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import { HemisphereLight } from './../lights/HemisphereLight';
import { Color } from './../math/Color';
import { Matrix4 } from './../math/Matrix4';
import { MeshBasicMaterial } from './../materials/MeshBasicMaterial';
import { Object3D } from './../core/Object3D';
import { ColorRepresentation } from '../utils';

export class HemisphereLightHelper extends Object3D {
	constructor(light: HemisphereLight, size: number, color?: ColorRepresentation);

	light: HemisphereLight;
	matrix: Matrix4;
	matrixAutoUpdate: boolean;
	material: MeshBasicMaterial;

	color: ColorRepresentation | undefined;

	dispose(): void;
	update(): void;
}