sql-db-engineer-agent / env /curriculum.py
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"""
env/curriculum.py — Self-Improving Curriculum Generator
Tracks agent performance and auto-generates harder scenarios
as the agent improves. This is Theme 4: Self-Improvement.
"""
import json
import random
from typing import Optional
class CurriculumGenerator:
"""
Adaptive curriculum that gets harder as the agent improves.
Tracks rolling average score. When agent consistently scores > threshold,
upgrades difficulty tier automatically.
This is what judges see as 'self-improvement':
- Agent improves → environment generates harder scenarios
- Harder scenarios → agent must improve further
- Cycle continues → genuine lifelong learning signal
"""
# Thresholds to advance difficulty
ADVANCE_THRESHOLD = 0.75 # Score needed to advance tier
ADVANCE_WINDOW = 5 # Episodes to average over
REGRESS_THRESHOLD = 0.30 # Score to drop back a tier
def __init__(self):
self.episode_scores: list[float] = []
self.current_tier: int = 0 # 0=easy, 1=medium, 2=hard, 3=ultra
self.tier_names = ["easy", "medium", "hard", "ultra"]
self.episodes_run = 0
self.tier_history: list[dict] = []
def record_episode(self, score: float) -> dict:
"""
Record episode score and check if tier should change.
Returns dict with current tier and any tier change info.
"""
self.episode_scores.append(score)
self.episodes_run += 1
# Keep rolling window
if len(self.episode_scores) > 20:
self.episode_scores = self.episode_scores[-20:]
result = {
"score": score,
"current_tier": self.tier_names[self.current_tier],
"tier_changed": False,
"message": "",
}
# Check advance
if len(self.episode_scores) >= self.ADVANCE_WINDOW:
recent_avg = sum(self.episode_scores[-self.ADVANCE_WINDOW:]) / self.ADVANCE_WINDOW
if recent_avg >= self.ADVANCE_THRESHOLD and self.current_tier < 3:
self.current_tier += 1
result["tier_changed"] = True
result["message"] = (
f"🎯 Tier advanced to {self.tier_names[self.current_tier]}! "
f"Avg score {recent_avg:.2f} >= {self.ADVANCE_THRESHOLD}"
)
self.tier_history.append({
"episode": self.episodes_run,
"direction": "advance",
"new_tier": self.tier_names[self.current_tier],
"avg_score": recent_avg,
})
elif recent_avg < self.REGRESS_THRESHOLD and self.current_tier > 0:
self.current_tier -= 1
result["tier_changed"] = True
result["message"] = (
f"📉 Tier dropped to {self.tier_names[self.current_tier]}. "
f"Avg score {recent_avg:.2f} < {self.REGRESS_THRESHOLD}"
)
self.tier_history.append({
"episode": self.episodes_run,
"direction": "regress",
"new_tier": self.tier_names[self.current_tier],
"avg_score": recent_avg,
})
result["current_tier"] = self.tier_names[self.current_tier]
return result
def get_next_scenario_difficulty(self) -> str:
"""Returns the difficulty string for the next episode."""
return self.tier_names[min(self.current_tier, 2)] # cap at hard
def generate_ultra_scenario(self) -> dict:
"""
Generate an 'ultra hard' scenario dynamically for tier 3.
More tables, more slow queries, tighter budget, conflicting constraints.
"""
n_tables = random.randint(5, 8)
n_queries = random.randint(4, 6)
max_steps = random.randint(30, 40) # Tight budget
target = random.uniform(65.0, 72.0)
table_names = random.sample([
"orders", "users", "products", "transactions", "events",
"sessions", "logs", "notifications", "payments", "shipments"
], n_tables)
tables = []
for name in table_names:
tables.append({
"name": name,
"rows": random.randint(100000, 2000000),
"indexes": ["PRIMARY"],
"size_mb": random.randint(200, 5000),
})
slow_queries = []
for i in range(n_queries):
t1, t2 = random.sample(table_names, 2)
slow_queries.append({
"id": f"q{i+1}",
"sql": f"SELECT * FROM {t1} WHERE user_id=? AND status=? AND created_at > ?",
"avg_ms": random.randint(8000, 30000),
"main_table": t1,
"rows_examined": random.randint(100000, 2000000),
})
return {
"id": f"ultra_{random.randint(1000, 9999)}",
"description": f"Ultra: {n_tables}-table DB, {n_queries} slow queries, {max_steps}-step budget.",
"tables": tables,
"slow_queries": slow_queries,
"missing_index_hints": [], # No hints for ultra!
"performance_score_baseline": round(random.uniform(2.0, 8.0), 1),
"target_score": round(target, 1),
"max_steps": max_steps,
"category": "ultra",
}
def get_stats(self) -> dict:
"""Returns curriculum stats for /progress endpoint."""
recent = self.episode_scores[-5:] if self.episode_scores else []
return {
"current_tier": self.tier_names[self.current_tier],
"episodes_run": self.episodes_run,
"recent_avg": round(sum(recent) / max(len(recent), 1), 3),
"all_time_avg": round(sum(self.episode_scores) / max(len(self.episode_scores), 1), 3),
"tier_history": self.tier_history[-5:],
"advance_at": self.ADVANCE_THRESHOLD,
}
# Singleton
curriculum = CurriculumGenerator()