskListResponse,
BaselineResponse, BaselineResult,
GraderRequest, GraderResponse,
HealthResponse, TaskInfo, ProgressResponse
)
from env.tasks import task_manager, ACTION_SCHEMA
from env.graders import grade, grade_db_action, _is_scenario_task, _get_scenario
# βββββββββββββββββββββββββββββββββββββββββββββ
# STARTUP / SHUTDOWN
# βββββββββββββββββββββββββββββββββββββββββββββ
_startup_time = time.time()
@asynccontextmanager
async def lifespan(app: FastAPI):
environment.reset(difficulty="easy")
yield
# βββββββββββββββββββββββββββββββββββββββββββββ
# APP DEFINITION
# βββββββββββββββββββββββββββββββββββββββββββββ
app = FastAPI(
title = "SQL Database Engineer Agent β OpenEnv Environment",
description = (
"An OpenEnv-compliant reinforcement learning environment where AI agents "
"learn to act like senior database engineers. "
"The agent manages a simulated production database over 50+ steps: "
"inspecting slow queries, creating indexes, rewriting queries, partitioning tables. "
"Built for the META x PyTorch x SST OpenEnv Hackathon Finals β April 25-26, Bangalore."
),
version = "2.0.0",
lifespan = lifespan,
docs_url = "/docs",
redoc_url = "/redoc",
)
app.add_middleware(
CORSMiddleware,
allow_origins = ["*"],
allow_credentials = True,
allow_methods = ["*"],
allow_headers = ["*"],
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# GLOBAL EXCEPTION HANDLER
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.exception_handler(Exception)
async def global_exception_handler(request: Request, exc: Exception):
return JSONResponse(
status_code = 500,
content = {"error": str(exc), "type": type(exc).__name__}
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# FAVICON
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/favicon.ico", include_in_schema=False)
async def favicon():
return Response(status_code=204)
# βββββββββββββββββββββββββββββββββββββββββββββ
# 1. /health β GET
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/health", response_model=HealthResponse, tags=["System"])
async def health():
"""Liveness check. Always returns 200."""
return HealthResponse(
status = "ok",
version = "2.0.0",
uptime = round(time.time() - _startup_time, 2)
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# 2. /reset β POST
# βββββββββββββββββββββββββββββββββββββββββββββ
class ResetBody(BaseModel):
difficulty: Optional[str] = None
task_id: Optional[str] = None
@app.post("/reset", response_model=Observation, tags=["Environment"])
async def reset(body: ResetBody = ResetBody()):
"""
Starts a fresh episode. Initializes DatabaseSimulator.
Returns the initial Observation with DB state and slow queries.
"""
try:
obs = environment.reset(
difficulty = body.difficulty,
task_id = body.task_id
)
return obs
except ValueError as e:
raise HTTPException(status_code=400, detail=str(e))
except Exception as e:
raise HTTPException(status_code=500, detail=f"Reset failed: {str(e)}")
# βββββββββββββββββββββββββββββββββββββββββββββ
# 3. /step β POST
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.post("/step", response_model=StepResponse, tags=["Environment"])
async def step(action: Action):
"""
Submits an action to the environment.
Round 2 actions: inspect_query, create_index, rewrite_query,
partition_table, analyze_statistics, analyze_indexes, submit_report.
Returns (observation, reward, done, info) with DB performance delta.
"""
try:
response = environment.step(action)
return response
except ValidationError as e:
from env.models import Reward
return StepResponse(
observation = environment._build_observation(),
reward = Reward(
score = 0.001,
breakdown = {"validation_error": 0.001},
feedback = f"Malformed action: {str(e)}"
),
done = False,
info = {"error": "validation_error", "detail": str(e)}
)
except Exception as e:
raise HTTPException(status_code=500, detail=f"Step failed: {str(e)}")
# βββββββββββββββββββββββββββββββββββββββββββββ
# 4. /state β GET
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/state", response_model=EpisodeState, tags=["Environment"])
async def state():
"""Returns full current environment state including performance history."""
return environment.state()
# βββββββββββββββββββββββββββββββββββββββββββββ
# 5. /tasks β GET
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/tasks", response_model=TaskListResponse, tags=["Tasks"])
async def tasks():
"""
Lists all 30 tasks (15 Round 2 scenarios + 15 Round 1 cases).
Includes complete action schema for all 15 action types.
"""
all_tasks = task_manager.list_all_tasks()
return TaskListResponse(
tasks = all_tasks,
total = len(all_tasks),
action_types = [a.value for a in ActionType]
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# 6. /grader β POST (FIXED)
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.post("/grader", response_model=GraderResponse, tags=["Grading"])
async def grader(request: GraderRequest):
"""
Grades an action for a given task_id. STATELESS β does not change episode state.
Routing:
Round 2 scenario IDs (easy_s001, medium_s002, hard_s003):
- submit_report β computes score from current DB performance delta
- all other types β grade_db_action() scores action quality vs scenario
Round 1 task IDs (easy_001, medium_001, hard_001):
β grade() β grade_easy/medium/hard() (original Round 1 graders)
Score is ALWAYS strictly between 0.001 and 0.999.
NEVER crashes β all exceptions caught and returned as 0.001.
FIXES applied vs original:
- Round 2 non-terminal actions now route to grade_db_action() instead of
grade_easy() which was looking for "fixed_query" in Round 2 payloads
and returning 0.001 for every create_index / analyze_indexes / inspect_query
- submit_report score now uses db_simulator state from environment directly
instead of brittle action_counts dict lookup which could be empty or stale
"""
try:
if request.action is None:
return GraderResponse(
score = 0.001,
feedback = "No action provided for grading.",
breakdown = {"error": "null_action"}
)
task_id = request.task_id or ""
action_type = (
request.action.action_type.value
if hasattr(request.action.action_type, "value")
else str(request.action.action_type)
)
# ββ ROUND 2: DB ENGINEERING SCENARIO βββββββββββββββββββββ
if _is_scenario_task(task_id):
# submit_report: use live DB state from environment simulator
if action_type == "submit_report":
return _grade_submit_report(request, task_id)
# All other Round 2 actions: stateless scenario-aware grading
score, breakdown, feedback = grade_db_action(request.action, task_id)
score = max(0.001, min(0.999, score))
return GraderResponse(score=score, feedback=feedback, breakdown=breakdown)
# ββ ROUND 1: SQL DEBUGGING TASK βββββββββββββββββββββββββββ
score, breakdown, feedback = grade(request.action, task_id)
score = max(0.001, min(0.999, score))
return GraderResponse(score=score, feedback=feedback, breakdown=breakdown)
except Exception as e:
return GraderResponse(
score = 0.001,
feedback = f"Grader error: {str(e)}",
breakdown = {"error": str(e)}
)
def _grade_submit_report(request: GraderRequest, task_id: str) -> GraderResponse:
"""
Grade a submit_report action for a Round 2 scenario.
Score components:
60% β performance improvement (baseline β current)
20% β step efficiency (fewer steps = higher bonus)
10% β base credit for submitting
10% β report summary quality
Falls back gracefully if DB simulator state is unavailable.
"""
try:
ep_state = environment.state()
# Get performance data from environment state
# Use action_counts as the store (set by environment.py during steps)
ac = ep_state.action_counts or {}
perf_history = ac.get("_perf_history", [])
baseline = float(ac.get("_baseline_score", 0.0))
current = float(perf_history[-1]) if perf_history else baseline
steps_used = ep_state.step_count
max_steps = 50 # Round 2 default
# If no perf history (called before reset, or env in wrong state):
# fall back to scenario-based quality score
if not perf_history or baseline == 0.0:
scenario = _get_scenario(task_id)
if scenario:
baseline = float(scenario.get("performance_score_baseline", 0.0))
target = float(scenario.get("target_score", 85.0))
# Score based on report quality only
summary = str((request.action.payload or {}).get("summary", ""))
base_score = 0.15 + min(len(summary) / 400, 0.25)
return GraderResponse(
score = round(max(0.001, min(0.999, base_score)), 4),
feedback = (
f"Report graded on quality only (episode state unavailable). "
f"Run a full episode via /reset then /step to get performance-based score."
),
breakdown = {"report_quality": round(base_score, 4), "note": "no_episode_state"}
)
max_possible = max(1.0, 100.0 - baseline)
perf_improvement = max(0.0, (current - baseline) / max_possible)
step_efficiency = max(0.0, 1.0 - (steps_used / max(1, max_steps)))
summary = str((request.action.payload or {}).get("summary", ""))
report_quality = min(len(summary) / 300, 0.10) if summary else 0.0
raw_score = (
perf_improvement * 0.60
+ step_efficiency * 0.20
+ 0.10 # base credit
+ report_quality # up to 0.10
)
score = round(max(0.001, min(0.999, raw_score)), 4)
return GraderResponse(
score = score,
feedback = (
f"DB performance: {baseline:.1f} β {current:.1f} "
f"(improvement: {perf_improvement*100:.1f}%). "
f"Steps used: {steps_used}/{max_steps}. "
f"Efficiency: {step_efficiency*100:.1f}%."
),
breakdown = {
"perf_improvement": round(perf_improvement, 4),
"step_efficiency": round(step_efficiency, 4),
"base_credit": 0.10,
"report_quality": round(report_quality, 4),
}
)
except Exception as e:
# Last resort β don't return an error, return a low but non-zero score
return GraderResponse(
score = 0.10,
feedback = f"Submit report scored with fallback (error: {str(e)}).",
breakdown = {"fallback": 0.10, "error": str(e)}
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# 7. /baseline β POST
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.post("/baseline", response_model=BaselineResponse, tags=["Baseline"])
async def baseline():
"""
Runs the baseline agent against all difficulty levels.
Must complete within 60 seconds.
"""
try:
import baseline as baseline_module
results = await asyncio.wait_for(
asyncio.to_thread(baseline_module.run_baseline),
timeout=55.0
)
return results
except asyncio.TimeoutError:
return BaselineResponse(
results=[BaselineResult(
task_id="timeout", difficulty=DifficultyLevel.EASY,
score=0.0, steps=0, feedback="Baseline timed out."
)],
average_score=0.0
)
except Exception as e:
return BaselineResponse(
results=[BaselineResult(
task_id="error", difficulty=DifficultyLevel.EASY,
score=0.0, steps=0, feedback=f"Baseline error: {str(e)}"
)],
average_score=0.0
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# 8. /progress β GET (Round 2)
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/progress", response_model=ProgressResponse, tags=["Training"])
async def progress():
"""
Returns DB performance history for training visualization.
Used by evaluate_agent.py to generate reward curves.
Shows improvement from baseline to current score.
"""
ep_state = environment.state()
ac = ep_state.action_counts or {}
perf_history = ac.get("_perf_history", [])
milestones = ac.get("_milestones", [])
baseline = ac.get("_baseline_score", 0.0)
target = ac.get("_target_score", 85.0)
best = ac.get("_best_score", 0.0)
current = perf_history[-1] if perf_history else 0.0
return ProgressResponse(
scenario_id = ep_state.task_id,
performance_score = current,
baseline_score = baseline,
target_score = target,
improvement_history = perf_history,
milestones_earned = milestones,
best_score = best,
steps_used = ep_state.step_count,
budget_remaining = max(0, 50 - ep_state.step_count),
total_reward = ep_state.total_reward,
)
# βββββββββββββββββββββββββββββββββββββββββββββ
# ROOT
# βββββββββββββββββββββββββββββββββββββββββββββ
@app.get("/", tags=["System"])
async def root():
return {
"name": "SQL Database Engineer Agent β OpenEnv Environment",
"version": "2.0.0",
"tagline": "Training LLMs to act like senior database engineers",
"docs": "/docs",
"health": "/health",
"endpoints": ["/reset", "/step", "/state", "/tasks", "/grader", "/baseline", "/progress", "/health"],
"hackathon": "META x PyTorch x SST OpenEnv Hackathon β Finals April 25-26 Bangalore",
"domain": "Long-Horizon Database Engineering",
"tasks_count": 30,
"max_steps": 50,
"themes": ["Long-Horizon Planning", "World Modeling", "Self-Improvement", "Wildcard"],
}
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