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import { ColorRepresentation } from '../utils';
import { Light } from './Light';

/**
 * This light's color gets applied to all the objects in the scene globally.
 *
 * @source https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js
 */
export class AmbientLight extends Light {
	/**
	 * This creates a Ambientlight with a color.
	 * @param color Numeric value of the RGB component of the color or a Color instance.
	 * @param [intensity=1]
	 */
	constructor(color?: ColorRepresentation, intensity?: number);

	/**
	 * @default 'AmbientLight'
	 */
	type: string;

	readonly isAmbientLight: true;
}