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import { Loader } from './Loader';
import { LoadingManager } from './LoadingManager';
import { Texture } from './../textures/Texture';

/**
 * Class for loading a texture.
 * Unlike other loaders, this one emits events instead of using predefined callbacks. So if you're interested in getting notified when things happen, you need to add listeners to the object.
 */
export class TextureLoader extends Loader {
	constructor(manager?: LoadingManager);

	load(url: string, onLoad?: (texture: Texture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): Texture;

	loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Texture>;
}