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import { PointLight } from './../lights/PointLight';
import { Matrix4 } from './../math/Matrix4';
import { Object3D } from './../core/Object3D';
import { ColorRepresentation } from '../utils';

export class PointLightHelper extends Object3D {
	constructor(light: PointLight, sphereSize?: number, color?: ColorRepresentation);

	/**
	 * @default 'PointLightHelper'
	 */
	type: string;

	light: PointLight;
	color: ColorRepresentation | undefined;
	matrix: Matrix4;

	/**
	 * @default false
	 */
	matrixAutoUpdate: boolean;

	dispose(): void;
	update(): void;
}