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"""
Wikipedia Speedrun CLI - Play the Wikipedia game with any agent.
Usage:
python scripts/play.py --start "Python (programming language)" --target "Philosophy"
python scripts/play.py --start "Cat" --target "Dog" --agent precomputed
python scripts/play.py --start "Albert Einstein" --target "Pizza" --agent human --visualize
python scripts/play.py --start "Random" --target "Random" --agent live
python scripts/play.py --start "Potato" --target "Barack Obama" --agent llm --model google/gemini-2.0-flash-exp:free
Agents:
human - You play! Pick links manually (requires --visualize)
random - Random baseline
precomputed - Greedy using pre-computed title embeddings
live - Greedy using on-the-fly sentence-transformers
hybrid - Pre-computed filter + live re-rank
oracle - BFS optimal path (uses pre-computed graph)
live-oracle - BFS optimal path (live Wikipedia scraping, slow but complete)
llm - LLM via OpenRouter (use --model to specify)
LLM Models:
Use any OpenRouter model ID directly (e.g., "anthropic/claude-haiku-4.5").
Full model list with pricing: data/openrouter_models.json
Analyze models: python scripts/analyze_models.py
Examples:
google/gemini-2.0-flash-exp:free - FREE Google model (default)
meta-llama/llama-3.3-70b-instruct:free - FREE Llama model
openai/gpt-4o-mini - Budget ($0.15/1M input)
anthropic/claude-haiku-4.5 - Fast ($0.80/1M input)
deepseek/deepseek-chat - Value ($0.14/1M input)
"""
from __future__ import annotations
import argparse
import logging
import os
import random
import sys
import warnings
from pathlib import Path
# Suppress TensorFlow and protobuf warnings before any imports
os.environ["TF_CPP_MIN_LOG_LEVEL"] = "3" # Suppress TF logging
os.environ["TF_ENABLE_ONEDNN_OPTS"] = "0" # Suppress oneDNN messages
warnings.filterwarnings("ignore", category=UserWarning, module="google.protobuf")
warnings.filterwarnings("ignore", category=DeprecationWarning)
# Fix Windows console encoding
if sys.platform == "win32":
sys.stdout.reconfigure(encoding="utf-8", errors="replace")
# Add project root to path
project_root = Path(__file__).parent.parent
sys.path.insert(0, str(project_root))
from src.agents import get_agent # noqa: E402
from src.game import GameEngine # noqa: E402
def get_random_article() -> str:
"""Get a random traversable article from the dataset."""
from src.data.loader import wiki_data
# Get a random article that has outgoing links
while True:
idx = random.randint(0, wiki_data.article_count() - 1)
title = wiki_data.get_title(idx)
if wiki_data.is_traversable(title):
return title
def parse_args() -> argparse.Namespace:
"""Parse command line arguments."""
parser = argparse.ArgumentParser(
description="Play the Wikipedia Speedrun game",
formatter_class=argparse.RawDescriptionHelpFormatter,
epilog=__doc__,
)
parser.add_argument(
"--start",
type=str,
required=True,
help="Starting article title (or 'Random' for random)",
)
parser.add_argument(
"--target",
type=str,
required=True,
help="Target article title (or 'Random' for random)",
)
parser.add_argument(
"--agent",
type=str,
default="precomputed",
choices=["human", "random", "precomputed", "live", "hybrid", "oracle", "live-oracle", "llm"],
help="Agent to use (default: precomputed)",
)
parser.add_argument(
"--model",
type=str,
default="gemini-2.0-flash-exp:free",
help="LLM model for --agent llm (default: gemini-2.0-flash-exp:free)",
)
parser.add_argument(
"--prefilter",
type=int,
default=None,
help="Pre-filter links to top N using embeddings (default: no filter)",
)
parser.add_argument(
"--visualize",
action="store_true",
help="Show browser visualization with Playwright",
)
parser.add_argument(
"--max-steps",
type=int,
default=50,
help="Maximum steps before game is lost (default: 50)",
)
parser.add_argument(
"--slow-mo",
type=int,
default=0,
help="Slow down visualization by this many ms per action",
)
parser.add_argument(
"--verbose",
"-v",
action="store_true",
help="Enable verbose logging",
)
return parser.parse_args()
def main() -> int:
"""Main entry point."""
args = parse_args()
# Set up logging
log_level = logging.DEBUG if args.verbose else logging.INFO
logging.basicConfig(
level=log_level,
format="%(asctime)s [%(levelname)s] %(name)s: %(message)s",
datefmt="%H:%M:%S",
)
# Handle random article selection
start = args.start
target = args.target
if start.lower() == "random":
print("Selecting random start article...")
start = get_random_article()
print(f" Start: {start}")
if target.lower() == "random":
print("Selecting random target article...")
target = get_random_article()
# Make sure it's different from start
while target == start:
target = get_random_article()
print(f" Target: {target}")
# Get agent
try:
agent_kwargs = {}
if args.agent == "llm":
agent_kwargs["model"] = args.model
if args.prefilter:
agent_kwargs["prefilter"] = args.prefilter
agent = get_agent(args.agent, **agent_kwargs)
except ValueError as e:
print(f"Error: {e}", file=sys.stderr)
return 1
# Pre-warm the agent (load models, data) before starting the game timer
print("Warming up agent...")
if hasattr(agent, "_ensure_loaded"):
agent._ensure_loaded()
print("Ready!")
print("\n" + "=" * 60)
print("Wikipedia Speedrun")
print("=" * 60)
print(f" Start: {start}")
print(f" Target: {target}")
print(f" Agent: {agent.name} - {agent.description}")
print(f" Visualize: {args.visualize or agent.requires_visualization}")
print("=" * 60 + "\n")
# Create engine and run game
visualize = args.visualize or agent.requires_visualization
with GameEngine(visualize=visualize, slow_mo=args.slow_mo) as engine:
try:
result = engine.run(
agent=agent,
start=start,
target=target,
max_steps=args.max_steps,
)
except KeyboardInterrupt:
print("\n\nGame interrupted by user")
return 130 # Standard exit code for Ctrl+C
# Print results
print("\n" + "=" * 60)
if result.won:
print(f"Victory! Reached '{result.target_title}' in {result.total_clicks} clicks")
else:
print(f"Game Over. Did not reach '{result.target_title}'")
print("=" * 60)
print("\nPath taken:")
for i, title in enumerate(result.path):
marker = " (START)" if i == 0 else " (TARGET)" if title == result.target_title else ""
print(f" {i}. {title}{marker}")
print(f"\nTotal time: {result.total_time_ms / 1000:.2f} seconds")
print(f"Average decision time: {sum(s.decision_time_ms for s in result.steps) / len(result.steps):.0f}ms" if result.steps else "")
# Print LLM stats if applicable
if hasattr(agent, "get_stats"):
stats = agent.get_stats()
if stats.get("total_requests", 0) > 0:
print(f"\nLLM Stats:")
print(f" Model: {stats['model']}")
print(f" Requests: {stats['total_requests']}")
print(f" Total tokens: {stats['total_tokens']}")
print(f" API time: {stats['total_time_seconds']}s")
return 0 if result.won else 1
if __name__ == "__main__":
sys.exit(main())
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