Spaces:
Running
on
Zero
Running
on
Zero
File size: 11,122 Bytes
4845d25 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 |
# Copyright (c) 2025 ByteDance Ltd. and/or its affiliates
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
File handling module for Depth Anything 3 Gradio app.
This module handles file uploads, video processing, and file operations.
"""
import os
import shutil
import time
from datetime import datetime
from typing import List, Optional, Tuple
import cv2
from PIL import Image
from pillow_heif import register_heif_opener
register_heif_opener()
class FileHandler:
"""
Handles file uploads and processing for the Gradio app.
"""
def __init__(self):
"""Initialize the file handler."""
def handle_uploads(
self,
input_video: Optional[str],
input_images: Optional[List],
s_time_interval: float = 10.0,
) -> Tuple[str, List[str]]:
"""
Create a new 'target_dir' + 'images' subfolder, and place user-uploaded
images or extracted frames from video into it.
Args:
input_video: Path to input video file
input_images: List of input image files
s_time_interval: Sampling FPS (frames per second) for frame extraction
Returns:
Tuple of (target_dir, image_paths)
"""
start_time = time.time()
# Get workspace directory from environment variable or use default
workspace_dir = os.environ.get("DA3_WORKSPACE_DIR", "gradio_workspace")
if not os.path.exists(workspace_dir):
os.makedirs(workspace_dir)
# Create input_images subdirectory
input_images_dir = os.path.join(workspace_dir, "input_images")
if not os.path.exists(input_images_dir):
os.makedirs(input_images_dir)
# Create a unique folder name within input_images
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S_%f")
target_dir = os.path.join(input_images_dir, f"session_{timestamp}")
target_dir_images = os.path.join(target_dir, "images")
# Clean up if somehow that folder already exists
if os.path.exists(target_dir):
shutil.rmtree(target_dir)
os.makedirs(target_dir)
os.makedirs(target_dir_images)
image_paths = []
# Handle images
if input_images is not None:
image_paths.extend(self._process_images(input_images, target_dir_images))
# Handle video
if input_video is not None:
image_paths.extend(
self._process_video(input_video, target_dir_images, s_time_interval)
)
# Sort final images for gallery
image_paths = sorted(image_paths)
end_time = time.time()
print(f"Files copied to {target_dir_images}; took {end_time - start_time:.3f} seconds")
return target_dir, image_paths
def _process_images(self, input_images: List, target_dir_images: str) -> List[str]:
"""
Process uploaded images.
Args:
input_images: List of input image files
target_dir_images: Target directory for images
Returns:
List of processed image paths
"""
image_paths = []
for file_data in input_images:
if isinstance(file_data, dict) and "name" in file_data:
file_path = file_data["name"]
else:
file_path = file_data
# Check if the file is a HEIC image
file_ext = os.path.splitext(file_path)[1].lower()
if file_ext in [".heic", ".heif"]:
# Convert HEIC to JPEG for better gallery compatibility
try:
with Image.open(file_path) as img:
# Convert to RGB if necessary (HEIC can have different color modes)
if img.mode not in ("RGB", "L"):
img = img.convert("RGB")
# Create JPEG filename
base_name = os.path.splitext(os.path.basename(file_path))[0]
dst_path = os.path.join(target_dir_images, f"{base_name}.jpg")
# Save as JPEG with high quality
img.save(dst_path, "JPEG", quality=95)
image_paths.append(dst_path)
print(
f"Converted HEIC to JPEG: {os.path.basename(file_path)} -> "
f"{os.path.basename(dst_path)}"
)
except Exception as e:
print(f"Error converting HEIC file {file_path}: {e}")
# Fall back to copying as is
dst_path = os.path.join(target_dir_images, os.path.basename(file_path))
shutil.copy(file_path, dst_path)
image_paths.append(dst_path)
else:
# Regular image files - copy as is
dst_path = os.path.join(target_dir_images, os.path.basename(file_path))
shutil.copy(file_path, dst_path)
image_paths.append(dst_path)
return image_paths
def _process_video(
self, input_video: str, target_dir_images: str, s_time_interval: float
) -> List[str]:
"""
Process video file and extract frames.
Args:
input_video: Path to input video file
target_dir_images: Target directory for extracted frames
s_time_interval: Sampling FPS (frames per second) for frame extraction
Returns:
List of extracted frame paths
"""
image_paths = []
if isinstance(input_video, dict) and "name" in input_video:
video_path = input_video["name"]
else:
video_path = input_video
vs = cv2.VideoCapture(video_path)
fps = vs.get(cv2.CAP_PROP_FPS)
frame_interval = max(1, int(fps / s_time_interval)) # Convert FPS to frame interval
count = 0
video_frame_num = 0
while True:
gotit, frame = vs.read()
if not gotit:
break
count += 1
if count % frame_interval == 0:
image_path = os.path.join(target_dir_images, f"{video_frame_num:06}.png")
cv2.imwrite(image_path, frame)
image_paths.append(image_path)
video_frame_num += 1
return image_paths
def update_gallery_on_upload(
self,
input_video: Optional[str],
input_images: Optional[List],
s_time_interval: float = 10.0,
) -> Tuple[Optional[str], Optional[str], Optional[List], Optional[str]]:
"""
Handle file uploads and update gallery.
Args:
input_video: Path to input video file
input_images: List of input image files
s_time_interval: Sampling FPS (frames per second) for frame extraction
Returns:
Tuple of (reconstruction_output, target_dir, image_paths, log_message)
"""
if not input_video and not input_images:
return None, None, None, None
target_dir, image_paths = self.handle_uploads(input_video, input_images, s_time_interval)
return (
None,
target_dir,
image_paths,
"Upload complete. Click 'Reconstruct' to begin 3D processing.",
)
def load_example_scene(
self, scene_name: str, examples_dir: str = "examples"
) -> Tuple[Optional[str], Optional[str], Optional[List], str]:
"""
Load a scene from examples directory.
Args:
scene_name: Name of the scene to load
examples_dir: Path to examples directory
Returns:
Tuple of (reconstruction_output, target_dir, image_paths, log_message)
"""
from depth_anything_3.app.modules.utils import get_scene_info
scenes = get_scene_info(examples_dir)
# Find the selected scene
selected_scene = None
for scene in scenes:
if scene["name"] == scene_name:
selected_scene = scene
break
if selected_scene is None:
return None, None, None, "Scene not found"
# Use fixed directory name for examples (not timestamp-based)
workspace_dir = os.environ.get("DA3_WORKSPACE_DIR", "gradio_workspace")
input_images_dir = os.path.join(workspace_dir, "input_images")
if not os.path.exists(input_images_dir):
os.makedirs(input_images_dir)
# Create a fixed folder name based on scene name
target_dir = os.path.join(input_images_dir, f"example_{scene_name}")
target_dir_images = os.path.join(target_dir, "images")
# Check if already cached (GLB file exists)
glb_path = os.path.join(target_dir, "scene.glb")
is_cached = os.path.exists(glb_path)
# Create directory if it doesn't exist
if not os.path.exists(target_dir):
os.makedirs(target_dir)
os.makedirs(target_dir_images)
# Copy images if directory is new or empty
if not os.path.exists(target_dir_images) or len(os.listdir(target_dir_images)) == 0:
os.makedirs(target_dir_images, exist_ok=True)
image_paths = []
for file_path in selected_scene["image_files"]:
dst_path = os.path.join(target_dir_images, os.path.basename(file_path))
shutil.copy(file_path, dst_path)
image_paths.append(dst_path)
else:
# Use existing images
image_paths = sorted(
[
os.path.join(target_dir_images, f)
for f in os.listdir(target_dir_images)
if f.lower().endswith((".png", ".jpg", ".jpeg", ".bmp", ".tiff", ".tif"))
]
)
# Return cached GLB if available
if is_cached:
return (
glb_path, # Return cached reconstruction
target_dir, # Set target directory
image_paths, # Set gallery
f"Loaded cached scene '{scene_name}' with {selected_scene['num_images']} images.",
)
else:
return (
None, # No cached reconstruction
target_dir, # Set target directory
image_paths, # Set gallery
(
f"Loaded scene '{scene_name}' with {selected_scene['num_images']} images. "
"Click 'Reconstruct' to begin 3D processing."
),
)
|