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import { Light } from './Light.js';
import { Color } from '../math/Color.js';
import { Object3D } from '../core/Object3D.js';

class HemisphereLight extends Light {
	constructor(skyColor, groundColor, intensity) {
		super(skyColor, intensity);

		this.type = 'HemisphereLight';

		this.position.copy(Object3D.DefaultUp);
		this.updateMatrix();

		this.groundColor = new Color(groundColor);
	}

	copy(source) {
		Light.prototype.copy.call(this, source);

		this.groundColor.copy(source.groundColor);

		return this;
	}
}

HemisphereLight.prototype.isHemisphereLight = true;

export { HemisphereLight };